Round the clock – learn to play with

By: Dennis B. B. Taylor

Get Ready for Round the Clock Fun!

Hey there! Have you ever played Round the Clock? It’s a super fun and easy dice game that’s perfect for kids like you. It’s a bit like Martinetti, but with a cool twist. In this game, you only get to roll the dice once per turn, and you need to use two dice at a time. Pretty cool, huh? Let me tell you more about it!

So, Round the Clock is not just any game. It’s actually a clever way to help you learn how to read a clock and understand the time. You see, every spot on the game board represents an hour on a clock. For example, if you land on the number 1, you can say, “I am on 1 o’clock.” Isn’t that neat?

Now, let’s talk about how to play. All you need are two regular dice and a simple drawing of a clock. To decide who goes first, everyone should roll the dice, and the player with the highest number gets to start the game. Exciting, right?

When the game begins, all players start at the number 12 on the clock. From there, it’s a race to move around the board and visit all the hours. Remember, you can only roll the dice once on your turn, so think carefully about where you want to move. The first player to reach the last hour, which is 12 o’clock, wins the game!

Playing Round the Clock is a blast, and it’s a wonderful way to practice reading a clock and understanding the concept of time. Plus, it’s a game you can enjoy with your friends and family. So grab those dice, draw that clock, and get ready for hours of fun!

Round the Clock: The Ultimate Game of Time-Telling Adventure!

When I play this game, my goal is to roll the number that will move the clock one hour ahead. If I don’t roll the right number, my turn is over and it’s the next player’s turn. But if I do roll the right number, I get to move the clock one hour ahead and it’s the next player’s turn.

Let me give you an example. I start the game at 12 o’clock. To move forward, I need to roll a 1. On my next turn, I’ll need to move to 2 o’clock. To do that, I can roll a 1-1, which adds up to 2. Or I can roll one of the dice as a 2.

When I play this game, I have to keep moving around the clock. To do that, I need to roll the exact number on one of the dice or roll a combination that adds up to the number I need. Let me give you an example: if I want to move to the 6 o’clock position, I can roll a 1-5, 2-4, 3-3, or a 6 on one of the dice.

It’s important to keep track of which hour I’m on, so I can use a token or mark the hour with my initials or a special symbol. Using different colored pens works too if I don’t have tokens.

I need to keep playing like this until one of us makes it back to the 12 o’clock position.

WINNING

The person who moves around the clock and gets back to the 12 o’clock position first is the winner.

The person who moves around the clock and gets back to the 12 o’clock position first is the winner.

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