Contents
- 1 Tiny Towns Buildings
- 1.0.0.0.1 Farm
- 1.0.0.0.2 The Magic of Granaries
- 1.0.0.0.3 Greenhouse
- 1.0.0.0.4 The Magical Fountain
- 1.0.0.0.5 Millstone
- 1.0.0.0.6 Let’s Talk About Sheds!
- 1.0.0.0.7 Hey there!
- 1.0.0.0.8 #image.jpgAbbey
- 1.0.0.0.9 #image.jpgChapel
- 1.0.0.0.10 Orchard
- 1.0.0.0.11 #image.jpgA Cloister
- 1.0.0.0.12 #image.jpgThe Temple
- 1.0.0.0.13 Welcome to Almshouse
- 1.0.0.0.14 Welcome to the Feast Hall!
- 1.0.0.0.15 Your Handy Guide to Winning at Tiny Towns: The Inn
- 1.0.0.0.16 Welcome to the Tavern
- 1.0.0.0.17
- 1.0.0.0.18 Market
- 1.0.0.0.19 Customize It
- 1.0.0.0.20 Express Yourself
- 1.0.0.0.21 My Bank, Your Bank
- 1.0.0.0.22 Factory
- 1.0.0.0.23 Trading Post
- 1.0.0.0.24 Warehouse
Tiny Towns Buildings
Hey there! Are you excited about creating your own town in Tiny Towns? I’m here to tell you all about the different buildings you can construct to make your town thrive. Trust me, it’s gonna be a blast!
Tiny Towns offers a variety of buildings that each have their unique benefits. Let’s dive in and explore the magic of these buildings together.
1. Taverns
Who doesn’t love a good old-fashioned tavern? These buildings provide happiness to your townsfolk. Because, let’s face it, a happy town is a productive town. Cheers to that!
2. Warehouses
Need some extra storage space? Look no further! Warehouses are the answer to your storage woes. They give you additional room to store resources, making sure you never run out of supplies.
3. Markets
Want to boost your economy? Markets are your best bet! These handy buildings increase the value of goods you produce, so you can make more profit and expand your town even further.
4. Wells
Water, water everywhere! Wells provide your townsfolk with the precious resource they need to survive. With wells in your town, you’ll never have to worry about running dry.
5. Churches ⛪
The spiritual well-being of your townsfolk is just as important as their physical well-being. Churches bring peace and satisfaction to your people’s souls, ensuring they live fulfilled lives.
6. Gardens
Feeling the need for some greenery in your town? Gardens are here to answer that call! They beautify your town, providing a nice atmosphere and boosting happiness for everyone.
7. Houses
A town can’t function without its people, right? Houses provide shelter for your townsfolk and allow your population to grow. The more houses you build, the bigger your town can be!
Now that you know about these incredible buildings, it’s time to put your creativity to work. Mix and match them in different ways to create your dream town in Tiny Towns. Watch your population grow, your economy soar, and your town become the envy of all!
So don’t wait around, my friend. Start building and let your imagination run wild. Your Tiny Town awaits!
You and I have probably heard of Unfed Cottages before, but what exactly are they? Well, Unfed Cottages are those little buildings that stay on the board without scoring any points by themselves. They are a bit different from other buildings like Wells because Wells treat both fed and unfed Cottages equally.
Now, here’s something interesting: even if you don’t have a specific item, you are still able to build Cottages. It’s like having the freedom to construct something without all the prerequisites. It’s pretty cool, isn’t it?
#image.jpg
Farm
When I think of a farm, I can’t help but picture rolling green fields, cows lazily grazing, and the comforting sound of a rooster’s crow in the early morning. It’s incredible how something so simple can bring so much joy and fulfillment.
But farming is not just about picturesque scenes and a nostalgic sense of tranquility; it’s a vital part of our society.
Think about it – every time you sit down for a meal, you have farmers to thank. They work tirelessly to grow the food we eat and ensure that our tables are always full. Without them, we’d be left hungry and wanting.
Farming is a skill that has been passed down through generations, each one building upon the knowledge and experience of those who came before. It’s a delicate dance between nature and agriculture, where you must understand the land, the weather, and the needs of your crops and animals.
Farming is not for the faint of heart. It requires dedication, hard work, and a deep connection to the earth. But it is also incredibly rewarding. There’s nothing quite like the feeling of seeing a tiny seed transform into a flourishing plant or holding a newborn animal in your arms.
So the next time you bite into a juicy apple or savor a farm-fresh tomato, take a moment to appreciate the hard work and love that went into growing it. And remember, farming is not just a job – it’s a way of life that feeds and sustains us all.
I’m going to let you in on a little secret – farms are pretty amazing. They have this magical ability to feed people, no matter where they are in the world. It’s like they have superpowers or something! Let me explain why farms are so important.
First, farms are like little food factories. They take all sorts of things, like seeds, water, and sunlight, and turn them into delicious fruits, vegetables, and grains. They do this through a process called photosynthesis, which is like their own special form of magic. It’s pretty incredible when you think about it!
But farms don’t stop there – oh no, they’re always thinking about others. They produce so much food that they can feed not just one or two people, but a whole bunch of people. In fact, farms can feed up to 4 people at a time. That’s right, 4 people! They’re like a buffet that never runs out of food.
And let’s not forget about the variety that farms offer. They don’t just produce one type of food – they produce all kinds of different foods. You can find fruits like apples, oranges, and grapes, or vegetables like carrots, broccoli, and spinach. There’s something for everyone on a farm, no matter what your taste buds desire.
Now, I know what you might be thinking – how can farms feed so many people without running out of food? Well, farms are very smart. They know how to take care of themselves and make sure they always have enough food to go around. They know when to plant their seeds, how much water they need, and when it’s time to harvest. It’s like they have a built-in GPS for growing food.
So, the next time you sit down for a meal, take a moment to think about where your food comes from. Chances are, it came from a farm. Farms work hard to feed the world, and we should be grateful for their incredible abilities. After all, without farms, we would be pretty hungry!
The Magic of Granaries
Did you know that granaries have a special power? They can only feed resources to the 8 squares that surround them. That means they can provide food to places above, below, to the left, to the right, and even at a diagonal angle, forming a maximum of 8 connections. It’s like they have magical reach!
Greenhouse
Greenhouses are special buildings that have the power to grow crops for nearby neighborhoods. When you build a Greenhouse, it can take care of a group of buildings that are right next to each other. They don’t have to be touching the Greenhouse directly – they just need to be in the same area. This means that a Greenhouse can feed a whole bunch of buildings, as long as they’re all connected together. It’s like a little farm in the middle of the town!
#image.jpg
The Magical Fountain
Oh, wow! Look at this beautiful fountain! I am just mesmerized by its sparkling water and the way it reflects the sunlight. It’s like a magical oasis right here in front of me. I wonder what secrets this fountain holds. It seems to have a story to tell, don’t you think?
Just imagine sitting by this fountain, letting the gentle sound of trickling water wash away all your worries. It’s so peaceful and calming. A perfect place to escape from the hustle and bustle of everyday life. I can almost feel the stress melting away just thinking about it.
But this fountain is more than just a place for relaxation. It’s also a symbol of prosperity and abundance. It represents the flow of wealth and good fortune. Just look at those coins at the base of the fountain, shimmering in the water. They seem to be saying, “If you believe, anything is possible.”
I wonder what it would be like to make a wish at this fountain. I can picture myself closing my eyes, tossing a coin into the water, and silently expressing my deepest desires. Would my wish come true? Who knows, but there’s something magical about the possibility.
The fountain also reminds me of the importance of gratitude. It’s a reminder to appreciate the beauty and abundance that surrounds us. Life can be challenging, but taking a moment to pause and reflect on the blessings we have can make all the difference. So why not take a moment right now to count your own blessings? I bet you’ll be surprised at how many there are.
As I sit here by the fountain, I can’t help but feel a sense of wonder. It’s as if this fountain has a magical energy that is both calming and invigorating. It’s a place where dreams can be dreamt and miracles can happen.
So, the next time you come across a fountain, take a moment to stop and soak in its magic. Close your eyes, make a wish, and let yourself be transported to a world where anything is possible. Who knows, maybe your wish will be granted, and you’ll find yourself living a life beyond your wildest dreams.
Did you know that fountains have a limit? They can only score up to 2 points. And when we say “adjacent,” we mean right next to each other – no diagonal business.
#image.jpg
Millstone
When it comes to scoring in Tiny Towns: Fortune, there’s one thing you need to keep in mind – the Millstone. You see, Millstones can only score a maximum of 2 points, regardless of how many of them are adjacent to other buildings like Cider Presses or Wells. This means that even if you have multiple Millstones next to each other, they won’t give you more than 2 points. It’s important to remember this rule as you plan your town. So, when you’re deciding where to place your Millstones, take into account their limited scoring potential. A Millstone might seem like a great choice at first, but don’t rely too heavily on them to elevate your score. They can be a double-edged sword, so use them wisely and consider other buildings that can regenerate a higher response. In the end, the key here is to balance your strategy and make the most of your available options. Happy building!
Let’s Talk About Sheds!
Did you know that sheds can go anywhere on the game board, not just in the same spot where you got the resources to build them? That’s pretty cool, right?
#image.jpg
Hey there!
Did you know that when we say “adjacent,” we mean up, down, left, and right? Diagonal moves don’t count. So, if you have a fed and an unfed , you’ll score 1
. Cool, right?
#image.jpgAbbey
I love the Abbey building in Tiny Towns! It’s a peaceful little place that likes to keep to itself. It’s happiest when it’s surrounded by open spaces and not too close to other buildings. If there’s an Abbey next to any of the ,
, or
, it doesn’t count for any points. Instead, it’s worth 0
.
#image.jpgChapel
Sorry, I’m not an expert on Tiny Towns, but I can try to explain the rules to you. The Chapel is one of the buildings in the game. You can score each Chapel separately. Let’s say you have a town with 3 fed and 1 unfed
. In this case, each Chapel in your town will be worth 3
. It’s important to note that Chapels don’t earn points for unfed
. So, make sure to feed your buildings!
#image.jpg
Orchard
Hey there! Let me tell you about the Orchard in Tiny Towns. It’s a cool feature that you’ll definitely want to pay attention to.
So, what exactly is the Orchard? Well, it’s a special building that you can construct in Tiny Towns. Once you build it, something magical happens – it allows you to transform any of your resources into delicious fruit!
Imagine that! I mean, who wouldn’t want a bunch of juicy apples or sweet strawberries in their town, right? I certainly do!
Here’s how it works. When you place a resource on your Orchard, you can choose to either leave it as is or use the Orchard’s power to turn it into a fruit by rotating the resource card. That’s it! Your resource magically transforms into a tasty treat!
Now, why would you want to do that, you ask? Well, let me explain. Each fruit has a different scoring value, which means that by having a variety of fruits in your town, you can score more points.
Plus, certain buildings in Tiny Towns have special abilities that trigger when you have specific fruits in your town. So, by using the Orchard to create different fruits, you can activate these building abilities and gain even more advantages!
But remember, building an Orchard comes with a little challenge. You see, it takes up an entire space in your town, so you have to plan your placement carefully. You don’t want to have too many Orchards and not enough room for other important buildings, right?
So, when you’re playing Tiny Towns, keep an eye out for the Orchard. It’s a great way to add some fruity flavor to your town and boost your score. Just be strategic about where you place it and the fruits you choose to grow.
Happy building and enjoy your bountiful Orchard!
Did you know that no matter where you put it, an orchard will always be able to feed a maximum of 6 people? It’s quite interesting, isn’t it?
#image.jpg
#image.jpgA Cloister
A Cloister is a building that can be placed in any part of the town grid. However, if a Cloister is not placed in a corner, it will still score 1 point for each other Cloister that is placed in a corner. This means that a Cloister has the potential to score a maximum of 4 points.
#image.jpgThe Temple
The Temple is a building in the game of Tiny Towns. To score points, the Temple must fulfill a special condition: it needs to be adjacent to at least 2 specific buildings, called Monuments.
Welcome to Almshouse
Hey there! Let’s talk about Almshouse in Tiny Towns. So, the maximum Almshouse score you can get is 26. But here’s the thing: even if you build more than 6 Almshouses, your total score will still be 26. Sounds interesting, right?
#image.jpg
Welcome to the Feast Hall!
If you and the player to your right have the same number of Feast Halls, each one will be worth 2 for both of you. But in a game with only two players, the value of each Feast Hall increases to 3
for the player with the most, and decreases to 2
for the player with the least. If you both have an equal number of Feast Halls, they will be worth 2
each.
#image.jpg
Your Handy Guide to Winning at Tiny Towns: The Inn
So you want to dominate at Tiny Towns? You’re in luck because I’m about to spill the beans on how to conquer your opponents. Today, I’ll be sharing all the secrets you need to know about one of the key buildings in the game: The Inn.
Now, when someone mentions The Inn, you might think of a cozy little place where you can rest and recharge. And you wouldn’t be wrong! But in the game Tiny Towns, The Inn is so much more.
Let’s dive right in, shall we?
I’m sure you’re wondering, “What makes The Inn so special?” Well, let me tell you. The Inn has a double-edged sword effect – it can elevate your game to new heights or regenerate a devastating response from your rivals. It all depends on how you use it.
So, let’s talk about how to use The Inn to your advantage. When it comes to placing the building, you want to take into account the surrounding structures. The Inn works its magic based on the resources next to it. You can use this to your benefit by strategically placing The Inn near valuable resources that you need to complete your town.
By doing this, you’ll be able to generate a boost in production and score precious victory points. Imagine the joy of watching your town flourish with resources pouring in!
However, keep in mind that placing The Inn in the wrong spot can backfire. If you don’t plan carefully, you might end up with a tavern full of empty chairs and disappointed customers. You definitely don’t want that, do you?
Another factor to consider is the timing of using The Inn’s ability. Like any good businessperson, you want to make the most profit possible. Utilize The Inn’s boost at the right moment, when it will have the greatest impact on your town’s development.
So, how do you know when to use The Inn? Well, it all comes down to your town’s needs. Pay close attention to the resources you’re lacking and the buildings you’re aiming to construct. By understanding your town’s unique requirements, you can strategically leverage The Inn’s ability to accelerate your progress.
Remember, the key to success lies in finding the right balance. Placing The Inn strategically, timing the use of its ability, and capitalizing on the resources around it will give you a winning edge.
So, there you have it – your handy guide to mastering The Inn in Tiny Towns. Are you ready to take your town-building skills to the next level? With The Inn by your side, you’ll be unstoppable. Gather your resources, plan your moves, and get ready to dominate the game like a true pro.
Now go forth and build the most magnificent tiny town the world has ever seen! Good luck!
I think it’s so interesting how inns in the same row or column have zero value. It’s like they cancel each other out or something.
Welcome to the Tavern
Hey there! Welcome to the Tavern. Pull up a chair and let’s dive into the world of Tiny Towns. If you’re new to this game or just looking for some tips, you’ve come to the right place. I’m here to share some insights and tricks that can help you master this fantastic game.
Okay, let’s get started. Have you ever wondered what it takes to build a thriving town? Well, Tiny Towns will definitely test your skills. The goal is to construct the most efficient and prosperous town on a small grid. But beware, it’s easier said than done!
So, how do you begin? First things first, select your buildings wisely. Each building serves a unique purpose and can greatly impact your town’s success. From houses and taverns to factories and monuments, there’s a wide range of options at your disposal. Consider how each building contributes to your town’s objectives and choose wisely.
Now, here’s where the challenge comes in. Space is limited. You’ll need to carefully plan your town layout to maximize your resources. Every decision counts, as improper placement can lead to wasted space and missed opportunities. Remember, you want to create a town that thrives and prospers, not one that struggles to survive.
As you progress, the game will throw various challenges your way. You’ll need to adapt your strategy to overcome these obstacles. It’s all about staying flexible and making the best of the cards you’re dealt. Don’t be afraid to think outside the box and try new approaches. Innovation is the key to success in Tiny Towns.
Keep in mind that Tiny Towns is as much a game of strategy as it is a game of luck. Your ability to adapt and make the most of the situation will determine your success. So, prepare yourself for a wild rollercoaster ride filled with unexpected twists and turns.
Now that you have a taste of what Tiny Towns is all about, it’s time to dive in. Gather your friends, set up the game, and let the fun begin. The Tavern is always here to offer guidance, but remember, the thrill of victory lies in your hands. Good luck and happy town-building!
Let me tell you about Taverns – they’re a pretty big deal. They’re like secret weapons in a game. You see, Taverns can score you some serious points, and that’s pretty awesome. But here’s the catch – the more Taverns you have, the higher your score will be.
Picture this: you’ve built four Taverns and you’re feeling pretty good about it. Well, guess what? Those four Taverns are actually worth a total of 14 points! That’s a nice chunk of points right there. But wait, there’s more – those four Taverns can be placed anywhere on the board, so you have some flexibility to strategize and make the most out of them.
But here’s the thing – after you’ve built your fifth Tavern, any additional Taverns you construct won’t increase your Tavern score. So, it’s important to plan ahead and make your moves wisely. Remember, you want to maximize your points!
Taverns are a double-edged sword – they can elevate your score and give you an advantage, but they can also be a bit tricky to manage. You need to strike a balance between building enough Taverns to boost your points and not building too many that won’t count.
So, if you’re looking for a winning strategy, keep this in mind: focus on building Taverns strategically, aim for that sweet spot where you maximize your points without going overboard, and watch your score soar! Trust me, it’s a game-changer.
Hi there! Let me tell you all about the fantastic bakery in Tiny Towns. The bakery is an essential building where you can transform resources into delicious treats. It’s a place where the magic of baking happens!
Adjacent means that the bakery must be placed next to another building, and it can be up, down, left, or right but not diagonal. So choose its location wisely to make the most of its baking power!
When you build a bakery, you have the chance to generate extra points and satisfy the cravings of the townspeople. You’ll create an efficient and flourishing town that everyone will love.
So, next time you’re planning your Tiny Towns strategy, remember the importance of the bakery. It’s not only a source of delicious food but also a delightful addition to your remarkable town. Happy baking!
#image.jpg
Market
When I play the game of Tiny Towns, I come across a special building called the Market. The Market is interesting because it can score points in either a row or a column, but not both. It’s a bit tricky to decide where to place it, but that’s part of the fun!
Let me explain how it works. The Market always scores 1 point for itself, no matter where it’s placed. But here’s the interesting part – it also scores points for any other Markets that are in the same row or column. So if you have multiple Markets lined up in a row or column, you can earn even more points!
But there’s a catch – you can’t score points from Markets in both a row and a column. You have to choose one or the other. This means you have to think carefully about placement and strategy. Do you want to focus on scoring points in rows, or do you want to go for columns? The choice is yours, but remember, you won’t be able to score points from both directions.
Now, let’s talk about the maximum score you can get from Markets. Since the Market always scores 1 point for itself, and it can also score points from other Markets in the same row or column, the maximum score you can get from a single Market is 7 points! That’s a pretty impressive number, and it’s definitely worth aiming for.
So, when you’re playing Tiny Towns and you come across the Market, take a moment to think about where you want to place it. Think about whether you want to focus on rows or columns, and consider how many Markets you already have on the board. With a bit of strategy and careful planning, you can maximize your points and come out on top. Good luck!
#image.jpg
Customize It
If you build a tailor outside of the four central squares, it’s still valuable and will give you 1 . But if you include other tailors in those central squares, each additional tailor will increase the score by 1
, so the maximum points a tailor can earn is 5
.
Express Yourself
The Theater’s score is determined by the number of different buildings neighboring it in each row or column, with a maximum score of 6. If there are multiple buildings of the same type in both the same row and column as the Theater, they only count as one towards the Theater’s score. However, the Monument is considered a unique building type, unless it is Barrett Castle, which counts as 2.
#image.jpg
My Bank, Your Bank
Did you know that there’s a limit to how many Banks you can build in Tiny Towns? I bet you didn’t! It’s because if you build more than 5 Banks, there won’t be enough resources for them to hold. Can you imagine? All those empty Banks with no treasure inside. It’s like having a piggy bank without any coins. Not very useful, right?
Factory
If you want to, you can have more than one Factory that holds the same resource. But just to let you know, it doesn’t give you any special benefits.
Trading Post
Trading Posts are pretty handy when it comes to designing new buildings. See, when you build a structure that requires a Trading Post, you don’t have to get rid of the Trading Post itself. You can even use multiple Trading Posts to build just one building. But, here’s the catch – you gotta use at least one non-Trading Post resource.
Warehouse
Yo, check this out! So, here’s the deal, my friend. A Warehouse is the bomb. It’s like this super cool building where you can stash up to 3 resources. And get this – you physically place those resource cubes right on the Warehouse. How awesome is that?
Now, let’s say someone calls out a resource that you don’t want. No problemo! Just plop that unwanted resource onto your Warehouse. Easy peasy, right? But here’s the catch – if you wanna take a resource off your Warehouse, you gotta put a new one on there, bro. No empty spaces allowed, my dude.
Oh, and here’s another thing. The number of resources on your Warehouse will never go down, my friend. It’s like a never-ending stash! So you’ll always have them resources ready to go when you need ’em.