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Do Not Annoy Me
Do Not Annoy Me is a card game for 3 players that involves strategy and a bit of luck. The objective of the game is to be the first player to score at least 20 points before your opponents do.
The game consists of a series of rounds in which players compete to win tricks while trying to avoid the bugs, which are penalty points.
Getting Started
The first dealer is chosen randomly, and then the dealer position rotates to the left for each new round. The dealer shuffles the deck and deals 17 cards to each player. The last card is shown to all players and determines the trump suit for that round. Afterwards, it is removed from the game.
Card Ranking and Values
The cards in this game are ranked in the following order: Ace (highest), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 (lowest). The trump suit has the highest ranking, surpassing all other suits.
When I play this card game, every trick I win earns me a point. It sounds simple, but there’s a catch. Some of the cards are infested with bugs, and they can take away points from my score. Watch out for the jacks, because they’re penalty cards. The type of jack I win in a trick determines how many points I lose.
The jack of hearts takes away a whopping 4 points, the jack of diamonds subtracts 3 points, the jack of clubs costs me 2 points, and the jack of spades is a minor penalty of just 1 point.
HERE’S HOW TO PLAY
First, the player to the left of the dealer starts the game. They can play any card to kick off the first trick. After that, all the other players must follow suit if they have a card of that suit. If they don’t have a suitable card, they can play a trump card or any other card they choose.
So here’s the deal: the person who plays the highest trump card, if there is one, wins the trick. But if no trump cards were played, then the person who played the highest card in the suit that was originally led wins the trick. Every time someone wins a trick, they add it to their score pile and get to start the next trick.
Let’s Talk About Scoring
Once the 17th trick is won, that’s the end of the round. Now it’s time to tally up the points. Each trick you’ve won in your score pile is worth one point. But before you celebrate too much, you need to deduct any points you missed out on because of those pesky bugs.
We keep track of scores over multiple rounds. Once a player reaches 20 or more points, the game is over.
The Grand Finale
The game ends when I score 20 points in one round. If more than one player reaches 20 points, the player with the highest score wins.
I’m Amber. I love games! I’m really good at them. I also love dogs, plants, and playing D&D.
I’m Amber. I love games! I’m really good at them. I also love dogs, plants, and playing D&D.