Welcome to Jungle Speed!
Let’s Get Started
In Jungle Speed, I’m going to tell you about an exciting and fast-paced game with lots of surprises. The goal is to keep an eye on everyone’s cards and be quick to grab the totem when the time is right. But watch out, mistakes can be costly, so stay focused!
Before We Begin
First, we need to set up the game. Place the totem in the center of the table. Then, the dealer will distribute all the cards, one at a time, face down to each player. The cards that each player receives make up their “reserve”.
Time to Play
The Jungle Speed game consists of 80 cards. Most of the cards, 72 to be exact, have different shapes and come in four colors: purple, green, orange, and yellow. The remaining 8 cards are special cards that add an extra twist to the game.
So here’s how the game works: one of us (picked randomly) starts by flipping a card from their deck and placing it in front of them. This creates a new pile called their “discard pile.”
Then, the rest of us take turns doing the same thing, going in a clockwise order.
Remember, we can only use one hand to play, and when we flip our cards, we have to make sure that we’re showing them to the other players, not ourselves. We don’t want anyone accusing us of cheating!
Now, when two players end up flipping cards with the same design (the color doesn’t matter), something special happens. It’s called a duel.
- Out of the two players, the first one to grab the Totem wins the duel. The rest of us can’t get involved.
- Now, the person who lost the duel has to take their opponent’s discard pile, their own discard pile, and the cards from the middle of the table. They have to put all of these face down under their own stack of cards.
During a duel, things can get pretty hectic. If multiple players end up losing and need to receive cards, the winner gets to decide how they are distributed among the losers. It’s a way for the winner to have some control over the aftermath of the duel.
After a duel, the game goes back to normal, but starting with the person who lost. They get a chance to regroup and refocus before the action continues.
Now let’s talk about the special cards in the game. There are three different types:
1. Arrows pointing inward: When one of these cards is revealed, the first player who has the totem places their discard pile underneath it. This pile of cards is known as the “pot.”
2. Arrows pointing outward: When one of these cards is flipped over, all players reveal a card at the same time. Pay close attention and be quick to spot any cards with the same symbol!
These special cards add an extra layer of excitement and strategy to the game. They can turn the tide of the duel in an instant, so keep your eyes peeled and be ready to adapt to whatever comes your way!
When the
appear, the duels are triggered by the colors instead of the shapes. This means that a duel can start right away. However, the effects of this card stop when one of these 3 events happens:
- The Totem falls
- A duel occurs
- Another special card is returned
- If a visible card in the discard pile is not covered, it can initiate a duel.
- Some of the cards may look the same, but they have slight differences.
- In case of disputes: If it’s uncertain who caught the totem first, the player with the most fingers touching the totem is considered the winner of the duel. If there’s a tie, the player with their hand underneath is declared the winner.
If you try to grab the totem and it falls, or if you didn’t need to grab it in the first place, you have to pick up the pot and all the cards from everyone’s discard piles. So, you better be smart and careful!
When someone discards all their cards, they are the winner of the game. If you want, you can choose to end the game or keep playing with the remaining players.