Discovering the Aims of New Adventures
I know you’ve heard of the exciting concept of New Frontiers, but have you ever thought about what it aims to achieve? Let’s dive deeper into the goals and aspirations that lie at the heart of this intriguing endeavor.
So, what exactly does New Frontiers set out to do? Well, it’s all about exploring uncharted territory and pushing the boundaries of what we know. It’s an invitation to embark on a thrilling adventure, where we can engage with fresh ideas and challenge ourselves to think differently.
First and foremost, New Frontiers seeks to ignite curiosity. It’s an opportunity to ask questions and seek answers that may have eluded us in the past. By encouraging us to explore the unknown, it sparks a sense of wonder and cultivates a thirst for knowledge.
The second goal of New Frontiers is to foster innovation. It recognizes that stepping outside of our comfort zone is often where breakthroughs happen. By encouraging us to embrace uncertainty and take risks, it opens the door to new and exciting possibilities. In doing so, it challenges us to think creatively and find innovative solutions to the problems that lie before us.
Finally, New Frontiers aims to connect people. It recognizes that our shared experiences as explorers and pioneers can bring us closer together. By providing a platform for collaboration and dialogue, it encourages us to come together and learn from one another. Through this connection, we can strengthen our collective knowledge and create a brighter, more interconnected world.
When we embark on a new adventure, it’s about more than just the destination. It’s about the transformative experiences we have along the way. New Frontiers offers us the chance to embrace the unknown, challenge ourselves, and connect with new perspectives. So, are you ready to embark on this thrilling journey?
When you want to take a break from the action, you can Retreat into Isolation. But there’s an exciting alternative – Chart Galactic Goals! Simply flip the action tile over and get ready for a new adventure. Each player will receive a stockpile mat to keep track of their progress.
Chart Galactic Goals
Action: none.
Bonus: You’ll gain +1 priority and 1 credit. Draw three goals and choose one to keep face down. Return the other two to the bottom of the goal stack, also face down.
This tile doesn’t have an action, but it offers three amazing bonuses for the player who selects it:
Hey there! Let me break down the rules for you in simpler terms. Here’s what you need to do:
- If you want to be in the top spot, put your disk in front of the one that’s already there.
- You’ll earn one credit for doing this.
- Next, you get to check out the top three goal tiles. Pick one to keep face down, and put the other two back at the bottom of the goal stack.
Now, let’s talk about those goal tiles. If there was already a tile face down, flip it over so it’s face up now. Only one tile can be face down at a time.
When the game ends, you’ll earn points based on the number of goods, credits, or exploration tiles you have on your stockpile mat. If a stockpile goal is face up when you do the action listed on it, anyone can stockpile the items shown.
When you play the game, you can’t have more items than the maximum allowed. Once you have stockpiled items, you can’t get rid of them. However, you are allowed to stockpile one world tile for each Explore or Settle action you take on the Exploration goal.
While playing, before anyone takes their action, a player with a face down stockpile goal can choose to flip it face up. This gives all players the opportunity to stockpile that item.
When the game comes to an end, you earn points for every goal tile that is still in play. Remember to flip over any face down goal tile so that it’s facing up before you score:
- When I play the game, I score goals using vertical lines. Each line represents a category, and I earn Victory Points (VPs) based on the number of categories that match the developments or colonies in my empire. The order of the categories doesn’t matter – I just count how many I have and score accordingly.
Here’s an important note: If the Exploration goal card is face up and I have the Terraforming Robots development, I have the opportunity to gain and discard a tenth world during the Settle action. I can save this world for later.
There’s one more thing to consider. If we’re playing with the Stockpile Resources or Exploration rules, we might run out of goods or worlds in the bag. If that’s the case, we’ll take turns doing actions. Players who are later in the turn order might receive fewer goods or choices from the bag. So, it’s important to plan ahead and consider the potential shortage.