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Dominion: A Game of Strategy and Triumph
Welcome, friend! Today, I want to talk to you about Dominion. It’s an incredible game – a unique blend of strategy, competition, and triumph. You’re in for a treat!
Dominion is a deck-building card game, where your goal is to build the most powerful kingdom. You start with a small deck of cards and gradually add new ones to it. Each turn, you’ll draw a hand of cards and use them to perform actions, gain new cards, or collect valuable resources. The more powerful cards you have in your deck, the greater your chances of victory.
Now, let’s dive into the game rules! Don’t worry, I’ll guide you through each step, and you’ll become a Dominion expert in no time.
Setting Up
First, you need to set up the game. You’ll find a supply of different cards, each with a unique ability. These cards are divided into three categories: Treasure, Victory, and Kingdom. The Treasure cards represent coins that you can spend, Victory cards determine your final score, and Kingdom cards provide various actions and effects.
Before starting, select 10 Kingdom cards to be used in your game, making sure to include the basic Treasure and Victory cards. Each player receives their own deck of starting cards, consisting of 7 Copper (worth 1 coin) and 3 Estate (worth 1 victory point) cards.
Place the selected Kingdom cards in the center of the playing area, creating a shared supply. Shuffle your starting deck and draw 5 cards to form your initial hand. Finally, choose a starting player, and you’re ready to begin!
Playing the Game
In Dominion, a turn consists of three phases: Action, Buy, and Clean-up. During the Action phase, you can play one or more Action cards from your hand. These cards often grant additional actions, let you draw more cards, or provide other useful abilities. Play your Actions wisely to maximize your options!
Next comes the Buy phase. Here, you can spend your coins, provided by the Treasure cards, to purchase new cards from the supply. Each card has a cost, displayed in the bottom left corner. Buy cards strategically to strengthen your deck and progress towards victory.
After buying cards, it’s time for the Clean-up phase. In this step, you’ll discard any cards you’ve played this turn, along with any remaining cards in your hand. Then, you’ll draw a brand new hand of 5 cards for your next turn.
Victory and Game End
The game continues with players taking turns, building their decks, and optimizing their strategies. The game ends when either the Province cards (the highest-value Victory cards) or any three piles of Kingdom cards are empty. At this point, players calculate their final scores.
Here’s how the scoring works: Estate cards are worth 1 victory point, Duchy cards are worth 3, and Province cards are worth 6. Some Kingdom cards also have Victory points. Add up the value of your Victory cards, and the player with the highest score is declared the winner!
Dominion is a game that offers endless possibilities and countless strategies. Every playthrough is a unique adventure to be savored. So, gather your friends, prepare your decks, and embark on a journey for domination in the world of Dominion!
When it comes to the game components of Dominion, there are several key elements that you should be aware of. The first is the treasure cards. There are a total of 130 treasure cards in the game, with 60 copper, 40 silver, and 30 gold. These cards serve as the primary source of currency in the game, allowing you to purchase other cards for your deck.
The second important component is the victory cards. There are 48 victory cards in total, which are divided into three types: estates, duchies, and provinces. Estates are worth 1 victory point, duchies are worth 3 victory points, and provinces are worth 6 victory points. The goal of the game is to accumulate as many victory points as possible.
Next, we have the curse cards. There are a total of 30 curse cards in the game, which have a negative impact on your deck and are worth -1 victory point each. These cards can be acquired through certain card effects, and it’s important to manage them effectively to avoid losing points.
Another component to be aware of is the randomizer cards. There are 32 randomizer cards in the game, which are used to determine which kingdom cards will be available for purchase in each game. These cards are shuffled and drawn at the beginning of each game, adding an element of variety and unpredictability to each playthrough.
In addition to the above components, there are also 7 blank cards and 1 trash card included in the game. The blank cards can be used to create your own custom kingdom cards, while the trash card is used to discard cards from the game. Finally, we have the kingdom cards, which are the heart of the game. There are a total of 252 unique kingdom cards, each with its own special ability and effect.
Understanding the Supply
Alright, let’s get everything ready:
First, we’ll set up the treasure piles by placing them in a row on the table.
Next to the treasure piles, we’ll put the victory cards. Here’s how many you’ll need:
– Two players: You’ll need eight of each Victory card.
– Three or four players: You’ll need twelve of each Victory card instead.
Now let’s add the curse cards. For a two-player game, place ten curse cards. For three players, place twenty curse cards. And for four players, place thirty curse cards.
Lastly, we’ll choose ten Kingdom cards and place them in the Supply. To make things easier, arrange them in order from least expensive to most expensive.
If you want, you can use the Randomizer cards as placeholders. Any unused Victory cards can go back in the box.
Now, for new players:
You’re all set up and ready to go!
When you’re just starting out in Dominion, it’s a good idea to use these 10 Kingdom cards: Cellar, Market, Militia, Mine, Moat, Remodel, Smithy, Village, Woodcutter, and Workshop. They’ll help you get the hang of the game and improve your chances of winning.
If you want to become a better Dominion player, I recommend reading this guide. It’s filled with helpful tips and strategies that will elevate your gameplay.
Getting Started
At the beginning of the game, each player has a deck of 10 cards. This deck includes 7 copper cards and 3 estate cards. The estate cards are taken from the remainder in the box. Make sure to give your deck a good shuffle, then draw five cards to start the game.
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How to Play the Game
Let me explain how this game works. It’s actually pretty simple. At the start of each game, we randomly choose a player to go first. If you’re playing multiple games in a row, then the player to start will be the one sitting to the left of the last winner. And if there happens to be a tie, we just randomly select the starting player again. Fair and square, right?
Alright, now let’s get into the nitty-gritty of the game. Each turn is made up of three phases. These phases help to keep the game moving smoothly and give everyone a chance to strategize and make their moves.
Action Phase
The action phase is where the fun begins. During this phase, you get to take actions that will shape the course of the game. Think of it as your chance to shake things up, make power moves, and outwit your opponents. Exciting, right?
Buy Phase
After the action phase comes the buy phase. This is your opportunity to use the resources you’ve acquired to make strategic purchases. You’ll have to think carefully about what you want to buy and how it will benefit your overall game plan. Remember, every purchase counts!
Cleanup Phase
Lastly, we have the cleanup phase. This is where you tidy everything up and prepare for the next turn. It’s all about resetting and getting ready for whatever the game throws your way. Sometimes, the simplest moves can make the biggest difference.
So there you have it! That’s how the game works. By following these three phases and using your strategic thinking, you’ll be well on your way to victory. Are you ready to dive in and show everyone what you’ve got? Let’s get started!
Hey there! Let’s talk about action cards in the game. Action cards are the special Kingdom cards that have “Action” written at the bottom of the card.
Now, starting off, you don’t have any Action cards when the game begins, which means you can’t perform any Actions during the first turn.
Usually, a player can only play one card at a time. But there are some action cards that let you play more than one.
When you want to play an action card, just place it face-up in your play area. Let everyone know which card you are playing, and then follow the instructions written on that card, from top to bottom.
Even if you can’t do everything the card asks for, you can still play the Action card.
Remember, any action cards you play will stay in your play area until the Clean-up phase of the turn, unless the card says otherwise.
The action phase ends when you can’t or don’t want to play any more Action cards.
Buy Phase
When you want to add a card to your deck, you can get it from the Supply by paying its cost. The cost of a card is listed in the lower left corner.
You have the freedom to buy any card from the Supply, except for cards in the Trash Pile. Keep in mind that if you played a certain card during your Action phase, you might be able to buy more than one card.
Once you purchase a card, you place it face-up on your Discard pile. Remember that you can’t use the ability of the purchased card right away, only after you gain it.
Treasure cards stay in play until the Clean-up phase. They can be used multiple times in a game. Treasure cards are a way to earn money, they don’t get used up when you play them.
Copper cards are worth 1 coin, Silver cards are worth 2 coins, and Gold cards are worth 3 coins.
Clean-up Phase
When I play a card, whether it’s been played before or not, it goes into my discard pile. All the cards I’ve collected so far are in this pile.
Now, it’s time to draw a new hand of 5 cards from my Deck. If I don’t have enough cards in my Deck, I’ll just draw as many as I can.
But here’s the twist – I need to shuffle my Discard pile and turn it into a new face-down Deck. Then, I can draw the remaining cards I need for my new hand.
Once I have my new hand of 5 cards, it’s the next player’s turn to take their shot.
Now, to keep the game moving along, we can start our turns while the previous players are finishing up their clean-up phases. However, if someone plays an Attack card, we have to finish our Clean-up phases first before we can deal with the Attack.
The Game’s End
Hey there! Let me tell you how this game works. When you play, the game goes on until either the last Province is bought or 3-4 piles run out.
Now, to find out who wins, we need to count victory points. Each player will count the points in their deck, and the player with the most points is the winner.
But what if there’s a tie? Well, in that case, the player with the fewest turns will take the victory.