Red flags – learn to play with

By: Dennis B. B. Taylor

RED FLAGS

Hey there! Let’s talk about Red Flags, a super cool party card game that you can play with 3 to 10 of your friends. The goal of the game is simple: be the first player to win 7 cards. It’s all about having a blast and showing off your matchmaking skills!

If you’re in the mood for a shorter game, you can try playing two rounds around the table. The player with the most cards at the end wins! Of course, if you just want to have some fun without keeping score, go for it! I’m not your mom, after all!

In Red Flags, you get to be the ultimate matchmaker. Your mission is to set your friends up on awesome dates while also trying to ruin the dates made by others. It’s a hilarious game that will have you laughing and strategizing at the same time!

SETUP

Okay, let’s get everything set up. First, separate the two types of cards, the red flags and the perk cards, into their respective decks. Make sure to shuffle them up really well. Now, place the decks in the center where everyone can reach them. Each player will then draw 4 white perk cards and 3 red red flag cards. You’re all set to start playing and make some epic matches!

Remember, your goal is to create the perfect match for your buddy. Use your perk cards to build up a great date and watch out for those red flags that might ruin everything. It’s all about strategy and having a blast!

Card Types

In Red Flags, there are two types of cards: red flags and perk cards. The red flags represent all the things you wouldn’t want in a date. They’re the warning signs that make you go, “No way, not for my friend!” On the other hand, the perk cards are all the awesome qualities that make a date irresistible. They’re like the cherry on top of the perfect match sundae.

Hey there! Let’s talk about perk cards. Think of them as the special qualities that make a date extra amazing. You know, like having great hair, a fun personality, or being crazy rich. When creating a date, you want to choose perk cards that perfectly match the person you’re planning it for. And trust me, pandering is not just recommended, it’s an absolute must.

Now, let’s move on to red flags. These are the warning signs that should set off alarm bells in your head. They’re like the terrible secrets your date is trying to hide. We’re talking about things like having a secret spouse and children, being a serial killer, or never having watched a single episode of The Office when that’s all they seem to talk about. It’s important to remember these red flags because they’ll come into play when sabotaging other people’s dates. And let me tell you, if you want to succeed, use your friend’s biggest fears to your advantage.

GAMEPLAY

Let me explain how the game works. It’s really easy, I promise. In each round, there will be someone called the judge, and their job is to be the person that everyone else is making a date for. Makes sense so far, right?

So, let’s say we have a group of players sitting around a table. Starting from the left of the judge, each player takes turns playing two white perk cards that they think would make a good date. These perk cards add up to create the ideal date for the judge.

Once everyone has played their perk cards, it’s time to bring out the red flag cards. Starting again from the left of the judge, each player will pick a red flag card and play it on the date of the player to their left. This goes on until each date has a red flag.

And that’s it! That’s how you play the game. It’s all about creating the best dates for the judge while trying to avoid those red flags. So, gather your friends and let the dating game begin!

So here’s the deal: the judge is the one calling the shots. They go through all the dates and pick the one that’s the least offensive to be in a relationship with. The chosen date gets a red flag as a point. Each player gets 4 perks and 3 red flags, and then the judge passes the role to the person on their left and a new round begins.

Closer to the Finish Line

The game keeps going until someone collects 7 cards, or until everyone decides they’ve had enough and wants to call it a day.

We keep playing until someone reaches 7 cards or until we decide to wrap things up.

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