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Discover the Excitement of Winner’s Circle with These Variant Rules!
Hey there! Are you a fan of the thrilling game Winner’s Circle? Well, I’ve got some exciting news for you! I want to introduce you to a few awesome variant rules that will take your Winner’s Circle experience to a whole new level. So buckle up, get ready, and let’s dive right in!
The Fast and Furious Variant
If you’re looking for a heart-pounding, adrenaline-pumping race, then the Fast and Furious variant is perfect for you. In this variant, you’ll find the stakes higher than ever before. Each player gets the chance to roll the dice twice on their turn, giving them more opportunities to strategically advance their horse. It’s a wild ride that will keep you on the edge of your seat and leave you craving for more!
The Lucky Number Seven Variant
Are you feeling lucky? Then you’ll love the Lucky Number Seven variant. In this thrilling twist, the number seven becomes everyone’s lucky number. Whenever a player rolls a seven, they get to take an additional turn, giving them a chance to surge ahead of the competition. The excitement and anticipation of rolling that magical seven will keep you hooked from start to finish!
The Champion’s Choice Variant
Calling all strategists! The Champion’s Choice variant is designed just for you. In this version, each player starts with an extra special ability that they can activate at any time during the game. These abilities range from giving your horse an extra burst of speed to hindering your opponent’s progress. It’s all about making strategic choices and outsmarting your rivals. With the Champion’s Choice variant, victory truly lies in your hands!
Conclusion
There you have it! These thrilling variant rules will inject new life and excitement into your Winner’s Circle game nights. Whether you crave high-speed races, rely on lucky numbers, or thrive on strategic decision-making, there’s a variant for you. So gather your friends, set up the board, and get ready for an unforgettable Winner’s Circle experience!
If you’re playing a game with 2-4 players, this version is highly recommended. Just follow the rules mentioned above, but with a few changes: each player gets four betting chips (0, 1, 1, and 2) in their chosen color.
Now, the betting will have four rounds, and when placing your bets, you’ll need to put the chips face down. You can take a peek at your own chips anytime you want. The chips will stay face down until the race ends, and then they’ll all be turned over to see the total number of bets on each horse.
When it comes to the game of Royal Turf, the chips don’t really affect how much you win. They’re simply used for bluffing purposes.
A Unique Twist: Royal Turf
For those who are fans of the classic Reiner Knizia game, here’s an exciting variant: Instead of using the usual 28 horse cards, we’ll use 21 Royal Turf cards. To start, draw the top Royal Turf card from the deck and place it on the corresponding gate.
After that, put a horse of the matching color on space 36 and set aside any additional cards of the same type.
Keep drawing horse cards until there are seven different horse types occupying gates 1-7. Then, shuffle any horse cards that were set aside back into the deck.
A Crowded Field
In this version, multiple horses are allowed to occupy the same space on the track. Additionally, all horses start at the starting line, which is space 36.
New Ways to Win
Looking for a different way to determine payouts? Here’s a tip: Instead of counting the number of bets, count the number of chips on the horse you’re interested in. For example, if you have a double bet, count it as one chip, just like a single bet.
Remember: If you’re also using the hidden bets option, don’t forget to include zero chips in your count.
Otherwise, payouts remain the same. If you have a chip on this horse, you’ll receive the listed amount. With a chip, you’ll get double the amount, and if you have a #image.jpgchip, you won’t receive anything.