Ill-Tempered Tikis Game Rules
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Contents
- 1 Ill-Tempered Tikis Game Rules
- 1.1 Setting Up the Game
- 1.2 Playing the Game
- 1.3 Scoring
- 1.4 Game End
- 1.5 Components
- 1.6 Even-tempered Rules
- 1.7 Setup
- 1.8 Object of the Game
- 1.9 Let’s Play the Game!
- 1.10 The Exciting Wild Cards
- 1.11 Now let’s talk about the discard pile rule.
- 1.12 Game Over
- 1.13 The Unpleasant Guidelines
- 1.14 Getting Set Up
- 1.15 Playing the Game
Ill-Tempered Tikis Game Rules
Hey there! Do you want to know how to play Ill-Tempered Tikis? I’ve got you covered. Let’s dive right in!
The goal of Ill-Tempered Tikis is to skillfully stack tikis on top of each other without knocking them down. It sounds easy, but don’t be fooled! This game requires a steady hand and some strategic thinking.
Setting Up the Game
To set up the game, place the base on a flat surface and attach the volcano spinner. Then, divide the tikis evenly among the players. Each player should have the same number of tikis.
Playing the Game
Now it’s time to start playing! The youngest player goes first, and the gameplay continues clockwise from there.
On your turn, spin the volcano spinner to determine how many tikis you need to stack. The number on the spinner indicates the number of tikis you must try to stack on the base.
Carefully place one tiki on top of the other, trying to keep the stack steady. Remember, if the stack falls, it’s game over for you!
If you successfully stack the required number of tikis, your turn is over and it’s the next player’s turn. The game continues until all the players have had a turn.
Scoring
Scoring in Ill-Tempered Tikis is simple. Each player earns one point for every tiki they successfully stack. The player with the highest score at the end of the game wins!
Game End
The game ends when all the players have had a turn. The player with the highest score is declared the winner. If there’s a tie, the players can compete in a tiebreaker round to determine the ultimate champion.
So, now that you know the rules of Ill-Tempered Tikis, gather your friends and family, and let the stacking begin! Have fun and may the best tiki stacker win!
The South Pacific is in turmoil. The power struggle among the Tiki gods has thrown everything out of balance. The Tiki families are in a fierce conflict with each other. Your mission is to restore order and harmony to the region by being the first to gather a complete family of Tikis in a single color – five different Tikis, to be exact.
Components
- There are 75 Tikis cards
- Also, there are 5 Any color Tiki cards
- There are 5 Any Tikis cards
- There are 2 Any color any Tiki cards
- And finally, there is 1 Title Card.
- Lastly, you will find a Rule Sheet
Even-tempered Rules
If you’re new to this game, start by playing this version first.
Here’s how the game works: We each try to collect a complete family of Tikis. A family is made up of 5 different Tikis, and they all have to be the same color.
Setup
First, we shuffle all the cards together. Then, I’ll deal out 3 cards to each player. The rest of the cards will go in a face-down pile. This pile is called the draw pile.
Whoever has visited the South Pacific most recently, or whoever won the last game, gets to go first.
Object of the Game
Creating a Tiki family involves putting together a set of five cards. These cards should each have a different Tiki design and be the same color. When you lay out your cards on the table, whether they match or not, they make up your Tiki family.
Let’s Play the Game!
When it’s my turn, I get to draw 1 card from either the draw pile or the discard pile (check out the Discard Pile Rule). Then, I have 3 options to choose from:
- I can play a card in front of me to add it to my Tiki family. But here’s the catch – I can’t have more than 5 cards in front of me. If I do, I have to pick a card to move to the discard pile.
- I can place a card directly from my hand into the discard pile.
- I can be sneaky and place a wild card from my hand into an opponent’s Tiki family. If they have an empty spot or less than 5 cards, I can play the wild card there. I can also put it on top of one of their cards that’s already in play. If I do that, the card that gets replaced by the wild card goes to the discard pile.
The Exciting Wild Cards
Hey there! Let’s talk about wild cards in the game of Tiki. There’s a couple of different types, and each one adds a twist to the game.
The first type of wild card lets you choose any color for your Tiki, except for a specific Tiki god. So you have some freedom in picking the color, but you still gotta stay away from that one Tiki god.
The second type of wild card flips that around. Now, you can choose any Tiki god you want, except for a specific color. So you get to be any Tiki god you like, as long as it’s not the one with the specific color.
Now, here’s where it gets really interesting. The third type of wild card is called the “king of wilds”. And guess what? With this card, you can be any Tiki god, in any color! So you have the absolute freedom to choose whatever Tiki god and color you fancy.
Now, wild cards can go into your family or the family of your opponent. So keep an eye out for opportunities to use them strategically.
Now let’s talk about the discard pile rule.
There are a couple of cards that you can’t pick up from the discard pile. One, of course, is any wild card – these cards never come back into play once they’ve hit the discard pile.
The other type is a card that has just been replaced by a wild card. For now, you can’t pick up this card either. But here’s the cool part – if that card is still on top of the discard pile after two turns, you can snatch it up!
So remember, when playing with wild cards in Tiki, choose your strategy wisely. And don’t forget to keep an eye on that discard pile for opportunities to snag some cards.
Game Over
The goal of the game is to be the first player to gather a full set of Tiki family members – 5 different Tikis, all in the same color. The one who achieves this wins!
If all the cards in the draw pile get used up, don’t fret. Just gather all the cards from the discard pile, give them a good shuffle, and put them face down to create a fresh draw pile.
Some Helpful Information:
When I start playing the game, I don’t have any Tiki cards in front of me. So I have to start building my Tiki family one card at a time. In the first 5 turns, I just draw a card from the deck and place a Tiki in front of me. If I have an empty space in my Tiki family, I have to fill that first.
The cards I place in front of me to build my Tiki family don’t need to be the same color or have similar Tiki gods. Actually, in the beginning, they probably won’t match in color or have different Tiki gods. But I need to have one of each Tiki in the same color to win the game.
Why should I play a wild card in an opponent’s Tiki family?
Uh-oh. This could really mess things up. Let me break it down for you.
So, imagine there’s Player A, right? They’re collecting these Tikis, or little figurines. In their Tiki family, they have a yellow Laka, a yellow Ku, a yellow Lono, a yellow Kane, and a blue Kane. Now, they only need a yellow Maui to win. Simple, right?
But here’s the tricky part. Player B comes along and draws a Laka. Now, a Laka can be any color, and it’s like a wild card. Player B can use this Laka to play on one of Player A’s yellow cards, like the yellow Ku. When this happens, the yellow Ku gets sent to the discard pile, and Player A ends up with 2 Lakas, 2 Kanes, and one Lono.
So now, instead of being just one card away from winning, Player A is suddenly two cards away from victory. Talk about a setback!
And here’s another twist. If the “Discard Pile Rule” didn’t exist, Player A could simply pick up the yellow Ku from the discard pile and put it back in their collection. Easy peasy, right? But unfortunately, this rule does exist, so Player A is out of luck. They can’t just take back what was taken from them.
The Unpleasant Guidelines
Hey there! Let me walk you through the rules of this fun card game called Ill-tempered. It’s really easy to play, so don’t worry!
Getting Set Up
Before we begin, take a look at the flowers on the upper corner of the cards. These special ones are called wild cards. We need to keep them separate from the rest of the deck.
Alright, now let’s create two draw piles. One pile is for the regular cards, and the other is for the wild cards. Shuffle both piles, and make sure the cards are all mixed up nicely.
Next, we’ll deal each player three cards from the non-wild card pile. So everyone gets three cards to start with. Easy, right?
Playing the Game
Now that we’re all set up, let’s dive into the gameplay. The rules are very similar to a different version of this game called Even-tempered, but there are two different rules to keep in mind. Let me explain:
- At the beginning of the game, when we’re all building our Tiki families, instead of placing a card in front of ourselves after drawing, we have a special option. We can choose to place any card into any open space in front of one of our opponents. It doesn’t have to be a wild card, as long as there’s an open space. So, it’s a little sneaky move we can make!
When playing the game, it’s important to keep an eye on the discard pile. If any opponent discards a card with the same Tiki name as one of your non-wild cards, you can replace their card with a wild card from the wild pile. The color of the card doesn’t matter, only the Tiki name. Remember, only the first player to play their matching Tiki named cards can do this. It can happen even if it’s not your turn, but it won’t change the order of turns.
Here’s an example: Player 1 discards a Blue Ku card. Without wasting any time, Player 3 plays a Red Ku card into the discard pile and then draws a wild card from the wild draw pile. The game continues with Player 2 taking their turn.