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Kamisado Long Match Rules
Hey there! Let’s dive into the fascinating world of Kamisado Long Match and explore the rules together.
Kamisado is a thrilling board game that requires strategic thinking and quick decision making. It’s played on an 8×8 board, and the goal is to be the first to reach your opponent’s home row with one of your towers. Sounds exciting, right? Well, let me break it down for you.
Each player starts with eight towers. These towers come in different colors, and each color corresponds to a specific movement direction. The colors are Purple, Orange, Red, Yellow, Green, Blue, Brown, and Grey. Each tower can move in a straight line, but only in its designated color direction.
The game begins with both players placing their towers of their chosen color on the starting positions. You can strategize and place them however you like!
Once the game starts, you and your opponent take turns. On your turn, you must move one of your towers. You can only move a tower in the direction matching its color. You have the freedom to choose any tower to move, but remember, you must move a tower on your turn.
Here’s where it gets tricky. When you move your tower, your opponent must then move a tower of the same color as the one you moved on their next turn. They must do the same, and the back-and-forth continues. This could lead to some mind-bending moves and intense gameplay!
Now, you might be wondering, are there any other rules I need to know? Well, indeed there are, my friend! Let me tell you all about it.
If a tower reaches the opposite home row of its color, congratulations! You have successfully won the long match! But hold your excitement. Remember, Kamisado is a double-edged sword game. Your opponent can’t let that happen easily. They can challenge you by placing one of their towers on your home row to block your path.
What if I can’t make a legal move, you ask? Well, my dear friend, if you find yourself unable to make a valid move, you must pass your turn to your opponent. This could be both a moment of relief or one of anticipation, depending on the state of the game.
Always keep in mind that Kamisado is a game of strategy and adaptability. You must carefully plan your moves, considering both offensive and defensive tactics. Keep an eye on your opponent’s movements and find ways to counter them.
Now you’re ready to dive into the thrilling world of Kamisado Long Match rules. Gather your friends, challenge them to a match, and let the games begin! May the strategic mind prevail!

When I play a Standard Match, I aim to score 7 points before my opponent does. It’s like a race to see who can reach that number first. To kick things off, we start with an ‘Initial Round’. It’s just like the Single Round play described earlier.
Now, here’s the interesting part. After every round, two important things happen:
Introducing the ‘Sumo’!
If I win the first or previous round, I get to place an octagonal ‘Sumo ring’ on the dragon tower that matches my victory. This is similar to what happens in a Standard Match. If the tower doesn’t have any rings on it yet, I use the biggest Sumo ring.
However, if the tower already has a Sumo ring, things get even more exciting! I add a medium-sized Sumo ring on top of the existing one. It settles on the next ledge up from the larger ring. This tower is now called a ‘Double Sumo’ dragon tower. It becomes a force to be reckoned with (but more on that later).
The Dragon Towers Return!
The towers come back to our home base, waiting for the next round.
We do this just like we do in every round of a Standard Match. I can choose to fill from the left or the right, and then you have to fill from the same side as me.

How Double Sumo Enhances and Limits Its Users
Hey there! Have you heard about Double Sumo? It’s a fascinating concept that brings both benefits and constraints. Let me tell you all about it.
Double Sumo is a remarkable power that grants extraordinary abilities, but like any extraordinary power, it comes with a catch. When someone possesses Double Sumo, their physical strength and size double, making them incredibly strong and formidable. It’s like becoming a real-life superhero!
The immense power that Double Sumo provides can be exhilarating. Suddenly, you become capable of performing extraordinary physical feats. You can lift heavy objects with ease, run faster than the wind, and deliver powerful strikes that can shake the ground beneath your feet. The world becomes your playground as you navigate through challenges with a newfound physical prowess.
However, Double Sumo’s power is not without its limitations. As you gain physical strength, your size also doubles, which can present practical challenges. Imagine trying to fit through a regular-sized door when your body has doubled in size. It’s a comedic scenario that highlights the double-edged nature of Double Sumo.
Furthermore, your increased physicality requires adjustments to your daily routine. Simple tasks, such as finding appropriate clothing or a comfortable place to sleep, become more challenging. It’s essential to consider the practicalities of Double Sumo before fully embracing its power.
Another important point to note is that with great strength comes great responsibility. While Double Sumo can be exhilarating, it’s crucial to understand that your actions have consequences. Physical power can be used for good or bad, and it’s up to you to make responsible choices. Instead of using your abilities for personal gain or harm, consider ways in which you can contribute positively to your community and the world around you.
So, if you find yourself drawn to the idea of Double Sumo, it’s essential to think through the potential consequences and limitations. While it offers incredible strength, it also presents challenges that require careful consideration and adaptation. Embracing Double Sumo means harnessing immense power while navigating the obstacles it presents. The choice is yours, my friend!

Alright, let’s talk about Double Sumo dragon towers! They have some extra rules that set them apart from the regular Sumo dragon towers.
- Rule DS1: Double Sumo towers are more powerful but slower compared to regular dragon towers or Sumo dragon towers. They can only be moved a maximum of 3 spaces in a straight line, either directly forward or diagonally forward.
- Rule DS2: When you have a Double Sumo tower, it becomes stronger than a normal tower or a Sumo tower. This means that the Double Sumo tower has the power to perform a ‘Sumo push’ on one or two of the opponent’s towers. In order for this to happen, the opponent’s dragon tower(s) must be right in front of the Double Sumo tower at the start of your turn, and you must have ended your previous move on a square that has the same color as the Double Sumo tower. If these conditions are met, you can choose to use a Sumo push on the opponent’s tower(s). What this means is that the Double Sumo tower will move one space forwards, and in the process, push the opponent’s tower(s) one square backwards. It’s a powerful move that can give you an advantage in the game!
Throughout the game, there are a few important rules that you must keep in mind. Here are two rules that you should pay attention to:
– After a Sumo push, the opponent will skip their turn, and it will be your turn again right away. You will move using the dragon tower that matches the color of the square where the opponent’s tower was pushed. If two towers were pushed, use the dragon tower that matches the color of the square where the further tower was pushed.
– A Double Sumo cannot push towers diagonally. The towers that are pushed must be on the squares right in front of the Double Sumo at the beginning of the turn.
Remember, these rules will help you understand the game better and make strategic moves. Keep them in mind as you play!
I wanted to share some important rules about a game called Double Sumo. This game has a few key rules that you should keep in mind if you want to play it. Let’s go through them together:
First, there’s Rule DS5. This rule says that there must be an empty square behind the pushed piece(s) to allow the pieces to be pushed. The color of this square determines what color tower you move next, after your opponent has given up their next turn.
Next, we have Rule DS6. This rule states that a Double Sumo cannot push a piece if that piece is on its home row. In other words, it cannot push a piece off the board. So if there are two of your opponent’s towers directly in front of your Double Sumo, and the further one is on its own home row, then you can’t make a Sumo push with that Double Sumo on that turn.
Lastly, there’s Rule DS7. This rule says that a Double Sumo cannot push more than two pieces backwards at the same time. So keep that in mind when planning your moves.
These rules are important to understand if you want to play Double Sumo. By following them, you’ll be able to play the game correctly and have a lot of fun.
- Rule DS8: A Double Sumo cannot push another Double Sumo. However, it can push any two towers, provided that these towers are either ‘ordinary’ dragon towers, or Sumo towers. This means that it is capable of pushing (a maximum of) two Sumo towers backwards in one move.
Performing a ‘Sumo Push’ with a Double Sumo
Please refer to the section entitled ‘Double Sumo powers and restrictions!’ when looking at the “Sumo Push” examples provided below. Remember that the tower(s) to be pushed by the Double Sumo tower must be directly in front of the Double Sumo tower (Rule DS2), NOT diagonally in front (Rule DS4).
To push a tower in the game, there needs to be an empty square behind it. This is an important rule to remember. It’s also important to note that towers cannot be pushed if they are on their own home row. The towers that can be pushed should be either regular dragon towers or Sumo towers, and they must belong to the opponent.
How Points are Scored in a Long Match
In a Long Match, the goal is to reach 7 points. The player who scores 7 points first wins. When a player wins a round, a Sumo ring is placed on the tower that reaches the opponent’s home row.
The first Sumo ring that is placed on a tower is worth one point to the player. However, if a second ring is placed on the same tower, making it a “Double Sumo” tower, it is then worth two points.
If you get your Sumo tower to your opponent’s home row, it’s called a Double Sumo. That’s worth three points – one for the first ring and two for the second.
If you manage to get your Double Sumo tower to the home row, a third ring gets added. It’s the smallest ring, and it sits on top of the tower, linked with the tower’s crenellations.
Now, it’s a Triple Sumo, and that third ring is worth four points. So a Triple Sumo tower is worth a total of seven points – one for the first ring, two for the second, and four for the third.
In a Long Match, the winner will be determined by either:
- Being the first player to make seven separate Sumo dragon towers.
- The person who accumulates seven or more points from Sumo and Double Sumo dragon towers first.
- The player who obtains a Triple Sumo tower by placing a Double Sumo tower on their opponent’s home row.
Note: Remember that if a Triple Sumo tower is created in a Long Match, the match ends as soon as the third ring is added.
In Long Matches, Triple Sumos don’t get to play an active role, but they can be crucial in Marathon Matches (explained below).