Contents
- 1 Welcome to the Eclipse Game Rules
- 1.1 The Objective
- 1.2 Turn Structure
- 1.3 Technologies and Upgrades
- 1.4 Victory Points
- 1.5 Conclusion
- 1.6 I’m Here to Help
- 1.7 Get Ready
- 1.8 The Basics
- 1.9 Technical Aspects
- 1.10 Conclusion
- 1.11 Game Concepts
- 1.12 Game Play
- 1.13 Action Phase
- 1.13.0.1 End of Action Phase
- 1.13.0.2 Colony Ships
- 1.13.0.2.1 Gray Squares
- 1.13.0.2.2 Now, let’s talk about the planets with a star symbol. These planets are tough to colonize. You can only place cubes in the squares marked with a star if you’ve researched the related Advanced Technology. So, think carefully before you try to colonize these planets – they’re not for the faint of heart.
- 1.13.0.2.3 Lastly, we have Orbitals. These are special spaces where you can place your Population Cubes. They have their own unique rules and strategies. Make sure to read the rules carefully and plan your moves accordingly.
- 1.14 The Fight Phase
- 1.15 The Take Care Phase
- 1.16 Cleanup Phase
- 1.17 End of the Game
Welcome to the Eclipse Game Rules
Hey there! I’m glad you’re here to learn about the Eclipse Game Rules. Ready to dive in?
First off, let me explain what the game is all about. Eclipse is a fantastic board game that takes you on an intergalactic adventure, where you get to explore space, build a civilization, and even engage in epic battles!
Now, when it comes to playing Eclipse, there are a few things you need to know. Let’s break it down for you:
The Objective
The goal of the game is to earn as many victory points as possible. You can do this by exploring and colonizing new sectors, building powerful starships, discovering ancient technologies, and strategically engaging in combat with other civilizations.
Turn Structure
Eclipse is played in a series of turns, where each player takes their own actions. At the start of your turn, you collect resources and income based on the planets you control. Then, you get to choose from a variety of actions, such as exploring new sectors, upgrading your technologies, and building spaceships.
After you’ve taken your actions, it’s time to resolve any conflicts. If you happen to cross paths with another player’s fleet, a battle will ensue. Combat is resolved using custom dice, and the results can be influenced by the technologies you’ve researched and the tactics you employ.
Technologies and Upgrades
One of the key aspects of Eclipse is the ability to research technologies and upgrade your civilization. By investing in different technologies, you can enhance your ships, improve your economy, and gain access to special abilities. Smart choices in technology research can give you a significant advantage over your opponents.
Victory Points
The winner of the game is the player with the most victory points at the end. You earn these points through various actions, such as building structures, controlling important sectors, and winning battles. So, be strategic in your choices and strive to outscore your opponents!
Conclusion
That’s a basic overview of the Eclipse Game Rules. Remember, the key to success in Eclipse is a combination of careful planning, tactical decision-making, and a little bit of luck. So, gather your friends, set up the board, and embark on an unforgettable journey through space!
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- 84 plastic spaceships
- 24 starbase chits
- 264 wooden population cubes
- 96 wooden influence discs
- 18 ambassador tiles
- 6 player boards
- 1 supply board
- 96 Technology tiles
- 54 ship part tiles
- 21 discovery tiles
- 22 colony ship tiles
- 21 ancient ship tiles
- 1 GCDG tile
- 32 reputation tiles (12x 1, 9x 2, 7x 3, 4x 4)
- 22 orbital/monolith tiles
- 2 crowded hex tiles
- 6 summary cards
- 1 traitor card
- 4 info cards
- 18 plastic dice
- 18 wooden storage markers
- 12 wooden damage cubes
- 1 start player marker
- 1 round marker
- 1 rulebook
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I’m Here to Help
Hey there! I’ve got some amazing information to share with you about this intriguing topic. So, let’s dive right in! I’m here to guide you through all the ins and outs, and help you understand everything there is to know. Trust me, it’s going to be a fun and enlightening journey!
Get Ready
Have you ever wondered how to optimize your website for better search engine rankings? Well, you’re not alone! A lot of people are curious about this topic. It’s fascinating to think about how search engines work and how we can make our websites more visible to users.
Now, let’s talk about some essential steps you need to take in order to make your website more search engine-friendly. Don’t worry, I’m here to break it all down for you!
The Basics
First things first, you need to understand the importance of keywords. Keywords are the words or phrases that people type into search engines when they’re looking for something specific. So, if you want your website to appear in the search results, you need to use relevant keywords in your content.
Think about it this way: when someone goes to a library to find a book on a specific topic, they don’t just wander around aimlessly. They know exactly what they’re looking for, and they use specific keywords to find it. The same principle applies to search engines.
Now, let’s move on to another crucial aspect: meta tags. These are snippets of code that provide information about your webpage to search engines. They include things like the title of your page, a description, and keywords. It’s important to optimize these meta tags to improve your website’s visibility.
Another important factor to consider is the quality and relevance of your content. Search engines love fresh and engaging content that provides value to users. So, make sure you regularly update your website with informative and interesting content that captures the attention of your audience.
Technical Aspects
Now, let’s discuss some technical aspects of search engine optimization. One of the key factors to consider is website speed. It’s crucial to have a fast-loading website because slow websites can frustrate users and negatively impact your search engine rankings.
Mobile-friendliness is another critical aspect to pay attention to. Nowadays, more and more people are using their smartphones to browse the web. So, it’s essential that your website is mobile-friendly and provides a seamless experience across different devices.
Last but not least, let’s talk about backlinks. These are links from other websites that direct users to your site. Backlinks are like votes of confidence from other websites, and they can significantly boost your search engine rankings. So, make sure you have a strong backlink profile to elevate your website’s visibility.
Conclusion
There you have it! We’ve covered some fundamental aspects of search engine optimization that can help you improve your website’s visibility on search engine results pages. Remember, optimizing your website takes time, effort, and continuous learning. But don’t worry, with the right strategies and knowledge, you’ll be able to navigate the optimization journey successfully. Have fun and happy optimizing!
First, let’s get everything set up for our space adventure! Grab the Ship Part Tiles 1 and the Round Marker 2, and place them on the Supply Board 3. We’ll also need the Technology Tiles, so let’s put them in a bag and give them a good shuffle. Then, draw some random Technology Tiles based on the number of players and place them on the Research Tracks 4. Don’t forget to stack similar tiles on top of each other for easy organization!
Next, we’ll need to prepare the Reputation Tiles. Put them in a separate bag and give it a good shuffle. Now it’s time to deal with the Discovery Tiles 5. Shuffle them up and place them face-down on their designated spot on the Supply Board. As for the Ancient Ship Tiles 6, Orbital, and Monolith 7 Tiles, Damage Cubes 8, and the Traitor Card 9, they all go on the Supply Board as well.
Let’s start the game by setting up the Galactic Center right in the middle of the table. We’ll place a Discovery Tile facedown on the Galactic Center hex and then place the Galactic Center Defense System Tile on top of it. To create the playing field, we’ll need three stacks of Sector hex tiles: Inner, Middle, and Outer sector hexes. The number of stacks will depend on the number of players. Make sure to keep these stacks face down and separate from each other.
Now, we’ll give the Starting Player Marker to the player who has spent the least time on planet Terra, in the Sol system. This marker will help us keep track of who goes first.
When it’s your turn, you’ll choose a starting hex and take the accompanying Player Board. Just remember to go clockwise, so each player gets a turn.
I’m about to embark on an exciting journey! To start off, I need to place my Starting Sector hex (hexagon) number 14 in one of the six starting spots in the Middle sector area. That’s the area that is two hexes away from the Center hex. Just pick the spot that’s closest to you; it’s super easy. Take a look at the illustration on the left to see how this looks for a three-player game. Oh, and don’t worry about the other starting hexes and boards that you’re not using. Just put them back in the box.
Alright, let’s get situated on my board now. First, I’ll take all my Ships, Ambassador Tiles, discs, and cubes numbered 15, 16, 17, and 18 – they’re all the same color. Next, I’ll grab three Colony Ship Tiles. Lastly, I’ll need my trusty Summary Card. I’ll make sure to have the Action Phase overview side facing up. Now, I’ll put all of these items next to my board, within easy reach.
Now it’s time to arrange things on my Player Board. I’ll place one Influence Disc on each circle of the Influence Track. There are a total of 17 circles, so I’ll need 17 discs. This will help keep track of my influence throughout the game.
When you start playing the game, you should have the following items:
– One Population Cube on each square of the three Population Tracks (Money, Science, and Materials), with 18 cubes in total. The rightmost square on each track is left empty and has a lighter background.
– One Storage marker of each color, totaling 21 markers, on your Storage Track. Place the Money marker at “2,” the Science marker at “3,” and the Materials marker at “3.”
Next, you need to place your starting hex:
– Put one Interceptor Ship miniature.
– Place one Population Cube on each of the Population Squares (except the Advanced squares marked with a star). Take these cubes from the corresponding Population Track.
– Put one Influence Disc on the Influence circle. Take this disc from your Influence Track.
Lastly, let’s talk about Alien Species.
Hey there! I want to tell you all about the rules for the Terran species. These rules are written from their perspective, so it’s a good idea to start with them if you’re new to the game. You can add the alien species in your next game.
Now, the Terrans mostly follow the same rules as the aliens, but there are some small differences. For example, the Terrans have different starting Resources and a limit to the number of Ships they can move with the Move action. You can find all the details on pages 26-27 of the rulebook.
If you’re feeling adventurous and want to play with the alien species, you get to choose which one you want to be! Starting with the player on the right side of the starting player and moving counterclockwise, each player picks a species and puts the starting hex in place.
Oh, one thing to remember – if you choose to be Terrans, that means one of the alien species won’t be playable in this game.
Game Concepts
Population Cubes
In my civilization, I have these little wooden cubes in my color to represent my population. They’re called Population Cubes.
When I expand my civilization to a new area, I can move my Population Cubes from my player board to the squares on the new area.
The more cubes I move to the new area, the more resources I can produce. These resources include money, science, and materials.
Each population track has a square that shows how many units of each resource I’ll produce. In the picture above, I can produce 12 units of money, 21 units of science, and 15 units of materials.
Resources
Hey there! Did you know that your hexes can generate three types of resources? Yep, that’s right! When you explore your hexes, you have the potential to collect Money, Science, and Materials.
In order to use Influence, which allows me to control hexes and take actions, I need Money. Paying Money at the end of the round is necessary for me to be able to use Influence effectively. Money plays a crucial role in this dynamic game.
Science is essential for conducting research and discovering new technologies. If you want to explore and develop new ideas and inventions, you must embrace the power of science.
When you want to build new ships or structures, you need materials. These materials can be acquired by paying for them.
On the Storage Track, you can see how much of each resource you have. The amount is indicated by a storage marker. The storage size is unlimited, so you can accumulate as many resources as you want.
What about Influence Discs?
When it comes to your civilization, the wooden Influence Discs in your player color are crucial. These Discs represent how powerful your civilization is and are used to mark the hexes your civilization controls.
Now, let’s talk about taking action. In order to take an action, you need to move one of your Influence Discs to the corresponding action space.
The Influence Track has a circle on the left that shows you how much Money you have to pay at the end of the round to keep your civilization running smoothly.
The more hexes you control and the more actions you take, the more Money you will need to pay.
Component Limitations
There are limited quantities of Ships, Population Cubes, Influence Discs, Technology Tiles, Discovery Tiles, Reputation Tiles, and Ambassador Tiles. If they run out, they’re gone. Ship Part Tiles, Orbital/Monolith Tiles, and Damage Cubes, on the other hand, are unlimited. But if they do run out, you can use a substitute instead.
Technology
When you research Technologies, it gives your civilization a lot of advantages.
Some Technologies are required for upgrading specific parts of your Ships or for building new Ships and Structures. Others help make your civilization more efficient—for example, they can increase your military production or provide you with more Influence Discs. These Technologies are divided into three categories: Military, Grid, and Nano Technologies. When you research a Technology in a category, you receive a discount when researching further Technologies in that same category. Once you have researched a Technology, it is placed on your Player Board.
Ships
Ships play a crucial role in battling against other players and the non-player Ancients. They are also occasionally used for exploring. In total, there are four types of Ships:
Hey there! So, let’s talk about space and all the cool ships you can have in this game. I’m gonna break it down for you.
First up, we have Interceptors. You get 8 of these bad boys. They’re like the little speedy fighters of the galaxy. Fast and nimble, perfect for quick attacks and getting in close.
Next, we have Cruisers. You get 4 of these. They’re tough, durable ships that pack a bit more punch than Interceptors. They’re like the middle-ground ships, not too big, not too small.
Now, let’s move on to the big guns. We’ve got Dreadnoughts. You only get 2 of these behemoths, but they are seriously powerful. They’re like the battleships of space, loaded up with heavy artillery. One Dreadnought can do some serious damage.
Lastly, we have Starbases. You get 4 of these, but they don’t move around. They’re like stationary command centers, holding down the fort and protecting your territory. They’re a bit different from the other ships, but super important strategically.
Now, I know what you’re thinking. “But, what about the cost?” Well, my friend, it’s simple. The bigger ships cost more to build, but they also have more space for Ship Parts. So, it’s a trade-off, you know? More power, but at a higher price.
So, there you have it. The lowdown on all the cool ships in this game. Now go out there and conquer the galaxy!
Ship Parts
Hey there! Let’s talk about the different parts of a Ship and how you can customize it to your liking. Each Ship has its own blueprint on your Player Board, which is like a special plan for your Ship.
During the game, you have the freedom to customize your Ship by adding different Ship Parts. These Ship Parts can be preprinted on the blueprint or gained through the Upgrade action. The Ship Parts you choose will determine the abilities and features of your Ship. It’s pretty cool, right?
Now, let me walk you through the various types of Ship Parts:
- Cannons: These are used in combat rounds to attack enemy Ships. The cool thing is that different Cannons can cause different amounts of damage. Just remember, each star #image.jpg on the Cannon means one point of damage. So, the more stars, the more damage!
- Missiles: Similar to Cannons, Missiles are also used in combat but only at the start. I guess you can call them the “early birds” of the battle.
- Hull: This part of the Ship is all about defense. Hull absorbs damage and protects your Ship. The number of stars on the Hull symbol #image.jpg tells you how much damage it can absorb. So, each Hull symbol can absorb one point of damage. It’s like having a shield for your Ship!
- Computers: These awesome Ship Parts make your weapons more accurate and improve your Ship’s Initiative. They help your weapons hit their target more easily. Who doesn’t love high accuracy, right?
So, now you know all about the different Ship Parts and how they can improve your Ship. Just choose wisely and have fun customizing your own powerful and unique Ship during the game!
When you’re designing your Spaceship, there are a few important things to keep in mind. One crucial factor is the type of parts you choose for your ship. With so many options to consider, it can be overwhelming to know where to start. But fear not – I’m here to explain everything you need to know about Shields, Drives, and Energy Sources.
Shields are a must-have for any Spaceship. They serve as a protective barrier against incoming attacks, making your ship much harder to hit. When you have shields in place, you can navigate through space with confidence, knowing that you have an extra layer of defense.
Drives, on the other hand, are responsible for your ship’s movement capabilities. By installing powerful drives, you can make your ship travel further with each move. Additionally, drives give your ship more Initiative, meaning it can act quickly and react faster to changing circumstances. With high-quality drives, your ship becomes a force to be reckoned with.
Energy Sources are the lifeblood of your Spaceship. They generate the energy needed to power all the other parts of your ship. Without a reliable energy source, your ship would be dead in the water. So, it’s crucial to choose energy sources that are efficient and dependable.
Now that you know the basics of Shields, Drives, and Energy Sources, you can start planning your ultimate Spaceship. Remember to choose wisely and consider how each part will contribute to your ship’s overall performance. With the right combination of parts, your ship will be unstoppable in the vast expanse of space. Good luck on your interstellar journey!
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Hey there! Did you know that some Ship blueprints have extra Ship Parts outside the Ship Part grid? Pretty cool, right? These extra Ship Parts function just like the regular Ship Parts, with one small difference – you can’t replace them.
Structures
Structures are huge objects that you construct on the hexes you control. They act as living spaces for your population, with each Orbital able to accommodate a single Population Cube.
Monoliths earn you points when the game ends. Structures are permanent fixtures and remain on the hexes until the game concludes.
Discovery Tiles
Some hexes have a Discovery Tile that you receive when you initially gain control of the hex by placing an Influence Disc there.
Each Discovery Tile has two sides: the front side offers a benefit such as extra Resources, new Technologies, or Ancient Ship Parts, while the back side is worth 2 Victory Points. When you receive a tile, you must decide immediately which side to use. The benefits of Discovery Tiles are:
3x +8 Money, 3x +5 Science, 3x +6 Materials: move your Storage marker and discard the tile.
In this game, you have the chance to unlock and utilize ancient technology. It’s a fascinating concept to think about how civilizations before us were able to create advanced tools and machinery. Let’s dive into the various ancient artifacts you can discover and how they can enhance your gameplay.
1. Ancient Technology: When you come across an ancient technology tile, you can add it to your collection for free. This tile represents a piece of technology from a bygone era. By acquiring these tiles, you can gain an advantage over your opponents.
2. Ancient Cruiser: Discovering an ancient cruiser is an exciting find. This tile allows you to deploy one of your unused cruisers to a specific location on the board. Think of it as incorporating an ancient warship into your fleet.
3. Ancient Ship Part: Ancient ship parts are valuable assets. You can choose to add them to your existing ships, upgrading their capabilities. Alternatively, you can save these parts for future use and add them to your ships later. It’s important to note that if you decide to replace an ancient ship part, the old part is discarded.
Throughout the game, you might stumble upon discovery tiles that can be used as victory points. Keep these tiles next to your player board, face down, until the game comes to an end. At that point, their points will be tallied and added to your final score.
Reputation Tiles
When you engage in combat, you earn Reputation Tiles. These tiles hold significant value as they can be converted into Victory Points at the conclusion of the game.
Furthermore, I’d like to introduce you to Ambassador Tiles.
I’ll tell you a really cool thing you can do in the game. You can use your Ambassadors to make friends with other players. When you do, it helps you make more stuff and gives you points to win! How awesome is that?
Trading
There’s another nifty trick you can try. Whenever you want, you can swap 2 things you have a lot of for 1 thing you need more of. It’s like magic!
Busy Hex Tile
If you can’t fit all the Ship miniatures in a hex, you can put them somewhere else on the table and mark the hex with a Crowded Hex Tile.
Wormholes
In Eclipse, star ships can only move using the wormhole network due to the vast distances in the galaxy. And if you want to explore the galaxy, you can only do it through a wormhole.
Hexes
During the game, the game board is made up of hexagonal tiles, also known as “hexes”. Each hex represents a sector of star systems and can have colored Population Squares, which stand for star clusters with worlds that produce Resources.
When it comes to the game board, there are three sectors: Inner, Middle, and Outer. Each of these sectors has its own hex stack. At the beginning of the game, we only place the Center hex and the players’ start sectors on the table. The rest of the sectors are placed as the game progresses. The Inner and Middle sectors are arranged in circles around the Center hex, while the Outer sectors can branch out in any direction.
Now, let’s talk about the sector numbering. The Inner sectors have numbers from 101 to 108, the Middle sectors have numbers from 201 to 211, and the Outer sectors have numbers from 301 to 318. The Starting sectors have numbers from 221 to 232, and the Galactic Center is numbered 001.
In this game, there are various elements that you need to understand. Let’s break them down:
- Circles of Influence: These circles show the level of influence a player has in certain areas.
- Victory Points: These points determine who is winning the game. The more points you have, the closer you are to victory.
- Wormholes: These are shortcuts that allow players to travel quickly between sectors.
- Artifacts: These valuable items can be found in different areas of the game board.
- Population Squares: These squares represent different types of resources, such as money, science, and materials, that you can collect.
- Hex Number: Each hex on the game board is assigned a number for easy reference.
Game Play
When playing the game, you will go through four phases:
- Action Phase: This is when players take turns clockwise, each taking one action at a time.
- Combat Phase: Battles are resolved and players conquer sectors.
- Upkeep Phase: You will need to pay for the upkeep costs of your civilization and produce resources.
- Cleanup Phase: Influence Discs are returned to the Influence Track, and new Technology Tiles are drawn.
Action Phase
Hey there! So, here’s how the game goes: it starts with the player holding the Starting Player Marker, and then we go in a clockwise order. Each player gets a turn to take an action or pass. This keeps going until everyone has decided to pass. The first player to pass then gets to hold onto the Starting Player Marker for the next round.
Now, when you decide to take an action, you move the rightmost Influence Disc from your Influence Track to your Action Track. And get this, you can choose to take an Action that you’ve already done before. But here’s the catch, the more actions you take, the more Upkeep you’ll have to pay at the end of the round. So, keep an eye on the time and remember to pass at the right moment!
Hey there! Let’s talk about all the cool things you can do in this game. Ready?
The actions you can take are:
- Explore
- Influence
- Research
- Upgrade
- Build
- Move
- Reaction (UPGRADE, BUILD OR MOVE)
Now, if you’ve already passed your turn, you can only take Reactions. These are a bit weaker than the other actions. When you pass, flip your Summary Card so that the dark side is facing up. This way, other players can see that you’re done.
End of Action Phase
Once everyone has flipped their Summary Cards to the dark side, the Action phase ends immediately. No more Reactions are allowed at this point.
Colony Ships
During your turn, you have the option to activate your Colony Ships. This means you can use them to move Population Cubes to empty spaces on the board.
To activate a Colony Ship, simply flip it face up. For each activated Colony Ship, you can place one Population Cube on an empty Population Square in any hex where you have an Influence Disc.
Remember, the Population Cube you place must match the color of the Population Square on the hex. You can only use the Population Cubes from the corresponding color track.
Once you activate a Colony Ship, flip it face down. This indicates that it has been used. Activating Colony Ships is an important strategy for expanding your influence and increasing your production.
In the example to the right, Blue activates two Colony Ships and flips them face down. He then moves two Population Cubes to the hex.
Gray Squares
I want to tell you about the different types of planets in this game. There are gray planets and planets with a star symbol. Let’s start with the gray planets. These planets are perfect for any kind of production. You can place a Population Cube from any of the three Population Tracks on a gray Population Square. And here’s the cool part – if you remove a cube from a gray Population Square, you can put it back on any Population Track you want. It’s like a free pass to move your cubes around!
Lastly, we have Orbitals. These are special spaces where you can place your Population Cubes. They have their own unique rules and strategies. Make sure to read the rules carefully and plan your moves accordingly.
Let’s talk about orbitals. These are special places that players can create in the game. It’s kinda like building your own world. You can only put Population Cubes onto an Orbital if you have enough money or science.
The Fight Phase
The Take Care Phase
Colony Ships
First, let’s move some Population Cubes from your leftover Colony Ships to different places on the game board. But here’s the catch: you can’t put your cubes in places where there are enemy ships. Keep them safe!
Keeping Your Civilization Running
Take in the money you’ve earned and subtract the money you need to spend to keep your civilization running smoothly. Look at your Money Population Track and compare it to your Influence Track. The difference in the highest numbers on both tracks will tell you how much money you can keep.
Mark this amount on your Storage Track by moving the Money Storage marker up or down, depending on whether you have extra money or not.
Bankruptcy
I want to talk to you about something called bankruptcy. It’s a pretty important concept to understand when it comes to managing your money. Let me break it down for you.
So here’s the deal: you have this thing called the Money Storage Marker. It’s basically like a marker that tells you how much money you have. But there’s a rule – this marker can never go below zero. If it does, you’re in trouble.
Here’s what you gotta do if you find yourself in that situation: you need to trade other resources, like science and materials, for money. Or, you can give up control of some of your sectors by removing Influence Discs from the hexes and putting them back on your Influence Track. This will help decrease the Influence Cost and get you out of that negative money situation.
Now, when you lose control of a sector, all the population cubes from that sector are moved to their respective population tracks on your Player Board. You see, each cube represents a group of people, and we gotta keep track of where they go.
The thing is, when grey (wild) squares or Orbitals are involved, things get a little tricky. The cubes from these areas can go on any track – that means they have more flexibility. They’re like the wild cards of the population cube world.
Oh, and one more thing: if you have to return money cubes from a sector, they go back to the Money Population track. This not only reduces your income, but it also means you’re in a bit of a tight spot financially.
But hey, it’s not all doom and gloom. There’s a little trick you can use called trade. This allows you to convert 2 units of one resource, like money, science, or materials, into 1 unit of any other resource. It’s kind of like a little cheat code to help you out.
Hey there! Just a quick note before we dive in: did you know that only us Terrans get a 2:1 Trade rate? Yeah, it’s pretty neat! But remember, the rate you get depends on the species you play.
Now, let’s talk about something important. Imagine this: you’re playing a game and you run out of Influence Discs. It’s not the end of the world, but it’s definitely not good news. In fact, it’s a sign that your civilization is on the brink of collapse. And if that happens, well, the game is over for you.
But hey, don’t stress too much! It’s all part of the fun. Once your game ends, you can count up your score and put away all your game pieces. They can rest until your next adventure begins.
Let’s say you’re the Blue player. Your Income is 4 and your Upkeep is -5. When you add these together (4-5), you get a sum of -1. That means you need to pay 1 Money from your Storage. But what if you don’t have any Money in your Storage? Well, you have two options. You can either trade other resources for Money, or you can return one Influence Disc from your hexes to the Influence Track.
If you choose to return a disc, your Upkeep will decrease to -3, which means the sum will then be 4-3=1. In that case, you would add 1 Money to your Storage.
Science And Materials Production
Once you’ve paid the Civilization Upkeep cost, it’s time to collect your Science and Materials Production. Move the Storage Markers on the Storage Track according to the amounts you collect. In this example, the Blue player would collect 6 Science and 3 Materials.
Cleanup Phase
Now it’s time for the Cleanup Phase. Draw new Technology Tiles from the bag and place them on their respective spots on the Supply Board. The number of tiles you draw depends on the number of players in the game.
When we reach the end of the round, it’s time to reset and prepare for the next round. This involves some important steps that need to be followed.
First, I move all of my Influence Discs from my Action Track back to my Influence Track. Then, I take any cubes that might be in the Graveyards and move them to their respective Population Tracks. It’s worth noting that if a Population Track is already full, I have to find another track to put the cube on.
Next, I flip all of my Colony Ships face up and also flip my Summary Card to the Action overview side. This marks the end of the round and the start of a new one. We move the Round Marker one step forward and get ready for the Action Phase.
End of the Game
After the 9th round, the game comes to a close. The player who has accumulated the most Victory Points will be declared the winner.
There are a few ways to earn Victory Points:
Hey there! Let’s talk about scoring in the game. There are several different ways to earn victory points (VP) in the game. Here are some of the ways you can score points:
1. Reputation Tiles: These tiles can earn you 1-4 VP each. So the more reputation tiles you have, the better!
2. Ambassador Tiles: Similar to reputation tiles, these also give you 1 VP each. Collect as many as you can!
3. Hexes with Influence Discs: Each hex with an influence disc can earn you 1-4 VP. Keep an eye out for these hexes!
4. Discovery Tiles: If you manage to keep a discovery tile with the VP side facing up, you’ll earn 2 VP for each tile. It’s all about luck and timing with these tiles!
5. Monoliths: Having monoliths on your own hexes can score you 3 VP each. Build them strategically for maximum points!
6. Technology Progress: For every 4 technology tiles you have on a track, you’ll earn 1 VP. The more tiles you have, the more points you’ll get. Aim for 5, 6, or even 7 tiles for bigger rewards!
7. Traitor Card: Watch out for the traitor card! If you have it, you’ll lose 2 VP. It’s definitely not a good card to have!
8. Species Bonuses: Each species has its own special bonuses that can earn you extra VP. Make sure to take advantage of these bonuses!
In case of a tie between players, the total amount of resources (money, science, and materials) in each player’s storage will be the tie breaker. So make sure to manage your resources wisely!
That’s pretty much how scoring works in the game. Keep these tips in mind and aim for the highest score to become the ultimate winner! Good luck!