FAQ about Star Wars Destiny

By: Dennis B. B. Taylor

Contents

Star Wars: Destiny F.A.Q.

Greetings! I’m here to answer your burning questions about Star Wars: Destiny. Whether you’re a seasoned player or just curious about this exciting game, I’ve got you covered. So, let’s dive in and explore the answers you’ve been seeking!

1. What is Star Wars: Destiny?

Star Wars: Destiny is a thrilling collectible card and dice game set in the Star Wars universe. It combines strategic deck building with dice-driven battles between iconic characters and factions from the Star Wars saga. Whether you’re on the Dark Side or the Light Side, you can craft your own epic story using your favorite characters and abilities.

2. How do I play Star Wars: Destiny?

The gameplay of Star Wars: Destiny is fast-paced and dynamic. You and your opponent take turns activating characters, playing cards, and resolving dice rolls. The goal is to defeat your opponent’s characters or claim the battlefield. Each character has unique abilities, and you can upgrade them with powerful weapons, equipment, and events from your deck. It’s a battle of strategy and luck, as the dice determine the outcome of your attacks and defenses.

3. Can I build my own deck?

Absolutely! One of the most exciting aspects of Star Wars: Destiny is the ability to construct your own deck. You can choose from a wide variety of characters, events, supports, and upgrades to create a personalized deck that suits your playstyle. Whether you prefer the cunning tactics of the Sith or the valor of the Jedi, you can build a deck that reflects your own journey in the Star Wars galaxy.

4. Are there different factions in Star Wars: Destiny?

Yes, there are several factions in Star Wars: Destiny. You can build decks around specific factions, such as the Jedi, Sith, Rebel Alliance, and Galactic Empire. Each faction has its own unique abilities and cards that synergize with their playstyle. Whether you want to harness the Force or command an army of Stormtroopers, the choice is yours!

5. How can I expand my collection?

Expanding your collection in Star Wars: Destiny provides you with more options and strategies. You can acquire new cards and dice through booster packs, starter sets, and expansion sets. There are also draft and sealed formats that allow you to build a deck from a limited pool of cards, adding an extra layer of excitement to the game. With each new addition to your collection, the possibilities for epic battles grow!

6. Is Star Wars: Destiny suitable for beginners?

Absolutely! Star Wars: Destiny offers a great entry point for newcomers to the world of collectible card games. The rules are easy to learn, but the depth of strategy provides a rewarding experience for players of all levels. Whether you’re a Star Wars fan or simply love engaging gameplay, Star Wars: Destiny is sure to captivate you with its unique blend of strategy and luck.

7. Where can I play Star Wars: Destiny?

You can play Star Wars: Destiny with friends at home, at your local game store, or even participate in organized play events and tournaments. There is a vibrant community of players worldwide, and you can connect with them to arrange matches or join in the excitement of competitive play. May the Force be with you as you embark on your Star Wars: Destiny journey!

When I’m playing a game, I sometimes come across a few questions that I need answers to. Maybe you have the same questions too!

Q: Can me and a friend play together if we both choose villain or hero decks?

A: Absolutely! It doesn’t matter what kind of deck your friend has – you can still play against each other. You can even use the same characters!

Q: Do I have to use my character’s shields when they’re about to get hurt?

A: Yes, you do. If your character has shields, make sure to use them to protect your character from damage.

Q: If I put an upgrade on a tired character, can I immediately roll its die into my pool?

A: Nope! You have to wait until that character is ready again before you can roll the new die into your pool. Along with the character’s other dice, of course!

Q: Can I give an upgrade to a character who already has as many upgrades as they can have?

A: Unfortunately, you can’t. Once a character has the maximum number of upgrades, they can’t take any more. So choose wisely!

I: Yeah, but if you want to add a new upgrade, you’ll have to get rid of one of the character’s existing upgrades.

Q: What’s the difference between ranged, melee, and indirect damage?

I: Well, the only real difference between ranged and melee damage is the type of cards that work with them. You can’t use both types of damage in the same move. Indirect damage is a bit different. Not only does it have its own set of cards, but your opponent gets to choose where the damage goes and they can even hurt their own characters if they want to.

Q: Can I use a card’s special ability when it’s exhausted?

I: As long as the special ability doesn’t require you to exhaust the card, you can use it even if the card is already exhausted. So go ahead and unleash some cool moves with your exhausted cards!

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Q: Can I have more than five cards in my hand?

A: Sure! You can actually have more cards in your hand than your hand size. But remember, during the upkeep phase, you won’t draw any additional cards if you already have more cards than your hand size after discarding.

Q: Can I discard a Gray upgrade to decrease the cost of a non-Gray upgrade, and vice versa?

A: Absolutely! You can discard an upgrade of any color to reduce the cost of another upgrade, regardless of its color. So go ahead and mix and match colors to your heart’s content!

Q: Do I have to resolve all of my dice of the same symbol at once?

A: Nope! You have the freedom to choose. While taking the Resolve Dice action, you can resolve as many dice of one symbol as you want. It’s totally up to you how you want to strategize and use your dice!

Q: What happens if I play a support card that has “Action” listed on it?

A: Well, now you’ve got yourself a new action to take! But don’t worry, you don’t have to resolve the action right away when you play the card. You can save it for later, when it’ll have the most impact.

Q: What happens if I want to play a copy of a unique card but my opponent has one in play?

A: So here’s the deal – you can have one copy of a unique card in play, but you can still have two in your deck. So, if you want to play your copy, go for it! However, once you have one of those unique cards in play, you can’t play another one. It’s like a “one and done” kind of deal.

Q: If I am using multiples of the same character, do I have to remember which dice came from which character?

A: Oh, absolutely! It’s important to keep track of which character’s dice belong to which character. You don’t want to mix things up and start a dice mix-up party! So, make sure to position each character’s dice in a way that clearly shows which character they came from. And hey, if a character gets defeated, you gotta say farewell to its dice and remove them from the pool, if they happen to be there.

Q: What happens if I replace an upgrade with another upgrade that costs fewer resources?

A: You’re in for a treat! If you decide to swap out an upgrade with another one that costs fewer resources, guess what? You get to play that shiny new upgrade for free! Yep, no need to break the bank or empty your pockets. It’s a little gift from the game.

Q: Is a character die any die that the character has?

A: Alright, let me clarify this for you. A character die isn’t just any die that the character has. It’s a specific die that belongs to that character and represents them on the board. So, when we say “character die,” we’re talking about the special dice that are connected to a particular character. Think of them as the character’s signature dice.

Q: Can an upgrade be considered a character die?

A: Nope. An upgrade is never referred to as a character die and is always specifically identified as an upgrade die according to the text on the card.

Q: How does a turn differ from a round?

A: Well, a turn is a single action taken by a player. On the other hand, a round is made up of two parts: the action phase and the upkeep phase.

Q: Can I use Crime Lord’s special ability if I roll it into my pool with Ace in the Hole?

A: Absolutely! Special abilities are a built-in feature of the dice, so you can use them even if the card itself is not in play.

Q: Can Rey take an extra action if I claim the Imperial Armory with her?

A: Unfortunately, no. Once you claim the battlefield and use Rey’s ability, you must pass on any future actions, including the extra one she gives you.

Q: If I resolve Poe Dameron’s special to use the special on Black One, can I roll Black One’s die into the pool even though it says “reroll”?

A: Nope! You can’t actually roll Black One’s die into the pool because it’s not considered to be part of your pool at that time.

Q: What happens when an after ability triggers off of a before ability, and there is another after ability in the queue?

A: So, here’s how it all works: when abilities come into play, they have to wait their turn to do their thing. If an ability wants to kick in while another ability is resolving, it has to wait its turn in the queue.

Q: Can I get crafty with Cunning (r65) and use it to trigger the discard of an opponent’s Thermal Detonator ( 67) or Infantry Grenades ( 17)?

A: Absolutely! First, you’ll dish out some damage to your opponent’s characters. Then, you can discard their Thermal Detonator or Infantry Grenades. Talk about a double whammy!

Q: Can I use Cunning ( 65) to be sneaky and swap an opponent’s Sith Holocron ( 16) with one of my own cards from my hand?

A: Nope, can’t do that. You can’t have your opponent’s cards in your hand or deck. So, the end result is that the Sith Holocron won’t have any effect on you.

Q: When I claim Rebel War Room ( 171), can I be a rebel and ignore the requirement of spending 5 resources to trigger the special ability on Crime Lord ( 23)?

Me: No, the Rebel War Room doesn’t care about the cost of a die.

Q: How does Cunning (65) work with an opponent’s Black One (32)?

Me: When I use Cunning’s special ability, I treat it as if I’m using my own card. However, I can’t remove the Black One die from my pool, so I can’t reroll it.

Q: Can I switch an upgrade onto a Royal Guard (12) using Sith Holocron (16)?

Me: Yes, switching an upgrade onto a character is different from playing one.

Q: Can I use a card that has an action I can’t complete just to delay the round? For example, playing Backup Muscle (99) without any damage on it or playing Noble Sacrifice (118) with no Blue characters.

A: Absolutely! Even if a card has no effect, playing it still counts as taking an action and removes a card from your hand. The same goes for exhausting a card or rerolling a die to its original side.

Q: What happens to a character’s dice that are still in the dice pool when they become ready again, like with Bala-Tik (19) or Leadership (141)? Are they removed? Do they get rerolled when the character activates again?

Q: What happens when a character is readied? Do their dice get removed?

A: If a character is readied, their dice are not removed. They remain in their pool and can be used again when the character activates.

Q: I have a question about Obi-Wan Kenobi’s ability and healing effects. Can you help me?

A: Of course! I’ll do my best to help. When you use Obi-Wan Kenobi’s ability ( 37) along with a healing effect like Rejuvenate ( 132), he does not remain in play. Even if he no longer has damage on him equal to his health, he still took damage equal to his health. Without a replacement effect, this cannot be changed. After the event he plays is resolved, Obi-Wan is set aside.

Q: What happens if my opponent has a TIE Pilot die with ranged damage, and I use Dodge?

A: When you play Dodge, all the dice are removed at the same time. However, only the TIE Pilot die will be removed. If your opponent has two different TIE Pilot dice in their pool, then all of their dice are protected from Dodge.

Q: Can I roll in a Blackmail die and use Fast Hands to resolve it before my opponent can remove it with a resource?

A: Yes, you can do that. Both abilities are simultaneous, so you can choose to resolve either one in the order of your choice.

Q: Can I use FN-2199’s ability to resolve a Z6 Riot Control Baton after rerolling a blank?

A: No, you cannot resolve it after rerolling. When you use FN-2199’s ability, the “after” ability of the Z6 Riot Control Baton is added to the queue. However, you must let FN-2199’s ability fully resolve before anything in the queue can resolve.

If you decide to resolve the Baton die, its “after” ability will have no effect because the die is no longer in your pool. You have to choose whether to resolve it or reroll it, you cannot do both.

Q: What happens if I use Obi-Wan Kenobi’s ability to play Noble Sacrifice from my discard pile before he gets defeated? Can I play a second copy of Noble Sacrifice and then play another card from it?

A: Yes, you can play a second copy of Noble Sacrifice. However, only one Noble Sacrifice will have an effect. You can activate Obi-Wan Kenobi’s ability before he is defeated to play one copy of Noble Sacrifice.

Then, before he is defeated from that Noble Sacrifice, you can play another copy of it. “Before” effects interrupt the game, allowing you to repeat this process and play any other Blue card you want from your discard pile or hand.

When the second Noble Sacrifice is resolved and Obi-Wan is defeated, you have the option to choose and exhaust a character. However, the subsequent Noble Sacrifice has no effect because Obi-Wan is already defeated and cannot be defeated again.

Question: Can I gain a resource from Outer Rim Smuggler (card 46) when I play Smuggling (card 134) to discard the last card from my hand?

Answer: No. The last card was not played from your hand; it was discarded.

Question: Can I deal 2 damage from Palpatine’s ability (card 11) if I resolve one of his dice with Anger (card 71)?

Answer: No. Palpatine’s ability only triggers when the controller of Palpatine resolves one of his dice, not when an opponent does it.

Q: If I use my action to claim Docking Bay ( 153), and I use it to play Outmaneuver ( 149), do I get the resource from Outmanuever?

A: Nope, you won’t get the resource. When you claimed the battlefield, Outmaneuver wasn’t in play yet, so its ability didn’t even have a chance to join the queue.

Q: Can I throw away a unique upgrade I already have in play to play another copy for a lower cost?

A: Nope. If you already have a copy of a unique upgrade in play, you can’t play another one.

Q: If I use the special ability of Ascension Gun ( FAQ about Star Wars Destiny UltraFoodMess59) to use the claim ability on Main Plaza, can I move damage from it or onto it?

A: Absolutely! Ascension Gun lets you move damage from it or onto it. It’s a nifty little feature.

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