Contents
DANDELIONS DICE GAME RULES
Welcome to Dandelions Dice Game! Let me explain the rules to get you started.
First things first, you’ll need 5 six-sided dice. Each die has various symbols – dandelions, hearts, suns, and moon clouds. The goal is to collect sets of symbols to earn points.
Here’s how it works. Roll all 5 dice at the same time. Look at the symbols you rolled and decide which ones you want to keep. Set those dice aside, and roll the remaining ones again.
After your second roll, you can choose to keep some or all of the symbols once more. The third roll works the same way. At the end of the third roll, you need to decide which symbols you want to keep for scoring.
Each symbol has a different point value. Dandelions are worth 1 point each, hearts are worth 2 points each, suns are worth 3 points each, and moon clouds are worth 4 points each. So, the more of the same symbol you collect, the more points you earn!
But be careful – if you don’t have any dice with the symbol you choose to keep, you won’t earn any points for that symbol. It’s all about strategic decision-making!
Let’s look at an example. Say I roll the dice and get 3 dandelions, 1 heart, and 1 sun. On my second roll, I decide to keep the 3 dandelions and roll the heart and sun again. In my final roll, I get an additional dandelion and a moon cloud.
Now it’s time to score. I have a total of 4 dandelions, which gives me 4 points. The heart and sun don’t score any points since I didn’t keep any of those symbols. The moon cloud also doesn’t score any points because I don’t have any moon clouds at all.
The game continues with each player taking turns to roll the dice and collect points. The player with the highest total score at the end wins the game. It’s a fun and strategic dice game that will keep you entertained for hours!
So, grab your dice, roll them, and start collecting those symbols to become the ultimate Dandelions Dice Game champion. Good luck and have a blast!
Welcome to Dandelions, a fun game where we use dice to create strategies and compete against each other! You can play with two or three players. To start the game, roll all your dice and let’s get ready to have some fun!
How to Play
Each turn, you get to move your token based on the number rolled on one of your dice. Decide which die you want to use and move your token that many spaces. When you land on a garden card, place your chosen die on it. The more high-scoring garden cards you get your dice on, the better!
Remember, the goal of the game is to have as many dice as possible on the high-scoring garden cards. So think carefully about which die to use and where to place it.
What’s in the Box
Let me tell you about this cool game I discovered! The game board has five garden cards: 1, 2, 3, 5, and 8. Each card has a number that represents its point value. You’ll also find three colorful tokens: yellow, orange, and green. When you start the game, you get a token and eleven dice that match its color. To keep score, we use a dry erase board and a marker that comes with the game. Pretty neat, huh?
GETTING READY
To create a flower shape, arrange the five garden cards in a circle in ascending order. Each player will receive a token and a colored dice that corresponds to their token. The person who goes first puts their token on the start space of card one, which shows two dice. The order of play is determined by the seating arrangement, going clockwise. Everyone takes their dice and rolls them at the same time, displaying the results for all to see.
LET’S PLAY DANDELIONS!
The person who starts the game goes first. Turns will then proceed in a clockwise direction, with each player taking a total of eleven turns.
When it’s my turn, I pick one of the dice I rolled. I then move my token around the flower board in a clockwise direction for the number of spaces indicated on the chosen die. For example, if I roll a six, I move my token six spaces. If the space I land on is already occupied by another player, I have to move the same number of spaces again. Once I reach my final space, I “plant” the die I chose on the garden card in that space. Then, I use the “gust” ability to blow away any opponent’s dice that have the same value as the die I planted. I move those opponent’s dice to an adjacent garden card. Next, I return my token to the starting space and pick up all of my unused dice. I roll them again for my next turn.
After I place one die and complete my turn, it’s the next player’s turn. We continue taking turns until each player has placed all eleven of their dice. That’s when the game ends.
Keeping Score
When you play this game, you’ll encounter two scoring categories: sprout score and seed score. Let me explain how they work. To determine your sprout score, count the number of dice you have on each garden card, and multiply that number by the card’s point value. For example, if you have three dice on the number 3 garden card, you earn 9 sprout points for that card. Remember, each player does this calculation for their own cards.
The seed score is all about who has the most dice on each garden card. The player with the most dice adds up the pips on their dice and adds that to their score. But what happens if there is a tie? In that case, the player with the lowest pip total gets the points. And if there is still a tie, the points are simply shared among the tied players.
WINNING
Now let’s talk about winning the game. After calculating the score for each player using the sprout and seed scores, the player with the highest total points wins. It’s that simple! But what if there is a tie? Well, in that case, all the tied players are considered winners. So, good luck, and may the best gardener win!