How to play Cuboro Tricky Ways Official Rules

By: Dennis B. B. Taylor

Cuboro Tricky Ways Game Rules

I want to tell you about a really cool game that I recently discovered called Cuboro Tricky Ways. It’s an exciting game that will challenge your brain and test your problem-solving skills.

In Cuboro Tricky Ways, you have to navigate a little wooden ball through a maze of blocks. The blocks all have different shapes and sizes, and each one has a specific function. Some blocks act as bridges, allowing the ball to roll over them. Others act as ramps, launching the ball into the air. And some blocks even have hidden traps that can send the ball rolling off course.

The goal of the game is to get the ball from the starting point to the finish line in as few moves as possible. It sounds simple enough, but let me tell you, it’s a lot harder than it looks. You have to carefully plan your every move and anticipate how the ball will interact with each block. It requires a lot of critical thinking and problem-solving skills.

One of the things I love most about Cuboro Tricky Ways is that there’s no one right way to solve each puzzle. You have the freedom to experiment and try different strategies until you find the best solution. It’s all about trial and error, and that’s what makes it so much fun.

The game comes with a set of game rules that explain how each block works and how to set up the board. It’s important to read and understand these rules before you start playing. Once you’ve got the hang of it, though, you’ll be hooked. Trust me, it’s addictive.

Cuboro Tricky Ways is a great game for people of all ages. It’s the perfect mix of strategy, problem-solving, and fun. Whether you’re playing by yourself or with friends and family, it’s guaranteed to keep you entertained for hours. So why not give it a try? I promise you won’t be disappointed.

How to play Cuboro Tricky Ways Official Rules UltraFoodMess

If you like puzzles and you’re up for a challenge, then you’ll love the game called cuboro. In this game, I can rearrange the elements to create paths for the marbles to travel. The goal is to make the paths as long as possible, leading the marbles into the finish field.

As I place more track elements, I collect more points. It’s like a race against the clock and my own creativity. I have to think strategically and plan my moves carefully to maximize my score.

It’s incredible how such a simple concept can be so engaging. The game of cuboro is all about problem-solving and logic. It’s a great way to exercise my brain and improve my critical thinking skills.

If you’re looking for a game that challenges your mind while having fun, cuboro is the perfect choice. It’s a game that keeps me entertained for hours, always craving for more. Plus, it’s a great way to unwind and take a break from the busyness of everyday life.

How to play Cuboro Tricky Ways Official Rules UltraFoodMess

What You Need to Play Cuboro

To start playing Cuboro, you’ll need a few key components. Let me walk you through what you’ll need:

1. Board

The board is where all the action happens. It’s the playing surface that holds everything together and provides the framework for the game.

2. 9 Cuboro Elements

The Cuboro elements are the building blocks of the game. There are eight cubes and one starting tower that you can use to create different paths and structures.

3. Basic Grids “Starting Position 1+2”

These basic grids give you a starting point for your game. They provide a foundation for building your path and setting up your strategy.

4. 4 Game Pegs for Points’ Course

The game pegs are used to keep track of your points as you progress through the game. They add a fun element of competition and help you stay engaged.

5. 12 Marbles (8 Blue, 4 Red)

The marbles are the main players in the game. They are what you’ll be maneuvering through the paths and structures you create. The blue marbles represent you, while the red marbles represent your opponents.

6. 4 Marble Containers

The marble containers are used to store the marbles when they’re not in play. They keep everything organized and make it easy to set up for your next game.

7. Game Instructions

Last but not least, the game instructions are your guide to playing Cuboro. They provide the rules, tips, and strategies to help you get started and make the most of your gaming experience.

Now that you know what you need to play Cuboro, you’re ready to dive in and start exploring the endless possibilities this game has to offer! Have fun and enjoy the challenge of building your own unique paths!

How to play Cuboro Tricky Ways Official Rules UltraFoodMess

How to play Cuboro Tricky Ways Official Rules UltraFoodMess

Game Version 1: Introduction to Cuboro

(Suitable for kids aged 6 and up!)

So, in this version of the game, there are paths arranged on the surface of the cubes. They’re like little channels.

How to play Cuboro Tricky Ways Official Rules UltraFoodMess
Starting position 1

Getting Started

You need to put the 8 cuboro cubes on the board in a specific way. It’s called the “Starting position 1”. Make sure the channels on the cubes are aligned correctly.

Oh, and don’t forget that the starting tower goes on the side! Each player also needs to put their game peg in the starting field.

If you’re playing with four players, each person gets 3 marbles: 2 blue ones and 1 red one (which is called the joker). If there are fewer players, just split up the marbles equally.

Let’s Play!

The oldest player gets to go first. You can move the cuboro cubes around in the starting positions, but you can only make three types of changes. No more, no less.

Hey there! Let’s talk about an exciting game that involves creating a path from a starting tower to a finish field. The goal is to make the path as long as possible. Sounds fun, right?

Now, there are only three ways you can change the path:


You have three chances to use the same type of change, or you can mix things up and use a combination of these options. Just remember, you can only move one cube at a time. No grabbing extra cubes from the game field or moving two cubes together, alright?

Okay, let’s get started! We’ll put the starting tower to good use and send a marble on its way. Don’t worry if the marble stops because it doesn’t have enough speed. That won’t count as a failure.

How to play Cuboro Tricky Ways Official Rules UltraFoodMess

Joker: The Unexpected Twist

When I play the game, I have a special trick up my sleeve. At any time, I can use a red Joker marble to make a fourth, extra change. The best part? I don’t even have to tell anyone in advance that I’m going to do it. It’s my secret weapon to spice things up and take my opponents by surprise.

Points: The Road to Victory

Here’s how the points work in the game. Every time I use one of the functions on the cuboro cubes to move my marble from the starting tower to a channel, I earn a point. It’s like taking a step forward on the path to victory.

The goal is to reach the finish fields in the shortest path possible. The easiest way is to go straight from the starting tower to one of the finish fields, which earns me 1 point. That’s always an option for me. But if I want to really challenge myself and earn more points, I can take the longest path. That means going through 9 channels before reaching a finish field, which gives me a whopping 10 points!

End of the Game: The Challenge Continues

Once I’ve reached a finish field, the game is not over yet. The starting tower is removed, and it’s now the next player’s turn to make their move. But here’s the catch: I can’t use the same finish field again if it’s already occupied by another player’s marble. I need to keep pushing forward and find another finish field to conquer.

With each turn, I aim to create the longest path possible and outsmart my opponents. It’s a battle of wits and strategy until the very end.

The game ends when all of the finish fields are occupied by a marble. The winner is the player who has progressed the farthest along the points’ course. If two game pegs reach the same point field, they are stacked on top of each other. This means that players can end up with the same amount of points at the end of the game.

Let’s move on to Game Version 2. This version is for players aged 12 and older. In this version, the paths are arranged on both the surface and the inside of the cuboro elements, such as channels and tunnels.

Take a look at the image below for the starting position 2.


Now, let’s talk about the initial position. Place the 8 cuboro cubes on the board according to the basic grid “Starting position 2.” Make sure to align the channels and tunnels correctly. The starting tower should be kept outside of the board.

Now, onto the game play.

When you play the game version 2, the gameplay remains the same as in the first version. However, in this version, you are also allowed to rotate the cube by turning it upside down. It’s a twist that adds an extra dimension of challenge and excitement!

To help you navigate through the maze of tunnels, you can lift the cubes to determine the direction of the tunnels. This can be a useful strategy to plan your moves and find the shortest path to the finish.

Earning Points

In this version, you can earn points by using different functions. For each starting tower or channel you use, you earn 1 point. Using a tunnel function gives you 2 points.

There is a special element called 11T that counts as a tunnel function, earning you 2 points. It’s important to keep an eye out for this element as it can boost your score.

The shortest possible path to victory is to go directly from the starting tower to one of the finish fields, earning you 1 point. This path is always available and gives you a good starting point.

On the other hand, the longest possible path involves traversing through 7 channels and 7 tunnels before reaching a finish field. This path is worth a whopping 22 points and will truly put your skills to the test!

How to play Cuboro Tricky Ways Official Rules UltraFoodMess

Exciting game variations for daring players

Ready to take your cuboro game to the next level? Explore these challenging variations that will add a new level of thrill and complexity to your gameplay.

  • Strategic planning of shorter paths to outsmart your opponents.
  • Introducing minus points for different moves. For example:
    1. Shifting = 0 minus points
    2. Rotating = 1 minus point
    3. Jumping = 2 minus points
  • Time Constraints: Test your speed with one minute per move. Each additional 20 seconds will result in 1 minus point.
  • Create your Own Start: Get creative and design a unique starting position.
  • Extended Rounds: Combine two or more rounds for an epic gameplay experience.
  • Challenge other teams in an exhilarating team showdown.

Are you ready to unlock the full potential of the cuboro-Systems? Brace yourself for an adventure that requires both skill and imagination!

Leave a Comment