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Cockroach Poker Game Rules
Let’s talk about Cockroach Poker, a fun and unpredictable card game that will have you second-guessing every move. It’s a game that’s simple to learn but challenging to master.
Here’s how it works: the game consists of a deck of cards, each featuring a different type of creepy crawly creature. Your objective is to collect sets of four cards of the same creature. The catch? You don’t want to be caught with a set of cards, as that will give you a point. The player with the fewest points at the end of the game wins.
The game begins with one player starting as the dealer. The dealer shuffles the deck and deals the entire deck face-down to the players. From this point on, the game is all about bluffing and reading your opponents.
On their turn, a player must choose a card from their hand and pass it face-down to another player. They accompany the card with a declaration of what it is, for example, “this card is a spider.” The receiving player then has two choices: they can either accept the card and its declared identity or reject it and pass it to another player, making their own declaration about what the card is.
The goal is to convince your opponents that you are telling the truth, even if you’re not. You can use your poker face to your advantage or try to read your opponents’ tells. But be careful, as if you’re caught bluffing, you’ll end up with a point.
The game continues in this manner, with players taking turns passing cards and making declarations until someone either decides to accept a card or calls another player out on their bluff. If a player accepts a card and it matches the declared identity, the player who passed the card gets a point. If it doesn’t match, the accepting player gets the point.
The game keeps going until one player has four cards of the same creature, or until one player has a total of four points. At that point, the game ends, and the player with the fewest points wins.
So, if you’re looking for a game that challenges your poker face and keeps you on the edge of your seat, Cockroach Poker is the game for you. Get ready to bluff, read your opponents, and try to avoid getting caught with a set of cards. Have fun and may the best bluffer win!


- There are 64 cards with 8 motives in 8 different colors.
- There is also a Rule Book included.
Let’s Play!
The goal of the game is to trick the other players into taking your cards. You do this by offering a card to someone and telling them what creature is on it, whether you’re right or wrong. If they believe you and take the card, you’re in luck. But if they don’t believe you, you end up with the card.
The game ends when one player has been tricked into taking four of the same card, or when a player runs out of cards to offer.
Getting Ready
If there are only two players, refer to page 11. Shuffle the 64 cards and deal them face down to each player.
Ready, Set, Go!
So here’s how the game works. I’m going to explain it to you step by step.
First, let’s say it’s my turn to go. My name is Marc. I start by picking a card from my hand. The card is face down, so I don’t know what it is yet.
Next, I slide the card over to another player. For this example, let’s say I slide it over to Anna.
Now comes the fun part. I have to come up with a word that describes the card without actually saying what it is. So let’s say the card has a picture of a cockroach on it. I might say “Cockroach” to Anna.
Once I’ve said the word, Anna has to guess what the card is based on the clue I gave her. She might guess “Insect” or “Bug.”
If Anna gets it right, the turn is over and it’s her turn to pick a card and give a clue. But if she gets it wrong, I can choose to give her another clue.
The game continues like this, with players taking turns picking cards and giving clues until all the cards have been used.
So that’s basically how the game works. It’s a fun and challenging way to test your word association skills. Give it a try with your friends!
I have two options now:
1. Accepting the Card
I decide to accept the card. Before I pick it up, I say loudly “true” or “false”. “True” if I believe that Marc’s statement about the card being a cockroach is correct, and “false” if I doubt his claim.
If I believe or doubt correctly, Marc has to take the card. However, if I believe or doubt wrongly, I have to take the card myself.
2. Passing the Card
I decide not to accept the card but to pass it on. In this case, I am allowed to peek at the card before sliding it to another player, maybe Eva.
In addition, I must either confirm Marc’s statement as “Cockroach” or make a new claim like “Stink Bug”. Now Eva has two options, and so on.
So here’s the deal: each player gets a card. But here’s the twist – you pass the card along, one player to the next, until everyone has had a chance to see it.
Now, here’s where it gets interesting. The last player to receive the card only has one option – they have to accept it. But there’s a catch. They have to decide if the previous player was honest or not. It’s like a little game of trust.
If they think the previous player was telling the truth, they keep the card and put it face-up on the table in front of them. If they think it was a sneaky lie, they give it back.
And then it starts all over again, with the new card holder offering up a card from their own hand. It’s a game that keeps going as long as there are cards to pass and players to fool.
Game Over
Well, it looks like the game has come to an end:
- The first way the game can end is when one of the players gets ‘four-of-a-kind’. This means they have managed to collect four cards with the same creature, like four cockroaches, without anyone noticing. When this happens, that player has unfortunately lost. But don’t worry, the other players get to celebrate their shared victory!
- The second way the game can end is when a player runs out of cards in their hand and can’t participate anymore. This player, who can’t offer a card to continue the game, has also lost. Just like before, all the other players get to share in the victory as well.
Two-player Game
- In a game with just two players, things are a bit different. The game ends when one of the players manages to collect ‘five-of-a-kind’. This means they have collected five cards with the same creature, such as five cockroaches, without the other player noticing. When this happens, the game is immediately over.
- The game can also end if one of the players runs out of cards in their hand and can’t continue the rounds. In this case, the player who can’t offer a card has lost and the game is over.