Ludo – learn how to play with

By: Dennis B. B. Taylor

Ludo

Hey there! Let me tell you about one of the most fun and family-friendly games out there – Ludo. It’s been around for a long time, but it officially got its name “Ludo” in 1896, thanks to Britain. They say its roots come from the games of Pachisi and Uckers.

CONTENTS

Now, picture a Ludo board. It’s shaped like a cross, with three columns of squares on each arm. And guess what? Each column has a total of six rows! In the center of the board, there’s a big square called the home space. Each corner of the board has a color – sometimes red, green, blue, or yellow. These colors represent the starting space for each player’s tokens. Oh, and right next to the starting space, there’s a special square called the starting square where your token begins its journey.

Let’s Get Started

First things first, we need to pick our colors and place our tokens on the starting spaces. You can choose any color you like! Each player has four tokens and we start off by putting them in their rightful places.

Now, we need a die to determine how far our tokens can move. The die has six sides, each numbered from 1 to 6. It’s like a little cube that decides our fate! When it’s my turn, I roll the die and see what number it lands on. That number tells me how many spaces I can move any of my tokens.

Here’s the cool part – I get to decide which of my four tokens to move! I have complete control over where I go. I can strategize and make the best move for myself. It’s like having a secret power! But remember, I can only move my tokens in a clockwise direction. Keep that in mind when planning your next move!

So, let’s dive into the game and have some fun! Roll the die, move your tokens, and aim for victory. And who knows, maybe luck will be on your side today!

Ludo - learn how to play with

LET’S PLAY!

Alright, here’s how we play this game. First things first, we each roll the die and see what number we get. If we happen to roll a 6, then we can move one of our tokens out of the starting space and into the starting square.

But, if we roll any other number besides a 6, then we can’t release a token from the starting space. It’s a bummer, I know, but don’t worry! It just means it’s the next player’s turn to give it a shot.

When you’re playing the game, if you roll a “6” on the die during your turn, you get a special extra turn called a bonus turn. You have to roll the die again, and if you roll another “6” on your bonus turn, you get a second bonus turn. During the second bonus turn, if you roll anything other than a “6”, you can move your game pieces according to the number you rolled. But if you roll another “6” on the second bonus turn, it’s called a “dead turn,” and all three of your turns are cancelled. You don’t get to move any of your game pieces, and it becomes the next player’s turn.

Every time I play this game, I have to make a decision. I look at the numbers on the die and think about which of my tokens I should move. I can only move my tokens in a clockwise direction on the board. I have to follow the rules and only move my tokens as much as the number on the die allows. If I can’t move any of my tokens legally, then it’s the next player’s turn.

Ludo - learn how to play with

When I play this game, I get excited about rolling the dice and moving my tokens along the path. It’s a strategy game where I have to make decisions and think ahead. But I also have to be careful because my opponents are trying to eliminate my tokens and send them back to the starting space.

If I land on a different colored token, that’s an opponent’s token, and it gets eliminated. It goes all the way back to the opponent’s starting space. But if I land on a token of the same color, that’s a block. I can’t eliminate it until our tokens separate from each other. It’s like we’re stuck together for a while!

When I’m on a colored square, my token is safe. My opponents can’t eliminate it, even if I’m on one of their colored squares. It feels good to have that protection.

WINNING

The goal of the game is to get all four of my tokens to the home space. To do this, I have to go all the way around the board path. It’s not easy, but it’s exciting when I finally reach home. I can only place my token in the home space if I roll the exact number on the die. The first player to get all their tokens home wins the game!

Ludo - learn how to play with

Getting Creative with Variations

Hey kids! Did you know that there are so many fun ways to play games using numbers? The possibilities are endless! Let me show you some awesome variations to keep the excitement going.

First up, we have a cool trick that you can use to speed things up. Instead of waiting for a specific number, you can choose any number to release your token from the starting space. How amazing is that! You have the power to decide how fast you want to move.

Now, let’s dive into some regional favorites. In certain parts of the world, they like to make things interesting with the numbers 1 and 6. Yep, you heard it right – those numbers are the key to releasing your token from the starting space and onto the track. It’s a special touch that adds a little extra thrill to the game.

So, whether you want to mix it up with any number or stick to the regional favorites, the choice is yours. Remember, the aim of the game is to have a fantastic time and enjoy yourself. Get ready to roll and let the fun begin!

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