How to play Broom Service Official Rules

By: Dennis B. B. Taylor

Welcome to the Broom Service Game Rules!

The Basics

Hi there! I’m here to help guide you through the exciting world of Broom Service! This game is all about using your magical skills to become the most powerful witch or wizard. It’s a game that requires strategy and a little bit of luck. So let’s dive right in!

Components

First, let’s go over what’s included in the game. You’ll find:

  • The Game Board: This is where all the action takes place. It’s divided into different regions, each with its own magical ingredients.
  • Role Cards: These cards represent the different roles you can take on – like gatherers, witches, or druids.
  • Potion Tokens: These tokens show which potions you’ve collected. They come in different colors and are worth various amounts of points.
  • Weather Tokens: These tokens determine which actions you can take. Depending on the weather, some actions may be riskier than others.
  • Witch Tokens: These tokens represent your witches or wizards. You’ll need them to complete certain actions.
  • Broom Cards: These cards allow you to move your witches or wizards across the game board. Each card has a unique ability that can help you gain an advantage.
  • Scoring Track: This track keeps track of each player’s score throughout the game.
  • Game Tokens: These tokens are used to mark things like round bonuses and unused ingredients.

Gameplay

Now, let’s talk about how to play the game. The goal is to collect as many points as possible by delivering potions. To do this, you’ll need to strategically move your witches or wizards around the game board and gather the necessary ingredients.

Each round, players take turns choosing roles and taking actions. It’s important to choose your roles carefully, as some roles are riskier than others. You’ll need to balance taking high-scoring actions with the potential of being “bumped” by other players.

After each round, you’ll score points based on the potions you’ve delivered. The player with the most points at the end of the game wins!

Conclusion

Thanks for reading the Broom Service Game Rules! Remember, the key to winning is careful strategy and a little bit of luck. So get out there and show off your magical skills!

How to play Broom Service Official Rules UltraFoodMess

How to play Broom Service Official Rules UltraFoodMess

  • 24 heavy clouds
  • 24 magic wands
  • 1 game summary
  • 15 amulets
  • 17 landscape tiles
  • 8 storm clouds
  • 1 game board (double-sided)
  • 60 potions
  • 10 pawns
  • 5 victory point markers
  • 60 playing cards:

Goal of the Game

Do you ever wonder what it’s like to be a witch, a druid, or a gatherer? Well, wonder no more! In this magical realm, you get to step into the shoes of these enchanting characters and embark on a thrilling adventure. Your mission is to create powerful potions and deliver them all over the realm using Broom Service.

Every round, you’ll have a selection of ten role cards to choose from. Each role card has two actions: a brave action and a cowardly action. The brave actions are high-risk, high-reward choices that could bring you great fortune. However, be warned! Other players might try to snatch these rewards away from you. On the other hand, the cowardly actions are safer but less profitable. It’s up to you to decide which path to take.

What role cards will you choose in secret? Which ones did your rivals choose? Who will muster up the courage, and who will play it safe?

Remember, the player with the most victory points at the end of seven rounds wins!

Getting Started

How to play Broom Service Official Rules UltraFoodMess

Imagine this: you and your friends gather around a table. In the center lies a game board, face-up for everyone to see. It’s an exciting game called “Castle Quest,” and its objective is to conquer castles and earn victory points. As you prepare to embark on your adventure, each player is given their arsenal:

– 10 role cards of a specific color.

– 2 pawns of the same color, placed strategically around the castles.

– 1 victory point marker, also of the same color, to keep track of your progress.

– 1 potion of each color, granting you special abilities.

– And lastly, 1 or 2 wands, depending on your position in the game. The oldest player gets to go first.

Speaking of wands, the starting player and the player to their right receive one magical wand each. The rest of the players receive two wands. In a two-player game, each player gets one wand.

Now, with your resources in hand, it’s time to embark on your Castle Quest. Who will conquer the most castles and emerge victorious? Only time will tell. Let the journey begin!

So here’s what happens with the rest of the potions and wands (or “resources,” as we’ll call them from now on). They get put in a big stash right next to the game board.

How to play Broom Service Official Rules UltraFoodMess

Imagine this: you’re playing a game with your friends, and you want a quick recap of what happened. Well, that’s where the game summary comes in. It’s a handy little feature that shows you all the important details, right there on the screen.

The summary is divided into two parts: the front and the back. On the front, you’ll find a quick overview of each round and turn. It’s like a mini timeline of what went down in the game. On the back, you’ll see a summary of the victory points everyone received at the end of the game. It’s a nice way to see who came out on top!

Now, let’s talk about the clouds. These aren’t your ordinary clouds, mind you. They’re heavy clouds with white stars on the front. Before the game starts, these clouds are shuffled and placed randomly on the board. Each cloud gets its own special spot, either on the front or the back of the board. On the front side, there are 18 spaces for clouds, and on the back side, there are 19 spaces.

So, there you have it. The game summary and the clouds. They may seem like small details, but they play a big role in keeping track of the game and making sure everyone knows what’s going on. It’s all part of the fun!

How to play Broom Service Official Rules UltraFoodMess

So here’s the deal: I shuffle 10 event cards that we’re gonna use. Then, I take 7 of them and place them in a stack right next to the board. The other 3 cards, I put back in the box without peeking at them. It’s all a surprise!

Now, I flip over the top card in the stack. The event written on that card is gonna be the one we deal with in the first round. Exciting, right? Can’t wait to see what it says!

How to play Broom Service Official Rules UltraFoodMess

If there aren’t many players, we’ll need to do a little setup. We’ll start by shuffling the 10 role cards of a color that no one is using. These role cards will go in a pile next to the event cards. Depending on how many players there are, we’ll reveal a certain number of “bewitched” role cards. For example, if there are 2 players, we’ll reveal 3 cards. If there are 3 players, we’ll reveal 2 cards. And if there are 4 players, we’ll reveal 1 card. The important thing to remember is that the number of players plus the number of “bewitched” role cards always adds up to 5!

Now, let’s talk about the game play. The game has 7 rounds in total. Each round starts by each player picking 4 out of the 10 role cards that they have.

Then, the players take turns competing for tricks and trying to use the actions on their chosen role cards. After at least 4 but no more than 10 turns, all the chosen roles are played, the round ends, and we move on to the next one.

It’s that simple! Now, let’s dive in and start playing!

Choosing Role Cards

When it comes to choosing role cards, it can be quite a challenge. You want to make sure you pick the right ones that suit your preferences and work best for you. But with so many options available, how do you know which ones to choose?

I must confess, I find the process of selecting role cards to be a bit perplexing. There are just so many possibilities to consider and it can be overwhelming. But fear not, my friend, for I am here to guide you through this decision-making process.

First and foremost, it’s important to understand your own desires and goals. What type of character do you want to portray? What strengths and weaknesses do you prefer? By taking the time to reflect on these questions, you can start to narrow down the options.

Next, it’s time to explore the vast array of role cards available to you. Each one offers its own unique set of abilities and attributes. As you peruse the options, pay attention to how each card resonates with you. Do you feel a connection? Does it align with your vision for your character?

Once you have a shortlist of role cards that catch your eye, it’s time to dive deeper. Take the time to read the descriptions and understand what each card brings to the table. Consider how they might complement your playstyle and enhance your gaming experience.

Of course, it’s also important to seek input from others. Reach out to fellow players or consult online forums to gather insights and opinions. Sometimes, hearing someone else’s perspective can shed light on aspects you may not have considered.

Ultimately, the choice is yours. Trust your instincts and choose the role cards that speak to you. Remember, there is no right or wrong answer here. It’s all about finding what resonates with you and brings you joy and fulfillment.

In conclusion, choosing role cards is no small task. It requires careful consideration and self-reflection. But by taking the time to explore your desires, understand the options available, and seek the wisdom of others, you can make an informed decision that sets you up for an enjoyable gaming experience. So go forth, my friend, and choose your role cards with confidence!

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When the game begins, we all have to make a decision. Each of us has 10 role cards, and we need to choose 4 of them to use for this round. Remember, we can’t use the 6 remaining cards in this round. So, we pick our 4 cards and keep them hidden from everyone else.

Alright, now that we have our cards, it’s time to start the magical competition! The player who goes first will play one of their role cards. They’ll place it on the table and read either the upper text or the lower text on the card out loud. For example, they might say, “I am the brave forest witch and would like to fly to a neighboring forest.” Or they could say, “I am a cowardly forest witch and…” Well, you get the idea.

How to play Broom Service Official Rules UltraFoodMess

When I read the top, “brave” text (good, but risky!), I can claim the action. But I have to be careful because another player might steal it.

I don’t perform the action right away. Instead, I wait for the other players to take their turns.

But if I read the lower, “cowardly” text (less good, but safe!), I can perform the action immediately.

Once the first player is done, the next player in clockwise order has to “follow” the role card that was just played:

  1. If the next player doesn’t have that role card, they can’t “follow” it and they just say, “next!” Then it moves on to the next player.
  2. If the next player has that role card, they have to place it on the table and choose either a) or b):
  3. The brave forest witch is back, and it’s my turn to make a daring move. But here’s the catch: the previous brave player is out, so I don’t benefit from their action. And there are still other players waiting, so I can’t let my guard down just yet. Talk about a tricky situation!
  4. On the other hand, if I decide to play it safe and declare myself a cowardly forest witch, I can take immediate action. The cowardly move is not as powerful as the brave one, but no one can steal it from me. It may be a weaker option, but at least it’s mine to claim.

Once every player has taken their turn in clockwise order, it’s the turn of the last brave player to carry out their daring action.

When I become the new starting player, I get to choose one of the remaining role cards. I place it face-up on the table and then I read either the upper or the lower text aloud. For example, I might say, “I am a cowardly weather fairy.” This is how the game goes, and it continues like this.

How to play Broom Service Official Rules UltraFoodMess

Example: Let’s begin with Albert. It’s his turn, and he decides to play the forest witch card. He confidently declares, “I am a cowardly forest witch..,” and places the card in front of him.

Afterward, Albert moves one of his pawns to an adjacent forest, ready for whatever comes next.

Now it’s Bonnie’s turn. She also has the forest witch card and must play it. Bonnie puts the card in front of her and proudly announces, “I am the brave forest witch..”. She must wait patiently to see what the next three players will do.

Carla is up next, and just like Bonnie and Albert, she has the forest witch card. Carla confidently places it in front of her and proclaims, “I am the brave forest witch..”. Unfortunately, this means Bonnie is “out” for this round and loses the forest witch role.

Finally, it’s Daniel and Emily’s turn. Neither of them has the forest witch card, so they simply say, “next!” and pass their turn.

And that concludes the turn. Carla is now the (last) brave forest witch. To take advantage of her role, she places one of her pawns in an adjacent forest, successfully delivering a purple potion to a purple tower and earning victory points.

Now it’s time for Carla to start the next turn. She plays a new role card and declares, “I am a cowardly valley druid..”. Carla immediately delivers a potion to a free tower in the forest. Daniel, not having the valley druid card, says, “next!” and passes his turn. The game continues like this..

More Rules You Should Know

Let’s talk about some additional guidelines that are worth keeping in mind.

  • Avoid using clichés: Clichés are overused expressions or ideas that lack originality. They can make your writing seem generic and uninteresting. Instead, try to come up with fresh and unique ways to express your thoughts.
  • Use descriptive language: When you’re describing something, be as specific and detailed as possible. This will help paint a vivid picture in the reader’s mind and make your writing more engaging.
  • Similes and metaphors: Similes and metaphors are great for adding depth and color to your writing. They create powerful visual images and help bring your words to life.
  • Varied sentence structure: To keep your writing lively and engaging, try to vary your sentence structure. Use short and snappy sentences for emphasis, or longer and more complex sentences to provide detailed explanations.
  • Show, don’t tell: Instead of directly stating something, try to show it through vivid descriptions, examples, and anecdotes. This will make your writing more dynamic and engaging.

By following these guidelines, you can elevate your writing and make it more captivating. So, have fun experimenting with different styles and techniques, and enjoy the process of crafting unique and compelling content!

How to play Broom Service Official Rules UltraFoodMess

Hey there! Let’s dive into the fascinating world of witches and potions. Just remember, everything is up to you – the choices you make are what shape the game. You have the power to decide whether or not to take a certain action, even if you can’t or don’t want to do it. It’s all about strategy!

First, let’s talk about movement. If you’re feeling bold, you can move to an adjacent territory without delivering a potion there. But remember, no witch can deliver a potion without moving. If you’d rather stay put and not do anything, that’s totally fine too. You do you!

Now, let’s talk about turns. When it’s your turn to play, you must start a new turn by playing a new role card, even if your previous action wasn’t fully executed. Keep the game flowing!

Here’s an interesting scenario – what happens if everyone decides to play “cowardly”? Well, in that case, the player who started the previous turn will also start the next one. It’s a way to keep things fair and balanced.

But what if the starting player runs out of role cards? No worries! In that case, the next player in clockwise rotation who still has cards becomes the new starting player. That way, the game keeps going smoothly.

So, as you can see, the game of witches and potions is all about choices – the ones you make and the ones you don’t. Remember these rules, and have a blast playing!

“Duty calls!” If you can, you have to follow. If you play a role card that has already been played in a previous turn of the current round, you need to place the card without taking any action.

The role cards that have been played should be arranged in a fan-like pattern in front of each player. This way, everyone can see which role cards have already been played and how many cards each player has left.

The most important rule when placing role cards is that you cannot reveal whether or not you have the current role card before it is your turn. Always wait until it’s your turn to say “next!” or “I am…”.

In the game, “Bewitched” roles are used in games with 2-4 players. Before you select your role cards, it’s really important to carefully consider these bewitched roles. If you end up with a bewitched role, you immediately lose three victory points. It doesn’t matter if you choose the brave or the cowardly action, or if you actually perform the action. Those three points are gone!

Losing victory points can happen for a few reasons. Bewitched roles are one way, but certain event cards can also make you lose points. And if you lose enough points, your victory point marker could end up below zero. That’s not good.

When you run out of bewitched role cards in the draw pile, here’s what you do. Take all 10 role cards and shuffle them together to create a new draw pile. You want to make sure there are always cards to choose from.

At the end of each round, it’s important to keep these things in mind. Be careful with the bewitched roles, watch out for event cards that make you lose points, and make sure to shuffle the role cards when needed. Good luck with your game of “Bewitched”!

When all players run out of cards, a round comes to an end. But don’t worry, if you still have cards left and no one else does, you get to keep playing all by yourself until all the cards are gone. And remember, if the last event card is played and it’s an end-of-round event card, make sure you finish that event completely (you can find more details on page 8 in the “The Events” section).

Once the round is over, it’s time for a new one to begin. Here’s what happens:

  • Take the next event card and place it face-up on top of the previous one.
  • For 2, 3, or 4-player games, grab the next 3, 2, or 1 “bewitched” role cards and place them face-up over the previous ones.
  • Now, each player gets to choose 4 role cards from their collection of 10. Set aside the remaining 6 cards for later in this round.
  • The player who starts with the new role card is the courageous one from the previous round. But, if everyone was a bit timid last time, then the player who started the last round becomes the starting player again.

The End Game

When I play the game, it comes to an end after seven rounds. At that point, I get victory points for the lightning I’ve collected and any remaining resources. To calculate my victory points, I receive 4 VP for each set of four different resources and 2 VP for each set of three different resources.

The player with the highest number of victory points becomes the winner. So, whoever has the most victory points is the one who will triumph.

If two or more players have the same number of victory points, then the player among them with the most resources wins. But, if there’s still a tie after that, then there will be multiple winners. It’s possible for more than one player to claim victory at the same time.

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