Nut game rules – how to play nut

By: Dennis B. B. Taylor

What is the Goal of Nut?

In Nut, the goal is to earn the most points by creating the most clusters of nuts.

How Many Players Can Play Nut?

Nut is designed for 2 – 3 players.

How Many Cards are Used in Nut?

A total of 30 cards are used in Nut.

What Types of Cards are Included in Nut?

Nut consists of 20 standard cards, 6 squirrel cards, and 4 wild nut cards.

What Kind of Game is Nut?

Nut is an abstract strategy card game.

Who is Nut Suitable For?

Nut is suitable for ages 10 and up.

Get to Know Nut

Nut is an exciting abstract strategy card game where the aim is to arrange clusters of colored nuts. Each player takes turns drafting cards from a set of columns and strategically building their own layout of nuts.

What You Need to Play Nut

Let me tell you about a game called Nut. It’s pretty cool.

In Nut, I use a special deck of 30 cards. There are 20 standard cards, each with different colored nuts on them. These cards come in handy during the game. But that’s not all! There are also 6 squirrel cards that add a little bonus excitement. And finally, there are 4 wild nut cards that can be any color you need them to be.

So, you see, Nut is a game where you collect and play different colored nut cards. It’s a lot of fun, especially with those squirrel cards and wild nut cards to shake things up!

Nut game rules - how to play nut

Introduction

Let me explain how the setup for this game works. First, the dealer takes all 30 cards and gives them a good shuffle. Then, they create three columns of cards, one for each player, and place them face up on the table. The remaining cards are kept face down in front of the dealer.

Nut game rules - how to play nut

Let’s Play the Game!

When we play, we each get a set of cards from the columns and create our own setup in front of us. The objective is to arrange the colored nuts in clusters within our setup. If we can arrange nuts of the same color vertically or horizontally, we earn points.

As we take turns, the deck of cards and the order of play move from left to right. The player who’s currently taking their turn gets the deck. To start their turn, they deal enough cards to finish any incomplete columns in the center of the table. Then, they select one card from any of the columns and add it to their setup. Now it’s the next player’s turn to pick one of the remaining cards from the same column and add it to their own setup. After every player has taken their turn, the deck passes to the left. The next player refills the column cards and takes their turn.

Placing Cards

When I’m setting up my game layout, I always make sure to follow these simple rules for placing cards:

  • Each card has two lines that help me line them up correctly.
  • I need to connect three sides of the cards together, making sure the sky sides touch each other.
  • The lines on the cards should line up either with another line or with the top/bottom edge of a card.
  • It’s important to note that I cannot place the cards horizontally.
  • When I’m placing squirrel cards, I make sure the squirrel is right side up and facing me.
  • I have the freedom to cover other cards as much as I want. If I need to, I can completely cover up a card.
  • Lastly, once the cards are placed, I cannot move them. So I need to be careful with my placement decisions!

Knowing these rules, I can confidently set up my game board and start playing!

Nut game rules - how to play nut

Wrapping Up the Game

We bring the game to an end when all the cards have been collected and arranged neatly in a layout.

Tallying the Score

Now it’s time to count the points for the biggest group in each color. Say a player has multiple groups in one color; they’ll only score the largest one. Squirrels, though not valuable by themselves, double the points of the clusters they belong to. To form a big cluster, a squirrel can join smaller clusters of the same color. Wild nuts, another worthless bunch, come into play. They can be counted together with any attached cluster, even more than one at a time. Remember, a single nut counts as a cluster too.

Each nut in a cluster is worth 1 point. Squirrels boost the total value of a cluster with double points.

Emerging Victorious

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