Push card game rules game rules – how to play push

By: Dennis B. B. Taylor

Push Card Game Rules

Welcome to the exciting world of Push, a card game brought to you by Ravensburger. In this game, we’ll be building columns of cards by drawing from the top of the deck. The goal is to create unique columns with cards of different numbers and colors. But beware, because pushing your luck too far can lead to a bust!

CONTENTS

Hey there! Let me tell you about this cool card game called “Color Blast.”

So, in the game, we have a deck of 120 cards. These cards are split into five different colored suits: red, blue, green, yellow, and purple. Each suit has a total of 18 cards, numbered from 1 to 6. And get this, there are three copies of each card in each suit. That’s a lot of cards!

Now, here’s where things get interesting. We have these special cards called roll cards. There are 18 of them. When you play a roll card, it makes you roll a die. And depending on what you roll, you have to get rid of some points from your card collection. It’s a bit of a gamble, but hey, that’s what makes the game exciting!

And let’s not forget about the switch cards. These little guys bring a twist to the game. We have 12 switch cards in the deck. When you play one, it changes the direction of column collection. It adds a whole new level of strategy to the game.

So, if you’re into fun and colorful card games, I think you’re gonna love Color Blast. It’s got a great mix of luck and strategy that’ll keep you hooked. Give it a try!

Push card game rules game rules - how to play push

Getting Started

First, let’s set up the game. Grab the deck of 120 cards and shuffle them. Place the deck face down in the middle of the table, making it the draw pile. Keep the die nearby so all players can reach it. If you’re playing with only two players, take out the switch cards before starting.

How to Play

Now, let’s determine who goes first. On your turn, you have two choices: push or bank.

Push

If you choose to push, you’ll start drawing cards from the top of the draw pile. Take one card at a time and place it in a column. Remember, you can make up to three columns, but you don’t have to. One or two columns are also allowed.

When you draw a card, you can’t put it in a column that already has a card with the same color or number. However, you can keep adding cards to a column as long as you follow this rule.

Hey, there! When you’re playing this game, you gotta remember something really important: as you draw cards and create columns, you don’t wanna go too far. Why? Well, because you don’t wanna give your opponents the chance to collect those columns and score points!

But here’s the thing – you can also choose when to stop drawing cards. Once you decide to stop, it’s time to collect the columns and add those cards to your bench. Simple as that!

Push card game rules game rules - how to play push

What Are Benching Cards?

Hey there! Have you ever wondered what benching cards are all about? Well, let me tell you! When you’re playing a game and you decide to stop, you get to choose one column of cards to collect and add to your bench. But what does that really mean?

Let me break it down for you. Benching cards basically means taking a break from the game and setting aside some cards for later use. These cards are arranged by their color and placed face up in front of you. And to make things easier, make sure they’re staggered so you can see how many you have.

So, why would you want to bench cards? Well, my friend, it’s all about strategy. By benching cards, you have more options and flexibility later on. You can choose which cards to use and when to use them. It’s like having extra tools in your toolbox, ready to be used when the time is right.

But remember, benching cards is a double-edged sword. On one hand, it can give you an advantage and help you make smart moves. But on the other hand, it can also be a risk. You might bench the wrong cards or miss out on opportunities. So, it’s important to think carefully and consider your options before making a decision.

Overall, benching cards is an important aspect of the game. It adds a layer of strategy and depth, allowing you to plan your moves ahead of time. So, next time you’re playing, don’t forget to take advantage of benching cards. They might just be the key to victory!

Push card game rules game rules - how to play push

When you play a game with benched cards, they might earn you points at the end, but they’re not completely safe.

Here’s how it works: after you take your turn and bench a column of cards, your opponents get to collect any remaining columns. The player to your left gets to choose one, and then it continues in a clockwise direction. If there’s a third column left, the next player takes it. These cards are also benched by the players who collected them. Any columns that are still left after everyone has taken their turn get thrown away.

The game starts with the benched cards going in a clockwise order. As the game goes on, you might draw switch cards. When you do, put them in their own pile next to the draw pile. When you’re done drawing cards, the benching happens in the direction indicated by the top switch card.

Push card game rules game rules - how to play push

GOING TOO FAR

Picture this: I’m playing a card game, and I draw a card that I can’t use in any of my column spaces. Uh-oh! Looks like I’ve gone a bit too far. That card has to go in the discard pile. But the fun doesn’t stop there! Now, I have to roll the die and say goodbye to all the cards of the color I rolled from my bench. It’s like they never existed! Thankfully, any cards I’ve safely banked are off the hook and get to stay put.

When I push too far, I don’t even get the chance to bench any cards. It’s a bummer, but rules are rules!

Meanwhile, the other players keep doing their thing, collecting columns and having a blast. Any columns that are still hanging around when it’s my turn again are sent to the discard pile. So, yeah, not the best move on my part, but life goes on!

Push card game rules game rules - how to play push

ROLL CARDS

When you draw a roll card, you can place it in any column without one already. If you draw a roll card but can’t place it, you’ve gone too far. Discard the roll card and roll the die.

During the benching phase, if you collect a column with a roll card, roll the die. Discard any cards that match the rolled color, even if you just collected them. If you roll a star, you’re safe and don’t have to discard any cards. Discard the roll card as well.

BANKING CARDS

When it’s my turn to play, I have a choice to make. I can either draw more cards and keep building columns, or I can decide to do something different. That’s where “banking” comes in.

If I choose to bank, I get to select a color. Then, I take all the cards of that color from my bench and set them aside in a special pile called the bank. These cards are safe and cannot be taken away from me. They’re like my secret stash.

What’s cool is that I can choose the same color multiple times throughout the game. So, if I really like blue cards, I can keep banking them and adding them to my stash.

At the end of the game, I earn points for the cards I’ve banked. So, it’s definitely a good strategy to think about. It’s like saving up for something special.

Push card game rules game rules - how to play push

So, let’s talk about how to score points in this game. When all the cards from the draw pile are used up and the final columns have been either collected or discarded, it’s time to see who comes out on top.

Scoring

Here’s how you earn points: you get points for all the cards in your bench and your bank. So make sure you keep an eye on those!

Winning

Now, the player with the most points is the winner. Simple as that!

A Greater Challenge

If you’re up for it, here’s a little extra challenge: whenever a star is rolled, you have to discard all the cards from your bench. It adds a bit of difficulty to the game, but it’s worth it for the extra excitement!

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