Contents
- 1 Rules for Playing A Feast for Odin
- 1.1 Your Mission
- 1.2 Wonderful Things to Find on the Web
- 1.3 Introduction
- 1.4 Before we start, let’s set everything up.
- 1.4.0.1 Action Board and Goods Boxes
- 1.4.0.2 Awesome Boards for Special Tiles and Ships
- 1.4.0.3 Occupation and Weapon Cards
- 1.4.0.4 Now, it’s time to talk about your personal boards and the Vikings.
- 1.4.0.5 Mountain Strips, Building Resources, And Silver
- 1.4.0.6 Exploration Boards
- 1.4.0.7 Overview Tiles
- 1.4.0.8 Building Tiles
- 1.5 Game Play
- 1.6 Phase 1: A New Viking
- 1.7 Phase 1: New Round, New Viking
- 1.8 Phase 2: Time to Harvest
- 1.9 Phase 3: Discovering New Territories and Securing Resources
- 1.10 Phase 4: Draw a New Weapon
- 1.11 Phase 5: Actions
- 1.12 Phase 6: Who Gets to Go First?
- 1.13 Phase 7: Money Matters
- 1.14 Phase 8: Animal Breeding
- 1.15 Now we’ve reached Phase 9: Feast
- 1.16 Phase 10: Bonus
- 1.17 Phase 11: Mountain Strips Update and Addition
- 1.18 Phase 12: Take Your Placed Vikings off the Action Board
- 1.19 Taking Actions Whenever You Want
- 1.20 The Spaces for Taking Actions
- 1.21 What Cards Can Do
- 1.22 Running Out of Game Pieces
- 1.23 The End of the Game
Rules for Playing A Feast for Odin
Hi there! Are you ready to embark on a journey into the fascinating world of A Feast for Odin? This game is packed with adventure and strategy, and I’m here to guide you through the rules.
First things first, let’s talk about the goal of the game. In A Feast for Odin, your objective is to become the greatest Viking chieftain by amassing wealth, power, and prestige. You’ll do this by exploring new territories, building an impressive estate, and participating in lucrative trade expeditions.
To begin, each player will receive their own personal board, which represents their Viking estate. Throughout the game, you’ll have the opportunity to expand your estate by placing tiles on your board. These tiles can depict different buildings, ships, and animals that will bring you various benefits and points.
Speaking of points, they are a crucial element in A Feast for Odin. At the end of the game, the player with the highest number of points will be declared the winner. Points can be earned in many different ways, such as by building structures, trading goods, and conquering new territories. It’s important to strategize and optimize your actions to maximize your point potential.
Now let’s talk about the gameplay itself. A Feast for Odin is played over a series of rounds, each consisting of several actions. On your turn, you can choose from a variety of actions, such as hunting, crafting, trading, and upgrading your Viking crew. These actions will allow you to acquire resources, gain new tiles, and unlock special abilities.
One unique aspect of A Feast for Odin is the puzzle-like placement of tiles on your personal board. Each tile has a specific shape and size, and you must carefully arrange them to fit within the constraints of your estate. This adds a delightful challenge to the game, as you must plan your tile placement to maximize your efficiency and point generation.
It’s also worth noting that A Feast for Odin provides a wide range of options and strategies. There isn’t a single “correct” path to victory, so you can adapt your gameplay based on your own preferences and the opportunities that arise during the game. Whether you prefer to focus on trading, exploration, or building a vast network of structures, the choice is yours!
As you delve into the world of A Feast for Odin, remember to keep an eye on your opponents. It’s a competitive game, and you’ll need to consider their actions and strategies as you plan your own. Don’t forget to explore new territories, trade with other players, and make the most of every opportunity that comes your way.
In conclusion, A Feast for Odin is an immersive and strategic game where you’ll experience the thrill of Viking life. By exploring new lands, building your estate, and gathering resources, you’ll strive to become the most formidable Viking chieftain. So gather your crew and set sail on this epic adventure!

“A Feast for Odin” is no ordinary board game – it’s a thrilling saga that takes you back in time to the Viking era. Imagine yourself reliving the incredible feats, daring expeditions, and legendary raids of these fearless Norse warriors who were known as “Vikings” many centuries ago.
When the northern explorers embarked on a raid, they would proudly proclaim that they were going on a “viking”. But, contrary to popular belief, the Vikings were more than just fearsome pirates. They were skilled navigators, fearless adventurers, and even empire builders. In fact, history tells us that Leif Eriksson was the first European to set foot in America, long before Christopher Columbus discovered the New World.
Now, here’s an interesting fact: in the region we now call Normandy, the Viking invaders weren’t referred to as Vikings at all. They were known as the “Normans”. One famous Norman was none other than William the Conqueror, who made history when he successfully invaded England in 1066. He achieved what the King of Norway couldn’t – he claimed the English throne as his own.
Why did people in ancient times become skilled sailors? It all came down to one unfortunate situation: they didn’t have enough food. Their crops failed, and they were left in great distress.
Your Mission
Here’s the deal: in this game, you’re going to go on raids and explore new lands. You’ll also get a taste of their daily grind: collecting goods to secure your place in society and make some cash.
At the end of the game, whoever has the most valuable possessions wins. It’s as simple as that!

Wonderful Things to Find on the Web
Hey there! I bet you’re curious about what amazing things you can discover on the world wide web. Well, let me tell you, the internet is like a treasure trove just waiting to be explored. It’s full of fascinating components that can entertain, educate, and connect you. So, hop on board and let’s dive into this wonderful digital world!
Information Galore!
First and foremost, the internet is an endless source of information. Whether you’re researching for a school project, looking up the latest news, or exploring a new hobby, you’ll find a wealth of knowledge at your fingertips. Just type in your search query, and voila! A whole universe of information awaits you.
Entertainment Extravaganza!
But wait, there’s more! The web is a hub of entertainment options that can keep you entertained for hours on end. From funny videos to gripping movies and addictive games, there’s something for everyone. You can stream your favorite shows, connect with friends through social media, or even listen to your favorite tunes. The possibilities are truly endless!
Connect and Communicate
Speaking of possibilities, the internet is an excellent platform for connecting and communicating with people from all over the world. Social media networks allow you to stay in touch with friends and family, share your thoughts and pictures, and discover new communities. You can even meet new people who share your interests and form meaningful connections. It’s like having a whole new world of friends right at your fingertips!
Commerce and Convenience
Now, let’s talk about convenience. The internet has revolutionized the way we shop, making it easier and quicker than ever before. With just a few clicks, you can browse through a wide range of products, compare prices, and make purchases without leaving the comfort of your own home. It’s like having a personal shopping assistant available 24/7.
Conclusion
So, there you have it. The web is a fascinating place filled with countless components that can entertain, educate, and connect you in ways you never thought possible. From information and entertainment to communication and commerce, it truly has something for everyone. So, what are you waiting for? Dive into the digital world and discover all the wonderful things the internet has to offer!

- For this game, you’ll need 2 dice
- Keep your goods tiles organized in 2 goods boxes
- Use the large action board, which has various action spaces
- Each player gets their own home board (4 in total)
- Keep track of your ship’s supplies on the small supply board
- Explore new territories with the 4 two-sided exploration boards
- Use the oval supply board for special tiles
- There are 15 special tiles in the game
- Extend the action board with 2 extension tiles
- There are a total of 190 occupation tiles
- Power up with the 47 red weapon cards
- There are 346 goods tiles in the game
- Refer to the large round overview tile for a quick reference
- Use the 19 building tiles strategically
- Deploy ships using the 32 ship tiles
- Don’t forget about money!
- There are 96 wooden goods available (32 wood, 24 stone, and 40 ore)
- Unlock the power of the 48 viking tiles
- Kick off the game with the brown start player moose
- Keep track of rounds with the white round tracking cube
- Watch out for the 7 thing penalty tiles!
- Use the included 12 plastic bags to keep everything tidy
- Refer to the appendix for additional information
- Learn more about the game in the almanac
Introduction
Hey there! I’ve got something cool to share with you. This game has a bunch of goods tiles, and guess what? Instead of keeping them in a bunch of plastic bags, we’ve given you two goods boxes. They’re super handy for storing and organizing all those tiles. Isn’t that awesome?
When I look at the board, I notice that each row holds items of the same color, while each column holds items of the same shape. It’s interesting to see that the orange and red items with the same shape are positioned next to each other, just like the green and blue items. This means that I can divide these goods (except for sheep and cattle) into two piles and put each pile in its corresponding compartment.


Hey there! Let me explain the game to you using a cool example. See, each “beans” tile in the game has milk on the other side. How cool is that?
Now, here’s an interesting thing – the game actually gives you more tiles than you really need. In fact, you might even have too many to fit into the goods boxes. So what do you do? Well, you can keep the extra tiles as a reserve in the provided bags. Pretty handy, right?
Okay, let’s talk about how you should organize the goods tiles in the goods boxes. It’s actually quite simple. The goods boxes have these neat compartments – some are small, and some are large. In the first goods box, the small compartments are for peas and beans, while the large ones are for flax and grain. Easy to remember, right?
In the second goods box, it’s a little different. The small compartments are for cabbage and fruits, and the large ones are for sheep and cattle. Got it? I knew you would!
Now, let me give you a quick overview of the game.
When you’re new to the game, it can sometimes feel overwhelming. But don’t worry, I’ve got your back. Here’s a guide to help you understand the general overview.
Before we start, let’s set everything up.
Action Board and Goods Boxes
Hi there! Today, I want to tell you all about action board and goods boxes. But first, let’s talk about what exactly these things are.
An action board is a special kind of board that is used to keep track of all the actions that need to be taken. It’s like a to-do list that helps you make sure you don’t forget anything important. With an action board, you can stay organized and keep track of all the tasks you need to complete.
Now, let’s move on to goods boxes. Goods boxes are containers that are used to store and transport goods. You can think of them as special boxes that are designed to keep your things safe and secure. Goods boxes come in all shapes and sizes, and they can be made out of different materials like wood or plastic.
So, why are action boards and goods boxes important? Well, let me tell you! Action boards are important because they help you stay organized and make sure you don’t forget anything important. With an action board, you can easily see all the tasks you need to complete and prioritize them accordingly. This will help prevent you from feeling overwhelmed and ensure that you stay on top of everything.
As for goods boxes, they are important because they help protect your things. By storing your goods in a sturdy and secure box, you can prevent them from getting damaged or lost. Goods boxes also make it easier to transport your belongings, whether you’re moving to a new house or sending something in the mail.
When it comes to choosing the right action board or goods box, there are a few things you need to consider. First, think about the size and material of the board or box. You want to make sure it’s the right size for your needs and that it’s made out of a durable material. Next, consider any additional features or accessories that you might need. For example, some action boards come with built-in calendars or sticky notes, while some goods boxes have handles or wheels for easy transportation.
In conclusion, action boards and goods boxes are essential tools that can help you stay organized and protect your belongings. They are a great way to keep track of your tasks and prevent any damage or loss to your goods. So, if you’re looking for a way to stay organized or keep your things safe, you should definitely consider getting yourself an action board or goods box. Trust me, once you start using them, you’ll wonder how you ever managed without them!
Alright, let’s get started! First things first, grab the big action board and plop it right in the middle of the table. If we’re playing with four people, we’ll want to add the two extension tiles to the game board too. Just take the tiles and pop ’em on there, making sure to randomly choose which side is facing up. Now, if it’s just one to three players, no need for those extra tiles.
Time to open up those goods boxes! Lay them out on the table next to each other so that everyone can easily reach them. Gotta have easy access to all the goods, right?

Awesome Boards for Special Tiles and Ships
Hey there! Let’s talk about these awesome supply boards for special tiles and ships. They’re like the secret weapons of this game, so you gotta pay attention!
First things first, put those supply boards right next to the goods boxes. There are some regular blue goods in the top row of the goods boxes, but we’re not worried about those right now. What we really care about are the special tiles. These tiles are a bit different because there’s only one of each. Yep, you heard me right – one of each! These special tiles are also considered blue just like the regular goods, so they follow the same rules. Oh, and both sides of these special tiles are the same color – blue, of course!
The special tiles go on the oval supply board. It’s their special spot. Now, the other supply board is for the ships. There are three types of ships, so we gotta keep them organized. Sort them by type and put them face up in separate stacks on the supply board. Easy peasy!
Occupation and Weapon Cards
Being a fan of card games, it’s not surprising that I find occupation cards and weapon cards fascinating. These cards not only add an extra layer of strategy to the game but also provide an opportunity to delve into the world of different occupations and weapons.
Let’s start with occupation cards. They are like a window into various professions and roles. One can be a doctor, a teacher, or even a firefighter, just by drawing the corresponding card. Each occupation comes with its unique abilities and attributes. For example, a doctor may have the power to heal, while a firefighter could be adept at saving lives. It’s interesting to imagine myself in these different roles and to strategize how to make the most of their special abilities.
On the other hand, weapon cards introduce a whole new level of excitement to the game. Whether it’s a sword, a bow, or even a magic wand, each weapon card offers its own set of advantages and disadvantages. It’s intriguing to think about how a certain weapon could change the course of a battle or give me an edge over my opponents.
What I love most about these cards is that they encourage us to think beyond the game itself. They give us a chance to learn about different professions and the weapons associated with them. It’s like taking a journey through history and exploring the diverse tools people have used throughout the ages.
So, next time you’re playing a card game, take a moment to appreciate the occupation and weapon cards. They not only enhance the gameplay but also allow you to step into the shoes of different professions and wield powerful weapons. It’s a unique opportunity to broaden your knowledge and have fun at the same time.

When you look at the bottom right of the occupation cards, you’ll see an “A,” “B,” or “C” indicating which deck they belong to. If you’re just starting out, I recommend using cards from deck A. But if you’re an experienced player, you can use cards from both deck B and C, or even shuffle all the decks together. To organize the occupation cards, separate them into two stacks based on their light or dark brown backs.
There’s an illustration at the top left of the game board that shows what you get at the beginning of the game. Each player draws 1 starting card from the stack of light brown occupation cards and adds it to their hand. After that, you can remove the remaining light brown cards from the game. Each player also gets 1 “bow and arrow,” 1 “snare,” and 1 “spear” weapon card, as well as 1 “mead” goods tile.
Alright, let’s get this game started! First things first, we need to prepare the cards. Take all the weapon cards that are left and give them a good shuffle. Then, place them face down in a neat stack on the table. Next, do the same with the occupation cards that have a dark brown back. Shuffle them up and put them in a stack on the table as well.
Now, it’s time to talk about your personal boards and the Vikings.
Every player gets their own home board. This is where you’ll keep track of your resources and progress throughout the game. It’s like your own little world within the game.

Hey there! Let’s talk about the home boards in this game. They have two sides: one for a long game that lasts 7 rounds, and one for a short game that lasts over 6 rounds. You get to choose how many rounds you want to play and then flip the board over to the corresponding side.
Now, on your home board, there’s a track called the “Banquet Table” at the top right. Each numbered space on this track is where you’ll place a Viking. These Vikings will be your starting crew. The rest of your Vikings will go to the “Thing Square,” which is like a meeting place for Vikings. Oh, and in the short game, you start with one extra Viking, just so you know.
Next to the Thing Square, you’ll see a bay with landing stages for ships. And to the left of the Thing Square, that’s where you’ll place all your valuable goods. It’s like a special spot just for them.
Hey there! I want to talk to you about the different versions of the game. The long game is the main one, while the short game is recommended for players who want to get familiar with the mechanics. If you’re a veteran player who knows everything about the game, you might find the shorter version to be more challenging.
Mountain Strips, Building Resources, And Silver
Let’s start with the mountain strips. Shuffle the eight of them and turn two face up (or three if you’re playing with four players). The rest of the mountain strips form a draw pile, face down. Don’t forget to place the goods on the face-up mountain strips.
Next, let’s sort the wood, stone, ore, and silver tokens by type and keep them ready to use.
Exploration Boards
We have four exploration boards: “Shetland,” “Faroe Islands,” “Iceland,” and “Greenland.” Arrange them in that order, with the mentioned sides facing up.
Overview Tiles
So, here’s what you need to do. Take that round overview tile and put it on the table. Next, grab the white round tracking cube and plop it down on space 1. Easy peasy, right?

Building Tiles
I’ll start by placing the building tiles on separate stacks on the table. We have the “shed”, “stone house”, and “long house” tiles. Each one will have its own stack, ready for the game to begin.
Game Play
Now it’s time to determine who gets the grey start player moose. We’ll do this randomly so that it’s fair for everyone.
We’ll be playing the long game, which consists of 7 rounds. But if you prefer a shorter game, we can play 6 rounds instead. Each round is made up of 12 phases, and we’ll play them one after another, following a specific order.
Phase 1: A New Viking
For the first phase, we’ll take the leftmost Viking from the “Banquet Table” on our home board. We’ll then place this Viking with our other Vikings on the Thing Square.
(The empty space on the Banquet Table will show us which round we’re currently in).

Hey there! Let me explain how this game works. It’s called “Viking Harvest.”
Phase 1: New Round, New Viking
So, in each round, starting from the very first, you get a brand-new Viking to add to your collection. Cool, right?
Phase 2: Time to Harvest
After the round number, there’s a note waiting for you. This note tells you what goodies you can expect during the harvest. Exciting stuff!

When it’s time to harvest, you can only collect orange goods. Put them in your personal supply after taking them from the general supply. Here’s what the numbers on the tiles represent:
Phase 3: Discovering New Territories and Securing Resources
When it’s time to take action (phase 5), you have the opportunity to expand your influence by staking claim to uncharted lands using your fleet of ships. At the beginning, a few exploration boards are accessible, while others will become available as you progress.
A crucial aspect of this phase is that any unclaimed exploration boards will be flipped over to their reverse side. You can easily identify when this happens by checking the symbol located beneath the harvest notes on your personal board.

Boosting the Worth of a Neglected Exploration Board
Every time you need to flip an exploration board (short game: rounds 2 to 5; long game: rounds 3 to 6), put 2 silver on each unclaimed exploration board that isn’t being flipped. The exploration boards that players have already claimed won’t receive any silver.

When you flip over a board that has silver on it, you should put the silver back into the general supply.
Even if a player has already claimed an exploration board, you should still put silver on the other boards.
The first and last rounds don’t have Phase 3. This means that no exploration board is flipped and no silver is placed on any of the boards during these rounds.
Here’s an example: In round 3, 2 silver are placed on the Faroe Islands. In round 4, the Faroe Islands are flipped and become Baffin Island, and the 2 silver that were placed there in the previous round are returned to the general supply.
Let’s start by talking about the goal of the game. The objective is to have the most points by the end of the game, which is played over six or seven rounds. You can see the number of rounds represented by the seven Vikings on the “Banquet Table”.
Now that we know the overall objective, let’s focus on the first three phases. These are the steps you’ll go through each round:
Phase 4: Draw a New Weapon
In this phase, each player will draw a new weapon card and add it to their supply. Make sure to place the card face up so that everyone can see it.
This is your chance to get a weapon you don’t already have, like a long sword.
Phase 5: Actions
When the game begins, it’s your turn to make the first move. Start by choosing one or more Vikings from your Thing Square. Then, place them on any action space on the board that is not already occupied. Remember, each player takes turns in clockwise order.
You have the option to pass even if you still have Vikings in your Thing Square. Once you pass, you can no longer place any more Vikings during that round. If you run out of Vikings, passing becomes mandatory.
It’s important to note that each action space can only be occupied once per round. So, choose your moves wisely to maximize your opportunities.
Here’s another crucial rule to keep in mind: The first column of action spaces requires one Viking to activate. The second, third, and fourth columns require two, three, and four Vikings, respectively.
In the next section of this document (beginning on page 14), I will explain the impact of each action space. From their illustrations, you can generally understand what most effects do.
Once you occupy an action space, you must immediately use it. In order to occupy an action space, you must utilize at least one of its effects. Keep in mind that paying a cost is also considered an effect on its own.

When you look at the action board, you’ll notice that the action spaces are grouped together based on their similar effects. The wood grain background is there to help you see this grouping more easily. The left margin of the action board tells you what kind of actions you can find in each group.
It’s important to remember that there are also actions you can take anytime during the game, no matter what round it is.
I know that when you first start playing, the number of action spaces can be overwhelming. But don’t worry! In the beginning, just focus on exploring all your options and getting familiar with the choices you have.
Take advantage of the first few rounds to prepare yourself for what’s coming next in the game. Save the truly important and crucial actions for later on.
The action phase ends as soon as everyone has placed their Vikings or decided to pass.
So, here’s the deal. Sometimes, not everyone has enough Vikings to go around in this game. It happens. And when that happens, those unfortunate players have to pass. Yup, it’s a bummer, but that’s just the way it is. Keep going like this until every player has passed.
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Phase 6: Who Gets to Go First?
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Okay, so the player who put down their Vikings last in the last phase? Yeah, they’re the lucky duck who gets to be the start player in the next phase. They even get a cool moose token to prove it. Nice, right?
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Phase 7: Money Matters
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In this game, money comes in two forms: income and bonuses. We’re talking about the income stuff now. During this phase, you get paid in silver. The bonuses, on the other hand, are paid in goods later on in phase 10. Keep that in mind.
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As you play, you’ll put all sorts of things on your home board like green and blue goods tiles, ore tokens, and silver coins. And here’s the deal with the silver coins: the smallest number on the “income diagonal” tells you how much silver you’ll get this phase. That’s your income for now.

Let’s look at this example. The smallest uncovered value is “5”, so you would get 5 silver as income.
Remember: You need to cover the income values in ascending diagonal order. You can find more information on page 12 (Anytime Actions).
When you claim exploration boards, you can earn extra income. The income from an exploration board works the same way as income from your home board.
Now, let’s take a closer look at the placement of green and blue goods tiles on your home board. This is where the rules regarding income really come into play.
Phase 8: Animal Breeding
On the bottom right of your home board, you’ll find storage spaces (stables) for your “sheep” and “cattle” goods tiles. It’s important to note that these tiles have the same animal on both sides – one side shows the non-pregnant animal, while the other side shows the pregnant one.

During this stage, your animals will reproduce, and the process is governed by the following guidelines:

Here’s the deal: if you have any sheep with the “pregnant sheep” side up, you need to make a move. Flip all those sheep over to the other side and grab yourself a “sheep” tile for each one you just turned. But here’s the catch – make sure the new sheep tiles are facing the “non-pregnant” side. Once you’ve got your tiles, proudly place them in your stable.

So here’s the deal: if you have at least 2 sheep but none of them are pregnant, you gotta choose one and turn it into a pregnant sheep. Same goes for cattle.
And guess what? This means that your sheep and cattle can have babies every 2 rounds! How cool is that?
Let me give you some examples of how animal breeding works:
- Let’s say you have three sheep, and one of them is pregnant. When the pregnant one gives birth, you now have four non-pregnant sheep.
- Now imagine you have four non-pregnant sheep. Well, you can only choose one of them to become pregnant. Tough luck for the others.
- Okay, here’s a tricky one. You have two sheep, and one of them is pregnant. You decide to get rid of the non-pregnant one during the action phase. But guess what? In the breeding phase, your pregnant sheep still gets a baby, even though it’s the only one left in your stable.
Now we’ve reached Phase 9: Feast
Hey there! Let’s talk about the “Banquet Table” track and why it’s so important. I want to tell you all about the spaces in this track, and how they don’t have any Vikings.

Let’s take a look at this example: There are 3 spaces that have Vikings on them, while the remaining 9 spaces are empty.
You can fill up the empty spaces on the “Banquet Table” by placing orange and red food tiles from your supply (or stable) and/or “1 silver” coins, following these guidelines:
- Make sure not to place orange tiles (which represent farm products) right next to each other.

Imagine a big, beautiful Banquet Table spread out before us. It’s laden with knowledge, wisdom, and valuable insights. This table is enormous, stretching as far as the eye can see, and it’s filled with countless books, articles, and resources that we can explore. The Banquet Table is a treasure trove of information, waiting to be discovered and consumed.
So, how do you approach this abundant feast of knowledge? Well, the first step is to come to the table with an open mind and an eagerness to learn. As you take your seat, you can’t help but feel a sense of excitement and curiosity. What will you find? What new ideas and perspectives await you?
Once you’re settled at the table, it’s time to feast on the knowledge that lies before you. You can begin by skimming through the array of books and resources, letting your eyes wander from one title to another. The possibilities are endless, and the choice is yours. You have the power to decide what topic or subject captures your interest, and you can dive in without hesitation.
As you start to explore, you’ll notice that some books catch your attention more than others. It’s like finding a hidden gem among a sea of treasures. These are the books that resonate with you, that speak to your soul. They captivate your mind and spark your curiosity. Take your time with these books, savoring every word and soaking up the knowledge they have to offer.
But remember, the Banquet Table is vast, and there is always more to discover. Don’t limit yourself to a single corner of the table. Venture out, explore different genres and subjects. Expand your horizons and embrace the diversity of knowledge that surrounds you.
While you feast on knowledge, you may find yourself craving a break from the intensity of it all. That’s okay. It’s important to listen to your mind and body. Take a moment to step back, relax, and reflect. Allow yourself time to process the information you’ve consumed and let it sink in. This time for digestion is just as vital as the act of consuming knowledge itself.
As you continue your exploration, you’ll undoubtedly encounter ideas that challenge your beliefs or push you out of your comfort zone. Embrace these moments of discomfort, for they are the catalysts for growth and transformation. They have the power to expand your mind and open new doors of understanding.
So, my friend, I invite you to feast at the Banquet Table of knowledge. Let your senses be filled with the aromas of wisdom, the flavors of new ideas, and the textures of diverse perspectives. Immerse yourself in the feast, and allow your thirst for knowledge to be satisfied.
And as you leave the table, remember that the Banquet Table will always be there, waiting for you to return. It’s a constant source of nourishment and inspiration, ready to satiate your hunger for knowledge. So go forth, explore, and never stop feasting at this magnificent table of wisdom. Bon appétit!

In the game, there are certain rules about where you can place different tiles on the “Banquet Table.” These rules help create an organized and balanced table layout. Let me explain them to you.
First, red tiles, which represent animal products, cannot be placed next to each other. This means you need to leave a space between them when you’re placing them on the table.
On the other hand, silver coins can be placed next to each other without any problem. The only exception is when you’re placing ore on the “Banquet Table” – it cannot be put on the same table as other tiles.
Now, there’s an interesting exception to the rule for some tiles. You can place one horizontal tile of each type to take up more space on the table. For example, imagine you have a salt meat tile – you can place it horizontally to cover more squares. However, all other tiles of that type must be placed vertically, except for square tiles – they don’t have to follow this rule.
Remember, every tile you place on the “Banquet Table” needs to cover at least one square below the table. You also need to ensure it fits within the allowed space – it cannot hang off the edge. If you’re not careful, you might end up inefficiently placing several tiles vertically just to follow this rule.
Lastly, there’s something called a “Thing Penalty.” This is a consequence you have to face if you don’t follow the rules correctly. It’s important to pay attention to these rules to avoid penalties and maximize your chances of winning the game.
Every time I have an empty space on my “Banquet Table” that I can’t or don’t want to put anything on, I have to take a “Thing Penalty” tile and add it to my supply. These tiles are a reminder of those things I didn’t have enough or didn’t want to place on the table. I have to keep these tiles for the entire game, so I need to be careful not to accumulate too many of them. Ideally, I won’t have to take many Thing Penalty tiles because the income I receive should always provide enough silver to cover all the spaces on my table. It’s important to manage my resources wisely and plan my table layout to avoid accumulating Thing Penalty tiles.

When the game is finished, you’ll have penalties on your score. For each penalty tile, you lose 3 points.
Once this phase is over, all the goods on your “Banquet Table” need to be returned to the general supply.

When there’s an empty space, that means you have to take a penalty tile.
Phase 10: Bonus
Some spaces on your home board have a goods symbol. These spaces are already covered, but you can still cover them with goods tiles if you want (following the placement rules). If you choose to cover the spaces around a goods symbol instead of covering the goods space itself, you will get that good as a bonus every round.

Hey there! Let’s talk about ore spaces in the game. The ore space is located at the edge of the placement area. Cool thing is, you only have to cover five spaces around it to get some bonus ore.
Here’s a tip for you experienced players: if you place goods tiles in your placement area before the income phase, you’ll get some silver to use right away. This could potentially lead to more bonuses. For example, in the previous example, the silver the player received that round could have been the one that allowed them to get the ore bonus. So remember, strategic tile placement can really pay off!

If you look at the player whose home board is on the left side, you’ll see that they get 1 mead, 1 wood, 1 stone, and 1 ore every round.
Your bonus resources are all given to you at once.
Phase 11: Mountain Strips Update and Addition
The purpose of mountain strips is to give you building resources that you can obtain during the action phase.

Hey there! Need some resources? You’ve come to the right place.
Let’s get started. First, we’ll remove the resources from the leftmost side of each face-up mountain strip. These resources can be wood, stone, ore, or silver. We’ll put them back in the general supply.
If all the spaces are empty, we’ll go ahead and remove the mountain strip altogether.
Next, we’ll turn over a new mountain strip and place some goods on it. This means we might end up with more face-up mountain strips than we had at the beginning of the game.

Looking at the image, we can see that the mountain strip on the top left is about to be taken away, while the one on the bottom right has just been added.
In the longer 4-player game, there aren’t enough mountain strips for all 7 rounds. That means no mountain strip is added in round 7.
Phase 12: Take Your Placed Vikings off the Action Board
You need to return your Vikings from the action board back to your Thing Square. Once you’ve done that, you can move on to phase 1 of the next round.

Taking Actions Whenever You Want
There are a variety of actions you can take at any time during the game, even when you’re in the middle of another action.
The Spaces for Taking Actions
The game board has different spaces for taking actions. You can learn how and when to use them in the “Phase 5: Actions” section.
What Cards Can Do
Each card you play has its own special effects and abilities. They can help you in various ways, so make sure to consider them when making your decisions.
Running Out of Game Pieces
Don’t worry about this section right now. You can come back to it later if you run out of game components. Only a few components have limited quantities.
Houses: There is a set number of sheds and houses in the game. If you use them all, you won’t be able to get any more of those tiles.
Exploration boards: Since there are only four exploration boards available, each player can explore up to four times throughout the game.
When it comes to playing the game, there are some important things to remember. Ships, goods tiles, building resources, and weapon cards are all essential, and luckily, they are considered to have an unlimited supply.
Ships: Sometimes, you might run out of a certain type of ship. But don’t worry! You can always improvise and find a solution.
Goods tiles: It’s possible that you’ll run out of goods at some point. But here’s a little trick: you can return goods to the general supply from sections of your placement areas that have already been fully covered. That way, you can free up some space and continue playing. You have options – you can cover the areas with other goods or silver, or you can simply remember that they were already covered.
Building resources: If you find yourself running low on building resources, don’t panic! Just take a look at the back sides of the seven “Thing Penalty” tiles and choose the appropriate one as a replacement. Problem solved!

Hey there! I’m here to break down the game rules for you in simple terms. So, this tile represents 5 stone, got it?
Now, let’s talk about weapon cards. When all the cards in the draw pile are used up, we need to shuffle the discard pile and make a new draw pile with the shuffled cards. But what happens if you’re supposed to get a consolatory weapon and there are no suitable ones in either the discard or draw pile? Don’t worry, just follow the same process we use for building resources. Oh, and remember, each penalty tile is worth 3 weapons of one kind.
The End of the Game
Time flies when you’re having fun! The game comes to an end right after the Feast phase of the final round. Oh, and just so you know, you won’t get any extra bonuses in the final round, so make sure to plan accordingly!

If you have any sheds or stone houses, go ahead and put any extra wood and stone you have on the designated spaces of those tiles. Each tile will show you exactly how many resources it needs.
And even if you don’t have any of those buildings, don’t worry! You can still use any leftover goods tiles you have. Just try to place them in the placement areas of your boards and houses, if you can.
Once you’ve done all that, it’s time to calculate your points. Just use the scoring pad that’s included in the game.

Whoever has the most valuable possessions will be the winner. The shield icons show the points values of your boards and tiles.
If there’s a tie, there can be multiple winners.
Positive Points
- Ships: Whaling boats are worth 3 points, knarrs are worth 5 points, and longships are worth 8 points.
- Emigrations: Each knarr used for emigration is worth 18 points, and each longship used for emigration is worth 21 points.
- Exploration: The Exploration boards have different values, ranging from 4 to 38 points. The value is shown in the top right corner.
- Sheds and houses: Sheds are worth 8 points, stone houses are worth 10 points, and long houses are worth 17 points. The values are printed in the top right corner.
- Sheep and cattle: Each sheep is worth 2 points (3 points if pregnant), and each cattle is worth 3 points (4 points if pregnant).
- Occupations: The value of your occupation cards is shown in the top right corner. Only occupation cards that are currently in play count toward your score.
- Silver: Calculate the total amount of silver in your possession. Any silver on your game board does not count.
- Final income: Instead of receiving income during the final round, you have the option to write it down in the “Final Income” category of
Negative Points

- To find out your final score, start by subtracting the negative points for any boards and buildings you have, including your home board, exploration boards, sheds, and houses. Don’t forget to also take into account any Thing Penalties you may have received.
- It’s possible that you or another player might accidentally place goods tiles next to each other when it’s not allowed. If this happens, correct the mistake right away. But if you only notice the mistake later on, you can penalize the person responsible during the scoring. Each wrongly placed pair of tiles will result in a 1 Thing Penalty. Here are two examples:
In the example on the left, the player has placed three green goods tiles in a row, creating two green-green pairs. This will result in a punishment of two Thing Penalties, which means a deduction of 6 points from their final score.

So, here’s what’s going on in the example on the right – it’s a bit of a mess. The problem is that the three items that need to be sorted are put next to each other. In this case, we have three pairs of green goods together, and that’s a big no-no. You see, when you do that, it’s like you’re breaking a rule, and there are consequences. Specifically, you get hit with three Thing Penalties, which means you lose a whopping total of nine points. Ouch! That’s definitely not what we want.