65 game rules – how to play 65

By: Dennis B. B. Taylor

THE GOAL: Be the first team to win 5 victory points.

HOW MANY PLAYERS: A game for 4 players.

DECK OF CARDS: You’ll need 48 cards.

RANK OF THE CARDS: The ranking goes from 3 (low) to Ace (high).

GAME TYPE: This is a trick-taking game.

TARGET AUDIENCE: Designed for adults.


65 is a fun game where four people play in partnerships. It was created in Japan by Kuromiya Kimihiko. The goal is to earn the most tricks and collect the most Aces, Kings, Queens, and Jacks. The numbered cards don’t have any points. Each round has a total of 65 possible points, and the team that earns 33 or more wins the round.

So here’s the thing that sets 65 apart from most trick-taking games: after a trick is finished, the winner only gets to keep the card their partner played. The rest of the cards in the trick end up in the losers’ pile. This adds an extra layer of strategy and decision-making to the game.


When playing 65, it’s important for partners to sit across from each other at the table. The game is played with a specially-designed deck of 48 cards, with the 2s removed. In this game, spades are always trump.

To start the game, shuffle the cards and deal 12 cards to each player. The player to the left of the dealer will lead the first trick, and the dealer position will rotate clockwise after each round.


When it comes to playing a trick in 65, any card can be led by the player. The other players then have to match the suit of the led card if they can, but if they don’t have a matching suit, they can play any card they want. The trick is won by the player with the highest card of the lead suit or the highest trump card if any are played.

Mastering the Art of Collecting Tricks in Card Games

When playing card games, one of the key skills to master is the art of collecting tricks. This is a crucial aspect that can greatly impact your chances of winning. Let me guide you through the process and help you improve your strategy.

Collecting the Trick

The trick-winner holds the power to collect the card their partner played. It’s like a treasure hunt, where you search for the card that will earn your team points. However, don’t forget that the opposing team will collect the rest of the cards for scoring purposes. To ensure clarity, it’s best to keep the trick-winner pile separate from the other cards you have collected. You can even divide the responsibilities, with one partner collecting the trick-winners while the other handles the cards from lost tricks.

Continuing Play

The trick-winner takes the lead in the next trick, and the game continues until all 12 tricks are completed. It’s a thrilling journey that tests your skills and strategy. After each round, the scores are tallied up, and the game progresses until one team reaches 5 victory points or more. Remember, the deal passes to the left after each round, ensuring equal opportunities for everyone.


Scoring is the ultimate reward for your efforts. It’s where all your hard work pays off. By collecting tricks effectively, you increase your chances of earning more points. This tactical aspect of the game adds an extra layer of excitement and competitiveness. So, keep honing your skills, and strive for victory!

After a round ends, my team and I end up with two separate piles of cards: one for the cards we won and another for the ones we lost.

With the cards we won, we can calculate our score. Each trick we take earns us 2 points, and if we win the last trick, we score an additional bonus point.

But it’s not just about tricks. We also earn points for specific cards. We need to check both piles to find these special cards.

A King is worth 3 points, a Queen is worth 2 points, and a Jack is worth 1 point.

If my team accumulates 33 or more points, we earn 1 victory point. And if we manage to capture 41 points or more, we get a sweet 2 victory points.


The team that reaches 5 or more victory points first wins the game. It’s all about scoring those points and securing the victory!

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