How to play Leo Official Rules

By: Dennis B. B. Taylor

Leo Game Rules

Hey there, I want to talk to you about the rules of the Leo Game. Now, you might be wondering what exactly is the Leo Game? Well, let me break it down for you.

The Leo Game is all about a lion named Leo who needs your help to navigate through different levels and collect as many points as possible. The goal is to guide Leo to the finish line while avoiding obstacles and enemies along the way.

Now, let’s get into the nitty-gritty of the rules.

Rule number one: You control Leo using the arrow keys on your keyboard. Use the up arrow to make him jump, the left arrow to move him left, and the right arrow to move him right. It’s all about timing and precision, so make sure you’re on your A-game!

Rule number two: Collect as many points as you can. You’ll find points scattered throughout each level, and you can grab them by simply touching them with Leo. The more points you collect, the higher your score will be. But be careful, some points might be trickier to reach than others.

Rule number three: Watch out for obstacles and enemies. There will be all sorts of things trying to stop Leo in his tracks, like spikes, moving platforms, and even pesky little creatures. If Leo touches any of these, he’ll lose a life, and you definitely don’t want that to happen. So, be quick on your feet and keep an eye out for anything that might harm Leo.

Rule number four: The levels get progressively harder as you go. Each level will test your skills and reflexes, so be prepared for a challenge. But don’t worry, with some practice and determination, you’ll be able to conquer any obstacle that comes your way!

And that’s pretty much it! Those are the main rules of the Leo Game. So, what are you waiting for? Help Leo on his adventure and see how many points you can score. Good luck!

Hey there, I’ve got a story for you! It’s about Leo the lion and his wild adventure to the barber. Leo’s got a bit of a problem – his magnificent mane is growing out of control! So, he decides it’s time for a visit to Bobo’s barbershop. But, Leo being Leo, he loves to have a chat with the animals he meets on his way. Can you help Leo find his way to the barber before his mane gets too long?

The Journey

  • 30 path tiles
  • 20 movement cards
  • 1 starting tile (Leo’s bed)
  • 1 destination tile (Bobo’s barber chair)
  • 1 snap fastener
  • 5 puzzle pieces (Leo’s mane)
  • 1 clock
  • 1 wooden figure (Leo)

Object of the Game

It’s a game called “Leo Goes to the Barber”. The goal is to bring Leo to Bobo’s barbershop before it closes for the day. We have 5 days to do this together. We’ll start by learning the route and trying to remember it.

But remember, we have to bring Leo to the barber before the 5th day ends.

Setup

Hey there! Let me walk you through the setup of the game. Follow these steps and you’ll be all set to start playing:

First things first, before we dive into the game, we need to get everything ready. Start by carefully punching out all the pieces from the die-cut sheets. Once that’s done, grab the hour hand and attach it to the clock using the snap fastener. You can find a handy illustration on the right to guide you.

Psst! Pay attention: Once you attach the snap fastener, it’s locked in place, so be careful!

  • Now, let’s set up the game board. Take the starting tile with the bed and place it in the middle of the table. Place the wooden Leo figure on it, and we’re good to go.
  • Next, grab all the path tiles and mix them up. Make sure the jungle side is facing up. Starting from the starting tile, lay out the path tiles to create a path. It can twist and turn in any way you like, but there should be no branching off.
  • At the end of the path, place the destination tile. You can easily spot it because it has Bobo’s barber chair on it.
  • Finally, let’s set up Leo’s mane. Take the puzzle piece with Leo’s head and place it next to the starting tile. The remaining mane parts should be placed next to it as a supply.

Let’s Get Started!
First things first, we need to set up the game. Here’s what you’ll need to do:

  1. The person with the shortest hair should place the clock in front of them and set the hour hand to 8 o’clock.
  2. The person with the longest hair will be the first to play.
  3. Take the movement cards and shuffle them so that the front sides are facing down. Starting with the first player, deal one card to each player, making sure they can’t see the front of the card.

Attention: If you’re playing with three players, you’ll have two cards left over. Just give one card to each of the next two players so that they have one extra card for this round.

Here’s an example of how you would set up the game for four players:

How to Play the Game

Playing the game is easy. Let me explain how it works.

Step 1: Getting Started

First, let’s gather everyone around the table. We need at least two players to start. If you’re playing with more people, that’s even better!

Next, shuffle the deck of cards and deal 5 cards to each player. Make sure to keep your hand hidden from the other players!

Step 2: Taking Turns

Now, it’s time to start taking turns. We’ll play in a clockwise direction, starting with the player who goes first.

On your turn, choose one card from your hand and place it face up in front of you. This card will determine how far Leo, our little game character, moves.

Count the value on the card and move Leo that many steps forward along the path. Don’t worry if you’re not good at counting just yet, the numbers on the cards will guide you.

Step 3: Exploring the Path

When Leo reaches his destination, it’s time to explore. Flip over the path tile where Leo ends up, but make sure not to change the order of the tiles. Place Leo next to the tile so that everyone can see it.

Each path tile holds a surprise or a challenge. When you land on one, get ready for an unexpected twist in the game!

Step 4: Next Player’s Turn

After you’ve moved Leo and explored the path, it’s the next player’s turn. Keep playing in a clockwise direction until the game ends.

Step 5: Winning the Game

The game ends when all of the path tiles have been explored. The player with the most points wins the game!

Remember, the path tiles can give you extra points or take them away, so be careful!

Now that you know how to play, it’s time to gather your friends and start the adventure! Have fun exploring the path with Leo!

Now, let’s explore the three possibilities:

  1. Uh-oh! When I see a path tile with an animal that doesn’t match the color of the card I just played, Leo loses time. It’s like the clock hands move forward, as many hours as the number on the clock symbol of the path tile shows.

Hey there! Ready for an exciting game of tiles? Here’s how it works:

When I play a card, I place it next to a tile. Each tile has an animal on it, and the card I place must match the color of the animal on the tile. Simple, right?

But here’s where things get interesting. If I match the color and the animal correctly, I get a special reward. The clock hand does not move ahead, which means I don’t lose any time. How cool is that?

So, if I’m lucky and make the right matches, I can keep playing without any time pressure. It’s like having a superpower!

Now, who’s ready to join me on this tile-matching adventure? Let’s see how many pairs we can make!

I’m excited, are you? Let’s get started!

Hey there! Looks like you’ve stumbled upon a lucky tile on your path. How fortunate! I won’t waste any time; the clock hand stays put, so we can keep moving forward.

Once we’ve checked if the clock hand needs to be adjusted, I place Leo back on the tile we just flipped over, and we leave it face up. Then it’s the next player’s turn, going in clockwise order. Simple, right?

Time to Close Up

When the clock hand reaches 8 o’clock again, or goes past it, Bobo’s barbershop shuts down for the day. But don’t worry, Leo can try again tomorrow! Here’s what we do to prepare for the new day:

  • First, I put Leo back on the starting tile.
  • Leo’s mane has grown, so I add another mane piece from the supply to Leo’s head.
  • Next, I set the hand of the clock to 8 o’clock.
  • The player who was next in line for a turn at the end of the previous day becomes the new starting player.
  • Now, I shuffle all the movement cards and deal them out to the players.
  • Before starting the new day, I make sure to memorize the face-up path tiles. Then I turn them back to their jungle side, keeping the same order.

A Fresh Beginning

Once all the preparations are done, a brand-new day begins. It follows the same steps as before.

Now that I’ve learned more about the tiles along the path to the barber, I can use this knowledge to my advantage. By playing cards that match the colors of the path tiles, I can avoid losing any time during the game.

Here’s a general rule to keep in mind: we can give each other tips on which card would be best to play and share what we know about the path tiles. But in the end, it’s up to the player whose turn it is to make the final decision on which card to play.

End of the Game

The game will come to an end in one of two ways:

    Alright, listen up:

    1. So, here’s the deal: Leo needs to get to the barber before 8 o’clock. Simple enough, right? If I can make it happen before the clock strikes 8 again, we win. But hold on, I don’t have to get him there exactly at 8. As long as I play a card with a higher value than necessary, we’re good to go.
    2. Now, here’s the catch: If we can’t get Leo to the barber in time by the 5th day, we lose. So, let’s make sure he gets his glorious mane taken care of before that happens. If we lose, no worries! We can start a new game and try again.

    Quick heads-up:

    Believe it or not, it’s possible to win on the very first day! Talk about luck, right? But don’t get too excited. If we do manage to pull it off, we better keep at it and try again. No time to waste!

    Variants

    A Bit Easier

    If you find the game a bit too difficult, here’s a variant: instead of keeping your hand cards hidden, place them face up in front of you. This way, everyone can work together to determine the best card for the active player to play.

    A Bit Harder

    If you’re looking for a greater challenge, try these variants:

    1. At the start of each new day, players are not allowed to talk to each other. They can only start communicating and giving hints to each other when Leo lands on a path tile with a parrot. This continues until the end of the day.
    2. To make the game even more difficult, players cannot move directly onto the destination tile. Instead, they must first stop on the last path tile before Bobo’s barber chair, regardless of the value of the card played. Only then can they proceed to the destination tile.

    After each variant, follow the usual rules of checking whether the clock hand needs to be moved or not. If it is still earlier than 8 o’clock, then the players win.

Leave a Comment