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Felicity: The Cat in the Sack Game Rules
Hey there! Welcome to Felicity: The Cat in the Sack game! Today, I’m going to break down the rules for you, so you’ll know exactly what to do when it’s your turn to play.
Alright, let’s get started. In this game, you and your friends will be bidding on different cats. But here’s the twist – you won’t know exactly what cat you’re bidding on! It’s like a surprise package, but with cats!
You’ll each start with a sack and some money. The cats are represented by cards and placed face-down in the middle of the table. On your turn, you can either place a bid on one of the face-down cards or pass. If you pass, you won’t be able to bid again until everyone else has passed.
Now, let’s talk about how the bidding works. The starting bid is set by the player who placed the first face-down card. If you want to make a higher bid, you’ll need to place more money in your sack. The next player can either make a higher bid or pass. This continues until everyone has passed.
Once the bidding is over, it’s time to reveal the cats! Remember, you don’t know exactly what cat you’re bidding on. The player who made the highest bid gets to choose a cat first and add it to their collection. The remaining cats are then revealed, and each player adds one of these cats to their collection in the order of their bids.
Now, let’s talk about scoring. Each cat has a value, which is indicated on the card. At the end of the game, you’ll score points based on the value of the cats in your collection. But here’s the catch – if you collected too many cats of the same type, they’ll have a negative value! So, you’ll have to strategize and make sure you have a good variety of cats in your collection.
The game continues with players taking turns bidding and collecting cats until all the cards have been used. At the end of the game, the player with the most points wins!
So there you have it, the rules of Felicity: The Cat in the Sack game. Now you’re ready to dive in and start bidding on those mystery cats. Have fun and may the best cat collector win!
When I play the game Cat in the Sack, I use my mouse to try and catch the famous cat. But here’s the catch – the sack has both good and bad cats in it! To make things even more interesting, I can also sneak a dog or rabbit into the sack instead of a cat, which can fool the other players. At the end of the game, I get points for all the positive cats and mice I caught, but I lose points for negative cats.
The Things You Need
To play Cat in the Sack, you’ll need 50 cards. There are 5 sets of cards with different cats, ranging from -8 to 15, as well as cards for rabbits and dogs (both big and small).
I know you’re looking for some information about 4 mouse cards and 1 card with a cat in the sack. So here it is, in simple terms! We’ve got 4 different mouse cards, each one labeled with a different number: 2, 3, 4, and 6. These cards represent different kinds of “mice.” And then there’s another card, a special one, with a cat inside a sack. This is a game or activity where you can match up the mouse cards with the cat in the sack card. Pretty fun, right? So go ahead and check it out!
When you open the box for this game, you’ll find a start player marker and 76 “mice” money. The “mice” money comes in two types: 68 black ones worth 1 each, and 8 green ones worth 5 each.
Setting Up the Game
Here’s how to get ready to play the game with 4 or 5 players. If you have 3 players, don’t worry—we’ll cover the modifications later.
First, give each player a set of 10 cards. Then, each player’s left neighbor takes one card from them and puts it back in the box without looking.
In addition to the cards, each player gets 15 pieces of “mice” money. There’s 1 green one and 10 black ones for each player.
Finally, the remaining “mice” money becomes the bank. For 5 players, the bank should have 33 mice money, and for 4 players, it should have 27. Put any extra mice money back in the box.
Okay, here’s what you gotta do. Line up those little mouse cards in order, from lowest to highest, right on the table where everyone can see and grab ’em. But hey, if you’re playing with four people, you don’t need that “3 mice” card, so just tuck that one away. Oh, and that “cat in the sack” card? Stick it to the left of the “2 mice” card, got it?
Now for the good stuff. Take some of that fancy mice money from the bank and place it on each mouse card, matching the number on the card. So, for the 6 mouse card, you’d put 6 pieces of mice money. Simple enough, right?
If you’ve got some players who aren’t joining in the fun (maybe it’s a 4-player game and there’s a 5th wheel), just gather up their cards and put ’em back in the box.
Here’s How to Play
Now, pay attention. This game goes for 9 rounds, and each round, a bunch of face-down cards (we’ll call ’em the cats in the sack) are up for grabs in an auction with the players.
Let’s get started with the game! Everyone is seated in a circle, starting with the first player. Going clockwise, each person chooses a card from their own hand and places it face-down in the middle of the table. The first player puts their card on the left, right below the “cat in the sack” card. The next player places their card on the right side of the first player’s card, under the “2 mouse” card. And so on, creating a line of cards. This line represents the cats in the sack, which are now up for sale.
Here’s an example of how the layout would look like for a game with 4 players: [Visual representation of cards layout]
It’s a strategic game, where choosing the right card at the right time is crucial. Each card has a different value, and the goal is to end up with the most valuable cards in your collection. But be careful! Some cards might have negative effects or reduce the value of your collection. So, you have to think wisely before making your decision.
After all the players have placed their cards, the fun begins! The cards are revealed one by one, and their effects are applied. This is where the real excitement comes in. You never know what each card will bring to the table, and that’s what makes the game thrilling.
Now it’s time to show off your strategy and make the best out of the cards you have chosen. Will you be able to outsmart your opponents and end up with the most valuable collection of cats in the sack? It’s all up to you! Let the game begin and may the best player win!
I’ll tell you what happens when it’s time to start the auction game. So, after we’ve all placed one card each, it’s time for the start player to turn over his card. That’s the first card in the row, by the way.
The start player gets things going by bidding some mice money. It can be any amount, as long as it’s not zero. They place that amount on the table in their play area, which is just in front of them. Of course, they can also pass if they don’t want to bid. Now, the next player has to either bid more mice or pass. Simple, right?
But here’s the catch: if the bidding comes back to a player who has already bid, they have to raise their bid. They can either add more mice or choose to pass.
Now, what happens when someone passes? Well, they take back all the mice they bid so far in this round. Then, they get to take the mice that are on the lowest valued mouse card still in the row. But here’s the thing – once you pass, you’re not allowed to bid anymore in this round. That’s the rule.
Let me give you an example so things are crystal clear. Let’s say the first player passes. They take back their bid and also get the 2 mice that are on the first mouse card in the row. Got it?
Every time I pass, I flip over the next card in the row. This gives me more information to help me decide whether I want to buy what’s in the sack or not.
Once all the cards have been turned over, there’s only one player left who hasn’t passed. He pays his bid to the bank and receives the contents of the sack: all the cards, positive and negative. He puts them face down in his play area, separate from the ones he already has in his hand. He also takes the start player marker.
So here’s what happens: if there’s only one dog (doesn’t matter if it’s big or small) among the cards facing up in the row, that dog scares away one cat before someone grabs the sack. Now, if the big dog is in the row, the cat with the highest positive value and that big dog go back to the box. But if it’s the small dog that’s in the row, then the cat with the highest negative value and that small dog go back to the box.
Once upon a time, the little pup chased away the -5 feline and I scored 11 points. If it were a big dog, though, I would have lost 5 points because the dog scared away the 11 cat.
But wait, there’s more! If there are multiple dogs in a row, they just run around without affecting the cats, and they all go back to the box. The same thing happens if there are both little and big dogs together in the row.
Finally, the mouse cards get filled up with the right number of mice, and then we start the second round by picking cards and having an auction following the rules I just mentioned.
All the other rounds go the same way.
The Game Ends
After the ninth auction, none of us have any cards left in our hands. It’s game over! But don’t forget, the player who won the last bid still has to pay the bank, and they get all the cards from the row, just like in the previous rounds.
Alright, let’s see how we determine the winner in this game. First things first, we need to add up the points for the cats that were won at auction. The yellow numbers represent positive points, while the red numbers represent negative points. Keep in mind that we’re adding these numbers together.
Next, we’ll need to factor in the mice money. Each mouse is worth one point, so you’ll need to count up how many mice you have left and add that to your total points.
Just a quick reminder, the rabbits are worth nothing, so don’t include them in your calculations. And as for the dogs, well, they’re out of the game completely.
Once you have your grand total, compare it to the totals of the other players. The player with the highest number of points is the winner! Simple as that.
In the event of a tie, things get a little more interesting. We’ll go a step further and look at the cats specifically. The player with the highest number of points in cats will take home the victory.
A Few Tips
Hey there! Let me tell you about an interesting strategy in this game. When I’m the last player to pass, I get 6 mice as a bonus. It’s a pretty sweet deal because it gives me extra cash for future auctions. Plus, those 6 mice also count as 6 points towards my total score!
But here’s something to keep in mind. If I spend all my money on an auction and have nothing left, I’ll have to pass immediately on the next round. And when I do, I only get 2 mice as a consolation prize. So spending all my money at once is probably not the best idea. After all, one of the other players might win without even winning an auction if we all bid high amounts!
Now let’s talk about the rules for playing with 3 players:
For this version, we only use the 3 and 6 mouse cards. Oh, and there’s a special “cat in the sack” card that goes next to the 3 mouse card. To start, we put 21 mice in the bank, and any remaining ones go back in the box.
So here’s what I need you to do: grab a fourth card set and give it a good shuffle. Once that’s done, take one card from the set and put it in the box without peeking at it. Then, take the rest of the fourth card set and place it face down under the “cat in the sack” card.
Hey there! Let me explain how the auction works. Before we start bidding, we need to turn over the top card from the fourth set. This card will determine the starting player.
After a player decides to pass, we reveal the starting player’s card. This way, the two remaining players can see two face-up and two face-down cards. When only one player is left, we reveal the last two face-down cards in the row.
Special Cases
- If everyone except the last player passes at the beginning of the auction, we reveal the last card (or the last two cards with three players). This allows the last player to see the whole row and buy the cats for 1 mouse if they want to.
- If the last player also passes, we remove all the cards from the row. Then we start a new round with the same starting player, but without any mice on the cards.
If a big dog chases a cat away and there are no positive cats left, the dog will go after the cheapest negative cat. But if a small dog chases a cat and there are no negative cats left, the dog will go after the cheapest positive cat.
You can exchange your mice money with the bank whenever you want.
If there isn’t enough money in the bank at the end of a round to give everyone money on their mouse cards, no mice will be placed on the cards. Only the player who wins the auction will get something: the cats in the row. Anyone who decides to pass will get nothing from the mouse cards.
Keep your mice money a secret during the game.