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Discover the Magic of Pandora’s Box
Game night up on Mount Olympus is always an unforgettable experience! When Pandora’s Box is opened, get ready for laughter, chaos, and endless fun! Embrace your inner god and prepare for an epic game!
For even more excitement, expansion packs are available to extend gameplay and accommodate more players.
Getting Ready to Play
First, one player shuffles the deck and deals eight cards to each player. Next, the players organize their cards into four columns with two cards in each. All cards should be placed face down. The remaining cards are stacked in the center, creating Mount Olympus, where cards can be drawn from. Beside Mount Olympus, you’ll find the River Styx, which is where all discarded cards go.
Now, we are all set to begin the game!
Let the Games Begin
When we start the game, we all reveal two cards from our columns. If both cards are God cards, I get to draw a card from Mount Olympus or take one from an opponent’s discard pile. But here’s the catch: if one or both of the cards I reveal are lock and key cards or curse cards, I have to do whatever those cards say. That’s the end of my turn, and it’s time for the next player.
On the other turns, we each get to draw a card. We can take it from Mount Olympus or grab one from an opponent’s discard pile. Then, we have a choice: we can either play that card on our own board, or we can just discard it. But be careful! If we reveal a face-down lock and key card or a curse card, we have to follow the rules on those cards. Every. Single. Time.
So, here’s how the game goes. You keep playing until one of us finishes all our columns. Don’t fret, you get one extra turn before the game ends. Once we’re done, it’s time to reveal our cards. But wait, curse cards could mess things up. Even if the game’s over, a curse card can restart it. Yup, pretty tricky, right?
Let’s Talk About Card Types
There are three types of cards: the god cards, curse cards, and lock and key cards.
The gods are here to stir up some havoc. These cards can give you points or cancel them out. You’ll find the point values on the corners.
Now, curse cards are a whole different story. When you get hit with one, you’ve got three options: get rid of the curse with any lock and key cards it affects, flip all your cards face down and shuffle them, or reset all your columns and start again.
Lastly, the lock and key cards. These little fellas lock your opponent’s face cards in place. Quite handy, don’t you think?
Scoring
When both cards in a column have the same God, those points cancel out. If the column doesn’t have matching cards, you add those points to your total. Earn a Midas Touch bonus if you have two to four columns with the same Gods.
If you’re the first player to go out, you get the Laurel Wreath bonus. Bonus points count as negative points.
END OF GAME
The game is over when a player completes all four columns on their board. Now it’s time to tally the points. The player with the fewest points wins the game.
The game is over when a player completes all four columns on their board. Now it’s time to tally the points. The player with the fewest points wins the game.