How to play WINK Official Rules

By: Dennis B. B. Taylor

WINK Game Rules

Hey there! Let’s dive into the exciting world of WINK. This game is super fun, and I’m here to guide you through the rules. So, sit back, relax, and let’s get started!

First things first, let me explain how the game works. WINK is a game of observation and quick thinking. It’s all about figuring out who the “Winker” is before they wink at you. Sounds cool, right? Well, it definitely is!

To play, you’ll need a group of people. Gather your friends or family members and form a circle. Sit close to each other so you can keep a close eye on everyone. Now, designate one person as the “Winker” and they’ll need to keep their identity a secret.

Now, here’s where the fun begins. The objective of the game is to figure out who the Winker is by paying attention to everyone’s actions. The Winker’s goal, on the other hand, is to secretly wink at someone without getting caught.

Once the game starts, everyone can start interacting with each other. Talk, laugh, and make eye contact with each other. But beware, because when someone winks at you, you’re out of the game! If you suspect who the Winker is, you can point them out and take a guess. However, be careful not to make false accusations, as that could cost you the game.

The game continues until either the Winker is caught or the Winker successfully winks at everyone without getting caught. Once the game ends, you can switch roles and let someone else be the Winker.

Remember, WINK is a game of perception and quick reflexes. Stay focused, keep an eye on everyone, and trust your instincts. It’s all about the thrill of the chase and the excitement of not knowing who the Winker is. So, gather your friends, get ready to wink, and have a blast playing WINK!

Enjoy the game and may the best Winker win!

Get ready to have a blast with Wink Wink! This exciting game is all about scoring points by slyly winking at your partners without anyone catching you in the act.

How to Play

The rules of Wink Wink are simple. First, gather a group of friends to play with. The more, the merrier! Then, each player is assigned a partner whom they will secretly communicate with using winks throughout the game.

Once everyone has been assigned a partner, the game can begin. The goal is to secretly give each other winks without anyone else noticing. Remember, it’s all about subtlety!

Players take turns winking at their partners, making sure to maintain a poker face to avoid suspicion. The challenge is to send and receive winks without attracting attention from the other players. It’s a thrilling balancing act!

The game continues until all the partners have successfully exchanged winks or until someone suspects a wink is taking place. At that moment, they can accuse the suspected pair of winking. If they’re correct, they score a point. If they’re wrong, the accused pair scores a point instead.

The game goes on for several rounds, allowing each player to have multiple opportunities to subtly communicate with their partner. The player or pair with the most points at the end of the game wins!

Why Wink Wink is so Much Fun

Wink Wink is a fantastic game for many reasons. First and foremost, it’s a chance to test your acting skills and see if you can maintain a straight face while winking at your partner. It’s a true test of deception!

Furthermore, Wink Wink is a great way to strengthen your non-verbal communication skills. It requires subtle gestures and quick thinking, making it an excellent exercise in reading and interpreting body language.

On top of all that, Wink Wink is just plain fun! It’s a game that brings people together, creating laughter and excitement. So gather your friends, get your winks ready, and let the games begin!

I’m here to tell you about an interesting concept called Face Cards. These special cards are separated into two different decks based on their distinctive backs. Let’s dive into this fascinating topic!

  1. I’m going to show you how to set up a game of cards.
  2. I’ll start by laying out the cards of one deck in a 6×6 grid.
  3. Next, I’ll give each player a set of cards from the second deck. These cards will be their starting hand.

Now let’s talk about what happens to the leftover cards from the second deck. These cards are put aside and kept face-down. They won’t be used in the game, and no player is allowed to look at them.

Just a heads up: Since some Face Cards are set aside and not part of the game, it’s possible that the Face Card you’re looking for in the grid won’t have a matching card in any player’s hand.

If you want to play a game with more frequent matches, you can deal an extra Face Card to each player at the beginning of the game. However, this is only possible if there are fewer than 8 players and enough cards to do so.

Now, it’s time for each player to choose a Player Card and a matching Player Token. Put them on the table in front of you. Also, each player gets 4 Accuse Cards. These cards can be used to challenge players if you catch them winking.

Game Play

When we start the game, we each get a Player Token and cards in our hand. I pick a card from my hand and look for a faceup card that doesn’t match any of my cards. Then, I place my Token on that card and announce loudly which number I am looking for.

For example: I might choose to place my Token on a Face Card with the number 7 and say, “I am looking for the number seven!”

But there are some rules: I cannot place my token on a card that has the same number as one of my cards. And I also can’t place it on a card that already has another player’s token on it.

Then, it’s the next player’s turn. They do the same thing, choosing a different card and announcing the number on it. The game keeps going in a clockwise direction.

Finding Your Partner

When I place my Token on a Face card, I have one round to figure out who my “Partner” is. That’s the player who has the same “twin” Face Card in their hand.

My Partner has until the start of my next turn to secretly wink at me, without the other players noticing, to let me know who they are.

Remember: If the other players catch my Partner winking, they can accuse them and steal our points! (See: Accuse Cards)

Finding Out Your Partner’s Name

Once everyone has placed their player token on a face card, it’s time to start the first round. And here’s how it goes:

I start my turn by trying to guess who my partner is. I look around at everyone and try to figure it out. Even if I’m not sure, I still take a guess. It’s all part of the fun!

Let me give you an example. I think Bob might be my partner because he gave me a little wink. And I think he has the number seven in his hand. So I confidently say, “Bob, you have the number seven!”

There are two possibilities:

  1. Yep, you got it right! The player you mentioned does indeed have that card in their hand. So, you can take your Player Token back and remove the Face Card that your Token was on top of from the Playing Field. You’ll then place it under your Player Card and score it as one point at the end of the game. As for your Partner, they’ll take the corresponding twin card from their hand, show it to everyone, and place it under their own Player Card. This twin card will also count as one point at the end of the game.

I’m about to share a little secret with you. Sometimes, things don’t go as planned, and you find yourself in a bit of a pickle. Take this game, for example. In it, one player calls out a card and accuses another player of having a matching card. But let me tell you, my friend, life is full of surprises, and sometimes, things just don’t add up. So, imagine this: the accused player doesn’t actually have the card in question. Boom! Plot twist! That means the current player gets his token back and turns the face card he was on facedown. It’s like a flip-flop of fortune, really. The accused player just shrugs, wondering why the other player got it all wrong. And guess what? If another player had the matching twin face card, he doesn’t do anything either. He silently keeps the unmatched card to himself, pondering on how to become a better winker. And after all that commotion, the game goes on as usual. The current player picks a new face card, announces the new number, and starts searching for a wink from his new partner. Phew, what a ride!

Now, let’s talk about something else. Accuse cards. These little devils are a whole different story. But don’t worry, I’ve got your back. When you encounter an accuse card, things get intense. You have the power to accuse any player of having a matching card. It’s like a burst of adrenaline, my friend. But you gotta be careful, ’cause every power comes with consequences. If you’re right and the accused player has the matching card, they get a penalty and you get rewarded. Sweet victory! But if you’re wrong, well, the tables turn, my friend. You’re the one who gets the penalty. Ouch! So, make your accusations wisely, my friend. It’s a double-edged sword, but oh so thrilling. Ready to dive in and give it a try? Let the games begin!

Hey, listen up! If you ever catch other players secretly working together, pay attention to their winks. It’s a sneaky way to communicate. But guess what? You can turn the tables and steal their points! How? Well, let me tell you.

There’s a special card called the Accuse Card, and it’s pretty powerful. You can play it anytime, even during someone else’s turn. So, if you suspect a secret partnership between two players, just play your Accuse Card (and discard it) and shout out: “I accuse!” or “J’ACCUSE!” in French. Then, spill the beans about your suspicion, like this:

Let me give you an example to make things crystal clear. Imagine you’re the current player, and you notice Bob winking at the player who’s searching for the number seven. That’s when you pounce and say, “I accuse Bob! You’ve got the number seven!”

Important: You can only use each Accuse Card once per game, so it doesn’t matter if you’re right or wrong – they’re always discarded after use.

There are two possibilities:

  1. He is correct: If the accused player actually has the corresponding “Twin” card in their hand, the accusing player takes both cards – one from the player’s hand and the other from the Playing Field – and puts them under their Player Card. At the end of the game, the accusing player scores one point for each card they have. The Player Token that was on top of the Face Card stays where it was, occupying an empty space on the Playing Field. On the accusing player’s next turn, they will move the Player Token and place it on a new Face Card.
  2. He is wrong: If the accused player doesn’t have the corresponding “Twin” card, nothing happens. They simply say, “No, I don’t have that card,” and we keep playing as usual. The accuse card is still removed from the game, though, regardless of whether the challenge was successful or not. Important: If you don’t use an Accuse Card during the game, it will still count as one point at the end. So be sure to use them wisely.

When an Accuse Card is played, it briefly interrupts the game. But don’t worry, we’ll resume right after with the player whose turn was interrupted by the card.

The End of the Game

There are two ways the game can end:

  1. When one player runs out of Face Cards.
  2. Or when all 36 Face Cards on the Playing Field are either scored or turned facedown.

Afterward, you and your opponents count how many Face Cards are under your Player Card. For each unused Accuse Card in your hand, you get one extra point. All cards are worth one point.

Remember: Face Cards remaining in your hand don’t count as points.

The game is won by the player with the most points.

If there’s a tie, the player with the fewest Accuse Cards left in their hand will win. If there’s still a tie, the player with the fewest Face Cards remaining in their hand wins the game.

What You Should Know About Winking

Did you know that when playing games, like WINK, not everyone can wink? Don’t worry, though! If you can’t wink, you can agree with your friends to use another gesture, like blinking or frowning. The most important thing is that everyone agrees on which gesture to use before the game starts.

Now, here’s a rule to remember: once your friend’s turn has started and they’re trying to make a guess, you can’t wink at them anymore. It would be unfair if you gave them a hint after their turn has already begun. So, no winking after their turn has started, got it? Good!

Why Cheating Isn’t Allowed

WINK is a fun and social game, and winning isn’t the most important thing. But to keep things fair, we have to make sure nobody cheats or plays dirty. So, here are a few important rules that everyone playing should agree on:

You can’t wink at someone if you don’t have the matching Twin card in your hand. That’s just common sense, right? We want to play the game the right way, so no winking without the Twin card!

Hey there! Let’s talk about winking in the game. It’s important to keep things fair and not trick each other with fake winks. We should only communicate through winks and stick to that agreement. So, no sneaky nudging or kicking under the table, okay?

Now, if you’re up for a more exciting and unpredictable game, you can always agree on some additional rules beforehand. Just make sure everyone is on the same page.

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