CLUE DICED GAME RULES
Hello there! Let’s talk about the rules of the Clue Diced game. This is a fun and exciting game that you can play with your friends and family. I’ll explain how to play the game, so listen up!
To start the game, you’ll need the Clue Diced board and some game pieces. Each player will choose a character and place their game piece on the corresponding starting space. The goal of the game is to solve the mystery of who committed the crime, where it happened, and what weapon was used.
On your turn, you will roll the dice and move your game piece along the board. The number you roll determines how far you can move. Once you’ve moved, you can make a suggestion if you’re in a room or make an accusation if you think you know the answer.
When you make a suggestion, you’ll name a character, a room, and a weapon. The player to your left will check their cards to see if they have any of the cards you mentioned. If they do, they’ll show you one card in secret. This will help you narrow down the possibilities.
Now, let’s talk about making an accusation. This is a big moment in the game! When you think you know the answer, you can make an accusation. You’ll write down the suspect, the room, and the weapon you think are the right ones. If you’re correct, you win the game! But if you’re wrong, you’re out of the game and can no longer make suggestions or accusations.
As you play, keep track of the information you gather. Take note of which cards other players show you, and eliminate possibilities based on that information. The more information you have, the closer you’ll get to solving the mystery!
Remember, it’s important to pay attention to what other players are doing. They might be getting closer to solving the mystery before you do. Be strategic and try to block your opponents from reaching the rooms where you think the crime took place.
This game is all about deduction and strategy. You’ll need to use your detective skills to figure out the truth. By following the rules and playing smart, you can become the ultimate detective and solve the mystery in Clue Diced! Good luck!
Hey there! Let me tell you about Clue Diced, a super fun game where you have to solve a murder mystery using dice. It’s like being your very own detective!
WHAT’S IN THE BOX
Hey there! Let’s talk about the cool game called Clue Diced. It’s a game that’s all about solving mysteries!
First things first, the character deck in Clue Diced has six unique characters. Each character has their own brains, brawn, and driver card. These cards give you different abilities and skills to use during the game.
Next up, we have the suspect dice. There are three dice, and each one has the six different characters on them. These dice are used to determine which characters are involved in the mystery. It adds an element of randomness to the game, keeping things exciting and unpredictable.
In addition to the suspect dice, there’s also a bonus die. This special die can give you extra actions on your turn, which can be a big help when trying to solve the case.
To keep things mysterious, two or three suspect cards are placed in a confidential envelope. These cards won’t be revealed until the end of the game. It adds a thrill of anticipation as you try to piece together the clues and figure out who the culprit is.
Lastly, each player gets their own detective sheet from the detective pad. This sheet is used to keep track of the clues you uncover and helps you make sense of the information.
Let’s get started! Here’s how you set up Clue Diced:
Alright, here’s what we gotta do. First things first, I’m gonna hand each of you your own detective sheet and a pencil. Now, let’s place the suggestion board right smack in the middle of the table, making sure that we’re looking at the detective side, not the master detective side – that’s for the hardcore version of the game. Oh, and don’t forget, we only need the driver cards if we’re going for the master detective variation.
Next up, we gotta shuffle the brain and brawn piles. No peeking allowed! Once that’s done, I’ll secretly grab the top card from each pile and tuck them away in the confidential slot on the board. Now, here’s where it gets interesting – we take the rest of the brain and brawn cards, shuffle ’em all up, and deal ’em out. If some folks end up with more cards, no biggie. It’ll just add to the fun!
Now, here’s what you wanna do. Take a good look at the cards in your hand and mark off the characters you have on your detective sheet. These are the ones that are not in the envelope and should definitely not be part of your final guess. We don’t wanna get our wires crossed, right?
And now, let the games begin!
Alright, it’s your turn to start the game. Roll all four dice and see what you get. Take a look at the three dice that have different suspect symbols. Choose two of them and put one on the “Brains” section and the other on the “Brawn” section of the suggestion board.
Now, here’s a tip: you might have some useful information in your hand. So, it could be a good idea to suggest a suspect that you actually have in your hand. This way, you can confuse your opponents or maybe even gather some information from them.
The player sitting on your left will now show you a card from their hand that matches your suggestion. Only you should see the card. If the player doesn’t have a matching card, they will say “pass” and the next player will show you a card in secret. This phase of the turn will end after a card is shown.
When it’s my turn, I first check the bonus die to see if I can take an additional action. There are different symbols on the bonus die that give me special abilities. If I roll a magnifying glass, I can randomly choose one card from an opponent to look at. If I roll a question mark, I can ask one opponent about the third die that was rolled. If I roll an eye, I can open the confidential envelope to see the color inside. And if I roll a pointed finger, I can make a free accusation without using my turn.
To make an accusation, I place the two character dice on the brain and brawn locations on the board. Then, each opponent takes turns trying to prove my accusation false. If none of them can, then it’s possible that I’ve solved the crime.
After I resolve the bonus die action, my turn is over, unless I want to make a final accusation.
Making a Final Accusation
When it’s my turn to play, I have the option to make a final accusation. I can announce that I want to do so and place two suspect dice accordingly. Here’s the twist: my opponents won’t try to disprove my accusation. Instead, I get to open the confidential envelope and secretly check the cards inside. If I’m wrong, I have to put the cards back in the envelope and I’m out of the game. But don’t worry, I still get to stay in the game and participate by disproving other suggestions and making bonus accusations.
The Key to Victory: Clue Diced
The goal is to win the game by making a correct final accusation. If my accusation is right, I get to proudly pull the cards out of the envelope and show them to my opponents.
Try the Master Detective Variation
For an extra challenge, there’s a variation called Master Detective. It’s played the same way, but it includes driver cards too. So, in addition to brains and brawn, a driver card is placed in the confidential envelope. This adds an extra layer of mystery and excitement to the game!