How to play GoodCritters Official Rules

By: Dennis B. B. Taylor

Welcome to the GoodCritters Game Rules

Hello there!

Ever wanted to be a cunning and crafty critter? Well, look no further because GoodCritters is the game for you! In this game, I’ll be your trustworthy guide, showing you the ropes and helping you become the sneakiest critter on the block.

So, how does it all work? Let’s dive right in!

The Basics

First things first, let’s talk about the basics of GoodCritters. The game revolves around a gang of sneaky critters who have just pulled off a heist, and now it’s time to divide the loot amongst themselves. However, not everyone agrees on how the spoils should be shared. That’s where you come in!

In GoodCritters, you and your fellow critters will enter into a negotiation phase. It’s your chance to convince your friends to give you the lion’s share of the loot while trying to avoid being swindled by them. Trust me, it’s a wild ride!

The Loot

Now, let’s talk about the precious loot. The loot is divided into different types, each with its own value. You’ve got the cash, jewelry, art, and more. Your goal is to collect as much valuable loot as possible.

During each round, a loot card is revealed. This card determines the type of loot up for grabs. Keep an eye out for cards that have more than one type of loot. These are particularly valuable!

The Heist

Each critter has a role to play during the heist. There’s the Boss, who decides how the loot is divided. The Bagman, who carries the loot and has the final say in case of a tie. The Muscle, who can influence the Boss’s decision. The Lookout, who can peek at the loot card before making their choice. And finally, the Snitch, who can betray their fellow critters and steal the loot for themselves!

During the negotiation phase, everyone will try to persuade the Boss to give them the loot. This is your chance to make your case and convince the Boss that you deserve the biggest share.

The Outcome

After all the negotiations are done, everyone will cast their vote for how the loot should be divided. If the majority agrees, the Boss’s decision stands. If there’s a tie, the Bagman will decide. And if the Bagman is tied, the loot goes unclaimed. That’s why it’s important to build relationships and alliances with other critters!

Remember, in GoodCritters, the game is not just about getting the most loot. It’s also about navigating the tricky waters of trust, betrayal, and negotiation. So make your moves wisely and outfox your opponents to come out on top!

Are You Ready?

Now that you know the ins and outs of GoodCritters, it’s time to gather your friends, set up the game, and let the heist begin! Get ready for a thrilling and unpredictable adventure where anything can happen.

So buckle up, put on your cunning critter hat, and let’s see who becomes the ultimate mastermind in this game of heists and negotiations. Good luck, my fellow critter!

How to play GoodCritters Official Rules UltraFoodMess

“Hey Boss! Man, we really hit the jackpot, huh? Don’t you think? Huh? Oh, that’s my cut, huh? Is it? I’m not sure. Maybe it’s time for a new boss to call the shots around here. What’s that? I don’t have the muscle? Well, let’s see what the other guys have to say about that!”

It’s the big moment in any heist: time to share the loot. Everyone expects the boss to divide it all fairly, right? But will the boss be fair and make sure every crew member gets a share? Or will they take more for themselves and leave the rest with peanuts?

But in this gang, the crew has the final say. If they don’t like the split, they won’t be shy about dumping the boss and handing the job to someone else!

In GoodCritters, we’re all part of a fantastic gang that specializes in the art of stealing massive amounts of loot. Once we’re done with each exciting heist, we all start vying for the largest share of the loot. And at the end of the day, the critter who manages to collect the most valuable stash of loot will emerge as the ultimate victor!

How to play GoodCritters Official Rules UltraFoodMess

What’s Inside the Box?

Included in this game are various components that make it fun and exciting to play. Let me break it down for you:

  • 140 loot cards
  • 40 action cards
  • 1 The fuzz! card
  • 8 Threat markers with plastic stands
  • 1 Boss marker with a plastic stand
  • 16 Payoff tokens
  • 40 Payoff cards

Getting Started

How to play GoodCritters Official Rules UltraFoodMess

  • So, here’s what you need to do: pick a critter to be and grab all the stuff that goes with it – 5 Action cards and 1 Threat marker. And hey, if you wanna spice things up, you can play with the Payoff rules too! If you do, you’ll also need to grab 5 Payoff cards and 2 Payoff tokens that match your critter’s color.

How to play GoodCritters Official Rules UltraFoodMess

Hey there! Let’s get started with the game by giving each player 4 Loot cards for their Stash. You can choose randomly from different values ($2,000, $3,000, $4,000, and $5,000), and the type of Loot doesn’t matter for now, but it might later on. Just remember to keep your Stash a secret from the other players. Alright, here’s what you need to do:

Important: Keep your Stash secret from the other players.

  1. Take the remaining Loot cards and shuffle them to create a face-down pile.
  2. Divide the deck into roughly equal parts based on the number of players. The chart below will guide you. Don’t worry if the parts aren’t exactly equal.
  3. Select one part at random and shuffle The Fuzz! card into it, following the chart below.

When it comes to playing the card game Fuzz!, it’s important to know how to set up the deck properly. Here’s what you need to do:

First, stack all the cards on top of each other to form a single pile. Make sure that the card called “The Fuzz!” is in the right place.

To determine how many parts to divide the deck into and where to shuffle “The Fuzz!” card, follow this table:

Number Of Players: Divide The Deck Into This Many Parts: Randomly Shuffle The Fuzz! Card Into This Part:

4 6 4

5 7 5

6 5 4

7 7 6

8 5 5

For example, in a game with five players, you should split the deck into seven roughly equal parts. Then, randomly shuffle “The Fuzz!” card into the fifth part. Finally, put the deck back together, placing two parts at the bottom, then the part with “The Fuzz!”, and the remaining four parts on top.

Now you’re ready to start playing Fuzz! Have fun!

How to play GoodCritters Official Rules UltraFoodMess

How to play GoodCritters Official Rules UltraFoodMess

Once you’re done, you’ll have a face-down Loot pile in the middle of the table. Somewhere in the bottom half of the pile, you’ll find The Fuzz! card, placed randomly.

How to Play

The game of GoodCritters is played in several rounds. The rounds continue until The Fuzz! card is revealed. At that point, everyone has to make a run for it and count up their hard-earned loot.

Each round involves drawing a few Loot cards from the Loot Pile. The boss decides how to distribute the loot, and then everyone gets to vote on whether or not they agree with the distribution.

If the majority votes yes, the boss gives out the loot and remains in charge for the next round. But if the vote is no, the boss has to give up their position, and a new boss is chosen to distribute the loot!

When the Fuzz shows up, the game is over. They confiscate any remaining Loot on the table. The player with the most valuable Stash when the Fuzz arrives is the winner.

There are four steps in each round, and they must be followed in order:

1. Show the Loot: The Boss reveals a number of cards from the top of the Loot Pile that is equal to the number of players plus two. These cards are placed face up in the middle of the table. Everyone takes a moment to admire the incredible treasures!

2. Distribute the Loot: Each player takes turns choosing one card from the Loot Pile. The cards are distributed clockwise, starting with the Boss. Once all the cards have been chosen, any remaining cards are discarded.

3. Choose Actions: Each player secretly selects two Action cards from their hand. These cards represent the player’s plans for the round. They are placed face down in front of the player.

4. Resolve Actions: The players reveal their chosen Action cards one at a time, starting with the Boss. The actions are resolved in the order they were revealed. This may involve gaining additional Loot, stealing from other players, or using special abilities.

Remember, the Fuzz can show up at any time, so you need to be strategic with your actions. Good luck and may the best critter win!

How to play GoodCritters Official Rules UltraFoodMess

Imagine this: You and your friends, Al, Bonnie, Louie, Kate, and Sammy, are getting ready to split up the prize. As the appointed Boss, Al places seven cards on the table. “Wow, look at all the money!” he exclaims.

Step 2: Divide the Cards

Now it’s up to the Boss to decide how to distribute the cards. There are no rules about how they should distribute them – they can give cards to a few people or even keep them all for themselves. But they have to make sure that every face-up card is given to someone.

Once the Boss has made up their mind and divided the shares, this step is over. However, nobody can take their cards just yet!

The shares cannot be changed during Steps 3 and 4, so the Boss’s decision is final.

How to play GoodCritters Official Rules UltraFoodMess

Let’s pretend I’m Al, and I have some important decisions to make. First, I need to make sure I have more “Yes” votes than “No” votes if I want to stay the Boss. So, I decide to make some friends. I offer 2 Loot cards to Bonnie and 2 to Sammy. Of course, I keep the best 2 Loot cards for myself. Lastly, I try to hedge my bets by tossing the last Loot card to Louie. Hopefully, this will win me some favor.

Step 3: Choose Actions

Now, all players get to take action at the same time. There are no turns, so it’s a race to see who can make the best moves. You can try to make deals with other players or even issue threats and ultimatums. It’s a fast-paced and intense part of the game where anything can happen!

How to play GoodCritters Official Rules UltraFoodMess

When it’s time to act, we all have to choose just one Action card and place it face down. Don’t worry, you can always change your mind and play a different card. We keep going until everyone has a card in front of them, and no one wants to make any more changes.

If you want to spice things up, we can also play with the Payoff rules. This means you can offer bribes to other players to sway their vote. Check out “Payoffs” on page 10 for all the details.

If everyone is taking forever to decide, we can take turns making bribes and threats. The Boss gets to go first, then we go around the circle. Once we’re done with that, we can all choose our Action cards at the same time.

Making Threats

How to play GoodCritters Official Rules UltraFoodMess

When we reach Step 3, we all have the chance to make deals with each other. We can try to convince the others to vote the way we want them to. But sometimes, the best way to get someone to do what you want is to make a good threat.

Each of us has a Threat marker that we can use to threaten another player. When you threaten someone, it means you might try to steal their Loot by playing a Rob card (you can find out more about taking actions on page 8). But here’s the catch: you can only use a Rob card against a player who has your Threat marker in front of them.

Threat markers can also be used to bluff. You don’t have to play a Rob card just because you threatened someone. If you threaten another player but don’t play a Rob card, your Threat marker doesn’t mean anything.

How to play GoodCritters Official Rules UltraFoodMess

Threat Example: And now the real chaos begins, with the critters throwing their demands and complaints at each other. There’s a lot of finger-pointing and blaming going on, and it’s hard to keep track of who is on whose side.

Bonnie finds this all amusing and decides to join in the fun. She puts her Threat token in front of Sammy, just to stir things up even more. And then, to add to the confusion, everyone chooses an Action card and places it face down in front of them.

Step 4: What Happens Next?

Now it’s time to see what all the scheming and plotting from the previous turn leads to. Will the Boss stay in power, or will someone else take over? Each player takes their turn, starting with the Boss and going around the table in a clockwise direction. They reveal the Action card they played during Step 3, and then it’s time to see the consequences.

When a card is revealed, the player who played it must carry out the action shown on the card. It could be anything – from giving a reward to another player, to taking away their resources, or even changing the power dynamics of the game. It all depends on the card and the choices made.

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How to play GoodCritters Official Rules UltraFoodMess

In this discussion, let’s talk about the importance of voting and how it affects the future of our community. When we vote “Yes,” we show our support for the current Boss and the plans they have for distributing the loot.

Voting is a way for us to express our opinions and make decisions together. It’s like raising our hands and saying, “I agree with what the Boss is proposing.”

Now, here’s how the voting process works. We have two options: “Vote Yes” and “Vote No.” If we have an equal or greater number of “Vote Yes” cards compared to “Vote No” cards, then the vote passes. This means that the Boss’s proposal will be accepted. But remember, there are some more details about the results of the vote that you can find on page 9.

In conclusion, voting is an important way for us to have a say in our community. By voting “Yes,” we support the Boss and their plan for distributing the loot. So, let’s make sure to participate in the voting process and let our voices be heard!

  • Vote Yes is a vote in favor of the current Boss and the Loot distribution they are proposing. If there are at least as many Vote Yes cards as Vote No cards, the vote passes (but see “Results of the Vote” on page 9 for more information).

How to play GoodCritters Official Rules UltraFoodMess

If you vote No, you’re voting against the Boss and their proposed Loot distribution. The vote fails if there are more No votes than Yes votes.

How to play GoodCritters Official Rules UltraFoodMess

Did you know that even the Boss can vote against themselves? It sounds strange, right? Well, in this game called V. J Vote No, there’s a special card called Skim that allows players to take a Loot card from the deck and add it to their stash. The catch is that only the first player to reveal a Skim card each round gets to do this. If anyone else plays a Skim card, they get nothing. It’s a risky move, but it could pay off big if you’re the first one to act!

How to play GoodCritters Official Rules UltraFoodMess

So, here’s the scoop. When I say I’m gonna rob someone, I mean I’m trying to swipe their loot right out from under their nose. But hold up, it’s not just any player I can rob. Nope, it’s always the unlucky soul who has my Threat marker staring them down. Gotta make sure I put that marker in front of ’em, otherwise, my robbery is a total flop. But if I do manage to rob successfully, I get to snatch a random Loot card from their stash and add it to my own. Sweet, right?

How to play GoodCritters Official Rules UltraFoodMess

When I play the Guard card, I use it to shield myself from being robbed. If another player reveals a Rob card and the robber’s Threat marker is in front of them, I can reveal my Guard card. This way, instead of being robbed, I get to steal one random Loot card from the robber’s Stash! It’s like turning the tables on those pesky thieves. It’s a clever move because just one Guard card protects me from all the robbery attempts throughout the entire round. And here’s the best part – if multiple players try to rob me while I’m guarding, I get to steal one random Loot card from each of their Stashes! Hot dog!

The Vote Results

  • How to play GoodCritters Official Rules UltraFoodMess

How to play GoodCritters Official Rules UltraFoodMess

If there are more Yes cards than No cards, the vote is approved. A Yes Vote: If the vote is approved, everyone agrees on the distribution of Loot proposed by the Boss. Each person takes their assigned Loot and adds it to their own Stash. The Boss continues to be the Boss, and a new round begins with Step 1.

How to play GoodCritters Official Rules UltraFoodMess

If there’s an equal number of Vote Yes and Vote No cards, or if nobody plays any Vote Yes or Vote No cards at all, the vote ends in a tie. A Tie Vote: When the vote is a tie, we reluctantly accept how the Loot is distributed. However, we start to lose faith in the Boss and think it’s time for someone else to be in charge. Each of us takes the Loot that was assigned to us, and then the player sitting to the right of the previous Boss becomes the new Boss. This marks the beginning of a new round, and we go back to Step 1.

If there are more Vote No cards than Vote Yes cards, the vote fails. And that’s when things get interesting. See, when the gang rejects the Boss’ plans, it means trouble – major trouble. All those precious Loot cards that were handed out earlier? Well, they go right back to the middle of the table, still face up. It’s like hitting the reset button, but with consequences. Now here’s where it gets really wild: the first player sitting to the right of the Boss, the one who had the guts to reveal a No card during the voting, becomes the new Boss. Talk about a power shift!

The new Boss, ready to prove their mettle, flips over two more cards from the Loot Pile and adds them to the pile in the middle of the table. It’s like starting anew, with a fresh batch of goodies to fight over. And just like that, a new round kicks off, starting with Step 2. It’s a rollercoaster of action, drama, and strategic maneuvering. Can you feel the tension building?

But wait, sometimes there’s a twist. In a bizarre turn of events, if the Boss themselves is the only one to place a No vote, they get to keep their position of power. It’s a rare occurrence, but it happens. In this case, all the Loot cards go back to the center of the table, and the Boss draws two more cards. The game keeps going, and the stakes keep getting higher.

And what if no one places a vote at all? Well, let me tell you, it’s like a tiebreaker situation. The voting is resolved in a way that keeps the game fair and balanced. Every decision, or lack thereof, counts.

So, my friend, get ready for the next round. Brace yourself for the thrill, the intensity, and the unpredictability that lies ahead. It’s time to dive back in and see what fate has in store for you. Are you up for the challenge? Let’s find out.

Get Your Action Cards: You need to get your Action card back along with your Threat marker if you gave it away. Make sure you have all five Action cards available to choose from in each round and your Threat marker to place.

The next round will start with either Step 1 or Step 2, depending on the outcome of the vote. There might be a new Boss in the next round.

Game Over

How to play GoodCritters Official Rules UltraFoodMess

As I keep playing, round after round, voting and collecting Loot, I always have to keep a watchful eye for The Fuzz! card.

  • If The Fuzz! shows up while I’m drawing new Loot cards to distribute, the game immediately comes to an end. This can happen at the beginning of a new round, during Step 1, or when there’s a NO vote and I have to draw 2 additional Loot cards for the new Boss to distribute.
  • However, if The Fuzz! doesn’t make an appearance until Step 4, which can occur if the Skim action is played, I simply draw a new Loot card for the Skim and continue playing until the end of the current round.

When the game finally comes to an end, it’s time to tally up all of the Loot in everyone’s Stash. The player who has managed to collect the most valuable wad of lettuce is declared the winner!

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