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Ready, Set, Take 5!
Hey there! Have you heard of Take 5? It’s a cool card game that’s perfect for 2-10 players. Originally known as 6 NIMMT, it’s all about taking tricks and avoiding high-value cards. Let me break it down for you.
The Exciting Cards and How to Get Started
When it comes to Take 5, the cards are the stars of the show. Every player gets to reveal their chosen card simultaneously during each trick. The player with the lowest card of the bunch gets to add it to a growing layout right in the center of the table. And guess what? The layout keeps getting bigger as you go!
But hold up! There’s a catch. You don’t want to collect cards with high values. The goal is to keep your score as low as possible. Sounds like a challenge, right?
Now, let’s talk about dealing the cards. The game starts with each player receiving 10 cards from the deck. With these cards in hand, the excitement is about to begin.
When you open the box, you’ll find a rule book and a deck of cards. The deck for Take 5 contains 104 cards, each numbered 1 to 104. But it’s not just about the number; each card also has a penalty value shown as a number of bull heads.
Let’s start the game by shuffling the deck and giving each player 10 cards. Now, we’ll put four cards face up in a column in the middle of the playing area. The remaining cards will be set aside for later rounds.
Let’s Play!
When we play this game, we get to pick cards from our hand and place them on the table.
First, we all choose one card from our hand and keep it facedown on the table. Then, we reveal our cards at the same time. The person with the smallest card gets to place it on the table first.
Placing Cards on the Table
When you’re playing the card game, the first thing you need to know is that the cards are added to rows from left to right, in ascending order. This means that the numbers on the cards get higher as you move across the row.
When it’s your turn to play a card, you have to be careful where you put it. You have to choose a row that will keep increasing in value. If your card can be played in more than one row, you have to put it in the row that has the card with the closest value to yours.
Let me give you an example. Say you have a card with the number 23. You have two options – one row ends with a card that has a value of 12 and the other row ends with a card that has a value of 20. You have to choose the row that ends with a card that has a value of 20 because that card is closer in value to yours.
Now, let’s talk about the order of turns. The player who has the lowest card goes first. They play their card and then it’s the next player’s turn. They also have to play a card and pass the turn to the player with the next lowest card. This continues until all the cards have been played.
What happens if your card is too low?
When I reveal a card that can’t be played because it’s too low, I have to collect all of the cards from one row and put them face down in my bull pile. I have my own bull piles for this. Then, the card that I would have played becomes the first card in a new row, replacing the one I just collected. The turn now goes to the player who has the next lowest card.
A LITTLE GAME CALLED TAKE 5
If a row already has five cards, it’s full. If I have to add my card to a full row, I have to collect that row and put the cards in my bull pile. I then start a new row with the card I was going to play. The next player is the one with the next lowest card.
THE ROUND COMES TO AN END
The round comes to an end when every player has played all their cards. Then, we each count the number of bullheads we collected from our bull pile. This count represents our score for that round.
We gather up all the cards, shuffle them, and add them back to the deck, creating a complete pack of 104 cards. After that, we deal 10 cards to each player and continue playing rounds until we finish the game.
Ending the Game
The game will end when a player reaches a score of more than 66 points.
Scoring
In each round, we earn points based on the number of bullheads we have collected.
Winning
Once one or more players score more than 66 points, the player with the lowest score wins the game.