Pandemic The Cure Game Rules
Contents
- 1 Pandemic The Cure Game Rules
- 1.1 Welcome to Pandemic: The Cure
- 1.2 The Goal
- 1.3 The Setup
- 1.4 Gameplay
- 1.5 Overcoming Challenges
- 1.6 Victory or Defeat
- 1.7 Conclusion
- 1.8 Setup
- 1.9 What is the Goal of the Game?
- 1.10 How to Play
- 1.11 1. Roll Player Dice and Do Actions
- 1.12 2. Give Samples
- 1.13 Step 3: Let’s Find a Cure
- 1.14 Step 4: Infecting Regions
- 1.15 What about Events?
- 1.16 Game Over
Pandemic The Cure Game Rules
Welcome to Pandemic: The Cure
Hey there! I’m here to walk you through the game rules for Pandemic: The Cure. This exciting board game puts you in the role of a team of scientists, working together to stop the spread of deadly diseases. Are you ready for the challenge? Let’s dive in!
The Goal
In Pandemic: The Cure, your goal is to find cures for four different diseases before they spread too far and cause a global pandemic. You’ll need to work together with your teammates, strategizing and making tough decisions to succeed. It’s not going to be easy, but I believe in you!
The Setup
Before you begin, you’ll need to set up the game. Lay out the game board and place the starting disease cubes and outbreak markers as indicated in the rulebook. Each player will choose a role and take the corresponding player board and dice. Once everything is set up, you’re ready to start saving the world!
Gameplay
During each turn, you’ll take a series of actions to try and find cures for the diseases. You can move around the board, treat diseases, exchange cards with other players, and even research a cure. The key is to prioritize and communicate with your team. Remember, you’re in this together!
Throughout the game, you’ll also face new outbreaks and epidemics. These will test your ability to react quickly and effectively. Don’t worry though, you have the skills to overcome these challenges!
Overcoming Challenges
In Pandemic: The Cure, teamwork is essential. You’ll need to collaborate with your fellow players to make the best decisions for the group. Communication and strategy are key. Make sure to discuss your plans and listen to everyone’s ideas. Together, you can conquer any challenge!
Victory or Defeat
The game can end in victory or defeat. You’ll win if you find cures for all four diseases before running out of time or if you find a cure for the fifth disease. However, if the outbreak track reaches the maximum, the diseases spread too quickly and you lose the game. So, work quickly and efficiently!
Conclusion
There you have it – an overview of the game rules for Pandemic: The Cure. Remember to work together, communicate, and strategize to overcome the challenges that come your way. I know you have what it takes to save the world. Good luck!
So you’re interested in learning about the components of the game called Pandemic. Let me break it down for you! Here’s what you’ll find inside the box:
- 48 Infection dice
- 1 Infection bag
- 7 Player pawns
- 7 Role cards
- 37 Player dice
- 6 Region tiles
- 1 Treatment Center
- 1 Outbreaks syringe
- 1 Infection rate syringe
- 1 CDC tile
- 10 Event cards
- 1 Cured Diseases card
- 5 Player aid cards
- Instructions
Setup
First, let’s set up the game. Place the Treatment Center in the middle of the table. The Region tiles should be arranged around it, numbered 1 to 6 in a clockwise direction.
Next, adjust the difficulty level. Set the infection rate syringe to the STANDARD difficulty (II) on the Infection Track, which is the green track. If this is your first time playing a cooperative game, it’s better to start with the INTRO (I) difficulty.
Here’s what you need to do:
Step 1: Set the outbreaks syringe to 0 on the Outbreaks Track.
Step 2: Place the 48 Infection dice in the infection bag and give them a good mix.
Step 3: Draw 12 Infection dice from the bag randomly and roll them. If any of the dice show a cross, roll them again until all dice show a number.
Step 4: Take these dice and place them in their corresponding regions. For example, dice showing a 1 go in region 1, dice showing a 2 go in region 2, and so on. If there are more than 3 dice of one color in any region, roll the extra dice again until no region has more than 3 dice of one color.
Step 5: Place the CDC tile and the Cured Diseases card near the Region tiles, as shown.
Step 6: Shuffle the Event cards and place them face down next to the CDC to form a draw pile. Draw the first 3 Event cards and place them face up near the CDC.
Let’s get started! First, we shuffle the Role cards and give one to each player. We’ll also hand out a colored pawn and a set of player dice that matches each role. Any unused Role cards, player pawns, and dice go back in the box. Lastly, place the pawns in region 1, which is North America.
What is the Goal of the Game?
In Pandemic: The Cure, we’re all in this together! It’s a cooperative game, which means we all win or lose as a team. Our mission is to travel across the globe, treating diseases and collecting samples. Once we have enough samples, we can work towards finding a cure.
If we manage to discover cures for all four diseases by working together, we win! However, if the Infection rate gets too high, there are too many outbreaks, or we run out of dice to draw from, then we lose as a team.
How to Play
Hey there! I’m here to explain how to play this game. Let’s get started!
First, we need to choose a player to start. We can do this by randomly selecting someone. Once that’s done, we’ll take turns going clockwise around the table until the game is over. It’s pretty simple, right?
Now, when it’s your turn, you have four things you can do. Let me walk you through them:
- Roll Player Dice and Do Actions
- Give Samples
- Try to Find a Cure
- Infect Regions
During your turn, your fellow players can give you advice if you want it. But remember, you’re in charge and get to decide what to do, even if people don’t agree with you. It’s your call!
1. Roll Player Dice and Do Actions
Now, let’s talk about the first thing you can do. Grab all your player dice and give them a roll. Each die will show either an action or a biohazard symbol. Actions are good news, while biohazard results are bad news. Yikes!
Actions
When it comes to taking action, there are a few things you should keep in mind. You have the option to either use an action result right away or try your luck and roll again. It’s important to note that once you’ve spent an action result, you won’t be able to roll or use it again during this turn. Keep in mind that you can re-roll a die with an action result as many times as you want before spending it. Additionally, you can choose the order in which you re-roll or spend your action dice, but remember to do it one at a time.
What to do After an Action
Once you’ve spent an action die, set it aside so you don’t accidentally use it again this turn.
When playing this game, you don’t have to reroll the dice or use all of your actions. You can choose to skip rerolling a die if you don’t want to risk getting a biohazard result.
There are four main actions you can take:
Fly
Ever wondered how to get your pawn moving around the board in this exciting game? Well, let me show you how!
Time to Set Sail!
Hey, let’s get this game started! I’m going to show you how to move your pawn across the board – it’s as easy as a breeze. Just follow my lead and you’ll be a pro in no time!
Step 1: Move Your Pawn
If you have a disease in your region, you can do one of two things to treat it. First, you can take one Infection die from your region and put it in the middle of the Treatment Center. This helps to keep the disease under control. Alternatively, you can take one Infection die from the Treatment Center and put it back into the infection bag. This also helps in preventing the spread of the disease.
Now, here’s an important thing to remember. When you treat a disease that already has a cure, things work a little differently. Instead of just moving one Infection die, you have to move all the Infection dice of that color from either your region or the Treatment Center. This is because we want to eliminate the disease completely.
Collect Sample
Collecting samples is a crucial part of many scientific experiments and research studies. It allows us to gather information and data that can help us understand the world around us. But why is it so important?
When I collect a sample, I’m essentially taking a small piece of something to study and analyze. This can be anything from a simple soil sample to a complex blood sample. By examining these samples, scientists like me can learn more about the properties and characteristics of the larger system they come from.
The process of collecting samples isn’t always easy. It can require careful planning and preparation. For example, if I’m collecting a water sample, I need to make sure I have the right equipment to keep the sample clean and uncontaminated. This could include things like sterilized containers or special filters.
Once I have the sample, I can start analyzing it. This might involve running tests or conducting experiments to look for specific properties or substances. For instance, if I have a soil sample, I might look for the presence of certain minerals or microorganisms. By studying these properties, I can gain insights into the larger system the sample came from.
But collecting samples goes beyond just gaining knowledge. It can also have practical applications. For example, by collecting and analyzing samples of water, scientists can determine if it’s safe to drink or if it contains pollutants. This information can then be used to make decisions about public health and safety.
In conclusion, collecting samples is a vital part of scientific research. It allows us to gather information, gain insights, and make informed decisions. So the next time you see a scientist collecting a sample, remember that they’re not just taking a small piece of something—they’re unlocking the secrets of our world.
So, here’s what you do: you “bottle up” a sample of a disease. All you need to do is grab one of those uncured disease dice from the Treatment Center, along with your player die showing the “Collect sample” result. Pop them onto your Role card to keep them safe. But hey, if there are no dice in the Treatment Center, you’re out of luck with this action!
Once you’ve got your sample, it stays locked up on your Role card until you decide to give it to someone else or try to find a cure. So make sure you think carefully before you make your move!
Other Things You Can Do
Do you ever come across dice with more than one symbol on some sides? It’s pretty cool, right? Well, when that happens, you have a choice—you can do one thing or another. But you can’t do both. That’s the rule.
Oh, and here’s something to keep in mind. Some roles have special actions on certain sides of the dice. That’s right! You need to check the Role cards for those rules. But hey, don’t forget that you have to finish one action before moving on to the next die. It’s all about completing the effects, my friend.
Biohazards
Rolling a biohazard result will cause the infection rate to increase. For each biohazard you roll, the infection rate syringe will be advanced by one space. It is important to note that you can play events before advancing the infection rate syringe. Once the dice show the biohazard result, set them aside and proceed with the game.
The dice I rolled earlier cannot be rolled again until my next turn. If the infection rate syringe reaches or goes past a space on the Infection Track, there’s going to be an epidemic.
Remember: If the infection rate syringe reaches the end of the Infection Track, it’s game over and we lose!
What Happens During Epidemics? 
When there’s an epidemic, you’ll need to roll the dice to figure out what happens next.
First, collect all the dice in the Treatment Center, and also take a number of dice from the bag that matches the new infection rate. Roll all of these dice.
If any dice show a cross result, put them in the CDC.
If any dice show a number, put them on the corresponding region on the board.
Next, we’ll check for outbreaks. Starting with region 1 (North America) and moving clockwise, see if any region has more than 3 dice of the same color. If this happens, it’s considered an outbreak. You can find more information about outbreaks below.
After an epidemic, you can keep playing and use or re-roll any of your remaining player dice.
Outbreaks 
An outbreak happens when a place has more than 3 Infection dice of the same color in it. This can occur during an epidemic or when infecting places.
When an outbreak happens:
- Move the outbreaks syringe 1 space.
- Shift the extra dice (the dice above 3 in the outbreak color) clockwise to the next place.
For example: North America (place 1) has 3 blue Infection dice and 2 red Infection dice. I roll 2 blue dice, both showing a “1” as the result of an epidemic.
Because a place can only have 3 dice of each color, an outbreak occurs. I move the outbreaks syringe 1 space and transfer 2 blue dice from North America (place 1) to Europe (place 2).
Chain Reactions
Alright, here’s the deal: if the next region has more than 3 dice of the outbreak color, we’re in for an outbreak.
Now, when an outbreak happens, we move the extra dice above 3 in this color from this region to the next one, in a clockwise fashion.
Oh, and get this: a region can outbreak multiple times in a single turn. Talk about a wild chain reaction!
But hold your horses! There’s a catch. If those outbreaks start piling up and we reach 8 of ’em, game over! That means we lost, my friend.
2. Give Samples
Alright, listen up. Once you’re done rolling the dice and taking your actions, if you have any samples on your Role card, you have the option to give them to another player in your region.
When I have samples of a disease color on my Role card, I can hand them to a teammate in my region. This teammate will then add the samples to their own Role card.
By doing this, we are consolidating the samples of that disease color, which increases the chances of finding a cure.
Step 3: Let’s Find a Cure
After I have taken actions and possibly shared samples with a teammate, I can attempt to find a cure for a disease:
I need to roll all the samples of one disease color that I have on my Role card. I can only try to find a cure once each turn.
I will add up the results shown on the dice. Crosses count as 0. If the total is 13 or more, I have successfully found a cure for that disease color! If not, I will have failed in finding the cure this time.
Success
I think we all want to be successful in life. We strive for it, dream about it, and work hard to achieve it. But what does success really mean? Is it about achieving fame and fortune? Or is it something deeper, more personal?
For me, success is not just about external markers of wealth and status. It’s about finding fulfillment and happiness in what I do. When I wake up in the morning, excited to start my day, I know I am on the path to success.
Success means different things to different people. For some, it may mean having a successful career and making a lot of money. But for others, it may be about having strong relationships, good health, or making a positive impact in the world. There is no one-size-fits-all definition of success, and that’s what makes it so fascinating.
Success is not a destination; it’s a journey. It’s not something you achieve once and then forget about. It’s an ongoing process of growth, learning, and self-discovery. Success is about constantly challenging yourself, stepping out of your comfort zone, and embracing new opportunities.
So, how can you achieve success? Well, there’s no magic formula or secret recipe. But here are a few things that can help:
1. Set goals: Define what success means to you and set specific, achievable goals that align with your values and passions. Having a clear direction will give you motivation and help you stay focused.
2. Work hard: Success requires effort and hard work. Be willing to put in the time and energy needed to reach your goals. Embrace challenges and setbacks as opportunities for growth and improvement.
3. Learn from failures: Failure is not the opposite of success; it’s a part of success. Don’t be afraid to make mistakes and learn from them. Use failures as stepping stones to success.
4. Stay positive: Believe in yourself and your abilities. Surround yourself with positive people who support and encourage you. Success starts with a positive mindset.
Remember, success is not a destination; it’s a journey. It’s about finding fulfillment, happiness, and meaning in what you do. So, go out there, chase your dreams, and make your own definition of success!
- Okay, so here’s what you need to do first. Take one of the Infection dice that you used to find the cure and put it on the right spot on the Cured Diseases card. This will show that you’ve made progress.
- Next, take all the other Infection dice you rolled, along with any that other players have as well. Put all of these dice, including any dice of the same color that you have, into the Treatment Center. Then, they all go into the infection bag.
Okay, quick reminder: even when there’s a cure, you still have to deal with infected regions. So, during infections and epidemics, you still add Infection dice of colors that have been cured into the regions. Yeah, I know—it’s kind of strange. It’s like, even though there’s a cure, people can still get infected. Crazy, right?
Anyway, having a cure does help your team treat diseases better. It’s not like in the regular Pandemic board game where you can completely get rid of a disease when you cure it. Nope, there’s no eradication in Pandemic: The Cure. But don’t worry, finding a cure still gives you some benefits. It makes it easier for you to handle the disease and keep it from spreading too much.
Oh, look: there’s one more thing you need to know. When you cure a disease and remove all the Infection dice of that color, nothing really special happens. It’s not like you get a big bonus or anything. But hey, you’ve still accomplished something great, so give yourself a pat on the back!
Listen up: I need to make sure you understand something crucial – once we find cures for all four diseases, we win!
Trying and Failing
If we roll a dice and the total is less than 13, that means we failed to find a cure. Don’t worry, though – we can still keep the samples we gathered. On our next turn, we have two options: we can either give away those samples as additional resources or try again to find a cure.
Just a Reminder: If we rolled the dice and got a result with a cross, we need to keep those samples. They don’t go on the CDC, though – they’re staying with us as samples.
Step 4: Infecting Regions
So, here’s what we do: first, we take some action. Maybe we try some samples and search for a cure. Then, things get real interesting. We reach into the infection bag and, without peeking, we pull out a number of dice equal to the infection rate. And don’t forget, this part is super important: if there aren’t enough dice in the bag, that means way too many people have become infected, and well, we lose. Yikes!
All the dice that show a cross, we put in the CDC. That’s where they belong. And all the dice that show numbers, we put in their matching regions. So, if it’s a “1” result, we put it in region 1, which is North America. Got it?
Now, pay attention! Starting with region 1 and going around in a circle, we check each region for outbreaks and deal with them. Once that’s done, it’s not your turn anymore – it’s the person to your left who gets a shot.
What about Events?
When we roll the dice and get a cross result, we’re really lucky. And that luck means we get to use some helpful events. So go ahead and put those cross dice in the CDC, where they belong.
When you want to use an event in the game, simply put the necessary cross dice into the Infection bag and then follow the instructions.
Once you’ve rolled the dice, make sure to place them and deal with any outbreaks that occur before any player can play an Event card.
Once the event is finished, you should discard the card by placing it face down at the bottom of the event draw pile. Then, draw a new event card and place it face up. (Since you always get a new event card after using one, you will always have 3 face-up Event cards in play).
Game Over
I can’t believe it! We did it! We saved the world from the disease! What a victory!
Remember: We don’t have to remove all the infected regions to win the game.
However, if we’re not careful, we could lose the game in three different ways:
- Time’s Up: The infection rate syringe reaches the end of the infection track.
- Outbreak Madness: If there are 8 or more outbreaks.
- Infection Catastrophe: During the Infect Regions step, if there aren’t enough infection dice left in the bag to draw and roll. Don’t forget, you can always peek into the bag to see how many dice are left.
Ready for the Next Game?
Once you’ve mastered Intro or Standard difficulty and come out victorious, it’s time to take it up a notch and try Heroic difficulty. Switching up roles is key – each game will bring new challenges and require different strategies. Stay adaptable – what worked for your team in one game might not work in the next. Best of luck!
The Nitty-Gritty
Whenever the active player’s pawn enters a new region during the Mobile Hospital event, you’ll need to remove 1 die from that region. In addition, the Containment Specialist’s power will activate when the Dispatcher moves him, and this occurs before the Mobile Hospital event takes place.
It’s worth noting that finding a cure for a disease won’t have any impact on the Containment Specialist’s special power or the Mobile Hospital event. If, at the start of your turn, all your dice are locked up as samples, don’t worry! You can choose to unlock one of them and roll it. That extra Infection die will be stored as a handy “sample” in the Treatment Center.
Hey there! Did you know that as the Dispatcher, you have a pretty cool ability? You can keep some Airlift dice on your Role card and use them on other players’ turns. Neat, huh? And don’t worry, any Airlift dice you don’t use can be picked up and rolled when it’s your turn again.
Did you know that the colored bars on the Region tiles can actually tell you which diseases will show up and how often? It’s pretty cool, right?
Let me break it down for you. Each region has colored bars that give you a hint about the diseases that are likely to appear there. For instance, if you see a lot of red and some blue bars on the North America tile, it means that you can expect a high incidence of red disease and a moderate amount of blue disease in that region. Fascinating, isn’t it?