Contents
- 1 Pandemic Iberia: Learn How to Play!
- 1.1 Introduction
- 1.2 Objective
- 1.3 Game Setup
- 1.4 Gameplay
- 1.5 Winning or Losing
- 1.6 Conclusion
- 1.7 Here’s how the game is played:
- 1.8 Actions
- 1.9 Time to Draw
- 1.10 Infections
- 1.11 End of Turn
- 1.12 Special Cards
- 1.13 Player Cards
- 1.14 End of the Game
- 1.15 The Influx of Patients Challenge
- 1.16 Game Setup
- 1.17 Game Play
- 1.18 Historical Diseases Challenge Background
- 1.19 Getting Started
- 1.20 A Look into History
- 1.20.1 Important Moments
- 1.20.1.1 Optimal Conditions
- 1.20.1.2 The Start of Hospitals
- 1.20.1.3 Ring Railroads
- 1.20.1.4 Stay Connected
- 1.20.1.5 A Feat of Science
- 1.20.1.6 The Power of Asepsis
- 1.20.1.7 A Second Chance
- 1.20.1.8 The Ever-Present Danger
- 1.20.1.9 Time to Set Sail
- 1.20.1.10 An Incredible Invention – The Telegraph
- 1.20.1.11 A Nasty Disease
- 1.20.1.12 Here’s what a Railwayman does
- 1.20.1.13 The Politician
- 1.20.1.14 Nurse
- 1.20.1.15 A Doctor in the Countryside
- 1.20.1.16 Calling All Sailors!
- 1.20.2 Important Things to Remember
- 1.20.1 Important Moments
Pandemic Iberia: Learn How to Play!
Introduction
Hey there! Are you ready to learn how to play Pandemic Iberia? If you’re a fan of challenging board games, then you’re in for a treat. In this game, you’ll take on the role of a hero working to control and eradicate diseases in the Iberian Peninsula during the late 19th century.
Objective
Your main goal in Pandemic Iberia is to work together with your teammates to prevent the outbreak of diseases. You’ll travel across the peninsula, treat infected individuals, and complete special missions to keep the diseases from spreading and causing a widespread epidemic. It’s no easy task, but with teamwork and strategy, I’m confident you can do it!
Game Setup
To set up the game, you’ll first need to place the game board on a flat surface. The board represents the Iberian Peninsula and is divided into different regions. You’ll also need to gather the player pawns, research stations, player cards, player role cards, infection cards, and disease cubes. Shuffle the player cards and infection cards separately and place them face down.
Gameplay
Once the game is set up, it’s time to start playing! The game is played in turns, with each turn consisting of different phases. During your turn, you can perform four actions. These actions include moving from one region to another, treating diseases, building research stations, and sharing knowledge with your teammates.
After completing your four actions, you’ll need to draw two cards from the player deck. These cards can represent different things, such as regions you can travel to or special abilities you can use. Next, you’ll need to resolve any disease outbreaks and increase the infection level.
The goal is to work together and find a cure for the diseases. By collecting sets of player cards with the same color, you can eventually find a cure. But be careful, because the diseases can spread quickly and cause devastating outbreaks if left unchecked.
Winning or Losing
You win the game if you can cure all four diseases and build all the necessary research stations. However, if the diseases spread too much or you run out of disease cubes, you lose the game.
Conclusion
And that’s Pandemic Iberia! It’s an exciting cooperative game that will test your strategy and teamwork skills. Can you prevent the diseases from spreading and save the people of the Iberian Peninsula? Grab your team, set up the game, and let the adventure begin!
Pandemic Iberia is an awesome game that you can play with your friends. It’s all about teamwork – we either win together or lose together.
The main goal is to study and understand all 4 diseases. If we encounter any of the following situations, we lose:
– If there are 8 outbreaks (causing widespread panic),
– If there are not enough disease cubes left (the disease gets out of control),
– If there are not enough player cards left (we run out of time).
But don’t worry! Each one of us has a unique role with special abilities that can help improve our chances of winning.
Now, let’s talk about the different components you’ll find in the game.
I’m excited to share with you the details of Pandemic, a thrilling board game that will keep you on the edge of your seat. Let’s dive right in!
First, I want to tell you about all the components that come with the game. You’ll find 7 Pawns and 7 Role cards, 69 Player cards, 4 Hospitals, 1 Outbreaks marker, 96 Disease cubes, 4 Research markers, 48 Infection cards, 4 Disease cards, 1 Infection rate marker, 1 Board, 14 Purification tokens, 20 Railroad tokens, 1 Prevention token, 5 Reference cards, and of course, the Instructions. It’s quite a collection!
Now that you know what’s inside the box, let’s talk about how to set up the game. It’s quite simple, really. Just follow these steps:
1. Place the Board in the center of your playing area.
2. Shuffle the Infection cards and place them facedown.
3. Create the Infection deck by drawing the top 9 cards and placing 3 cubes of the indicated color on each city.
4. Shuffle the Player cards and deal each player a role card, 4 Player cards, and a number of Starting cards based on the number of players.
5. Place the Outbreaks marker on the Infection Rate track.
6. Give each player a Pawn and a Research marker of their chosen color.
7. Each player places their Pawn on Atlanta.
8. Place the Disease cubes, Research markers, Purification tokens, and Railroad tokens by the side of the Board within easy reach.
And that’s it! You’re all set up and ready to save the world from deadly diseases.
Pandemic is a cooperative game, which means you’ll be working together with your friends to tackle the outbreaks and find cures. Communication and strategic thinking are key to success. Be prepared to face challenges, make tough decisions, and use your resources wisely.
Remember, the fate of humanity is in your hands. Do you have what it takes to stop the spread of the diseases and find the cures before it’s too late? Gather your team, and let the adventure begin!
I love playing the board game Pandemic because it’s such a fun and challenging game. In order to set up the game, there are a few important steps to follow. Let me walk you through them.
First, I start by setting out the board and all the pieces. The board shows a world map with different cities, and the pieces include playing pawns, disease cubes, and research markers. It’s important to have everything organized and ready to go before starting the game.
Next, I place outbreak markers and research markers on the board. Outbreak markers keep track of how many outbreaks have occurred, and research markers indicate the progress made in finding a cure for the diseases. These markers play a crucial role in the game, so it’s important to place them correctly.
After that, I place the infection rate marker on the board and infect nine cities. This is where things start to get interesting. I reveal three cards from the infection deck and put two disease cubes on each of these cities. Then, I reveal three more cards and put one disease cube on each of those cities. This means a total of eighteen disease cubes will be placed, with each cube matching the color of its corresponding city.
To keep track of all this, I place these nine cards face up on the infection discard pile. The remaining infection cards form the infection deck, ready to be drawn during the game.
And there you have it – the initial setup of Pandemic. It’s important to follow these steps carefully to ensure a fair and exciting game. Now, let’s get ready to save the world from these deadly diseases!
In order to play the game, I’ll need to follow these steps:
Step 1: Using the right colored disease cubes
Make sure to use disease cubes that match the colors on the card.
Step 2: Giving everyone their game materials
Each player will receive a role card, a pawn, and a reference card.
Step 3: Preparing the events and distributing cards
I’ll need to prepare the events by shuffling all the event cards and setting aside a certain number based on the instructions. Then I’ll combine these event cards with the city cards and shuffle the player cards. Finally, I’ll deal the cards to each player so they have their starting hands. The number of cards each player receives will depend on how many people are playing.
When it comes to playing card games, choosing the right number of players for each game is important. Understanding the rules and requirements for different player counts can make or break your gaming experience. Let me break it down for you!
In today’s lesson, we’ll be looking at how many players can participate in a card game and what this means for the game itself. Are you ready to dive in? Great, let’s get started!
First things first, let’s take a look at a table that shows us the number of players allowed in a card game and how it affects the gameplay. It’s important to remember that these numbers may vary depending on the specific game, but this table will serve as a good starting point.
Number of Players | Events in Deck | Starting Hand |
2-player game | 4 | 4 |
3-player game | 5 | 3 |
4-player game | 6 | 2 |
5-player game | 8 | 2 |
Now that we have an understanding of how many players can participate in a game, let’s talk about how this affects the preparation of the player deck. When you’re getting ready to play a card game, it’s crucial to make sure that the deck is set up correctly for the number of players involved. By following these guidelines, you can ensure a fair and balanced game experience for everyone involved.
So, in conclusion, it’s important to know the number of players allowed in a card game and how it impacts the gameplay. By understanding this information and preparing the player deck accordingly, you can set yourself up for a fun and enjoyable gaming experience. Good luck, and have fun playing!
When you’re playing the game, you need to choose the difficulty level. You can choose from 4, 5, or 6 Epidemic cards, depending on whether you want an easier, standard, or more challenging game. Make sure to remove any unused Epidemic cards from the game before you start.
Next, divide the remaining Player cards into piles. Try to make the piles as equal in size as you can, so that the number of piles matches the number of Epidemic cards you are using. Shuffle 1 Epidemic card into each pile, face down. Then, stack these piles to create the Player Deck, with the smaller piles on the bottom.
Now it’s time to begin play!
Take a look at the City cards you have in your hand. The player with the City card that has the earliest founding date gets to go first.
Remember, the City cards include their approximate founding dates, but keep in mind that people settled these locations thousands of years ago, long before they were named.
Here’s how the game is played:
Each turn is divided into 3 steps:
- Do 4 actions.
- Draw 2 Player cards.
- Infect cities
After I’m done infecting cities, the player on my left goes next.
I can freely give advice to other players, but ultimately, it’s up to me to decide what to do.
My hand can hold City and Event cards. City cards are used in some actions, and I can play Event cards at any time.
Actions
I can do up to 4 actions each turn.
I can select any combination of the actions listed below. I can repeat the same action multiple times, with each repetition counting as 1 action. The special abilities of my role may affect how I perform an action. Some actions involve discarding a card from my hand, and all discarded cards go to the Player Discard Pile.
A. Movement Actions
Traveling By Carriage or Boat
If you want to move to a different city that’s connected by a brown line to the one you’re currently in, you have a couple of options for getting there. One way is by carriage, which is like a horse-drawn car. Carriages can take you from one city to another, and you can enjoy the scenery along the way.
Another option is to travel by boat. If the two cities are close enough to water, you can take a boat ride to your destination. It can be a fun and relaxing way to travel, and you might even see some interesting marine life during the journey.
So, whether you choose to ride in a carriage or take a boat, there are different ways to move from one city to another. Just make sure the cities you’re traveling between are connected by a brown line, and you’ll be on your way to your next destination!
Let’s Go By Train
If you want to travel to a city that’s connected by a long railroad network, taking a train is a great option. You can hop on the train and enjoy a comfortable journey to your destination. It’s a convenient and efficient way to move from one place to another.
Traveling by Ship
To travel between two port cities, simply discard a City card that matches the color of your destination. This will allow you to move efficiently and swiftly across the sea.
B. Additional Options
Construct a Railroad
When you want to expand your transportation network, you can build a railroad by placing a railroad token on a line connected to your current city. Remember, you cannot build on dashed lines. Please note that you are not allowed to build railroad tokens on the dashed lines originating from Andorra la Vella, Palma de Mallorca, or Gibraltar.
If you find yourself without any available railroad tokens, don’t worry! You can still make use of the dashed lines by using a Carriage or Boat to travel along them. However, if there are no more railroad tokens in the supply, this option is off the table for everyone.
I Can Help You Build a Hospital
Hey there! If you’re looking to build a hospital, I’ve got you covered. Here’s what you need to do:
All you have to do is discard the City card that matches the city you’re currently in. This will allow you to build a hospital right there in your city. Super convenient, right?
Remember, though, your hospital has to be the same color as your city. So, if you’re in a green city, you’ll need a green hospital. Makes sense, doesn’t it?
Once you’ve got the right City card, grab a hospital token from the pile next to the board. Easy-peasy!
Oh, and here’s a cool trick: if there’s already a hospital of the same color on the board, you can just move it from its current location to your city. That way, you don’t have to start from scratch. Nice, huh?
So, that’s it! With these simple steps, you’ll be able to build your very own hospital and take care of your city’s healthcare needs. Give it a try and see how it goes! Good luck!
Treat Disease
When you treat a disease, you can get rid of one disease cube in the city you are in. Just take it off the board and put it back in the supply. This helps to fight against the spread of diseases.
There are two ways you can share your knowledge:
- You can give your City card that matches the city we’re in to another person.
- You can take the City card that matches the city we’re in from another person.
But there’s a catch – the other person has to be in the same city as us. And we both have to agree to do it.
Now, here’s the thing. If the person who gets the card already has more than 7 cards, they have to get rid of one right away. They can either discard a card or play an Event card.
Discovering more about a Disease
When I’m in a city that has a hospital, I can learn more about a disease by getting rid of 5 City cards that have the same color as the hospital from my hand. This helps me study and understand how the disease works. Once I do this, I can move the research marker on the board to show that I successfully learned more about the disease.
Note: In Pandemic Iberia, it’s a little different from regular Pandemic. Instead of finding cures for diseases, my goal is to research and find ways to prevent their spread.
Even after I research a disease, the cubes representing that disease still stay on the board. And during epidemics or infections, new cubes of that disease can still be added.
The cool thing is that now I can use cards with the color of the researched disease to Purify Water in any nearby region. This is a big help in the game and brings me closer to winning!
Purify Water
There are two ways to purify water and add 2 purification tokens to a nearby area:
- If you have a City card of the same color as a city in the adjacent area, you can discard it to add 2 tokens to that area.
- If you have a City card of the same color as a disease that has already been researched, you can discard it to add 2 tokens to any adjacent area.
Each purification token stops a disease cube from being added to a city next to the area it is in. If there are no more purification tokens available, you can’t purify water anymore.
Regions are the areas on the board that are enclosed by the brown lines. For example, the area between Huesca, Andorra la Vila, Girona, Barcelona, and Zaragoza is a region. Each region can have any number of purification tokens.
Hey there! Did you know that the sea area surrounded by Barcelona, Tarragona, Valencia, and Palma de Mallorca is also considered a region? Pretty cool, huh?
Time to Draw
So, after I finish my four actions, it’s time to draw cards. I get to take the top two cards from the Player Deck all at once. Exciting, right?
But here’s the catch: if there are fewer than two cards left in the Player Deck when it’s my turn to draw, that’s game over for us. We lose! No need to reshuffle the discarded cards to form a new deck, either. Bummer, huh?
Epidemic Alert!
Uh-oh! Be on the lookout for Epidemic cards in your draws. If you happen to get any, we need to take immediate action. Here’s what we do:
- Increase: I move the infection rate marker forward 1 space on the Infection Rate Track.
- Infect: I draw the bottom card from the Infection Deck. I put 3 disease cubes of that color on the named city. If the city already has cubes of this color, I don’t add 3 cubes to it. Instead, I add just enough cubes so that it has 3 cubes of this color. Then, an outbreak of this disease happens in the city (see Outbreaks below). Each purification token prevents the addition of 1 cube. I discard this card to the Infection Discard Pile. If I cannot place the number of cubes actually needed on the board because there aren’t enough cubes of the needed color left in the supply, the game ends and my team has lost! This can happen during an epidemic, an outbreak, or infections.
- Intensify: When you intensify, you need to mix up the cards in the Infection Discard Pile and place them on top of the Infection Deck. Remember to draw from the bottom of the Infection Deck and then shuffle only the cards in the Infection Discard Pile. Sometimes, you might draw 2 Epidemic cards at the same time. If that happens, you need to do the three steps I mentioned earlier, and then do them again.
If you ever have more than 7 cards in hand (after drawing any Epidemic cards), just discard some cards or play Event cards until you have 7 cards in hand.
Infections
Take the top cards from the Infection Deck equal to the current infection rate. You can find the current infection rate by looking at the space on the Infection Rate Track with the infection rate marker. Reveal these cards one by one and infect the city named on each card.
To infect a city, put a disease cube that matches its color on the city. However, if there is a purification token in a neighboring region, remove 1 purification token from that region instead of placing a cube. You can choose which purification token to remove if there are multiple tokens in adjacent regions.
I’d like to talk to you about a game called Pandemic. In this game, you take on the role of a disease-fighting specialist, and your mission is to prevent the outbreak of deadly diseases and save humanity.
One mechanic in the game involves the placement of cubes representing diseases. Each city can only have a certain number of cubes of each color. If a city already has three cubes of a particular disease color, you cannot place a fourth cube there. Instead, something called an outbreak occurs.
Outbreaks
When an outbreak occurs, the outbreaks marker moves forward by one space on the Outbreaks Track. This is a visual representation of the escalating situation. Additionally, one cube of the disease color is placed on every city connected to the outbreak city. However, there is a catch. If any of the cities already have three cubes of the disease color, no fourth cube is placed there. Instead, a purification token is removed from those cities. This is a preventive measure to stop further spreading of the disease.
But it doesn’t stop there. After the current outbreak is resolved, a chain reaction outbreak can occur. This means that each city that had an outbreak will cascade into more outbreaks if they already had three cubes. It’s like a domino effect, increasing the difficulty and urgency of the game.
When a chain reaction outbreak happens, I’ll first move the outbreaks marker forward 1 space. Next, I’ll place cubes just like before, except this time, I won’t add a cube to cities that have already had an outbreak (or a chain reaction outbreak) when I deal with the current Infection card.
Because of outbreaks, a city might end up with disease cubes of different colors on it – up to 3 cubes of each color.
If the outbreaks marker reaches the final space on the Outbreaks Track, it’s game over and we’ve lost!
End of Turn
Once we’ve infected cities and gotten rid of Infection cards, it’s time to end our turn. The player to our left starts their turn.
Special Cards
When it’s my turn, I can play Event cards. Playing an Event card doesn’t count as an action. I get to decide how to use it.
I can play Event cards anytime, except while drawing and resolving a card.
If I draw 2 Epidemic cards together, I can play events after dealing with the first epidemic.
Once I play an Event card, I have to discard it to the Player Discard Pile.
Player Cards
I need to place my cards face up in front of me so that all players can see them. Only Player cards count towards my hand limit. My Role and Reference cards are not included in my hand. I can look through either discard pile whenever I want.
End of the Game
We win the game when we’ve researched all 4 diseases!
When all diseases have been researched, the game comes to an end and we, the players, emerge triumphantly, regardless of the number of cubes remaining on the board.
There are three ways in which the game can conclude, resulting in our defeat:
- If the outbreaks marker reaches the final space on the Outbreaks Track.
- If we are unable to place the required number of disease cubes on the board.
- If, after completing our actions, we are unable to draw two Player cards.
The Influx of Patients Challenge
This challenge captures the chaotic influx of patients into the newly established hospitals of the 19th Century Iberian Peninsula. During this period, hospitals were constructed to treat specific diseases, drawing people from far and wide in search of medical attention.
Game Setup
To begin the game, follow the setup rules for the base game, making the following amendments:
- I’m going to add the Influx of Patients Challenge reference card over the Play section of the board. This will show the new order of play, and it will help you remember to take the new “Move patients” step each turn.
- For the beginning of the game, we only have 6 purification tokens available in the supply. We can divide the remaining 8 purification tokens into 4 stacks of 2 tokens and place a hospital on each stack.
Game Play
Building Hospitals
Building a hospital now comes with added benefits. When you build a hospital and place it onto the board, follow these steps:
- Take the 2 purification tokens that were underneath the hospital and put them back into the supply. Now you can use them.
Building hospitals in the game provides benefits, but it also presents challenges. When you build a hospital, you need to remove disease cubes of the same color from that city and put them back in the supply. This helps control the spread of diseases.
However, there’s a downside. Building hospitals means you now have to deal with patients. Each turn, you have to move one disease cube, which we’ll call a patient, towards each hospital. This can quickly overwhelm the hospitals and make them harder to manage.
To understand how to move the patients, follow this order of play:
1. Do 4 actions.
2. Move patients (1 per color).
3. Draw 2 Player cards.
4. Draw Infection cards.
During step 2, for each hospital, move the closest patient (the disease cube) that matches the color of the hospital one step towards it. This helps simulate the movement of patients seeking treatment.
When determining the closest patient, count line segments and ignore the railroad tokens. If there are 2 or more patients at the same distance, you can choose which patient to move from the closest group.
When patients move, they will take the fastest route possible. This means they will use railroads if it’s the quickest way to get to the hospital. If there are 2 or more routes that take the same amount of time, you can choose the route the patient takes from the fastest options. Moving patients are not affected by purification tokens or the Nurse’s prevention token.
If moving a patient causes a city with a hospital to have 4 disease cubes of the same color, it becomes overrun.
If a city containing a hospital experiences an outbreak, whether caused by an Infection or Epidemic card, a fourth cube of the corresponding disease is placed in that city. However, it’s important to note that a fifth or sixth cube of the same color will never be added. In such cases, the rules for Overrun Hospitals come into play.
Overrun Hospitals
When a city with a hospital has four or more patients of the same color, the hospital becomes overrun and everyone evacuates the city. Instead of triggering a normal outbreak, all the patients of that color in the city are moved to neighboring cities. It’s up to us to decide which cities the cubes are relocated to.
In certain situations, this relocation might lead to one or more additional outbreaks.
When this occurs, we must handle the outbreaks as we normally would. After moving the cubes out of the city with the overrun hospital, we must make note of an outbreak on the Outbreaks track.
Historical Diseases Challenge Background
Life in the 19th Century was far from easy, especially when it came to battling diseases. In this challenge, you and your team will face off against even more powerful diseases. Each disease now has its own unique and devastating behavior, making the fight even tougher.
During the 19th Century, the world was plagued by numerous devastating diseases. However, in this game, you will only encounter four of these dangerous enemies. It was during this time that humanity began to gain a better understanding of the origins of diseases, as well as how to combat and prevent them.
While these diseases have been largely eradicated in the developed world, millions of people around the globe still suffer from their effects.
Getting Started
To begin, shuffle the Disease cards and randomly select one, two, three, or four to play with. The more cards you choose, the more challenging your game will be.
If you’re new to the game, start by choosing just one historical disease card and set the others aside for now. You can add more cards as you become more experienced. Make sure to put the cards you’ve chosen on the side of the board and the rest back in the box.
Now, let’s talk about how to play the game. It’s pretty similar to the regular version, but there are some special effects that come with the historical diseases:
– Malaria (represented by the black card) has its own unique effects.
That’s it! You’re all set to play with the historical diseases. Good luck!
Hey there! Let’s talk about black cubes and the fascinating world of infections. So, here’s the deal: when black comes knocking on the city’s door, things get a little intense. Anytime you see a city that doesn’t have any black cubes, that’s when the real fun starts.
Red – Typhus
If there are multiple red cubes in a city, you need to use 2 actions to get rid of one of them.
Blue – Cholera
When the blue disease spreads, not only does it infect neighboring cities, but it also spreads to cities that are two connections away if there are no disease cubes of any color in those cities. This means that the blue disease can quickly spread across the entire map.
Yellow Fever
A Look into History
Important Moments
Optimal Conditions
Throughout history, diseases and epidemics have caused immense devastation to populations around the world. However, scientific advancements have played a crucial role in controlling and even eliminating many of these horrific diseases from certain areas.
Now, let’s talk about a phenomenon known as overseas migration. This refers to the movement of people from one country to another. It may sound simple, but it has profound effects on the spread of diseases.
When someone travels to a new country, they bring with them not only their belongings and culture, but also any pathogens they may be carrying. This means that diseases can rapidly spread across borders and continents.
For example, imagine a person infected with a highly contagious disease boards a plane and travels to another country. Upon arrival, they interact with people in their new location, potentially spreading the disease to others who have never been exposed to it before.
As a result, diseases that were once confined to specific regions can quickly become global pandemics. We’ve seen this happen with diseases like SARS, Ebola, and the recent COVID-19 pandemic.
Understanding the role of overseas migration in disease transmission is crucial for implementing effective public health measures. By monitoring and controlling the movement of people, authorities can better manage the spread of diseases and prevent large-scale outbreaks.
This is why international travel restrictions, quarantines, and screening protocols are put in place during disease outbreaks. These measures help limit the spread of illnesses and protect populations.
Overall, the movement of people across borders has both positive and negative consequences. It allows for cultural exchange and economic growth, but it also presents a significant challenge in preventing the spread of diseases.
By following proper health protocols, staying informed about the latest outbreaks, and cooperating with authorities, we can minimize the impact of overseas migration on disease transmission and keep our communities safe.
Back in the late 1800s, Spain had its hands on a bunch of faraway places like Islas Canarias, Ceuta, Melilla, Cuba, Puerto Rico, Filipinas, Guinea, and Sahara Espanol. Meanwhile, Portugal held onto territories such as Acores, Madeira, Africa, India Portuguesa (Goa, Damao), Macao, and Timor-Leste. But that’s not all – there was also this little country called Andorra, as well as the British colony known as the City of Gibraltar. So, as you can see, it was quite a mix of control and dominance by these big players.
But let’s shift our focus to the Peninsula itself. Something interesting was happening there too. The government was getting ready for action. They were mobilizing their forces, preparing for what lay ahead. It was a time of anticipation, of excitement, and maybe a little bit of nervousness. You see, when you have so many territories under your control, there’s a lot to consider, a lot to manage. But the government was up for the challenge, ready to take on whatever came their way.
And so, the stage was set for a new era of exploration and expansion. The countries of Spain and Portugal were ready to make their mark on the world. They were ready to show their strength and power, to elevate themselves to new heights. It was a defining moment in history, a time of change and transformation. And little did they know, it was just the beginning of a journey that would shape the world as we know it today.
The Royal Philanthropic Expedition was an important journey undertaken by Doctor Francisco Javier de Balmis, along with a team of medical professionals, helpers, and orphan boys. Their mission was to purify water.
The expedition aimed to make water safe to drink by removing harmful substances from it. They wanted to ensure that people could quench their thirst without fear of getting sick.
They traveled to different places, looking for communities that lacked access to clean water. They understood the importance of clean water for good health and wanted to help those in need.
The team purified water in various ways. They used special techniques and equipment to eliminate contaminants and make the water safe. They worked hard to ensure that everyone they encountered could have access to clean, safe drinking water.
The expedition was a double-edged sword, as they faced challenges along the way. They encountered unfamiliar territories, harsh climates, and limited resources. However, their determination to help others drove them forward.
Overall, the expedition had a significant impact. They brought clean water to communities that desperately needed it, improving the lives of countless people. Their work serves as a reminder of the importance of access to clean drinking water for everyone.
So, if you’re looking for inspiration, look no further than the Royal Philanthropic Expedition. It is a shining example of how a dedicated group of individuals can make a positive difference in the world.
Keeping things clean is really important, especially when it comes to food, water, and medical instruments. In fact, the discovery of asepsis was a huge deal because it helps us fight diseases and prevents infections. It’s like a superpower!
The Start of Hospitals
Back in the day, hospitals were quite different from what we have today. Each hospital was specifically designed to treat a particular illness. If you were sick, you had to travel to a city where the corresponding hospital was located. However, it’s important to keep in mind that the hospitals back then had limited capabilities when it came to actually curing people.
Ring Railroads
In 1855, we came up with the General Law of Railroads. It was a big idea to build a train network that would reach all across the country. To make it special, we decided to use a wider railroad than what other countries in Europe were using. It was a bold move, but we believed it would be worth it. And we were right. In Portugal, we started building the main railroad network in 1856, and it took us until 1890 to finish it. It was a lot of hard work, but it was worth it in the end.
Stay Connected
The postal mail business has been around for a really long time, going all the way back to ancient Rome. Did you know that the first stamps in Spain were introduced on January 1, 1850? Portugal followed suit a couple of years later, in 1853. It’s fascinating to see how this simple piece of paper has played such a significant role in our history.
A Feat of Science
I want to talk to you today about a fascinating aspect of human history – our ongoing battle against disease. Over the centuries, we have made incredible strides in our understanding of illnesses and how to combat them. Two key breakthroughs that have paved the way for our success are asepsis and our understanding of the microbiologic origin of infectious diseases.
The Power of Asepsis
I have a fascinating story to share with you about the very first train travel in the Iberian Peninsula. It all started on October 28, 1848, when the historic Barcelona to Mataro railroad was inaugurated. This was a remarkable moment, marking the beginning of a new era in transportation. (Fun fact: The first railway in Spain was actually built in Cuba in 1837!)
But let’s shift our focus to Portugal now. On that same date, October 28, but in the year 1856, something extraordinary happened. The very first Portuguese railway, connecting Lisboa to Carregado, was officially opened to the public. This was yet another important milestone, showing the rapid development and progress of railway systems during that time.
A Second Chance
As cities grew, they became vulnerable to various diseases. Some of these illnesses appeared in succession, while others occurred simultaneously. Advances in modern medicine allowed people to live longer lives, but it also presented new challenges. Despite these improvements, disease remained a constant threat to public health.
The Ever-Present Danger
I want to tell you about the incredible journey of researchers and scientists as they joined forces to combat diseases. Picture this: back in the day, the main hubs for scientific breakthroughs were universities and royal academic centers. But here’s the shocking part – when the first plans for public education came about, a staggering 90% of adults couldn’t even read or write!
Time to Set Sail
You won’t believe it, but ships and boats used to be the quickest and most important means of transportation for moving goods until the late 1800s.
An Incredible Invention – The Telegraph
I’m going to let you in on a little piece of history – the first telegraph message ever sent in Spain. It was a big deal. Queen Isabel II herself gave a speech to kick off a new congress period, and that speech was sent via telegraph from Madrid to Irun on November 8, 1854. Pretty cool, right? But that’s not all. Just a few months later, on February 25, 1855, they launched the public service of telegrams. It was a big step forward in communication technology.
But Spain wasn’t the only country getting in on the telegraph action. In 1855, Portugal joined the club with a submarine line that connected Lisbon to the Azores Islands. And just a couple of years later, in 1857, they started their own public service of telegrams. It was an exciting time, with new possibilities opening up every day.
The Good Plans
The Royal Philanthropic Expedition was an important medical mission that took place from 1803 to 1806. Its goal was to bring a smallpox vaccine to the Spanish lands overseas, using blood from 22 orphan boys. This expedition was the very first of its kind in the world.
During the expedition, we traveled day and night to reach our destination. We faced various challenges along the way, including diseases that we encountered during our journey. One such disease was cholera, which posed a significant threat to our mission.
Cholera is a dangerous illness that can cause severe vomiting and diarrhea, leading to dehydration and even death. It spreads through contaminated food and water, putting everyone at risk. We had to be extremely cautious and take preventive measures to ensure our safety and the success of our mission.
As we faced these challenges, we were motivated by the importance of our task. We understood that our efforts would save countless lives by protecting people from the deadly smallpox disease. By bringing the vaccine to the Spanish lands, we aimed to provide a long-lasting solution to the problem of smallpox and make a positive impact on the world.
Overall, the Royal Philanthropic Expedition was a groundbreaking endeavor that pushed the boundaries of medical science and humanitarianism. It paved the way for future healthcare missions and demonstrated the power of determination and compassion. We are proud to have been a part of this historic journey and to have made a difference in the lives of so many people.
The Vibrio cholerae bacteria made its way to Porto in the northwest in 1832. It then arrived in Vigo through the port, first in 1833 and later in 1853.
During recurring outbreaks, about 20 percent of the population got infected, resulting in over 650,000 deaths.
I want to talk to you now about a different disease called Typhus.
I want to tell you about a type of bacteria called Rickettsia. It’s a fascinating creature that likes to make its home in lice, mites, fleas, or ticks. These little bugs can be found in large, dirty cities, where they thrive. They can also multiply more quickly after natural disasters or in cities that have been destroyed by war.
A Nasty Disease
One of the diseases that Rickettsia can cause is called malaria. Malaria is actually a parasitic infection, and it’s a pretty serious one. It’s carried by mosquitoes, who spread it from person to person when they bite.
The north of the Peninsula was immune to this illness. In approximately 1880, we discovered that it is caused by a Plasmodium protist and spread through female Anopheles mosquitoes. Today, malaria continues to take the lives of millions worldwide.
The virus I’m talking about was spread by mosquitoes, specifically the Aedes aegypti kind, and it usually affected cities near the sea or river ports. These outbreaks happened a lot in Mediterranean and southern cities, and in the early 19th century, they were extremely serious.
Let me tell you about the roles in this game. Each player has their own special abilities that can help improve your team’s chances of winning. Take a look at this image to see one of them!
Now, let’s talk about the agronomist.
I’m going to rewrite it for you. Please find below the rephrased content:
If you want to make the water clean in a nearby area, spend an action to put a purification token there. When you perform the Purify Water action, you have the option to add 1 extra purification token to the area.
Here’s what a Railwayman does
If you’re playing the game and want to construct a railroad, you have the opportunity to do so once per turn by using the Build Railroad action. That’s when you can place two railroad tokens, one after the other, starting from your current city. It’s a great way to expand your railway network and connect more cities. And hey, if you happen to be moving by train, you can even bring along a passenger! Just pick up one of those pawns in your city and take it with you on your journey. It’s like giving someone a ride while you’re traveling. How cool is that?
The Politician
If you want to help someone in another city, you can use an action to give them a City card. Just make sure you’re in the same city as the card you’re giving.
If you have a City card in your hand that you don’t need, you can use an action to exchange it with a City card in the discard pile. Just remember, you can only do this if you’re in a city that matches one of the cards being swapped.
Nurse
One of the cool things about my job is that I get a special token called a prevention token. This token helps keep my city safe from infection. During setup, I can place my prevention token next to my city. Once it’s there, no infections can happen in the cities adjacent to the token.
The best part is that my prevention token goes wherever I go. Whenever I or anyone else moves my pawn, I make sure to put my prevention token in a new region next to my pawn right away. This helps to make sure that the cities I visit stay free from infection.
It’s like having a personal shield that keeps my city and me safe as I travel around. It’s an amazing tool to have in my arsenal as a Royal Academy Scientist.
Hey there! When you purify water, you have the freedom to play any City card, no matter what color it is. If you take the time to dedicate an action, you can grab the next three Player cards. After that, you can shuffle them around to your liking and put them back on top of the Player Deck.
A Doctor in the Countryside
When you’re treating a disease, you have a couple of options. First, you can remove one cube from your own city. But did you know that you can also remove a cube from a neighboring city as well? It’s an extra layer of protection for the surrounding areas.
Calling All Sailors!
Important Things to Remember
- If a disease has already been researched, you only have to remove one cube when treating it. You’re a pro!
- If you have cards that match the color of a researched disease, you can use them to purify the water in nearby regions. And here’s a bonus: when you draw an Epidemic card, you won’t have to draw a replacement card!
- Here’s a cool move for you – on your turn, if you and another player are both in the same city, you can snag a card from their hand. That’s a handy trick!
- Keep in mind that your hand limit always applies, even after you swipe a card from another player. Gotta keep it fair!