How to Play the UNO Splash Game
Are you ready to make a splash with a game of UNO? Well, get ready because I’m going to fill you in on all the rules. It’s important to understand the game before you dive in, so let’s get started!
The Basics
In the UNO Splash game, you want to be the first player to get rid of all your cards. Each player starts with 7 cards, and the rest are placed face down to form a draw pile. The top card of the draw pile is then turned face up to begin the discard pile.
On your turn, you must play a card that matches the color, number, or symbol of the card on the top of the discard pile. For example, if the top card is a blue 5, you can play a blue card or a card with the number 5. If you don’t have a card that matches, you must draw a card from the draw pile.
UNO Splash adds a fun twist with the Splash Card. If you play a Splash Card, you get to choose another player to “get soaked”! The soaked player must draw 3 extra cards and skip their turn.
Special Cards
Along with the Splash Card, there are a few other special cards you need to know about:
- Skip Card: When you play a Skip Card, the next player is “skipped” and must miss their turn.
- Reverse Card: The Reverse Card changes the direction of play. If the game is going clockwise, it will switch to counterclockwise, and vice versa.
- Wild Card: A Wild Card can be played on any card. When you play a Wild Card, you must choose the next color that the game will continue with.
- Wild Draw Four Card: This card not only lets you choose the next color but also forces the next player to draw 4 cards and skip their turn. Use it wisely!
Winning the Game
The first player to get rid of all their cards is the winner! But remember, if you forget to say “UNO” when you have one card left, you must draw 2 penalty cards. So make sure to shout it out and claim your victory!
Now that you know the rules, it’s time to grab a deck of UNO Splash cards and dive into the fun! Good luck and may the splashes be in your favor!

Let’s play a game where the goal is to be the first one to get rid of all your cards. You can also score points by making your opponents hold onto cards. The more points you accumulate, the closer you get to winning the game.
Getting Started
First, we need to determine who will be the dealer. Each player will draw a card, and the player with the highest number on their card will be the dealer. If there’s a card with a symbol, it counts as zero. Once the dealer is chosen, they will shuffle the deck and deal 7 cards to each player.
Now, take the remaining cards and place them face down to create a draw pile. The top card of the draw pile will be turned over and placed face up to start the discard pile.
Time to Play Games!
When it’s my turn to play, I look to the person on my left, and that’s where the fun begins.
Now, here’s what I gotta do: I need to find a card in my hand that matches the one on the discard pile. It can match by number, color, or even symbol if there’s an Action Card in play.
Let me give you an example: If the card on top of the discard pile is a red 7, I have a couple of options. I can put down any red card, like a red 4 or a red 9. Or, I can put down any color 7 card. But wait, there’s even more! If I have a Wild card, I can play that too!
But what if I don’t have a card that matches? Well, then I have to pick up a card from the draw pile. Maybe I’ll get lucky and pick up a card that I can play right away. If not, no worries, it’s the next person’s turn.
When playing a game of cards, you have a choice. You can play a card from your hand, or you can choose not to and draw a card from the pile. If you decide to draw, you won’t be able to play any other cards from your hand in that turn. But if the drawn card is playable, you can put it down right away.
Action Cards
Action cards are an essential tool in many board games. They add an element of surprise and excitement, making the game more unpredictable and engaging.
Action cards can be found in various types of games, from strategy games to party games. They often have unique abilities or effects that can change the course of the game. For example, a card might allow you to steal resources from other players or give you an extra turn. These cards can be powerful tools that can turn the tide in your favor or disrupt your opponents’ plans.
The beauty of action cards lies in their ability to create memorable moments during gameplay. They can lead to unexpected twists and turns, leaving players on the edge of their seats. Whether you’re playing with friends or family, action cards can spark laughter, rivalry, and memorable experiences.
When playing with action cards, it’s important to strategize and consider the potential outcomes of using them. Timing is crucial – knowing when to play an action card can make a significant difference in the game. To maximize their effectiveness, you’ll need to carefully observe the current game state and the actions of your opponents.
Action cards also provide an opportunity for creativity and resourcefulness. You’ll need to think outside the box and come up with clever ways to utilize the cards to your advantage. This allows for a level of personalization and strategic thinking that adds depth to the gameplay.
Action cards can be a double-edged sword, though. While they can elevate your game and give you an edge over other players, they can also be used against you. It’s important to be prepared for unexpected moves, adapt to changing circumstances, and have a backup plan in case things don’t go as expected.
In conclusion, action cards are an exciting and integral part of many board games. They bring a sense of surprise, excitement, and unpredictability to the gameplay, creating memorable moments and adding depth to strategy. So next time you’re playing a game that includes action cards, embrace them and let them guide you towards victory.

Draw Two Card
When you use this card, the person who plays next will have to draw 2 cards and skip their turn.
You can only play this card if it matches the color of the previous card or if it’s another Draw Two card. If it’s the first card revealed at the start of the game, the same rule still applies.

Turnaround Card
When you use this card, the direction of the game switches. If the game is currently moving to the left, it will now move to the right, and vice versa. Remember, you can only use this card if the color matches or if there is another Turnaround card on the table.
If this card shows up at the start of the game, the one who deals the cards will take the first turn, and then the game will move to the right instead of the left.

Skip Card
When I play this card, you miss your turn. Only a Skip card or a card of the same color can be played on top of it.
If a Skip card is revealed at the start, the player on your left is skipped, so the player on their left goes first.

The Mysterious Wild Card
Hey there! Have you ever come across a special card in a game called the Wild Card? It’s a real game-changer, let me tell you all about it.
When you decide to play the Wild Card, you become the master of the game! You get to pick any color you want to continue playing, even if that means going against the current color in play.
What’s really exciting is that you can play the Wild Card even if you have another card in your hand that you could play. It’s like having a secret weapon up your sleeve!
But here’s the twist – if the Wild Card shows up right at the beginning of the game, things get even more interesting. The person sitting on the left side of the dealer gets to call the shots and choose the color that the game will revolve around.
The Wild Card is a symbol of mystery and unpredictability. It adds an element of surprise to the game, keeping everyone on their toes. It’s like throwing a curveball and challenging your opponents to think fast and adapt to the new color.
So, the next time you stumble upon a Wild Card, embrace its power and let your imagination run wild. Choose wisely and make your mark on the game!

Wild Draw Four Card
Hey there! When you play the Wild Draw Four card, you get to call the shots and choose the color that the game continues with. Plus, to make things even more interesting, the next player has to draw a whopping four cards from the draw pile and also lose their turn. Talk about a game-changer!
But here’s the catch: you can only play this card if you don’t have another card in your hand that matches the color on the Discard pile. If you do have a matching card in terms of color, then you can’t use the Wild Draw Four card. However, if you have a card that has the same number or an Action Card that matches, then it’s totally fine to play the Wild Draw Four card. It’s all about using strategy and thinking on your feet!
Oh, and one more thing! If the Wild Draw Four card is the first card that’s turned up at the beginning of the game, you have to put it back in the deck and choose another card. That’s just how the game goes.
Note: If you think someone played a Wild Draw 4 card unfairly (for example, if they had a matching card), you have the right to question their move.
The person you question must reveal their hand to you. If they are guilty, they must draw the 4 cards instead of you. But if they are innocent, you will have to draw the 4 cards plus 2 more (a total of 6 cards)!
Note: If you think someone played a Wild Draw 4 card unfairly (for example, if they had a matching card), you have the right to question their move.
The person you question must reveal their hand to you. If they are guilty, they must draw the 4 cards instead of you.
But if they are innocent, you will have to draw the 4 cards plus 2 more (a total of 6 cards)!
Ending the Game
When it’s your turn to play your second-to-last card, make sure to shout “UNO” loud and clear. This lets everyone know that you only have one card left in your hand. If you forget to yell “UNO” and someone catches you before the next player starts their turn, you’ll have to pick up two extra cards.
Once a player gets rid of all their cards, the round comes to an end. At this point, everyone counts up their points, and a new round begins.
If the last card played in a round is a Draw Two or Wild Draw Four card, the next player has to pick up 2 or 4 cards, respectively. These cards are included when adding up points at the end of the round.
If all players still have cards when the DRAW pile is empty, we shuffle the discard pile and keep playing.
Scoring
If you’re the first player to get rid of your cards in a round, you’ll earn points for all the cards left in your opponents’ hands. Here’s how the points are awarded:
- All number cards (0-9): You get points equal to the face value of the card.
- Draw Two: You earn 20 points.
- Reverse: You earn 20 points.
- Skip: You earn 20 points.
- Wild: You earn 50 points.
- Wild Draw Four: You earn 50 points.
After calculating the score for the round, if no player has reached 500 points yet, we reshuffle the cards and start a new round.
End of the Game
The game ends when a player reaches 500 points. The first player to reach this score is declared the winner.