Contents

- 1 Game Rules for 11 nimmt!
- 1.1 Introduction
- 1.2 Goal
- 1.3 Game Setup
- 1.4 Gameplay
- 1.5 Scoring
- 1.6 Conclusion
- 1.7 What You Need
- 1.8 The Goal of the Game
- 1.9 Setting Up
- 1.10 How to Play the Game
- 1.11 Playing Cards
- 1.12 Rule 3 – Playing the Numbers Game
- 1.13 II. Taking a stack into your hand
- 1.14 Now, let’s talk about the Bull Cards:
- 1.15 The Game Comes to an End

# Game Rules for 11 nimmt!

## Introduction

Welcome to 11 nimmt!, a fun and exciting card game that is easy to learn and play. In this game, you want to avoid picking up cards with bullheads, while aiming to collect the fewest possible points. Let’s dive into the rules and get started!

## Goal

The goal of 11 nimmt! is to avoid collecting cards with bullheads and earn as few points as possible. The player with the fewest points at the end of the game wins.

## Game Setup

To set up the game, you’ll need a deck of cards numbered from 1 to 104. Each card has a certain number of bullheads on it, ranging from 1 to 7. Shuffle the deck and deal 10 cards to each player.

## Gameplay

The game is played over a series of rounds. In each round, players simultaneously choose a card from their hand to play. The cards are then revealed and placed onto the table in ascending order.

Here’s where the strategy comes in. You want to play a card that is higher than the previous cards played, but you must also be careful not to play a card that is too high and will result in picking up the pile of cards.

When all players have placed their cards on the table, the round ends. Each player will pick up the pile of cards in front of them. The number of bullheads on these cards determines the points that player receives for the round. The cards are added to the player’s point total.

## Scoring

The number of bullheads on a card corresponds to its point value. For example, a card with 3 bullheads is worth 3 points. However, there’s a twist! If a player collects a pile of cards that contains multiple bullheads with the same number, they only receive the point value of the highest bullhead card in that pile.

The game continues for several rounds, with players taking turns choosing and revealing cards. The player with the fewest points at the end of the game is the winner.

## Conclusion

Now that you know the rules of 11 nimmt!, it’s time to gather some friends and start playing. Remember to strategize and choose your cards wisely, avoiding the dreaded bullheads. May the player with the fewest points emerge victorious!

When you start playing, you are dealt 10 cards to hold in your hand. On your turn, you must place one of your cards on one of the stacks.

It’s important to keep in mind that the difference between the card you play and the top card on the stack should not exceed 10. If it does, it triggers a special rule called “11 takes,” and you have to take the entire stack into your hand.

Here’s an interesting twist: if you have a card with a bull on it, you can play multiple cards on a single stack. It’s like having an extra advantage!

## What You Need

- 100 Blockhead cards
- 10 Bull cards
- Instructions

## The Goal of the Game

The whole point of this game is to get rid of all the cards you have in your hand. You want to be the first one to get rid of all your blockhead cards.

## Setting Up

- We start by shuffling all the blockhead cards, and then each player is dealt 10 cards. You need to arrange your cards in order, from the smallest number to the biggest.
- We take the remaining blockhead cards and put them in a pile in the middle of the table. This pile is what we call the draw deck.
- Next, we reveal the top card from the draw deck and place it next to the pile. This card is the first one in what we call the Discard stack. The blockhead cards will go on top of this stack.
- Lastly, we have another stack of cards called the bull cards. We put this stack on the other side of the blockhead draw deck, where we can reach it easily when we need it.
- The player who is the youngest gets to go first.

## How to Play the Game

When it’s your turn, you can choose one of two actions:

- Play a card from your hand and put it face-up on one of the stacks.
- Take all the cards from one of the stacks and add them to your hand.

## Playing Cards

There are three rules for playing cards:

**Rule 1:**The card you play must be higher than the top card on a stack.**Rule 2:**The difference between the card you play and the top card on a stack cannot be greater than 10. If all your cards have a difference greater than 10, you must take all the cards from one stack.

## Rule 3 – Playing the Numbers Game

Let’s talk about an interesting rule known as Rule 3. It’s a simple yet challenging rule in the game that you need to take into account. Are you ready to learn? Great, let’s dive in!

**Rule 3**– The row of numbers goes above 100 and continues with 1, 2, 3, and so on. If the number 96 card is on top of one of the stacks, the numbers 97 to 100 and 1 to 6 can be played there, since the difference is not bigger than 10.

*Example:* The top card is “98”. The played card is “5”. The difference is 7 (99, 100, 1, 2, 3, 4, 5).

## II. Taking a stack into your hand

It’s time to learn about another important action that you can take in the game. I’m talking about taking a stack into your hand. You might do this if you don’t have a matching card for any of the discard stacks or if you have a tactical reason to do so.

When you take a stack, you reveal two cards from the drawing pile and place them beside the draw deck as new stacks. This means that the number of stacks is continuously rising. Let me give you an example to make it clear:

When I first start playing the game, there’s only one stack available, so I can only choose that one. But as I keep playing, more stacks start to appear, giving me more options to choose from. It’s fun to have a choice!

Hey, by the way, it’s important to remember that when I’m picking a stack, I don’t get to see what cards are in there or how many of them there are. All I can see is the top card of each stack; the rest of the cards should be kept hidden.

Now here’s the interesting part – after I’ve taken a stack, I need to sort the cards in my hand in ascending order. This helps me keep track of what cards I have and makes the game more organized. Once I’ve done that, it’s the next player’s turn to make their move.

**Hey there, let me explain the game rules to you:**

If you pick up a stack of three cards or more, you’ll receive a bull card. Hold on to it and make sure to keep it visible in front of you. You can even earn multiple bull cards!

But here’s the twist: when the bull card pile is empty and you need to take a new bull card, you’ll have to choose one from the player who has the most bull cards. If there’s a tie, you get to decide which player to take from.

## Now, let’s talk about the Bull Cards:

If you have one bull card, you have the power to play multiple blockhead cards onto a single stack.

Just remember, each card you play must have a difference of no more than 10 from the card at the top of the stack. So, if the top card is a 33, you can play all your cards between 34 and 43 in ascending order. Exciting, right?

If you have two bull cards, you can put multiple cards on two stacks. With three bull cards, you can put multiple cards on three stacks, and so on.

### Here’s an example of how a player’s turn might go:

**Remember:** When you place cards on the stacks, they should go directly on top of each other, not fanned out like in this example.

When the game starts, there is a draw deck and the first stack has a 31 on top.

So let’s say I’m playing a game, and the first player is me. I have to choose a card to play on top of the stack. The stack already has a card with a value between 32 and 41. I take a look at my hand and decide to play the card with a value of 36. Now it’s the second player’s turn.

The second player has a range of cards to choose from – any card between 37 and 46. After carefully considering his options, he decides to play the card with a value of 46.

That’s how it goes. Each player takes turns playing a card on top of the stack, always making sure their chosen card falls within the allowable range.

So, here’s the deal: the third player is in a bit of a pickle. They don’t have a card that falls between 47 and 56. So, what do they do? They’re stuck taking the entire stack and have to sort it out in their hand. But wait, there’s more! They also get a bull card, which they place right in front of them. Talk about a challenging situation!

Now, let’s move on to the next part. Two cards are drawn from the deck, and they are placed face-up next to the draw deck. These cards have the numbers 23 and 87. It’s like peeking at the future, isn’t it? You can plan your moves accordingly based on what you see. Exciting stuff!

When we play the game, each player takes turns placing cards on the stack. Our goal is to play cards that have a difference of 10 or less from the top card on the stack.

Let’s say the stack currently has the numbers 88, 92, 98, and 5. Now it’s my turn to play, but I don’t have a card that I can place on either stack without exceeding the 10-difference limit. So, I have to take all the cards from one of the stacks.

I decide to take the stack with the number 23. However, since this stack only has one card, I don’t get a bull card. To earn a bull card, the stack needs to have at least three cards.

Now, let me tell you what happens next. After we’ve finished with the initial round, two more cards are turned over: the 19 and 78. And here’s where it gets interesting – we now have three discard stacks to pick from. Isn’t that exciting?

## The Game Comes to an End

A round of the game ends when a player runs out of cards in their hand. At this point, the remaining players must count the ox-heads on their own cards. These ox-heads will be subtracted from their scores as penalty points.

*For example:* The blockhead card displayed reveals three ox-heads, which will be deducted from the player’s total score.

So here’s what you do: jot down the things that aren’t so great and then let’s move on to the next round. The person with the most not-so-great points is the player. And get this – you’re going to play as many rounds as there are players. If there are three of you, that means three rounds.

But here’s the twist – the person who ends up with the fewest not-so-great points at the very end of the very last round, well, they’re the winner. That’s right, they take the crown.