FAQ about Discworld Ankh-Morpork

By: Dennis B. B. Taylor

Discworld: Ankh-Morpork F.A.Q.

What is Discworld: Ankh-Morpork?

Are you familiar with Discworld? It’s a fantasy world created by the brilliant mind of Terry Pratchett. Well, Discworld: Ankh-Morpork is a board game based on this amazing fictional universe. It’s a fascinating game that takes place in the city of Ankh-Morpork, the biggest and most chaotic city in all of Discworld. If you love strategy games and you’re a fan of Terry Pratchett’s work, you are in for a real treat.

How do you play Discworld: Ankh-Morpork?

Playing Discworld: Ankh-Morpork is a thrilling experience. You take on the role of one of the many secret organizations in the city, such as the Assassins’ Guild or the Unseen University. Each organization has its own unique ability, and your goal is to gain control and influence over Ankh-Morpork by playing cards, placing minions, and plotting devious schemes. But be careful, because the other players will try to thwart your plans and take control themselves.

What makes Discworld: Ankh-Morpork special?

Discworld: Ankh-Morpork is a game full of surprises and unexpected twists. The city of Ankh-Morpork is a vibrant and bustling place, filled with colorful characters and lively events. As you navigate through the city, you will encounter various challenges and obstacles that will test your cunning and strategy. The game also features a dynamic and ever-changing board, ensuring that no two games are exactly alike. It’s a game that keeps you on your toes and always keeps you guessing.

Who is Discworld: Ankh-Morpork suitable for?

Discworld: Ankh-Morpork is suitable for anyone who enjoys strategy games and loves the Discworld universe. Whether you’re a long-time fan of Terry Pratchett or new to the world of Discworld, this game offers something for everyone. It’s a game that combines the excitement of strategic gameplay with the charm and wit of Terry Pratchett’s writing. So gather your friends or family and prepare to embark on an unforgettable adventure in the city of Ankh-Morpork.

Where can I get Discworld: Ankh-Morpork?

Discworld: Ankh-Morpork is available for purchase at various online retailers and local game stores. You can also find it at conventions and gaming events. So if you’re ready to dive into the world of Discworld and experience the chaos and intrigue of Ankh-Morpork, go ahead and get your hands on this fantastic game. It’s time to unleash your inner strategist and become the master of the city.

When you’re playing the game, you get to choose two cards from your hand. Each card you play is like a separate set of actions. So, if one of the cards lets you play another card, you can do that, continuing from the previous card.

After you finish all the actions from one card, you can play the second card. And guess what? That card might let you play even more cards! But if you play all your cards, then your turn is over.

Now, let’s talk about what happens if someone plays the Death card against you. Can you protect two of your minions with an interrupt card like Gaspode?

Sorry, but no. An interrupt card can only protect one minion. It can block the first attempt to remove a minion, but if the player who played the Death card uses the second assassination symbol, they can still get rid of the minion you just protected.

If you want to stop someone from removing your minion, you’ll need to play another interrupt card.

Q. What does the Wallace Sonky card do?

A. The Wallace Sonky card helps protect you from the effects of other cards. However, it doesn’t protect against symbols on cards that can remove your minion, like the assassination symbol.

But it will protect your minion from being removed by a card like Carcer, as long as the card’s effect is written in the text area. It can also protect against cards like The Fire Brigade, Dr Whiteface, and The Thieves’ Guild.

Keep in mind that you can only use it to protect yourself, not other players. It won’t protect you from random events either. And once you use it to block a card, that card can’t be used against another player.

Q. Can the Small Gods card protect me from demons?

A. Yup! Pay $3 to prevent a demon piece from entering an area. The demon piece is set aside and doesn’t go on the board.

Q. Can Carcer get rid of troll or demon pieces?

A. Absolutely! Treat troll and demon pieces just like your own player minions.

Q. What if I can’t play a card on my turn?

A. No worries! You have to pass, but you still get to draw cards like normal.

Q. Do I get a trouble marker if I place my minion in an area that only has my own minions?

A. Oh yeah! Even if it’s all your own minions, you still put down a trouble marker.

Q. Do I have to control an area to build a building?

A. Nah, you just need to have at least one minion there and no trouble marker in the area.

Q. Can moving a minion with a card cause trouble?

A. Yes, it can. Whenever you use a card to move a minion to an area that already has one or more minions, you’ll cause trouble by placing a marker in that area (unless it already has one).

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Q. Is it possible to remove the Fools’ Guild or Dr Whiteface?

A. Sorry, but once you’ve chosen either the Fools’ Guild or Dr Whiteface cards, you’re stuck with them until the end of the game. That means they will decrease your hand size by one, as they count as part of your hand.

Unfortunately, you can’t get rid of these cards by using The Scours or Unreal Estate.

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