Contents
Welcome to Memory Bridge
I’m here to tell you all about Memory Bridge, an exciting card game just for two players. The aim of the game is to reach a specific number of points in order to win. To get those points, you’ll make bids and complete them successfully. You’ll need multiple rounds to achieve your goal, and the first player to reach the target score will be the winner.
Before getting started, make sure you decide on the target score.
The Game Setup
First, let’s choose a dealer at random. As the game progresses, the dealer role will switch between the two players. The dealer shuffles the deck of 52 cards and distributes 13 cards to each player, one by one, going counterclockwise.
After the initial 13 tricks are played, the remaining cards are then dealt.
Once the initial tricks are over, the bidding round begins.
Understanding Card Rankings and Trumps
When playing Memory Bridge, the cards are ranked traditionally, with the Ace being the highest card, followed by the King, Queen, jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 as the lowest.
The suits in the game also have a ranking, but this only comes into play during the bidding process. The rankings are as follows: No trumps (highest), spades, hearts, diamonds, and clubs (lowest).
The first 13 tricks in the game are played without a specific trump suit. Once those 13 tricks have been won, a bidding round takes place to determine the trump suit for the final 13 tricks.
BIDDING
So, here’s how it goes: once we finish the first 13 tricks, there’s this whole bidding thing that happens. It all starts with the dealer, and then the opponent gets their turn. Now, during this bidding round, we have a couple of options. We can either bid on the number of tricks we think we can win in this round and pick a trump suit, or we can simply pass. But here’s the catch, my friend: we gotta keep in mind that we have to win at least 6 tricks. So, when we make a bid, we’re basically saying how many tricks we’re gonna win on top of those 6. The minimum bid is 1, which means winning 7 tricks, and the maximum bid is 7, meaning winning all 13 tricks. Pretty straightforward, right?
Now, here’s where things get interesting. The players keep going back and forth, outbidding each other until someone decides to pass. And here’s the rule of thumb: a higher number of tricks always beats a lower number. Same goes for the suits, but here’s an added twist – a higher-ranked suit with the same number of tricks can also outbid the other player’s bid. It’s all about strategy and being one step ahead of your opponent, my friend.
When playing a game, I have the option to call for a double or redouble instead of increasing the bid. For example, if an opponent makes a bid, I can choose to double it on my turn (which means doubling the score at the end). Similarly, if a double has been made on my bid, I have the option to redouble it. However, once a new deal is made, the double and redouble disappear and must be remade.
Once a player passes, the other player has successfully won the bid and must collect at least as many tricks as they initially bid, using the trump suit they called. This is how they earn their score.
The Game’s Flow
The gameplay is divided into two distinct parts. The first part involves playing 13 tricks without trumps. Then, after a round of bidding, another 13 cards are dealt. Once this happens, another round of bidding occurs, and the winning bidder sets the contract for the next 13 tricks.
When it’s time to start playing, the non-dealer takes the lead for the first 13 tricks. You have to play a card of the same suit if you have one. The highest card played in each trick wins. Once all 13 tricks are done, the player who managed to win 7 or more tricks scores just like they won a bid of 1 with no trumps. And on top of that, they also get an extra 100 points.
After the first 13 tricks, the remaining cards are dealt. This is when the bidding takes place and the next 13 tricks are played. The first player to go is the opponent of the player who won the bid. They can choose any card they want to play in the first trick. The other players have to follow the same suit if they can. You win a trick by either playing the highest trump or the highest card of the suit that was led. The player who wins a trick gets to keep all the cards from that trick and also leads the next one.
Once the final trick is won, it’s time for the scoring to begin.
HOW THE SCORING WORKS
Once all the tricks have been played, it’s time to tally up the points for each player.
Hey there! Let’s talk about bidding in a card game. When you make a successful bid, you get scored for each trick you win over 6. The points you earn depend on the trump suit chosen.
For spades and hearts, each trick over 6 is worth 30 points. If you win tricks over 6 with diamonds or clubs, they are worth 20 points each. And if you’re playing without trumps, the first trick over 6 is worth 40 points, while the rest are worth 30 points each.
If you doubled the bid, you double the score, and if you redoubled it, the score is quadrupled.
The Game’s Conclusion
The game is won when a player reaches or surpasses a predetermined number of points. The first player to reach or exceed this number is the winner.
The game is won when a player reaches or surpasses a predetermined number of points. The first player to reach or exceed this number is the winner.