How to play The Princes of Machu Picchu Official Rules

By: Dennis B. B. Taylor

The Princes of Machu Picchu Game Rules

Hey there! I’m super excited to tell you all about the game called “The Princes of Machu Picchu.” It’s a really cool game that I think you’re going to love playing. Let’s dive right in and go over the rules, shall we?

The goal of the game is to find the hidden princesses and rescue them. You’ll be exploring the ancient city of Machu Picchu, which is a fascinating place full of mystery and adventure. The city is divided into different zones, each with its own challenges and puzzles.

To start the game, you’ll need to choose a character. Each character has special abilities that can help you on your quest. Once you’ve chosen your character, you’ll begin your journey through the city.

Throughout the game, you’ll encounter a variety of obstacles and riddles. You’ll need to solve these challenges in order to progress and find the princesses. Some challenges may require you to answer questions or solve puzzles, while others may test your memory or observation skills.

As you explore the city, you’ll also come across helpful items and power-ups. These can give you an advantage in the game and help you overcome difficult challenges. You’ll need to use your wits and strategy to make the most of these items and reach your goal.

Be sure to keep an eye out for clues and hints along the way. They can lead you to the hidden princesses, but you’ll need to pay attention and think critically to uncover their secrets. Don’t be afraid to explore every nook and cranny of the city – you never know what you might find!

Remember, the journey to rescue the princesses won’t be easy. You’ll face many obstacles and challenges along the way. But don’t worry, you’re not alone. You’ll have the support of your fellow players and the guidance of the game’s rules to help you on your quest.

So, are you ready to embark on this exciting adventure? Grab your friends, choose your characters, and get ready to explore the ancient city of Machu Picchu in search of the hidden princesses. Good luck, and may the spirit of adventure be with you!

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

  • A game board
  • 1 time marker (orange)
  • 8 temple stones (grey)
  • Goods: 38 llamas, 28 coca, 28 pottery, 28 cloth
  • 60 Incas (round disks)
  • 10 game stones
  • A historical booklet of Machu Picchu
  • 28 Sacrifice Cards
  • 64 corn tokens
  • 15 Priest and Virgin cards
  • 5 Player Aids
  • A Sun Tile
  • 7 Moon Tiles
  • A Rulebook

How to Play

Hey there! I am so excited to explain to you how to play this awesome game! So, here’s what you’re gonna need in the game: a game board, a time marker (which is orange), 8 temple stones (they’re grey), and some goods like 38 llamas, 28 coca, 28 pottery, and 28 cloth. You also get some other cool things like 60 Incas (you know, those round disks), 10 game stones, a historical booklet of Machu Picchu, 28 Sacrifice Cards, 64 corn tokens, 15 Priest and Virgin cards, 5 Player Aids, a Sun Tile, 7 Moon Tiles, and of course, a Rulebook.

Now, let’s talk about how the game flows!

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

When you play this game, you will find that each player has some important pieces on the game board:

  • First, there is a Prince who will help you make choices and take actions in the game.
  • Next, there is a Scout who will move along the Incatrail as you play.
  • Finally, you have some Incas who will help you produce goods that you will need to win the game.

As you move your Prince around the different districts of Machu Picchu, you will trigger different actions. Some districts will allow your Incas to produce goods like corn, llamas, coca, pottery, and cloth. These goods are important because they will help you set up new Incas on the game board and also allow you to get Priests and Virgins.

The Priests and Virgins can sacrifice llamas to help the Scout move along the Incatrail. When the Scout reaches the Mountain Summit at field 20, you will receive a new Sacrifice Card. The Scout will then go back to field 0 and start moving towards the next card.

The Sacrifice Cards will give you Victory Points, which are important to win the game.

Let me show you an example of a Sacrifice Card. This card will give you 1 Victory Point for each Inca you have in the potter’s quarter of your color, and 1 Victory Point for each priest of Puma that you have. The other cards work the same way, giving you Victory Points based on what you have on the game board. The Gold figures on the card only matter if the Spanish conquer Machu Picchu.

In this game, there is a day-night rhythm: Your Incas can only produce goods once a day, and you can only make sacrifices in the temples once a day. During the night, your Incas, Priests, and Virgins will rest and get ready for the next day.

The Goal of the Game

There are two ways the game can end:

  • Rescuing Machu Picchu: When all 15 Priests and Virgins are collected by the players, the game ends immediately. This means that the Incas have successfully received help from the sun god, Tayta Inti. With his assistance, Machu Picchu remains hidden. The winner is the player with the most victory points.
  • The Spanish Conquest: If day 9 comes to an end, the Spanish will conquer Machu Picchu during the night. Since the Spanish are interested in the Inca’s gold, the player with the most gold multiplies their victory points by 3, and the player with the second most gold multiplies their victory points by 2. For all other players, their victory points remain the same. The amount of gold is shown in the top right corner of the Sacrifice Cards.

Game Setup

Hey there! Let’s talk about the 15 priest and virgin cards in the game board. We place them on the top right corner of the board, right in their designated spaces.

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Hey there! Let’s talk about the market in the game board, which you can find at the bottom right corner. It’s a pretty important place because it’s filled with 8 units of goods. There are two units of each kind of good in the top two fields of each column.

Now, let’s move on to the Sacrifice Cards. There are a total of 28 of them, and they are all shuffled and placed face down on the game board. It’s like a secret stash waiting to be discovered! Oh, and don’t forget about the Sun Tile. It goes right on top of the moon in the sky. There are also 7 Moon Tiles that are placed nearby. They add a bit of mystery to the game.

Now, let’s move on to Machu Picchu, where things get interesting. Each of the 4 temples, which are in the orange districts, get a temple stone placed on them. And each of the 5 production districts gets a bonus unit of goods. These production districts give you extra goods to help you out. For example, if you have 3 corn, it counts as 1 bonus unit. Pretty cool, huh?

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

In the Corn Terraces, I should put 3 corn. And in the Llama’s Meadow, just one lovely llama. Don’t forget about the Coca Plantation, where a single coca goes. In the Potter’s Quarter, I need to place one piece of pottery, and in the Weaver’s Quarter, there should be one cloth. Easy enough, right?

Now, let’s talk about time. On the time track, I will need to place the orange time marker. The position of this marker will depend on the number of players. With 2 players, it goes on day 1. With 3 players, it moves to day 2. And if we have 4 or 5 players, it goes all the way to day 3. Keep that in mind!

Now, here’s where things get interesting. As we move along the time track, I should place a unit of corn on each moon symbol that lies ahead of the time marker. Imagine the moon symbols as little checkpoints, guiding our journey. Look at the example on the right, for a time track with 4 or 5 players. See those corn units? That’s what I’m talking about!

Okay, let’s get this game started! First things first, we need to make sure everyone has their equipment. Each player will start with 3 corn, 1 llama (aren’t they adorable?), 1 coca, 1 pottery, and 1 cloth. It’s like having a little toolkit to begin our adventure. Now, let the fun begin!

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Now let’s talk about something really important – the supply of the bank. See, when we play this game, we need to have our own stash of Incas (those cool round wooden disks). So, before we start, we need to make sure everyone gets their fair share.

Imagine this – you and your friends are sitting around the table, ready to play. The bank is there, like a treasure chest, filled with Incas. You reach out and take some for yourself. But you’re not the only one – everyone gets a piece of the action, a little stash of Incas to call their own.

You know, it’s really important to have enough Incas – they’re like your currency in this game. With Incas, you can do all sorts of cool stuff, like build your civilization, explore new lands, and expand your influence. So, having a good supply of Incas is key to playing this game.

But here’s the thing – you don’t want too many Incas, either. It’s like a balancing act. You need enough to do what you want, but not so many that it becomes overwhelming. It’s all about finding that sweet spot.

So, when it comes to choosing the right amount of Incas for each player, there are a few things to keep in mind. Firstly, you want to make sure everyone has a fair chance. No one should feel like they got shortchanged. Secondly, you want to make sure there are enough Incas to go around. You don’t want the game to run out of steam too soon. And finally, you want to make sure the game stays exciting. Having too few Incas can make things a bit boring, while having too many can make it too chaotic.

So, how do you find that perfect balance? Well, it’s all about understanding the game and the number of players. If you’re playing with a big group, you’ll need more Incas to go around. But if it’s just a small gathering, you can get away with fewer.

Ultimately, the goal is to create a game that’s fun and engaging for everyone. You want each player to feel like they have a fair shot at winning, but also like they’re part of something bigger. And with the right amount of Incas in the bank, you can achieve just that.

So, next time you gather around the table to play, remember the importance of the bank’s supply. Make sure everyone gets their fair share of Incas and let the adventure begin!

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Let me break it down for you. When you’re playing Inca, the number of Incas you get depends on how many players there are. Here’s the deal:

  • If there are 5 players, each player gets 8 Incas.
  • If there are 4 players, each player gets 9 Incas.
  • If there are 3 players, each player gets 10 Incas.
  • If there are only 2 players, each player gets 12 Incas.

Simple enough, right? But here’s the twist – the rest of the Incas don’t even come into play. They just sit this one out.

Alright, now let’s talk about the starting player. To figure out who goes first, each player draws a Sacrifice Card at random. The trick is to keep your Sacrifice Card a secret from everyone else while you play the game.

How to determine the starting player

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

So, when we’re starting a game, we need to choose a player to go first. It’s random, and that player will place their Scout, which is one of their game stones, on the first field of the Incatrail. Simple enough, right?

Then, the second player goes by clockwise order and places their Scout on field 2. The third player does the same, but on field 3, and so on.

Now, let’s set up the first Inca!

The starting player takes one of their Incas, which are round wooden disks, and puts it on the board. They have five choices for the occupation of their Inca:

  • Farmer – The Inca goes in the Corn Terraces.
  • Shepherd – The Inca goes in the Llama’s Meadow.
  • Coca Planter – The Inca goes in the Coca Plantation.
  • Potter – The Inca goes in the Potter’s Quarter.
  • Weaver – The Inca goes in the Weaver’s Quarter.

I’m going to tell you about a fun game called Inca Empire. It’s a game where you and your friends take turns placing your game pieces on a board. The goal is to strategically place your pieces and make the right moves to win the game.

Choosing Your Inca

Before we start playing, each player selects an Inca. The Inca is like a character in the game, and each one has a different special ability that can help you during the game. You can choose any Inca you want, even if someone else has already chosen it.

Deciding Who Goes First

Now it’s time to decide who goes first. The starting player gets to place their Prince, which is another game piece, on any district on the board. This is an important move because it determines the first action of the game. After the starting player goes, the other players take turns in clockwise order.

Moving Your Princes

Now that the game has started, it’s time to move your Princes. Each player takes turns moving their Prince until the game is finished. On each turn, you have two options. You can either move your Prince to a different district on the board, or you can perform an action that is related to the district where your Prince is currently located.

Remember, the goal of the game is to make strategic moves and use your Inca’s special ability to your advantage. By making smart choices and paying attention to what the other players are doing, you can increase your chances of winning the game. Have fun playing Inca Empire!

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Three Options for Moving the Prince in the Game

In the game, there are three ways I can move my Prince. First, I can move him into a neighboring city district. This means he will move to a district that is right next to the one he is currently in. It’s a simple and straightforward option.

The second option is to pay 1 llama and move my Prince to any other city district on the board. This gives me more flexibility and allows me to strategically position my Prince in a district that benefits me the most. It’s a cost I have to consider, but it can be worth it in certain situations.

The third option is to have my Prince stay in the same city district. This can be a good choice if I want to keep my Prince safe or if I want to save my resources for other actions. In this case, I take a moon tile from the game board, but the action connected with the district is not triggered. It’s a way to conserve my resources and bide my time.

These three options give me different strategies to consider when deciding how to move my Prince. Depending on the situation, I can choose the option that best suits my goals and objectives in the game.

Exploring the City’s Unique Areas

Did you know that in certain areas of the city, you can only activate special actions once a day? These areas include the districts dedicated to production and the sacred temples. What’s fascinating is that something magical happens every night in these districts – a bonus unit appears. It could be a precious temple stone or a valuable resource in a production district.

When I, as a Prince, enter one of these nine districts, I’m in for a treat. I get to collect all the bonus units that district has to offer. However, once I’ve claimed my rewards, I have to wait until the next day to experience the excitement again. Sure, I can still enter the district for the rest of the day, but no more production or sacrifices take place until then.

The Five Production Districts:

Corn Terraces / Llama’s Meadow / Coca Plantation / Potter’s Quarter / Weaver’s Quarter

Hey there! Have you ever wondered what happens when a Prince enters one of these 5 city districts? Well, let me tell you all about it. When a Prince enters a district, he gets the whole bonus that’s in that district. And that’s not all – all the Incas (those wooden disks) in that district can start producing too. How cool is that?

Now, there are different types of Incas in the other districts. They can be farmers, llama herders, coca growers, pottery makers, or weavers. Farmers produce 3 corn each for free – talk about a good deal! But the Incas in the other districts produce different things. For example, they can produce 1 llama, 1 coca, 1 pottery, or 1 cloth, depending on their profession. Pretty neat, huh?

But here’s the catch – those Incas have to pay 1 corn to the bank. It’s a small price to pay for all the goodies they can produce, right?

Let me give you an example. Picture this: Blue walks into the coca plantation with his Prince. As a reward, Blue gets 2 coca units. And guess what? All the Incas in the coca plantation can start producing too. Now, Yellow has to pay 1 corn to the bank in order to take 1 coca from the bank. But that’s not all – Blue and Red also have to pay 1 corn each to produce more coca. It’s corn galore!

But here’s something important to remember – the Incas don’t have to produce if they don’t want to or if their owner can’t pay that 1 corn. So it’s up to you, my friend.

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Remember: The Incas can only work in a district with a bonus. If there’s no bonus, they’re already done for the day.

Four districts to give up (4 Temples)

If a Prince enters any of the 4 temples, you take all the stones from that temple and move your Scout 3 steps forward on the Incatrail for each stone you take. And now, you can make sacrifices in that temple too.

The order of sacrifices is based on the players’ seating arrangement, starting with the current player. Just remember, sacrifices can only happen in a temple if there’s at least one stone there already.

Condor Temple, Puma Temple, and the Temple of the Sun: At these temples, a ritual takes place involving the sacrifice of llamas. The people performing these ceremonies are the Priests and Virgins. If you enter the Condor Temple, for instance, all the Priests who serve the Condor may sacrifice one llama each.

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Hey there! Let me break down how the Incatrail works for you. It’s pretty simple, really. When you sacrifice a Condor Priest, you can move your Scout forward. To do this, just pay the bank 1 llama for each Priest you own.

How many steps you can take depends on the lowest visible number of its type on the game board. Take a look at the example on the right. Sacrificing a Priest of Condor will get you 4 steps forward on the Incatrail.

Now, things get interesting when you enter the Puma Temple or the Temple of the Sun. If you’re at the Puma Temple, each Priest of Puma can sacrifice a llama for 6 steps. And at the Temple of the Sun, every Virgin pays a llama for 5 steps forward on the Incatrail.

But here’s the catch: the more Priests and Virgins you have, the fewer steps you’ll get when you make sacrifices. So, choose wisely!

Main Temple: This is where you can give up goods. It doesn’t matter if you already have Priests or Virgins. The goods you give up must all be different. You can give up a maximum of 5 goods, but each set of 3 corn only counts as 1 good.

When you give up a good, your Scout on the Incatrail moves forward 2 steps. So if you give up 1 cloth, 1 llama, and 3 corn, that’s a total of 3 units. Your Scout moves forward 6 steps on the Incatrail.

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

A popular topic these days is the use of headphones. With so many options to choose from, it can be overwhelming. But have you ever thought about the impact of headphones on our lives?

Music has always played a significant role in our lives. It can change our mood, help us focus, or even transport us to another world. And headphones have revolutionized the way we experience music. They have made it possible for us to listen to our favorite songs without disturbing others.

However, there’s more to headphones than just music. With noise-canceling technology, they can create a sense of calm in a chaotic world. Whether you’re in a noisy coffee shop or on a crowded train, headphones can create a bubble of solitude, allowing you to escape the outside world and find some peace.

But it’s not all positive. There are some drawbacks to using headphones. For one, they can be isolating. When we have our headphones on, we may be cutting ourselves off from the people and experiences around us. We may miss out on the sounds of nature, the laughter of friends, or the chance encounters that make life interesting.

Another consideration is the impact of prolonged headphone use on our hearing. Listening to music at high volumes for extended periods can damage our ears and lead to hearing loss. It’s important to be mindful of the volume and take breaks from headphone use to give our ears a rest.

So, the next time you put on your headphones, think about the impact they have on your life. They can be a source of joy and escape, but they can also isolate us from the world around us. It’s all about finding a balance and being mindful of our usage.

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

So, here’s what’s happening with the priests, virgins, and llamas:

Okay, look, the lowest number we can see on the game board for virgins is 7. You know, the players have managed to get themselves 3 virgins.

Now, Blue, they go into the Temple of the Sun. There, they find this temple with two temple stones. Because of that, Blue moves forward 6 steps on the Incatrail. But hey, only the virgins can do their sacrificial thing in this temple. Blue doesn’t have any virgins, so, no sacrifices for them now.

Yellow, on the other hand, sacrifices a llama. And because of that, Yellow moves ahead 7 steps on the Incatrail. Oh, and look at Red, they have two virgins but only one llama. So, they can only move forward 7 steps too. But if Red had more llamas, they could sacrifice two of them and move an impressive 14 steps forward! That’s a lot, right?

Now, let’s set up the Incas in two districts: the Watchman’s Hut and the Royal Palace!

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Hey there! Let me walk you through setting up new Incas in the production districts of this game. It’s pretty straightforward, so don’t worry!

First things first, to add a new Inca, you’ll need to pay two specific goods to the bank. The goods you have to pay are listed on the chart right in front of you. It’s part of the player aid, so you won’t miss it.

Now, when it comes to placing your Inca, you’ll use one of those round wooden disks from your supply. Just plop it down on the game board, and you’re good to go!

Keep in mind that Farmers and Shepherds can only be set up in the Watchman’s Hut. On the other hand, Coca Planters, Potters, and Weavers can only be set up in the Royal Palace. Simple, right?

Oh, and here’s one more thing. You can only set up one Inca per district per turn. So, plan your moves carefully! And, of course, if you run out of Incas in your supply, you won’t be able to set up any more. Makes sense, doesn’t it?

There’s no limit to the total number of Incas you can have in a district at any given time. So, go ahead and fill those districts up!

Example: So, imagine there’s this red Prince and he’s all like, “I’m gonna enter the Royal Palace, you know?” And he goes to the bank and gives them some pottery and cloth in exchange for a fancy Coca Planter. But he’s not done yet! He also trades some coca and pottery for a Weaver. And you know what? He even puts one of his peeps in the Coca Plantation and another in the Weaver’s Quarter. If he had even more stuff, he could have set up a Potter too!

Tip

In the Royal Palace, you need the other two goods that I didn’t mention earlier. You gotta have ’em! And guess what? In the Watchman’s Hut, you need different goods. You either need corn or a Llama. And get this, a Shepherd needs coca (to pass the time) and a Farmer needs pottery (to store his food). Isn’t that something?

Two districts to get Priests And Virgins: House of Priests / House of Virgins

Welcome to the game! In this game, you have the chance to acquire either a Priest or a Virgin. But here’s the catch – you can only get one on each turn. The cost for acquiring a Virgin or a Priest is clearly printed on their cards, and you’ll need to pay that amount to the bank. How do you get them, you ask? Well, the leftmost Virgin or Priest on the game board is yours for the taking. Once you acquire them, they go right in front of you for everyone to see.

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Do you ever wonder what happens when the columns in a game are either empty or full? Well, let me explain it to you!

Firstly, if a column is empty, you have the option to buy more units directly from the bank. And guess what? Each unit will cost you 6 corn. So, if you need some more units to amp up your game, just head to the bank and grab them!

On the other hand, if a column is already full, you can sell your extra units directly to the bank. And the cherry on top? You’ll get 3 corn for each unit you sell. It’s a win-win situation, my friend!

So, whether you’re looking to expand your empire with new units or make some quick corn by getting rid of excess units, you now know exactly what to do. Happy gaming!

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

If you’re a player and want to sell 1 coca on the market, you need to place it on the highest uncovered number. In this case, that number is “4”. By doing so, you’ll receive 4 corn from the bank.

But let’s say you want to sell 2 units of coca. In that case, you’ll place one unit on “4” and the other unit on “3”. This means you’ll receive 4 corn for the coca on “4” and 3 corn for the coca on “3”, resulting in a total of 7 corn from the bank. If you want to sell even more units, you’ll continue to receive 3 corn for each unit, and the bank will provide those.

Now, let’s consider the scenario where you want to buy coca. If you want to buy 1 coca, you simply need to take the lowest-priced unit from the market and pay 5 corn to the bank. If you want to buy 2 units, you’ll take both coca units from the market and pay a total of 11 corn to the bank. And if you’re up for it, you can even buy more coca from the bank, with each unit costing you 6 corn.

When you’re in the market, you have a choice. You can either take away one thing from the market or add one thing to it. This gives you the power to control the price of goods based on what you want.

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

The Market Scenario

Let’s dive into the current state of affairs in the market. Imagine you’re a player entering the Central Plaza with your Prince. Your goal: sell 2 pieces of cloth and 1 coca, and buy 1 pottery and 1 llama in return.

Firstly, you’d remove 1 unit of cloth from the market to increase its price – a strategy to maximize your profit. You successfully sell your two pieces of cloth, receiving 5 and 4 corn in return. You then place your newly acquired corn on the market.

Next, you put your coca on the market and in exchange, receive 5 corn. With your growing stash of corn, you use it to buy a llama from the market, paying 4 corn as the happy price.

Finally, you take 6 corn to acquire a beautiful piece of pottery from the bank’s supply. It’s a good deal!

Sun Clock’s Duty

Now, let’s shift our attention to the Sun Clock. It’s a special spot where you can assign one of your own Incas, who was previously stationed in another city district, to work until nightfall. Take one of your round wooden disks from any district and place it at the Sun Clock. That Inca will fulfill their duties until the next night, influencing the city’s vibrant life.

At night, I bring my Incas back and get 3 different goods for each one from the bank. My Scouts move 3 steps forward on the Incatrail for each Inca I bring back.

Here’s a tip for you: During the game, the Sun Clock is the only way to change an Inca’s occupation later on. This can be useful for maximizing Victory Points from Sacrifice Cards.

Let’s talk about the Incatrail. My Scouts advance on the Incatrail through Moon Tiles, the Sun Clock, and sacrifices in the temples. If one of my Scouts reaches or goes past the Granary at step 7, I get 3 corn from the bank.

Ah, here’s something interesting! Did you know that when I reach step 13, the bank gives me a llama at the Llama Stable? Cool, right? And listen to this: if I manage to reach the top of the mountain at step 20, I get a special prize. I secretly draw 3 Sacrifice Cards from a stack, but I have to choose carefully and return 2 cards back to the bottom of the stack. It’s like a little game within a game! Pretty neat, don’t you think?

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

When it’s my turn, I have the power to return any card I want, even cards I had in my possession before my turn. If there are only two Sacrifice Cards left, I draw both of them and choose one to return. And if there’s only one card left, I simply take it for myself.

Now, let’s say I’ve reached the summit and I’m a Scout. I start back at step zero, but this time I’m on the lookout for the next Sacrifice Card. If I’m on step “18” and move forward by 5 steps, I’ll end up on step “3”. It’s important to keep my Sacrifice Cards hidden from the other players; only the number of cards I have needs to be known.

Here’s something to keep in mind: the llama and corn I receive on the Incatrail can only be used at the end of my turn. I can’t use a llama from the Llama Stable and sacrifice it in the same turn.

Let’s dive into the exciting world of Treasure Hunters! Are you ready to embark on a thrilling adventure? Great! I’ll be your guide as we explore the ins and outs of this exhilarating game.

A Scout is a special character within the game who is located on the “12” tile. The Scout’s owner has made a sacrifice of 15 steps to move this character forward. Now, picture this – there are 8 steps leading up to the summit. Once the Scout reaches the summit, only 7 steps will remain, and the Scout will move to step “7”.

When the Scout passes the Llama Stable, the player is rewarded with 1 llama. And that’s not all! They also get to take 3 Sacrifice Cards and return 2 cards to the bottom of the stack. Finally, as a cherry on top, the Scout reaches the Granary and receives 3 corn. Isn’t that amazing?

Day and Night – A Dynamic Cycle

The end of the day – A Moment of Rest and Planning

Now, let’s talk about the fascinating cycle of day and night in this game. At the end of the day, a Prince has the option to stay in the same city district and take a Moon Tile from the game board. However, it’s important to note that staying in a district doesn’t trigger its associated action, even in districts that can be used multiple times a day.

If you look closely, you’ll notice that there are a total of 7 moon tiles. Now, here’s an interesting twist: When a player takes the third moon tile from the game board, it signals the end of the day. Not only that, but they also get to take the yellow Sun Tile, which designates them as the starting player of the next day. So now, the moon becomes visible in the sky.

But, hold on! The other players still have a chance to take one last turn before the day truly comes to an end. And guess what? The player who takes their turn last gets rewarded with 1 corn from the time track, which reveals the moon symbol on the track. After that, night falls and it’s time for a new day to begin. And who gets to kick off that new day? You guessed it, the player with the Sun Tile!

Let’s shed some light on what happens at night

During the night, the players’ turns get interrupted by a series of actions. These actions include:

  • Moon Tiles: When it’s time to gather up our Moon Tiles, we bring them back to the game board. We can either move forward 2 or 3 steps on the Incatrail, or collect the goods shown on our tiles. But there’s a catch – except for the 3 corn, we have to pay 1 corn to the bank for any other goods we want. And if we have a Moon Tile that gives us 3 corn, we can use those units to pay for other goods on our other tiles at the same time.
  • Sun Clock: Now it’s time to retrieve our Incas from the Sun Clock. We take them back and put them in our personal supply. For each Inca we withdraw, we get 3 different units of goods from the bank (remember, 3 corn counts as 1 unit). And as an extra bonus, we also move forward an additional 3 steps on the Incatrail.

On day 9 of the game, something exciting happens! Nine new bonus units are added to the game board. These bonus units include extra temple stones and goods for the production districts. Let me break it down for you:

First, on each of the four temples, one extra temple stone is placed. This adds to the challenge and gives players more strategic options.

Next, on each of the five production districts, one additional unit of goods is placed. Here’s what you’ll find:

– Three corn on the Corn Terraces

– One llama on the Llama’s Meadow

– One coca on the Coca Plantation

– One pottery on the Potter’s Quarter

– One cloth on the Weaver’s Quarter

Keep in mind that each district can only have a maximum of two bonus units, whether they’re goods or temple stones.

Now, let’s talk about the special rules for the last day of the game. Since there is no night following day 9, there are some changes to the Moon Tiles and the Sun Clock. These changes make the last day even more exciting and unpredictable.

I hope you’re as thrilled as I am about these bonus units and special rules for day 9. It adds a whole new level of excitement and strategy to the game. Enjoy!

Moon Tiles: When you take a Moon Tile with the llama, you pay 1 corn and immediately receive 1 llama from the bank. You get to keep the Moon Tile for yourself.

Sun Clock: In a similar way, when the Incas serve at the Sun Clock on the last day, they receive the bonus right away. The round wooden disks of the Incas stay at the Sun Clock until the end of the game.

End of the Game

The game can end in two ways:

Rescue of Machu Picchu

Spanish Conquest

If Machu Picchu is not rescued, the game ends after day 9. After the 3rd Moon Tile is taken on the 9th day, every other player still gets to take one final turn. During the night, the Spanish find and conquer Machu Picchu. They are mainly interested in the Incas’ gold. Depending on the total number of gold figurines collected on their Sacrifice Cards, players can either triple, double, or count their Victory Points once. The player with the highest final value of Victory Points wins. If there are multiple players who have the same number of gold, they all get to multiply their score by the appropriate number. For example, if two players have the same number of gold but more gold than any other player, they both triple their VPs. After multiplying the scores, the tiebreaker is the player with the most remaining units of goods (3 corn counts as one unit). Here is an example of a Spanish Conquest:

Victory PointsGoldMultiplierFinal Score
Blue 17 18 3 51
Green 34 12 1 34
Red 18 17 2 36
Yellow 27 17 2 54

Victory Points

Hey there, let’s dive into victory points! ⚔️ In this table, you can see the victory points, gold multiplier, and final score for each player.

Now, let’s take a closer look at the points. ��

First up is the blue player. They have 17 victory points, a gold multiplier of 18, and managed to score 3 points, resulting in a total score of 51. ��

Next is the green player. They have 34 victory points, a gold multiplier of 12, and scored only 1 point, making their final score 34. ��

The red player comes next. They gathered 18 victory points and had a gold multiplier of 17. They managed to score 2 points, which adds up to a final score of 36. ❤️

Lastly, we have the yellow player. They secured 27 victory points and boasted a gold multiplier of 17. With 2 points scored, their final score is 54. ��

So, that’s how the points stack up! Remember, victory points are crucial for determining the winner. Cheers to an exciting gameplay! ��

How to play The Princes of Machu Picchu Official Rules UltraFoodMess

Let me break down how Victory Points (VPs) are calculated. It’s pretty simple, really.

So, the icons on the Sacrifice Cards bring in 1 VP for each Inca in the right city district or for any matching Priest and Virgin. Now, here’s the cool part: if your scout has reached the granary (steps “712”), you get an extra VP. And if your scout has made it to the Lama Stable (steps “13-19”), you score a whopping 2 additional VPs!

To make things easier, it’s recommended that you lay out your Sacrifice Cards side by side when counting VPs.

Let’s look at an example. In this game, the player’s 4 cards have a total of 1 corn, 2 coca, 2 cloth, and 3 Puma icons. See those blue Incas in the districts? Yeah, those belong to the player. And they also have 2 Priests of Puma and 1 Virgin of the Sun. Phew! That’s a lot to keep track of, but it’s worth it for those sweet VPs.

Leave a Comment