How to play Detective A Modern Crime Board Game Official Rules

By: Dennis B. B. Taylor

Welcome to the World of Detective Games!

Are you ready to embark on an exciting journey into the world of mysteries and puzzles? In this guide, I’ll walk you through all the rules and concepts of detective games, so you’ll be fully equipped to take on any challenge that comes your way.

The Basics: Solving the Case

When you play a detective game, your main objective is to solve a case. You’ll step into the shoes of a brilliant sleuth, using your sharp wit and keen observation skills to unravel the mystery. Each game will present you with a unique scenario, often involving a crime or a puzzling situation.

Throughout the game, you’ll encounter a series of clues, evidence, and witnesses that will help you piece together the puzzle. It’s your job to examine these elements carefully, make connections, and draw logical conclusions. Pay close attention to the details, as even the smallest clue can lead you closer to the truth.

Choosing the Right Strategy

As you delve deeper into the game, you’ll need to adapt your strategy accordingly. Some detective games require you to analyze complex crime scenes, while others focus more on interrogation and dialogue. You may also need to make decisions that impact the direction of the investigation, so choose wisely!

Remember, detective work is all about critical thinking and problem-solving. Be prepared to think outside the box, follow your instincts, and consider alternative perspectives. A successful detective knows that the truth is often hidden in unexpected places.

Collaboration and Deduction

Detective games can be played solo or with a group of friends. If you choose to play with others, collaboration is key. Share your findings, discuss theories, and work together to crack the case. Sometimes, a fresh pair of eyes can spot a clue that you may have missed.

However, be mindful of red herrings – false clues that may lead you astray. Not every piece of evidence will be relevant to the case, so use your deductive reasoning skills to separate fact from fiction.

The Thrill of the Chase

One of the most exciting aspects of detective games is the thrill of the chase. As you get closer to solving the case, the tension and anticipation build up. You’ll experience a sense of accomplishment and satisfaction when you finally uncover the truth.

So, if you’re ready for an exhilarating adventure filled with mystery and intrigue, dive into the world of detective games. Put your detective hat on, sharpen your detective skills, and get ready to embark on an unforgettable journey!

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Hey there! Let me tell you about Detective, an awesome cooperative game of deduction. In this game, we’re all investigators with our own special abilities and skills. Our mission is to work together and uncover the truth. We’ll collect clues, gather information, and follow leads as we try to solve the case at hand. This case is represented by a deck of cards, which hold all the mysteries we need to unravel.

When the game comes to an end, we’ll have to answer some questions to earn victory points. The number of victory points we accumulate will determine whether we win or lose. So, we better put on our detective hats and get ready to solve some crimes!

Let’s Talk Game Concepts

Teamwork

Hey there! I want to tell you about Detective, a game where we all work together as a team. We share Skill tokens, Stress tokens (How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess), and Authority tokens (How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess) from a common Token pool. To keep track of time, we have a Time marker that we use when we take actions.

The Story

When we play Detective, there’s an overall story that connects all five cases in the box. As we investigate, we might come across clues that don’t seem related to the current case. Sometimes, they might be dead ends. But other times, they could be important clues that we’ll need to solve future cases.

Don’t worry if you don’t understand the meaning of a clue right away. It might become important later on.

One Case, One Deck

Each case has its own deck of 36 cards. This deck includes a cover card and 35 “lead” cards. Remember not to shuffle or go through the deck! Only draw cards when instructed to do so.

Always read the front side of the cards, unless told otherwise. Once you draw a lead card, you can look at it whenever you need during the investigation.

Explore Different Leads

When starting a case, you’ll find a few lead cards and clues to begin with. It’s a good idea to follow these leads before deciding which path to investigate further.

When it comes to investigating a complex mystery, it’s important to consider a variety of clues and not solely focus on one lead. By following multiple leads, I can paint a broader picture of what’s really going on.

Notes

Keeping good notes is crucial when dealing with five interconnected cases in the base game. If I jump into a later case without remembering important names and clues from earlier cases, it will be challenging to piece everything together.

Don’t hesitate to jot down essential names and connect them with lines to establish their relationship with one another, as well as with evidence, dates, places, and events. Additionally, I recommend creating a mind map to help organize your thoughts.

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Solving Cases with Limited Clues

When solving a case, you won’t always have access to every clue. Time constraints mean you’ll only see a fraction of the deck, usually about twenty cards. But fear not, for this is a game of deduction!

Remember, what really matters is how you piece everything together, not how many clues you uncover. So don’t be discouraged if you don’t go through the entire deck. Trust your investigative skills and trust the process.

No Easy “You Win” Card

Being a detective isn’t like a “choose your own adventure” book. There’s no one card that magically solves the case and ties up all loose ends. The information you need is spread across many different cards. It’s up to you to connect the dots, formulate theories, and find the answers to your burning questions.

Hey there! Just a quick reminder before we dive in: winning the game doesn’t come down to just one card. The Final Report answers are hidden among the clues you’ve gathered along the way. So, don’t think you can just keep flipping through the deck and magically stumble upon the winning card. It doesn’t work that way, my friend.

Tip for Play Testing

Now, Detective is more than just a regular game. Solving a case can take quite some time – we’re talking more than three hours here. So, please, promise me you won’t ruin the experience by rushing through it or playing when you’re in a grumpy mood. That won’t do you any favors and it won’t let you truly enjoy the game.

Take a moment to find a serene place, maybe put on some soothing background music, and allow yourself to fully submerge into the world of a detective. You deserve it!

The Game’s Components

The Game Board

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When you play the game, you’ll see a special board with different places you need to go to. This board also has tracks for Day and Time, showing how much time is left to solve each case.

Journal

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Hey there, I’ve got something cool for you! Check out this awesome casebook I found. It’s got game introductions and special rules for each of the five cases in the campaign. But here’s the catch – don’t open the casebook right away! We’ve got to play the cases in order and not read the next one until we finish the current case. It’s like a mystery unfolding right before our eyes!

Antares Database

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Welcome to the Antares National Investigation Agency! I want to introduce you to a fantastic resource we have called ANTARESDATABASE.COM. It’s a website where you can access a variety of important files related to our cases and the people involved.

When you visit ANTARESDATABASE.COM, you’ll discover a wealth of information. We have witness reports, which provide valuable accounts of what people have seen and experienced. These reports can help us piece together the puzzle and solve our cases.

We also have interrogation transcripts available for you to review. These transcripts contain conversations with suspects and persons of interest. They can give us insight into their thoughts and motivations, helping us get closer to the truth.

In addition to these documents, we provide extra materials specific to each case. These materials could be anything from photographs to documents or even audio recordings. They give us a more comprehensive understanding of the situation and provide valuable clues.

What’s really exciting is that we also have personal files for the primary characters in our investigations. These files give us background information on these individuals, helping us understand their connections and potentially uncovering hidden motives.

So, remember to visit ANTARESDATABASE.COM when you’re working on a case. It’s an invaluable resource that can greatly assist us in our mission to solve crimes and bring justice to those who deserve it.

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Hey there! I want to talk to you about something really cool. It’s all about being an investigator and a consultant.

Having 5 Case Decks

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Hey there! Before moving on to the next case deck, make sure you’ve completed the one you’re currently working on. Trust me, it’s important to give each deck your full attention.

Wooden Markers

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So, here’s the deal: I’ve got a task for you. I need you to take this text and give it a fresh twist. You know, make it your own, but still keep the main message intact. The catch is, you have to stick to the original HTML markup. That means keeping all those tags and codes exactly as they are.

Now, I know this might seem a bit tricky, but trust me, you’re up for the challenge. Plus, I’ll be here to guide you through it, step by step.

Alright, let’s get started. First, take a look at the content. It’s all about the importance of choosing the right words when writing. You see, the words we use have a big impact on how our message is received. They can either captivate and engage our audience or leave them feeling confused and disinterested.

That’s why it’s crucial to choose our words carefully. We need to be clear and concise, avoiding jargon and complicated language. By doing so, we can ensure that our message is accessible to a wide range of people, regardless of their background or knowledge.

Now, I know what you’re thinking: “But how do I know which words to choose?” Well, my friend, that’s where your intuition comes into play. You have a natural sense for what sounds right and what doesn’t. So, trust your instincts and go with what feels good.

Of course, it’s also helpful to consider your audience. Think about who you’re writing for and what they expect from you. Are they experts in the field or complete beginners? Tailor your words accordingly to meet their needs.

Lastly, I want to remind you that writing is a craft. It takes time and practice to hone your skills. So, don’t be too hard on yourself if it doesn’t come naturally at first. Keep at it, and soon enough, you’ll be weaving words like a pro.

And there you have it! By following these tips, you’ll be well on your way to becoming a master wordsmith. So, go ahead and give it a try. Rewrite this text, give it your personal touch, and let your creativity shine.

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

I found a cool thing for you: 15 Authority, 10 Stress, 5 Used Ability tokens. Can you believe it? That’s not all! I also discovered 5 Special Tokens! Isn’t that amazing? You definitely don’t want to miss out on this.

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Hey there! I want to talk to you about skill tokens. They are a pretty cool thing that can be used in different ways. For example, people use them in IT or to mark important things. But the thing is, you don’t have to use them in just one way. You can get creative and use them in whatever way works best for you!

Time to Be Creative!

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When you want to play the game, there are a few things you need to do to get started. First, you’ll need to gather together some Research, Technology, Perception, Questioning, and Wild Skill tokens. You’ll need 3 of each of these tokens to play.

Game Setup

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Okay, here’s what you need to do to get ready for each case:

1. Put the board on the table where everyone can reach it.

2. Put the Investigation Team marker (or IT marker) on the Headquarters Location.

3. Put the Time marker on the 8:00 AM space of the Time track.

4. Put the Day marker on the day 1 space of the Day track.

5. Each player gets to choose an investigator tile. Put your investigator tile face up and take the Skill token that’s shown in the bottom right-hand corner of the tile (5a).

6. Turn any leftover investigator tiles over to their Consultant side and take the Skill tokens that are shown on those tiles (6a).

7. Make a pool of all the Skill tokens that the investigators and consultants have.

8. Go to the Antares website at antaresdatabase.com and log in. Then pick your campaign and the case you want to play.

When it comes to playing the game, here are a few steps you can take to ensure success:

First, grab the case deck and place it next to the board. This will be your starting point.

Next, open the casebook and read the introduction to the case, special rules, and any set-up changes. This will give you an overview of what you’re about to dive into.

Now, it’s time to create space for your notes and thoughts. Grab a whiteboard or a bulletin board if you have one, and use it as a canvas for your ideas.

Lastly, make sure you have an Internet browser nearby. This will come in handy when you need to search for case-related information.

The Game Play

Once you’re all set up, it’s time to start playing. Remember, you have a limited number of days to learn as much as possible about the case and achieve your goal. These days are like game rounds.

When you run out of days, it’s time to navigate to the case’s “Final Report” on the Antares website. Here, you’ll find questions related to the case. Answering these questions will determine your final score.

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Days And Hours

Every day, I have a set schedule divided into eight working hours from 8:00 AM to 4:00 PM. During this time, I can focus on different tasks and activities required for my work. But here’s the interesting part – I have the option to work Overtime, which means I can put in extra hours after my regular working hours.

You might be tempted to think that working Overtime is a great idea to get more done, but I have to warn you – there’s a catch. Working Overtime brings its own set of challenges. It can cause stress, and as a result, it can actually hinder my investigation instead of helping it. It’s like a double-edged sword.

So, while it may be tempting to work Overtime, I have to consider the consequences. I don’t want to jeopardize my investigation by burning myself out. Stress can be a tricky thing to manage, and if I let it get out of control, it can have a negative impact on my ability to think clearly and make accurate deductions. It’s important for me to maintain a balance and not overexert myself.

Overall, I need to be mindful of how I spend my time each day. I have to utilize my regular working hours efficiently and make the most of them. And if there’s a need for extra hours, I have to weigh the potential benefits against the risks. It’s a decision that I have to make carefully, taking into account my own well-being and the demands of the investigation.

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Daily Activity

Hey there! When I play the game, there aren’t any individual turns or phases. We all work together as a team and make decisions together. It’s important that we talk as a team and figure out our next steps. Sometimes, we’ll need to move the IT marker on the game board or change the Time marker on the Time track, depending on what we decide.

When we take actions during a day, we have a few options. We can:

  • Follow a lead,
  • Dig deeper,
  • Browse the Antares Database,
  • Browse the Internet,
  • Write a report,
  • Use an investigator’s ability,
  • Spend authority tokens to perform an action that a card specifies, or
  • Perform another action based on the case introduction or a specific card.

Each action will let us know if we need to move the Time marker forward.

Example: So, I decide to draw a lead card and read it. That’s when I move the Time marker, following the instructions. But here’s the cool part—I get access to two more lead cards in the “Further Leads” section. How awesome is that?

Now, I have a choice. I can either draw and read one of the new lead cards, which means I’ll have to advance the Time tracker again. Or, I can check something in the Antares Database without using up any Time tracker points. Decisions, decisions.

Alright, let’s say I go with the first option. I draw another lead card, but this time it’s in a different Location. That means I have to move the IT marker first and then advance the Time tracker by an hour. Finally, I can read the card and see what it has in store for me.

Once I’m done with that, I adjust the Time marker based on what the card told me. And then, guess what? I decide to write a report! But hey, I’m not done yet—there’s still another lead card waiting to be checked. What a busy day!

Day’s End

When it’s 4:00 PM and the Time marker reaches that point, I have a choice to make. Do I want to work Overtime or End the Day? If I End the Day, then here’s what I need to do:

  • Move the Day marker to the next day on the Day tracker,
  • Reset the Time tracker to 8:00 AM,
  • Move the IT marker back to Headquarters,
  • Sort notes and discuss what you have learned that day,
  • Write down all possible leads to keep track of what is available to you.
Play Testing Tip

In my experience, taking a five-minute break after each day to stretch my legs, make some tea or coffee, or eat cookies helps me reset my brain for the next day. This short break helps a lot with processing all of the clues and keeping my team focused.

Three Basic Rules

Rule 1: Clues

When I play the game, I follow clues to solve a case. Each case has three basic types of clues: Leads, the Antares Database, and General Knowledge.

Lead Cards

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Lead cards are like puzzle pieces that help me solve crimes. They give me information about crime scenes, witnesses, evidence, and other important details that I uncover during my investigation. Each lead is represented by a card that has a unique number, like #103.

When I first get a new card, I can only look at the front side. But later, if I’m told to do so, I can flip it over and look at the “B” side.

Every lead card shows the hour value and the Location where I can find it.

There are always exactly 35 lead cards in each case.

Note

Before I follow a lead, which means drawing and reading a lead card, I know the card number and its Location, but not its hour value. The time it will take me to complete a lead depends on many factors. However, I can make an estimate based on the card’s Location:

Headquarters – When I need to gather a lot of information and do extensive research, the Antares system helps me speed things up. These leads usually take one to two hours to complete. Interrogations might take longer.

Richmond PD & Courthouse – Going through the archives at the police department and courthouse takes time. These leads typically take two to three hours to complete.

The Lab – Using advanced technology and working with information specialists makes me more efficient, but examining evidence can still take up to four hours.

Fieldwork – These leads can take me to different places around town, so each lead card will take at least two hours. Unless I’m in a hurry!

Welcome to the Antares Database

Here at the Antares Database (antaresdatabase.com), we house a vast collection of information from various authoritative sources, including the police, the FBI, the military, and federal intelligence agencies.

When you come across the “@” symbol, it’s crucial to navigate the menu and select the appropriate section. Then, simply enter the correct name or number. For more in-depth instructions, consult the helpful Antares Database Guide!

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Get Your Thinking Cap On

Welcome to the world of Detective! As you dive into this exciting game, you’ll find yourself in the midst of modern times. And guess what? You’re the star! That’s right, you’re the protagonist and you have an incredible superpower – access to all the information the Internet has to offer. Pretty cool, huh?

Just imagine it. You can use Google Maps to explore locations, dive into Wikipedia for some quick knowledge, or even seek out any other source of data that might help you crack the case. The possibilities are endless!

So, get ready to put your thinking cap on and get those detective skills flowing. With all this information at your fingertips, you’re equipped to solve any puzzle, unravel any mystery, and reveal the truth. The world is your investigative playground, and you’re the master detective!

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Hey there! Let’s talk about this cool thing called “Breaking the Fourth Wall”. You know, it’s that awesome mechanism we use in Detective. See that icon over there? Yeah, the one with General Knowledge? Well, when you spot it, it means you can go online and learn more about that particular topic. How cool is that?

Now, if you come across a phrase that’s underlined before the wifi icon, you should totally pop it into your favorite search engine and see what pops up. You might stumble upon some fascinating stuff!

Rule 2: Time

Here’s the deal: solving a crime takes time. In Detective, we represent the passage of time using two markers – the Time marker and the Day marker. See, investigators have a certain amount of time to crack each case, and each lead card has an hour value tied to it.

So, when you draw a lead card, you gotta move the Time marker a certain number of spaces on the Time track, just like the card says. It’s all about managing your time and making every minute count!

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For this task, you have to shift the Time marker by 3 hours on the Time track in order to resolve this card.

Ending The Day

Once the Time marker reaches 4:00 PM, it means work hours are finished. Unless you choose to go into Overtime, the Time token should then be moved to 8:00 AM and the Day marker shifted to the following day.

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When you’ve completed your investigation, make sure to remove all Used Ability tokens () from your investigator tiles. After you’ve finished the final day of your investigation, it’s time to wrap things up by creating a Final Report in the Antares Database. Once you’ve done that, read the epilogue that corresponds to your report.

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Hey there! Did you know that you have the power to end your day whenever you want? That means you can start fresh again until you run out of days. Pretty cool, huh?

Overtime & Stress

I have a little secret to share with you. If you feel like you need more time to finish everything, you can use the overtime spaces on the time track. This will let you keep working after the clock strikes 4:00 PM. Just move the time marker on the time track to 5:00 PM, and beyond if you need it.

The neat thing about overtime is that you can use as many extra hours as you want. After you’ve completed your actions and moved the time track accordingly, you can decide to end your day. It’s all up to you!

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Have you ever had to work overtime? It can be a real pain, especially when you’re already tired and ready to go home. Sometimes, though, you don’t have a choice. When the value of a lead card forces me to work past 4:00 PM, I have to take overtime. It’s frustrating, but it’s part of the job.

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  • If you work after 4:00 PM, add 1 Stress token to your Token pool for each hour.
  • If you collect enough Stress tokens to meet or exceed your Stress limit (shown in the case introduction), your investigation ends immediately, and you must go to the Antares Database to complete your final report.

Rule 3: Locations

The Detective game board has five Locations. Your office is Headquarters, where everything revolves.

The Richmond Police Department is where you can access files and evidence from old cases. In the Lab, you can examine evidence found at the crime scene.

In the Courthouse, you can access archives and documents from past trials. You’ll also find helpful consultants there who can offer important advice.

Fieldwork is the term we use to describe all the different places we go to during an investigation. These places can be anywhere in the city, like restaurants, parking lots, or even people’s houses. Sometimes, we even have to travel to different parts of the world for our work.

Now, let’s say you have a Lead card that you want to follow, but you’re not in the right place yet. Here’s what you need to do:

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

  • To play the game, you need to do two things:
  • Move the IT marker to the right place on the board.
  • Move the Time marker forward to show how much time has passed.

For example: I have to solve lead card #105. It says I need to go to the Richmond Police Department. But I’m currently at The Lab, so I have to get there first! I’ll move the IT marker to the Richmond PD and advance the Time marker by one hour.

Remember:

At the start of each day, please place the IT marker on the Headquarters Location.

Some lead cards don’t have a location, so you can follow them from wherever you are without moving your IT marker.

Things I can do

Follow a Lead

When I start a case, I can look at the “Further Leads” section in the casebook, which gives me a list of lead cards. I can choose to follow these leads in any order I want, and I can ignore any leads that I don’t want to pursue.

But there’s a catch – once I draw a lead card, I have to resolve it. I can’t just check the hour value and required skill and decide not to proceed.

So, if I decide to follow a lead, here’s what I need to do:

  1. First, I search the deck for the lead card that matches the number of the lead I want to follow.
  2. Then, I check the location mentioned on the lead card and move the IT marker and Time marker accordingly, if needed.
  3. I also need to check the hour value mentioned on the lead card and move the Time marker ahead by the appropriate number of spaces.
  4. Finally, I read the contents of the lead card out loud to all the players. I have to keep the back side of the card hidden, unless I am instructed otherwise.
  5. First, make sure to follow all the instructions on the lead card.
  6. If you come across a Signature, you need to enter it into the Antares Database, under the Signatures section.
  7. Decide whether or not you can “Dig Deeper” into the lead.
  8. Take note of any Further Leads that may come up. (Refer to the “Further Leads” section for more information.)
  9. Once you have completed these steps, set the card aside as it is now resolved.

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If you don’t see this symbol: or you didn’t investigate further, put the card on the right side of the game board to remember that you can’t look at the other side of these lead cards.

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Have you ever seen the flip side of a card? Maybe you were playing a game like Digging Deeper, and the instructions told you to look at the back of the card. Well, when that happens, you need to place the card on the left side of the game board. This is where you keep all the cards that have both sides available to you.

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Discover More Options

Once you have completed the current lead card, you can explore other lead cards in the “Discover More Options” section. These additional lead cards offer different paths for you to follow in the game.

How to Play

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When you see this symbol, it means you should flip the card and read the information on the back. You might need to do this because you’ve been given extra instructions, or because you can do it freely.

If you come across the word “read,” it means you need to immediately read the card or entry from the Antares Database. If there are multiple clues to read, you can read them in any order you like.

When you encounter the word “choose,” it means you have to make a decision about what action to take. You’ll usually have different options to follow or different clues to read. Once you make your choice, you can’t go back and check the other options. You have to stick with the lead you chose or follow any instructions given in the Antares Database.

“Add a Plot Card” – Plot cards are special cards that represent leads for future cases.

Hey there! I’ve got some cool instructions for you that should be easy to understand. So, let me break it down for you.

How to Use Spending Authority Tokens

Okay, so sometimes you’ll come across clues or instructions that tell you to get rid of a certain number of O – Authority tokens. Simple, right?

Dig Deeper, my friend!

Now, here’s the really interesting part. The lead cards in the game have stuff on both sides. If you want to find out more, you can use the Dig Deeper action. This lets you flip the card and read what’s on the back. You’ll need to spend the token that’s shown in the Dig Deeper section of the card. Once you’ve done that, you can flip the card over, read it, and make note of any Further Leads or whatever else you find.

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Example: Imagine you’re a detective, and you’re interrogating a suspect. The suspect tells you a story, but something doesn’t feel right. You have a gut feeling that they’re hiding the truth. However, their alibi seems solid. In this situation, you have the option to dig deeper and uncover more information. Are you satisfied with what you know, or do you want to uncover the hidden truths?

When you choose to dig deeper, you have to decide if it’s worth spending one of your limited tokens. Each case only allows you a set number of tokens, so think carefully about how you use them. You can choose to dig deeper or not, and you can keep making this choice until you decide to follow a different lead.

In some rare cases, you might have the opportunity to follow multiple lead cards simultaneously. This could happen when you come across something called a “Read” keyword. If this happens, you’ll have the chance to dig deeper after reading all of the lead cards you’ve just followed. This gives you even more chances to uncover the truth.

Play Testing Tip

When it comes to playing Digging Deeper, trust your instincts. You don’t have to investigate every lead extensively. Sometimes it won’t reveal anything interesting, while other times it will confirm what you already suspected. Occasionally, you may even discover new information!

Remember, unless explicitly directed by the @ icon, never input numbers or names you find during the investigation into the Antares Database.

Accessing the Antares Database won’t cost you any time, so feel free to use it as often as you like throughout the game.

Questioning: Stress Levels

  • LSL – Low Stress Level
  • MSL – Medium Stress Level
  • HSL – High Stress Level

Browse The Internet

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Hey there! So, when we play this game, we might come across a few underlined phrases with this cool icon. These could be addresses, quotes, names, dates, or any other information that we can learn more about by searching the Internet. Pretty neat, right?

Now, here’s the catch: these clues aren’t necessary for us to solve the case. We can totally finish the game without browsing the Internet. But, if we’re curious and want to dive deeper into the topics, it might help us better understand the plot and some aspects of the case. Cool option, huh?

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Hey there! So here’s the deal – I want to let you in on a little secret. When it comes to following the clues in this game, you’re allowed to use any resources you can find. Yup, that’s right. Whether it’s Wikipedia, Google, or Google Maps, you’re free to explore and hunt for information.

But hey, there’s a catch. You can’t just search the Internet for any old thing. Nope, you can only search if you see this cool icon How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess. When you see that little guy, go ahead and look up information on that specific topic. It’s like having your very own detective toolkit at your fingertips!

Now, here’s the best part. Searching the Internet for clues doesn’t cost you any precious hours. That means you can browse to your heart’s content, as often as you want, without worrying about the clock ticking away. Pretty neat, huh?

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Example:

You can type Karl Landsteiner’s name into your favorite search engine (or use more traditional methods, like an encyclopedia) to find out that he was an Austrian scientist who created the modern system for classifying blood types. If you have information about the blood types of people involved in your investigation, it might be a good idea to do some research on this topic. You might discover something interesting about them!

In addition, you can search for tetrahydrocannabinol (THC) to determine if the victim used cannabis. This information could help you come up with new theories about the case!

Now, it’s time to use your own detective skills to solve the mystery. Good luck!

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Hey there! Let me break it down for you – each investigator has a unique power they can use once a day. But here’s the catch: once you use your investigator’s ability, you can’t use it again until the next day. To keep track of this, just place one of those handy-dandy (Used Ability tokens) on your investigator tile. Simple, right?

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Imagine this. You’re an investigator. You have special powers, and you can use them wherever you want. Cool, right? Well, let me tell you about one investigator named Mia Roberts. She has a special ability that can help another investigator regain their powers. Pretty handy, huh? The only catch is that Mia can only use her ability once a day. But still, it’s a pretty awesome power to have. So, if you’re looking for a partner who can give you a little boost when you need it, Mia is the one for you. Now, go out there and solve some mysteries!

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

Hey there! So, here’s the deal: you’ve got one chance every day to spend an hour wherever you please to write a report and get yourself an Authority token. Pretty cool, right? If you do this, you move the Time marker ahead by one space and add 1 to your Token pool, giving you a nice little boost. Just keep in mind that you can’t write a report during Overtime hours. Gotta play by the rules!

End of the Game

Each case gives you a specific amount of time, like three days, to finish up your investigation. And hey, as for the final day? Well, it all wraps up at 4:00 PM, or later if you decide to put in some Overtime hours. You’ve got a bit of flexibility there.

Once you finally decide to wrap up your work and call it a day, it’s time to log into the Antares Database. All you gotta do is select “Final Report” from the menu. From there, you’ll be able to put together a virtual report that covers the whole case. It’s split into two sections, so you can organize your thoughts and findings nice and neatly.

When it comes to this task, let me break it down for you. We’ve got two sections to cover: one for the main questions and another for the extra questions. And here’s the thing, you and I will work together to answer each and every one of these questions. It’s all about the goal of the case and the metaplot. So, let’s get started!

Now, here’s a little twist. The answers to these questions won’t be spelled out for you. Nope, no cheating here. Instead, we’re gonna have to put our heads together and deduce the answers. It’s like a little mystery we need to solve!

Here’s the deal. Each case has a certain number of points you gotta rack up to win. So, keep that in mind as we go along. We’ve got a mission, and we’re gonna ace it!

How to play Detective A Modern Crime Board Game Official Rules UltraFoodMess

  • The questions that carry the most weight are the main ones.
  • The additional questions have the lowest point value.
  • When you enter evidence into the Antares Database, you’ll earn extra points. These points are more valuable than the additional questions but not as much as the main ones.
  • You will also be asked to report the number of Stress tokens you’ve collected. Each token will deduct 1 point.

Once you finish your report, the Antares Database will automatically calculate your final score and determine whether you’ve won the case. If you come out on top, it’s time to celebrate your success!

If you lose, you can have another go at the case or move on to the next one. To have another go, just reset the lead deck to how it was at the start. To move on to the next case, put back all the lead cards that you didn’t use and place the ones you did use in their special spot in the insert.

  • Once the game is finished, you can’t read any lead cards that you didn’t draw!
  • Each “I don’t know” answer doesn’t give you any points.
  • Each wrong answer takes away a point.
  • Getting the maximum number of points for every case is almost impossible (sometimes, you’ll need to use Overtime hours, for example).

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