Contents
- 1 Blueprints Game Rules
- 1.1 Objective: Build the Best Structures
- 1.2 What’s in the Box?
- 1.3 The Goal of the Game
- 1.4 Blueprint Cards
- 1.5 Setting Up the Game
- 1.6 Let’s Play!
- 1.7 Rules for Placing
- 1.8 Now, let’s talk about scoring.
- 1.9 The Round Comes to an End
- 1.10 The Game Reaches Its Finale
Blueprints Game Rules
Objective: Build the Best Structures
Introduction
When you enter the world of Blueprints, you step into the shoes of an ingenious architect. Your goal is to construct remarkable buildings that will leave a lasting impression. To achieve this, you must adapt to the available resources and strategically combine different materials. This game is all about developing a keen eye for detail, thinking on your feet, and creating the most impressive structures possible.
Setting Up the Game
Let’s get started! First, distribute the blueprint cards equally among all players. These cards depict the different buildings you can construct using your skills. Once everyone has their blueprint cards, shuffle the materials cards and place them in a stack within reach. These materials cards represent the resources you’ll utilize to build your structures.
Now, it’s time to choose the starting player. You can do this however you like, whether it’s the youngest player, the person wearing the most blue, or any other method you prefer.
Turn Structure
Blueprints is played over a series of rounds, each consisting of four phases: Draw Materials, Assign Materials, Construction, and Scoring.
Phase 1: Draw Materials
In this phase, you’ll draw three materials cards from the stack. Keep these cards hidden from your opponents. The materials you acquire will determine the components you can utilize for your buildings.
Phase 2: Assign Materials
Now, you’ll select one of the three materials you just drew and assign it to a blueprint card in front of you. Each blueprint card features a unique combination of building requirements. Choose wisely, as the materials you assign will affect your scoring potential.
Phase 3: Construction
It’s time to put your construction skills to the test! Take turns revealing the materials you assigned to your blueprint card. Carefully follow the card’s instructions to determine the shape, size, and orientation of your building’s components. Once you’ve completed the construction, place your blueprint card face down on the table.
Phase 4: Scoring
In this final phase, everyone reveals their constructed building to the group. Each player takes turns examining the buildings and scoring them based on the criteria specified on their blueprint cards. Points are awarded based on factors such as height, symmetry, color, and material continuity. Add up your score and keep a record of it.
End of the Game
The game ends after four rounds. The player with the highest total score wins the game and earns the title of the most skilled architect. In case of a tie, the player with the tallest building is declared the winner.
Now that you grasp the essence of Blueprints, it’s time to dive in and experience the excitement for yourself. Prepare to showcase your architectural prowess and create awe-inspiring structures that will stand the test of time!

Hey there! So let me tell you about this super cool game I found. It’s called “Architects Showdown” and it’s all about being a master architect.
What’s in the Box?
When you open up the box, you’ll find everything you need to get started. There are awards and prizes waiting to be won for your amazing construction projects.
As you play, you’ll go through three exciting rounds. In each round, you’ll be given a blueprint that tells you what building to make. But here’s the catch – you’ll have to use four special dice to construct it! Each dice represents a different type of building material.
It’s a race against time as you try to build your masterpiece before the clock runs out. Are you up for the challenge? I bet you are! So grab those dice and let’s get building!

- 32 dice (8 each of 4 colors)
- 24 Blueprint cards
- 9 Award cards
- 12 Prize cards
- 4 screens
- 1 scoreboard
- 1 cloth bag
- 4 scoring markers
- 1 rulebook
The Goal of the Game
The goal of the game is to score points by using the building materials provided. Each dice and blueprint card corresponds to a specific building material. Players must strategically use these materials to follow their blueprint and earn points. However, players must also be prepared to deviate from their original plan if necessary to earn additional prizes. The player with the most points from both prizes and awards at the end of the game is declared the winner!
Blueprint Cards

I want to tell you about Blueprint, a game that involves building structures using dice. Each Blueprint card in the game shows a building from two different perspectives: a top-down view and an isometric view. The top-down view is on the left side of the card, and the isometric view is on the right side. On the top-down view, you’ll see spaces where you can place dice, representing the building materials.
Each space on the Blueprint card has a number, which tells you how high the building should be in that particular space. You’ll put the dice directly on these spaces to build the structure. However, there are some spaces that are hatched, and you are not allowed to place dice on them.
Setting Up the Game
Here’s how you set up the game:
- Put all 32 dice into a cloth bag.
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Place all the Award and Prize cards face-up near the scoreboard. The Awards and Prizes are important for scoring points during the game.
- If you’re playing with three players, use only the Gold and Silver Awards, and put the Bronze Awards back in the box.
- If you’re playing with two players, use only the Silver Awards, and put the Gold and Bronze Awards back in the box.

Let’s Play!
Playing this game is so much fun! It’s divided into three rounds, and once we finish all three, we’ll find out who the winner is. Exciting, isn’t it?
Are You Ready?

When you play the game, start by pulling two dice from the bag and placing them in the “In-Demand Materials” spots on the scoreboard. Make sure the two dice are different colors. If you happen to draw two dice of the same color, put one back in the bag and keep redrawing until you get one of a different color. These dice colors will be important later on to break ties when scoring.
Next, deal one Blueprint card randomly to each player. Each player should keep their card face up behind their screen.
Now, it’s time to draw a specific number of dice from the bag. How many you draw depends on the number of players:
- If there are 2 players, draw 8 dice
- If there are 3 players, draw 9 dice
- If there are 4 players, draw 7 dice
Roll the dice you’ve drawn and sort them by their value. These dice will be the pool of available materials during the game.
Next, let’s determine the turn order:
When we start the game, the person who most recently saw a building being built gets to go first. In the next two rounds, the person with the lowest score from the previous round gets to go first. Throughout the game, we take turns going clockwise from the first player.
Create
When it’s your turn, pick a die from the available materials and place it on your Blueprint card. Then, take a new die from the bag, roll it, and add it to the available materials. We keep going clockwise until each player has taken 6 dice from the pool.
Rules for Placing

So, here’s the deal. When it comes to placing dice in this game, you’ve got a few options:
- You can put a die on one of those empty spaces on your Blueprint card. Just a heads up, though – the hatched spaces are off-limits.
- If you don’t have an empty space, you can place a die on top of another die that’s already been placed. But there’s a catch – the value of the die you’re placing has to be equal to or lower than the die it’s going on top of. For instance, if you’ve got a ‘3’ die, you can only put it on a ‘1’, a ‘2’, or another ‘3’ die.
Now, if you find yourself in a position where you can’t legally place a die, that’s alright. It just gets taken out of the game. Remember, once you’ve placed a die, it’s there for good – no moving it around. And you can’t change the value of a die once it’s been placed, so keep that in mind.
Now, let’s talk about scoring.
Once each player has drawn and placed 6 dice, it’s time to reveal the buildings and see who’s getting those Awards. Now, it’s important to note that the score you get here doesn’t actually count as victory points – it’s just for determining who gets the Awards. So, at the end of the round, all the scoring markers get reset.
Oh, and there’s one more thing – the Blueprint Bonus.
When I perfectly match my building to my Blueprint card, I get an immediate score of 6 points. That’s pretty cool!
Materials
The way each material is scored is different. To make things easier, let’s go through each material one by one and score every die of that color in every building. We’ll keep track of each player’s score on the scoreboard using the scoring markers.
ORANGE (wood): For each orange die, I’ll score them individually. And if there are any dice adjacent to the orange die I’m scoring, I’ll get an extra 2 points for each one. Dice are adjacent if they share a face. So it’s all about positioning!
GREEN (recycled): With the green dice, I can score a total of 2, 5, 10, 15, 20, or even 30 points, depending on how many green dice I use. One die is worth 2 points, two dice are worth 5 points, three dice are worth 10 points, and so on.
BLACK (stone): For each black die, I’ll score them individually as well. The value of the black die depends on what level of the building it’s on. If it’s on the first level, it’s worth 2 points. If it’s on the second level, it’s worth 3 points. And if it’s on the third level or higher, it’s worth 5 or 8 points, respectively. So the higher the level, the more points I can get from a black die.
CLEAR (glass): To score a clear die, I just look at the number on its top face. Remember, these dice count even if they’re covered by other dice.
Awards
I’ll hand out Award cards to the players based on the following chart:
| 2-player game | 3-player game | 4-player game | |
| GOLD | highest score | highest score | |
| SILVER | highest score | 2nd highest score | 2nd highest score |
| BRONZE | 3rd highest score |
Breaking Ties: In-demand Materials
If there’s a tie for an Award, I’ll give it to the player who has the most dice of the first “In-Demand Materials” color. If there’s still a tie, I’ll give it to the player who has the most dice of the second “In-Demand Materials” color.
If you and another player have the same number of points, the player who took their turn last in this round wins the Award.
Prizes
Only one Prize of each kind is given out each round. If no buildings qualify for a Prize, that Prize is not awarded. A single building can earn multiple Prizes in one round. If more than one building qualifies for a Prize, we use In-Demand Materials to decide the winner.
Remember: Prize and Award cards are kept face down and revealed at the end of the game.
Reach for the Skies
Imagine a building that towers above the rest, soaring into the clouds and capturing the world’s imagination. That’s what the Skyscraper Prize is all about.
When it comes to architecture, few things capture our attention quite like a skyscraper. These towering structures push the boundaries of what’s possible, challenging architects to reach higher and higher with each new design. And if you’re like me, you can’t help but marvel at their sheer size and ambition.
But what makes a skyscraper truly remarkable? It’s not just about being tall, although height certainly plays a role. A truly exceptional skyscraper goes beyond mere height to become an icon of innovation and ingenuity. It becomes a symbol of human achievement, a testament to what we can accomplish when we dare to dream big.
So, what does it take to win the Skyscraper Prize? Well, first and foremost, the building must be tall – really tall. We’re talking a minimum height of 5 or greater. But it’s not just about being the biggest; it’s about being the best.
When I’m looking at skyscrapers, I’m not just looking at their height. I’m looking for something that sets them apart from the crowd. Something that makes them unique and unforgettable.
It could be a daring architectural design, pushing the boundaries of what’s possible. It could be a sustainable building that showcases our commitment to a greener future. It could be a cultural landmark that becomes an integral part of the city’s identity. Whatever it is, it has to make me stop and say, “Wow, now that’s a skyscraper!”
But it’s not just about aesthetics. A winning skyscraper also needs to be functional, serving a purpose beyond just being a beautiful landmark. It needs to be practical and efficient, designed with the needs of its occupants and the surrounding community in mind.
And of course, safety is paramount. A skyscraper is no small feat of engineering, and it needs to be able to withstand the test of time and nature. A winning skyscraper needs to be built to last, ensuring the safety and well-being of everyone who enters its doors.
So, if you’re an architect or developer looking to make your mark on the city skyline, I challenge you to think big. Push the boundaries of what’s possible. Create a skyscraper that captures the world’s attention and leaves a lasting legacy. Because that’s what the Skyscraper Prize is all about – reaching for the skies and inspiring future generations to follow suit.
Let’s Talk About the Structural Integrity Prize
Hey there! Have you heard about the Structural Integrity Prize? It’s a pretty cool award that buildings can win. And guess what? I’m here to tell you all about it.
So, this prize is all about making sure that a building is really strong and sturdy. You know, like when you build a tower out of dice and you want it to stay standing no matter what. Well, the Structural Integrity Prize is kind of like that, but for real buildings.
Now, to win this prize, a building has to have something really special. It needs to have at least 4 dice with the same number on them. That might sound kind of strange, but it’s actually a really clever way to test how well a building is put together.
When a building has dice with the same number, it means that all the parts of the building are working together and supporting each other. It’s like a team where everyone has the same goal. And that’s exactly what you want in a building – everyone working together to keep it strong and safe.
Now, why is this prize so important? Well, think about it. We rely on buildings to keep us safe and protected. We live in them, work in them, and do all kinds of things in them. So, it’s really important that they are built well and can withstand all sorts of challenges.
By giving out the Structural Integrity Prize, we’re encouraging builders to think about how their buildings are put together. We’re saying, “Hey, let’s make sure these buildings are the best they can be! Let’s make sure they can stand tall and strong!”
So, next time you see a building, take a moment to think about its structural integrity. Are all the parts working together? Does it have that special something that makes it really strong? You might just be looking at a future winner of the Structural Integrity Prize!
The Geometer’s Prize
Hey there! I’ve got something exciting to share with you. It’s called the Geometer’s Prize, and it’s all about designing an incredible building. Now, listen closely because I’m about to give you the inside scoop.
The challenge is to create a building that incorporates dice with every possible value from 1 to 6. Sounds pretty cool, right? Just imagine a building that not only serves its purpose but also brings a touch of fun and playfulness to the world. It’s like adding a sprinkle of magic to everyday life!
So, why is this prize so special? Well, it’s an opportunity to let your imagination run wild and push the boundaries of creativity. Architects and designers from all walks of life can participate, bringing their unique perspectives and talents to the table.
Imagine strolling through a city and coming across a building that surprises you with its unexpected dice elements. It’s a little moment of wonder that can bring a smile to your face and brighten your day. And that’s the beauty of the Geometer’s Prize – it combines art, architecture, and a sense of childlike joy.
Now, I know what you might be thinking – how can something like dice be incorporated into a building? Well, that’s where your creativity comes into play. You can think outside the box and find innovative ways to integrate dice into various architectural elements. It could be in the form of decorative motifs, structural components, or even interactive installations.
Just picture a façade adorned with beautifully designed dice patterns, or a rooftop garden with larger-than-life dice sculptures. The possibilities are endless, and that’s what makes the Geometer’s Prize so exciting!
So, whether you’re an architect, a designer, or simply someone with an imaginative mind, this prize is for you. It’s an opportunity to create something truly unique and leave a lasting impression on the world.
Are you ready to roll the dice and embark on this extraordinary architectural adventure? The Geometer’s Prize is waiting for you. Let your creativity soar and show us what you’ve got!
Winning Materials
This is what you need to win the Materials Prize: a building that has at least 5 dice of the same color.
An Example of How to Score
The Round Comes to an End
When all the Awards and Prizes have been given out, it means the round is done. If we’ve completed three rounds (you can easily check by seeing if there are any Awards left to be handed out), then it’s time to wrap up the game and move on to the end.
But if we haven’t completed three rounds yet, we need to return all the dice back to the bag, discard each player’s used Blueprint card, remove the scoring markers from the score board, and start a fresh round.
The Game Reaches Its Finale
After the third round, it’s time to find out who emerges as the winner. We reveal each player’s Award and Prize cards and compare the total number of points they’ve earned (shown in the upper left-hand corner). The player with the highest score claims victory!
When it comes to a tie, the winner is determined by considering different factors. First, we look at the number of Prizes each tied player has. The player with the most Prizes is declared the winner. However, if there is still a tie, we move on to the next factor: Gold Awards. The player with the most Gold Awards is declared the winner. But what if it’s still a tie? In that case, we consider the number of Silver Awards each player has. The player with the most Silver Awards takes the victory. But wait, what if there’s yet another tie? Well, in that rare event, we look at the number of Bronze Awards. The player with the most Bronze Awards is crowned the winner. And if, by some incredible chance, there is still a tie at this point, we simply embrace camaraderie and both players share the joy of victory.
Two-player Game
Now, let’s talk about the two-player game. It’s played pretty much the same way as the regular game, with just one difference:
When it’s your turn, you get to choose one die for your building, just like usual. However, you also have the bonus of selecting an additional die from the pool to discard. And here’s the exciting part: instead of replacing the discarded die with just one die from the bag, you get to draw and roll two replacement dice. Talk about doubling the fun!