Welcome to the Dungeon Drop Game!
Are you ready to embark on a thrilling adventure?
In Dungeon Drop, you’ll navigate a deep and treacherous dungeon filled with traps, monsters, and hidden treasures. It’s an exciting and unpredictable game that will test your wits and strategy.
The rules are simple:
- As the game begins, I will drop a handful of colored cubes into the dungeon. Each cube represents an object or a creature.
- Your objective is to explore the dungeon by strategically moving around and collecting cubes.
- Be careful! Some cubes represent deadly traps or dangerous monsters. If you collect one of these, your game ends.
- On the other hand, if you collect a treasure cube, you earn points. The more treasures you collect, the higher your score will be.
- The dungeon is constantly changing. As you collect cubes, new ones will drop from above to replace them. This keeps the game dynamic and full of surprises.
- The game ends when either all the players have been eliminated by traps or monsters, or the cubes run out.
- The player with the highest score at the end of the game is the winner!
Remember, strategy and quick thinking are key to success in Dungeon Drop. Make wise decisions, anticipate the dangers, and grab those precious treasures!
If you enjoy immersive and thrilling games, Dungeon Drop is perfect for you. So gather your friends, set up the game board, and get ready for an unforgettable adventure!
Get ready to gear up and dive headfirst into the mysterious maze! Rumored to hold countless riches, the twisting tunnels are home to a peculiar mix of creatures – some are cute and cuddly, while others are downright terrifying. But don’t fret, my friend, because I’ve got a secret to share with you: the walls themselves seem to come alive, shifting and changing with each flicker of the torch.
So, what do you say? Are you ready to take the plunge and explore the depths of this dungeon?
What’s in the Box?
Let’s dive into the exciting components that come with Dungeon Drop:
- 4 Meeples
- 4 Player Aids
- 1 Score Tracker
- 4 Solo Tokens
- 4 Teamwork Tokens
- 87 Cubes
- 6 Custom Dice
- 15 Race Cards
- 10 Class Cards
- 10 Quest Cards
- Instructions
What’s the Goal of the Game?
Are you ready for an epic adventure? Dungeon Drop is here to take you on a thrilling journey! In this action-packed game, you will become a courageous hero and explore a constantly changing dungeon. Your mission is to collect as much treasure as you can and win the Queen’s favor. The hero who gathers the most treasure will earn the title of the ultimate champion!
Setting Up the Game
Choose Your Hero
In Dungeon Drop, you will each play as a different hero. Select your hero carefully and embrace their unique abilities. Are you ready to embark on this fantastic quest? Let’s get started!
Let’s begin the game by giving each player a Race and Class card. Make sure to have them face up so everyone can see. Once that’s done, it’s time to determine the turn order. Look at the Initiative number on each Hero’s Race card (it’s in the top left corner) and distribute turn order markers accordingly. We will take turns in Initiative order, starting with the player who has the lowest number.
Now, it’s time to receive your Quest
Hey there! Let’s get the game started by dealing each player a Quest card, face down. Remember, you can always take a peek at your own Quest card whenever you want. This card will tell you how your collected Gems are scored, and you might even get a special bonus for achieving specific goals.
Prepare for Adventure!
First, I want you to take all the little cubes and separate them from the bigger ones. Once that’s done, add the red Dragon cube to the mix. Now, it’s time to start playing. The person who goes first will take all the small cubes (including the Dragon) and drop them onto the table. Make sure to drop them from a height of 6 to 12 inches so that they spread out evenly. You don’t want them to touch too much. As for the larger cubes, like the dice, you can put them back in the game box. They’ll come into play later on.
Let’s Play the Game
Now, I’ll walk you through the exciting game of Dungeon Drop. Get ready for three rounds of adventure and excitement. Here’s how each round goes:
1. Explore
First, close your eyes and reach into the box. Without peeking, pull out the number of cubes indicated. Then, drop them into the depths of the Dungeon. Remember, 2 cubes mean 6 cubes dropped, 3 cubes mean 4 cubes dropped, and 4 cubes mean 3 cubes dropped. The Dungeon awaits!
2. Act
Now, it’s time for some action. You have a choice to make. You can either activate your special ability as a Hero based on your Race or tap into another unique ability based on your Class. It’s up to you!
Flicking
When playing the game, you’ll come across abilities that require you to flick one or more cubes in the Dungeon. To do this, simply use your finger to tap or hit the cube in the direction you want.
Now, here’s the trick – there are no do-overs, so you need to be cautious and apply the right amount of force. Oops! In case you accidentally knock cubes off the table, don’t worry! The next player will take care of them during their Explore step and drop them into the Dungeon.
3. Loot
To gather loot, you’ll need to form a room. Start by selecting three gray Pillar cubes and then collect all the cubes within that space or touching it. However, keep in mind that you can’t form a room that would make you collect a Pillar cube or cause you to lose your last Health point. Stay sharp!
The End of Your Turn
When I finish my turn, I make sure to flip over my turn order marker so that everyone knows it’s the next player’s turn.
Counting Weight
When the round comes to an end, I need to count up all the Treasure cubes I have in my Stash that are not Monsters. This will determine my Weight in the game.
Then, we reassign the turn order markers based on our Weight, from lightest to heaviest. If there are any ties, we use our starting Initiative numbers to break them, with the player with the lowest Initiative going first.
Once the turn order is settled, we start a new round and keep playing until we’ve completed three rounds.
The End of the Game
After we finish playing three rounds, it’s time to count up all our Treasure! Here’s what we do:
- We reveal our Quest cards to see what we’ve accomplished.
- For each Key in my Stash that matches a Chest, I roll the Chest to determine its value. If a Key doesn’t have a matching Chest, I ignore it.
- To determine the winner of the game, you need to count the total scores. Check the table on page 7 for the scoring details of each cube.
The Hero who has the highest total score is declared the winner! In case of a tie, the Hero with the highest starting Initiative number will be the winner.
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