Do s and Don ts of Drawing in Pictomania

By: Dennis B. B. Taylor

Getting Clear on Drawing

So, you’ve been curious about drawing, huh? Maybe you’ve seen someone create amazing sketches, or you’ve come across some beautiful artwork that has captivated your attention. Whatever the reason, you’re interested in understanding drawing better. Well, I’m here to help clarify things for you.

Let’s start by talking about what drawing actually is. When you draw, you use lines to create images on paper or any other suitable surface. It’s a way of expressing yourself and communicating visually. You can draw with different tools, such as pencils, pens, or brushes. Some people even use digital tools like tablets and styluses.

Now, drawing may seem simple, but it’s not just about putting lines on paper. It’s an art form that requires observation, patience, and skill. You have to study the subject you want to draw and pay attention to its details. You need to understand things like proportions, shading, and perspective, so that you can accurately capture what you see.

Drawing can be a wonderful way to explore your creativity and unleash your imagination. It allows you to bring your ideas to life and share them with others. Whether you want to create realistic portraits, imaginative landscapes, or abstract designs, drawing gives you the freedom to express yourself in various ways.

Now, I know it can be intimidating to start drawing, especially if you think you’re not “good at it.” But here’s the thing: drawing is a skill that anyone can learn and improve. It’s all about practice and experimenting with different techniques. Don’t worry about making mistakes; they’re just part of the learning process. Remember, every artist started as a beginner.

So, where do you begin? Well, start by observing the world around you. Look closely at objects, people, and nature. Notice their shapes, textures, and colors. Try to capture what you see on paper, even if it’s just a simple doodle. Don’t be afraid to make bold marks and take risks. Drawing is about exploring and pushing your boundaries.

You can also learn from other artists. Look at their work and see how they use lines, shapes, and values. Find inspiration in their creativity and techniques. And don’t forget to have fun with it! Drawing should be an enjoyable experience, so let yourself experiment and play with different ideas.

Remember, drawing is not only about creating beautiful pictures; it’s also about the journey of self-discovery and self-expression. Embrace the process, and don’t be too hard on yourself. Give yourself the freedom to make mistakes and learn from them. Just keep exploring, practicing, and enjoying the wonderful world of drawing.

Do s and Don ts of Drawing in Pictomania UltraFoodMess

When it comes to playing Pictomania, it’s crucial to follow certain rules to prevent arguments and ensure a fair game. The number one rule that you absolutely must adhere to is that using any letters or numbers is strictly forbidden.

Now, while some of the remaining rules may seem self-explanatory or only relevant in specific situations, it’s important to keep in mind that this game is all about having a good time. If a dispute arises, it’s best to work together as a team and decide as a group how strictly you want to enforce the “Dos” and “Don’ts.”

Do s and Don ts of Drawing in Pictomania UltraFoodMess


When you play the game, you have the option to delete parts of your drawing or even erase the entire thing if you want to make changes. However, it’s important to note that you cannot make your drawing move or come to life. The other players should be able to guess the clue based on a still drawing, without any movement.

Context Of The Clue

When you receive a clue, you have the freedom to include additional elements in your drawing that provide context. For example, if your clue is “tennis ball,” you can draw a tennis racket and a tennis player as well.


You may use arrows to draw attention to specific parts of your drawing. For instance, if you draw a tennis racket and a ball, you can use an arrow to point directly at the ball. Arrows can also be used to show a sequence or indicate a direction.

For example, if your clue is “Ageing,” you can draw an arrow starting from a baby and ending at an old man. However, it’s important to remember that you cannot use numbers to indicate a sequence like this; numbers are not allowed.

Striking Out

If you want to draw attention to a specific object in your picture, like an oak tree, you can cross out other parts, like a fir tree, next to it.

Pictorial Symbols

You’re allowed to include mathematical symbols and other visual symbols in your drawing, as long as they are relevant to your clue and don’t reveal any information about where the clue is located on the card.

For instance, you can draw a cross on a building to represent a hospital, or a speech bubble (without any words) for a conversation-related clue. You can even use symbols like � or $, which are derived from letters, but avoid drawing actual letters or letter-based abbreviations such as “cm” for centimeters.

Breaking It Down

If you have a compound word, you can draw its separate parts in your picture. For example, you can draw a door and a bell next to each other to represent the word “doorbell”.

Leaving It Blank

If you can’t come up with anything to draw, you don’t have to. But keep in mind, you won’t get a bonus point for that. However, you can still try to guess other players’ clues. Just remember, the same rules apply as if you had drawn the wrong clue.

Do s and Don ts of Drawing in Pictomania UltraFoodMess

If you do any of the following things, your drawing will be scored as if nobody had made a guess at it.

So, when you make these mistakes, you won’t earn any scoring tokens, and your bonus point token won’t give you any points. Actually, it might even make you lose points. But don’t worry, you can still earn points by guessing other players’ clues correctly.

Letters, Numbers, Characters

You can’t use any letters or numbers or characters from any alphabet (like Roman, Greek, Japanese, Morse code, etc.). But there’s an exception – you can use scribbles to represent text. For example, if your clue is “book” and you want to show the words on the pages, you can draw some scribbles to stand for the text.


You’re not allowed to make any comments on your clue, like saying “I can’t draw animals”. And you can’t comment on your drawing either, like saying “This was supposed to look more rounded”. You also can’t give any hints, like saying “You all have this in your home”. Just keep your clue and drawing to yourself without adding any extra words or hints.

Sounds and Gestures

When it’s your turn, you shouldn’t make any sounds or gestures that might give away the answer. This means no humming, grunting, or anything like that. You want to keep it a mystery!


Instead of drawing the actual word on the clue card, you’ll want to draw the idea behind it. Be creative! And remember, you can’t use underscores or any other symbols as placeholders for letters or parts of the word. Your drawing should be able to be understood by players who speak different languages.

Referencing the Clue Card

You can’t include any references to where the clue is located on the card or where the card is placed on the rack. Also, you can’t draw the symbols that are on the card racks. This is to keep the game fair and prevent any unfair advantages.

Referencing the Players’ Surroundings

If you’re drawing a picture for the game, you can’t include things or people that are in the room. For example, don’t draw an arrow pointing at another player or at a glass on the table. The point of the game is for the other players to guess the clue based solely on the drawing, without any hints from the environment.

A New Rule

Another rule is that you can’t draw a clue based on something from another clue card.

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