Variants for Chaosmos

By: Dennis B. B. Taylor

Chaosmos Variant Rules

Welcome to the Chaosmos Variant Rules! Here, I’ll present some exciting variations that you can apply to enhance your Chaosmos game experience. These alternative rules will bring new dimensions and challenges to the game, making every playthrough unique and unpredictable.

Let’s dive right in and explore the fascinating possibilities offered by these variant rules for Chaosmos.

1. Ace Activation: In this variant, you can choose one player to be the Ace. The Ace holds a special power, allowing them to activate their alien power twice in a single round.

2. Planetary Guardians: In this variation, each planet has a guardian that protects it. These guardians are formidable beings that will challenge any players attempting to acquire the planet’s card. Be prepared for intense encounters as you face off against these powerful guardians.

3. Teleportation: With this variant, players can utilize teleportation devices scattered throughout the cosmos. These devices enable instant travel between planets, saving valuable time and providing strategic advantages. But be cautious, as other players might also have access to these teleporters.

4. Temporal Anomalies: Time becomes unstable with this variation. Players will encounter temporal anomalies that distort the flow of time. This chaotic element adds an extra layer of unpredictability to the game, forcing you to adapt and strategize on the fly.

5. Alliance Shifts: In this variant, alliances are not fixed. Players can form and dissolve alliances freely throughout the game. This dynamic element introduces an ever-changing political landscape, challenging your negotiation and decision-making skills.

By incorporating these variant rules, Chaosmos takes on a whole new level of excitement and complexity. Prepare to navigate through a cosmos filled with surprises, challenges, and strategic choices. Embrace the chaos and embark on an unforgettable journey through the universe!

Remember, you can mix and match these variant rules to create your unique gameplay experience. Let your imagination soar and discover countless possibilities in Chaosmos. Are you ready to face the chaos?

Imagine this: there’s not just one Ovoid, but two! So now the challenge isn’t just to find the Ovoid, but also to determine if it’s real or fake!

Unraveling the Mystery of the Ovoid: The Cipher card holds the secret to unraveling the true Ovoid. The other Ovoid is completely worthless.

Game Setup: When you’re getting ready to set up the Cosmic Pool, deal out 8 cards instead of the usual 6. Then, without peeking, randomly add one of the two Cipher cards to the deck and put the other one in the game box. Don’t forget to include the Dark Ovoid in the deck and give it a good shuffle before dealing the envelopes.

Victory in the Game: Once the Chaos Clock reaches zero, the person holding the genuine Ovoid in their hand emerges as the triumphant winner.

The Ultimate Ruler of the Universe

Back in a time when the true worth of the Ovoid was still undiscovered, it was revealed that the Barren Planet was overflowing with the precious hyper-ore. Rival extraterrestrial beings scrambled to gain control of this invaluable resource.

Objective: The goal of the game is to have the most hyper-ore points by the end. You can earn points by mining the barren planet and uncovering the Ovoid during the game. At the end, you can also score bonus points for your landing flags, remaining hypertokens, and if you possess the Ovoid.

Setup: To set up the game, put the Barren Planet in the middle of the board and position each player’s home planet in a corner. Scatter the other planets randomly around the Barren Planet.

Put two asteroid fields on opposite sides of the Barren Planet. It is required to play using the Landing Flags advanced rule.

Mining the Barren Planet: When I have control of the Barren Planet, I can mine ore once per turn. I can spend one action to obtain one hyper-ore, or I can spend three actions to get two hyper-ore. We can use chaos tokens to represent the hyper-ore.

Revealing the Ovoid: If I have the Ovoid, I can reveal it from my hand once per turn by spending one action, and I will gain one hyper-ore.

Trading the Ovoid: The Ovoid is highly desired, so if I decide to trade it to the Cosmic Pool, I will receive three hyper-ore.

Stealing Ore in Combat: When I win in combat, instead of taking spoils or banishing the loser, I have the option to steal one hyper-ore from them. If my Base wins in combat, instead of banishing the loser, I may choose to steal one ore from them.

End Game Scoring: OK, so here’s the deal. When the Chaos Clock hits zero, you want to take every advantage you can get. So count up all your hyper-ore – each one gets you a point. But that’s not all! There are some sweet bonuses waiting for you:

  • Guess how many points you’ll score if you have the Ovoid in your hand? Five points! Oh yeah. And if nobody has it – like if it’s Vlachlos’ turn to hold it – you still get those sweet five points.
  • Now let’s talk about those landing flags. Every time you planted one on the board, you get a point. Simple as that.
  • And hey, don’t forget about your unused hypertokens! Each one counts for another point. So use ’em wisely!

Winning the Game: Now, when it comes to winning, it’s all about the points. The player with the most points at the end of the game – after all the scoring is done – takes home the trophy. But, if there happens to be a tie, the player holding the coveted Ovoid gets the victory. Talk about an edge!

Capture the Ovoid (2 Players)

Hey there! So, here’s the deal: you and your friend are going to play a game called “Capture the Ovoid.” The goal is simple – you want to get both Ovoids to your home planet, or, if you can manage it, snatch your opponent’s Ovoid at the end! Exciting, right?

Now, let’s set up the game: grab the 2 player board setup and place your home planets on opposite ends of the board. Oh, and for an extra challenge, play as aliens who need the same Enviro Gear! No wormholes this time, though. We want a fair game.

Next, grab the Dark Ovoid and put one Ovoid in each player’s home envelope as their first card. Keep 7 cards in the Cosmic Pool and set the Chaos Clock at 30. We don’t want things to get too chaotic right away!

Here’s an important rule to remember: Hypertokens! They’re pretty useful because they allow you to travel up to three spaces. Keep ’em in mind as you make your moves.

Alright, let’s talk about how to win this game: There are two ways to claim victory. You can either spend an action and reveal both the Ovoid and the Dark Ovoid while you’re in control of your home planet. Or, if you’re feeling sneaky, just take hold of your opponent’s Ovoid by the end of the game. Sounds like fun, doesn’t it?

Hey there! Let me explain an exciting game called Chaos Clock. It’s a game where you and your friends can have a blast, so let’s dive right in!

First, I want to talk about a game called Chaos Clock. It’s a game that’s played with a special item called an Ovoid. The goal of the game is to have your opponent’s Ovoid in your hand when the Chaos Clock reaches zero. If you each have the other person’s Ovoid, then you tie. But if neither of you has the other person’s Ovoid, then you both lose. So it’s a pretty intense game!

Now let’s talk about the Tag Team version of the game, which is played with four players. In this version, you get to team up with a partner and together you hunt for the Ovoid. It’s all about cooperation and strategizing with your teammate.

To set up the Tag Team game, sit across from your teammate so that your opponents are on either side of you. Then start the Chaos Clock at 36. It’s important to remember that all discussion during the game must be done openly. This means you can’t keep any secrets from your opponents!

But there is one exception to the rule. When the Chaos Clock reaches 24, teams are allowed to have a secret meeting for up to 3 minutes. This is your chance to strategize and come up with a plan in secret. So make the most of it!

Another important rule in the Tag Team game is that while you’re on the same space as your teammate, you can spend an action to trade with them. This means you can look at each other’s hands and trade any number of cards. It’s a great way to help each other out and increase your chances of winning.

So there you have it! Chaos Clock is an exciting game that can be played with either two or four players. It’s all about finding the Ovoid and outsmarting your opponents. So gather your friends, get your game faces on, and let the chaos begin!

Teaming Up in Battle: When the battle starts, you and your teammate can decide to join forces. If you do, your teammate won’t roll any combat dice, but they can still play cards to help you.

The Power of the Solo Warrior: If you find yourself in a two-on-one battle, you have an advantage. You get to roll the combat dice twice and add the second roll to your total. If you roll infinity on the second roll, treat it as a 10.

Resolving the Battle: If you defeat a team in combat, you can choose to either take spoils from one player or banish them from the battle. The spoils always go to the original combatant, not their ally.

Victory in Sight: To win the game, your team needs to have the Ovoid in one of your player’s hands when the Chaos Clock runs out. If Vlachlos is on your team, you can also win by having nobody in possession of the Ovoid or if the non-Vlachlos player has it.

The Race Against Time

Time is a mysterious force! The vast Biocosm is constantly changing, and it’s your job to manipulate time to your advantage.

Click the Clock to Save Actions: To make the most of your actions, you can click the Chaos Clock. Each click reduces the clock by one. Remember to click it at the end of your turn as well. If you don’t use any saved actions, you’ll earn a chaos token for each unspent action at the end of your turn. But be careful, you can’t have more than three tokens.

Using Saved Actions: You can spend your chaos tokens on any turn to gain extra actions. Each token you spend grants you one additional action. Remember, you can only hold a maximum of three tokens.

Manipulating Time: Use the Temporal Displacer to control the Chaos Clock’s direction! You have the power to move it forward or backward.

The Timekeeper

Master of Eternity is a game played in a series of sessions with the same group.

Getting Started: At the beginning of the campaign, each player chooses one alien to play as.

Winning a Game: When you win your first game, you receive an alien upgrade tile. This tile grants you a special ability during the campaign. After winning your second game, you gain a second ability in addition to the first.

Winning the Campaign: The first player to win their third game becomes the Master of Eternity and wins the entire campaign.

Switching Aliens: If you haven’t won a game yet, you can choose a different alien to play as in each game. However, once you win a game, you must stick with that alien for the remainder of the campaign.

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