L l a m a game rules – how to play l l a m a

By: Dennis B. B. Taylor

L.L.A.M.A.

Welcome to L.L.A.M.A., a fun and exciting game where you’ll need to think on your feet and strategically outsmart your opponents. In L.L.A.M.A., the goal is to get rid of as many cards as possible while trying to trick your opponents into keeping more cards in their hand. Let the games begin!

The game consists of six different colored suits, each with its own set of numbers. Additionally, there are 8 special Llama cards that you need to watch out for, as they will cost you extra points if you still have them in your hand at the end of the game.

Throughout the game, you’ll need to play cards from your hand onto a discard pile. You can either play a card that matches the number or play a card that is ranked one higher. Remember, the key to success is to carefully choose which cards to play and when to play them.

The game continues over multiple rounds until one or more players reach a total of 40 points. The player with the lowest score at that point is declared the winner. Will you be able to emerge victorious and prove yourself as the ultimate L.L.A.M.A. player?

THE CARDS & THE DEAL

Hey there! Let me tell you about the awesome L.L.A.M.A. deck. It’s like no other! It’s got 56 cards in total. These cards come in different colors and numbers. We’ve got eight purple 1’s, blue 2’s, green 3’s, yellow 4’s, orange 5’s, red 6’s, and let’s not forget the amazing Llama cards! There are eight of those too.

Now, here’s where things get interesting. Inside the box, you’ll find not just cards, but also 70 chips. Wow! 20 of these chips are black and guess what? Each one is worth 10 points. The other 50 chips are white, and they’re worth 1 point each.

When we play this card game, the first thing we do is shuffle the deck and give each player six cards. The remaining cards go in a pile, face down, and we turn the top card over to start the discard pile. We also place all of the chips next to the pile of cards.

L l a m a game rules - how to play l l a m a

The Game

Hey there! So, I get to go first because I’m the youngest player. It’s my turn now, and I have three choices: I can play a card, draw a card, or quit the round.

Playing a Card

If I decide to play a card, I need to choose one from my hand that matches the value of the card on top of the discard pile. For example, if there’s a 5 on top, I can play another 5. Or, if I have a card that is one rank higher than the card on top, like a 6 for example, I can play that. But wait, there’s more! If I have a Llama card, I can play it on top of a 6 or on top of another Llama. And if I have a 1, I can play it on top of a Llama to start the cycle all over again. So many options! Once I play a card, my turn is done.

Drawing a Card

If I don’t want to play a card, I can choose to draw a card from the stock instead. But remember, once I draw a card, my turn is over. Oh, and if the stock runs out of cards, I can’t draw anymore. Bummer!

Quitting the Round

If I’m feeling done with the round, I can quit. That means I won’t play any more cards and my turn is over. Sometimes, you just gotta know when to quit, right?

If you don’t want to or can’t play a card and choose not to draw one, you have to quit the round. Just place your cards face down on the table in front of you.

Each player takes turns choosing one of the three actions until the round is over.

ENDING THE ROUND

A round can end in two ways. First, the round ends when a player plays their last card. Second, the round ends once all players have quit.

If all players but one have quit, the remaining player can keep playing cards to the discard pile. However, they can’t draw any more cards. When the remaining player has no more cards to play or has emptied their hand, the round ends.

RETURNING CHIPS TO THE PILE

If you manage to discard your very last card, you can choose to return one of your chips to the pile. It doesn’t matter if the chip is white or black.

Let’s talk about scoring now.

You’ll accumulate penalty points for the cards you still have, either in your hand or placed face down on the table after quitting. Each card is worth its rank in points. So, a 6 is worth six points, a 3 is worth three points, and so on. But here’s the catch: if you have multiple copies of a card, you only earn points for one of them. For instance, if you have three 6’s, you’ll only get six penalty points.

Oh, and there’s more. Llamas are worth a whopping 10 penalty points. Just like the numbered cards, you only earn penalty points for one of your Llama cards.

Now, let’s talk about collecting chips.

When you finish adding up your score, you’ll need to grab the same number of chips as your point total. Black chips are worth 10 points, while white ones are only worth 1 point. If you want, you can trade one black chip for ten white ones (or the other way around) whenever you want during the chip collection part of the game.

HOW TO WIN

The game is over once someone has collected 40 or more penalty points. When that happens, the person with the lowest score wins the game. If there’s a tie, then it’s a shared victory.

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